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    Default Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    (This is a fairly high procedure thread; please read the entire instructions carefully before posting. Thanks.)

    Ever have a simple, straight-forward rules question that you can’t figure out the answer to? Ask it here. No question is too simple. No more worrying about whether your question is “worth” starting a thread. Ask here and receive an answer. You are, of course, welcome to start a thread for your question, and if you think your question is subject to many interpretations or will start a debate, you are encouraged to start a new thread for it.

    This thread will serve as a catch-all for simple, discreet questions that can be answered quickly according to the RAW (Rules As Written). This thread is for all simple RAW questions about D&D 3.5. If your question is not about the RAW for 3.5, please look in the appropriate threads in the appropriate forums.


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    Feel free to quote or link to relevant rules in the SRD, Errata, or FAQ that supports your answer. (You may want to give your answer and then modify it to add support – otherwise someone else may answer while you’re assembling yours.)
    Specify if your question is for a system other than D&D (the default for this thread).

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    Here are some sample questions. “Bad” questions just mean they should be asked in their own thread where you can get many answers and opinions. “Good” questions just mean that these are the types of questions that are amenable to a quick straightforward answer (probably).

    Sample “Bad” Questions:
    How do I play D&D? (Great question, but not for this thread.)
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    Which is better GURPS or D&D?

    Sample “Good” Questions:
    Q.1. Are there any Large +0 LA races?
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    Q.4. Is there a feat that allows me to get a familiar?

    Please start over with the numbering. When this one reached 50 pages, please report it so that we can start a new one. Thanks.

    Previous Thread Found Here: http://www.giantitp.com/forums/showt...rossed-anymore
    Last edited by The Glyphstone; 2019-05-16 at 10:14 AM.

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    Default Re: Simple RAW Thread for 3.5 #35: Three Score And Four Threads Ago

    Q1:

    Would you provoke AoO for using an Ex ability to cast a spell?

    (This is for a third party ACF)

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    Default Re: Simple RAW Thread for 3.5 #35: Three Score And Four Threads Ago

    Quote Originally Posted by StevenC21 View Post
    Q1:

    Would you provoke AoO for using an Ex ability to cast a spell?

    (This is for a third party ACF)
    A1: Hard to say with 3rd Party, mand even harder to say without the ability text.

    In general, if you are casting a spell then you provoke, even if it is an Ex ability that grants this.
    If the Ex ability enables you to, for example, produce fireballs then you are not casting and do not provoke.

    Justification: Specific trumps general. "Casting a Spell" is more specific than "using an Extraordinary ability".

    Other people's rulings may differ.
    Last edited by Khedrac; 2019-05-16 at 06:38 AM.

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    Default Re: Simple RAW Thread for 3.5 #35: Three Score And Four Threads Ago

    Repost, since it got lost on the tail end of last thread:

    Q 2

    Is it just me, or does the “Flashing Sun” Desert Wind maneuver just not working as a strike?

    Quote Originally Posted by Tome of Battle - The Book of Nine Swords
    Flashing Sun allows you to make an additional melee attack during this round. As part of this maneuver, you take a full attack action and make your normal melee attacks. However, you can make one additional attack this round at your highest attack bonus. All the attacks you make this round, including the extra attack granted by this maneuver, are made with a -2 penalty.
    First and foremost, because it is contradicting some of the general rules for strikes:

    Quote Originally Posted by Tome of Battle - The Book of Nine Swords
    Because strikes allow for a specific form of attack, you cannot benefit from spell or effects that grant you extra attacks when making a strike (such as the haste spell or a speed weapon). You are not taking a full attack action when you initiate a strike, even if its initiation action is 1-full round action. In addition, you cannot combine special attacks such as sunder or bull rush with strikes, even you have feats that make such special attacks more potent.
    I know how specific trumps general, but even discounting the part about not being able to make a full attack action, this would make Flashing Sun pointless if you have haste, and even things like flurry of blows or two-weapon fighting become doubtful, making the maneuver pretty pointless to have.

    Furthermore, by a strict reading, none of these attacks this round could be special attacks (so, no disarm, no trip, etc.), am I right?

    Am I also correct to think that treating the whole maneuver as a boost instead of a strike would correct all these problems?
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    DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
    PC: Excuse me, what?
    DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.


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    Default Re: Simple RAW Thread for 3.5 #35: Three Score And Four Threads Ago

    Q3

    Can a flying creature with Trample(Ex) trample another flying creature midair?

