Results 31 to 33 of 33
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2019-05-16, 12:10 PM (ISO 8601)
- Join Date
- Dec 2010
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2019-05-17, 04:27 PM (ISO 8601)
- Join Date
- Nov 2017
- Location
- las vegas
- Gender
Re: How do you folks feel about health levels?
I like health levels a lot and houseruled in a system for them for pathfinder a few years ago as part of my E10 campaign. Personally I consider the doom spiral a feature rather then a bug.
Part of the point of setting an ambush and making sure a fight happens on your terms is to damage the enemy and reduce their ability to fight back. The doom spiral brings a little bit of extra realism to combat, especially in the planning stage.
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2019-05-19, 10:22 PM (ISO 8601)
- Join Date
- Aug 2008
Re: How do you folks feel about health levels?
I'm pretty neutral on them. I can do distinct wounds, I can do penalty/threshold systems, I can do hit points. They serve different purposes to some extent.
That said, the word "replacement" in the OP is worrying. All of them are different enough that they tend to work better if they're designed that way from the beginning - one system being hacked into place for another will probably work poorly. The exceptions to that rule have pretty much all been in systems designed from the get go to be extremely modular.I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.
I'm not joking one bit. I would buy the hell out of that. -- ChubbyRain
Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.