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    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    Q4:

    In Pathfinder, cold iron doubles the cost of a weapon made from it. When making a masterwork cold iron weapon, do you double the weapon cost, then add the masterwork cost (300 gp), or do you make it a masterwork weapon, and then double the cost of the whole thing? e.g. a masterwork cold iron scimitar - is it 330 gp, or 630 gp?

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    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    Quote Originally Posted by Segev View Post
    Q4:

    In Pathfinder, cold iron doubles the cost of a weapon made from it. When making a masterwork cold iron weapon, do you double the weapon cost, then add the masterwork cost (300 gp), or do you make it a masterwork weapon, and then double the cost of the whole thing? e.g. a masterwork cold iron scimitar - is it 330 gp, or 630 gp?
    A 4: Are you asking about Pathfinder or 3.0/3.5 D&D?
    If Pathfinder then this is totally off topic for this thread - there's another thread specifically for Pathfinder questiosn and I guess you thought you were posting in that.
    If 3/0/3.5 D&D why mention Pathfinder - it's just confusing.
    Looking at the 3.5 DMG or SRD you will find as a specific magic weapon:
    Quote Originally Posted by SRD
    Masterwork Cold Iron Longsword

    This nonmagical longsword is crafted out of cold iron. As a masterwork weapon, it has a +1 enhancement bonus on attack rolls.

    No aura (nonmagical); Price 330 gp.
    You can clearly see that only the base cost of the weapon (15gp for a longsword) is doubled.

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    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    I did, indeed, post in the wrong thread, darn it. My apologies. Thank you kindly for your answer; it’s likely that it translates.

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    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    A5

    Yes, though you may need to augment the power to make this work. The DM may rule that you have to choose what the action is as part of the manifesting, and thus you and your familiar have the same readied action (thus preventing you from manifesting while your psycrystal attacks). Augmenting the power frees you from this limitation. It's worth noting that if you abuse this, you and your DM may reach such a limitation as a compromise, even if it is not strictly RAW... though I am unable to find anything to imply it is or is not.

    Q6

    Referencing the above.
    A. Is there a clear RAW somewhere that you and your psicrystal may make different choices when you share a power with it?
    B. Is there a clear RAW somewhere that you and your psicrystal may ready different actions, even if A isn't true?

    EDIT: Uh, Q5 seems to have been removed. It was asking if you could chain synchronicity and share it with your psicrystal such that each time you did, it could attack. I am still curious about the above, though.
    Last edited by The Kool; 2019-05-16 at 09:54 PM.
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    Quote Originally Posted by frogglesmash View Post
    I guess I'll amend my original statement and instead say that Pathfinder is close enough to 3.5 to spark an argument about how close it actually is.

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    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    Quote Originally Posted by The Kool View Post
    A5

    Yes, though you may need to augment the power to make this work. The DM may rule that you have to choose what the action is as part of the manifesting, and thus you and your familiar have the same readied action (thus preventing you from manifesting while your psycrystal attacks). Augmenting the power frees you from this limitation. It's worth noting that if you abuse this, you and your DM may reach such a limitation as a compromise, even if it is not strictly RAW... though I am unable to find anything to imply it is or is not.

    Q6

    Referencing the above.
    A. Is there a clear RAW somewhere that you and your psicrystal may make different choices when you share a power with it?
    B. Is there a clear RAW somewhere that you and your psicrystal may ready different actions, even if A isn't true?

    EDIT: Uh, Q5 seems to have been removed. It was asking if you could chain synchronicity and share it with your psicrystal such that each time you did, it could attack. I am still curious about the above, though.
    My bad. I thought the question was too complicated for this thread so I deleted it and moved it to another thread. Looks like I was wrong! I'll repost it here.

    Q5

    Does this work?

    1. Manifest Metamorphosis to turn your Psicrystal into a combat form like a Hydra.
    2. Stand behind your Psicrystal
    3. Psicrystal attacks
    4. Manifest Synchronicity. Use Share Powers to have it affect the Psicrystal as well.
    5. Psicrystal uses its readied action to attack
    6. Use your readied action to manifest Synchronicity. Use Share Powers to have it affect the Psicrystal as well.
    7. Repeat 5 & 6.
    8. Repeat 5 & 6.
    9. Repeat 5 & 6.

    Until you're out of power points.

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    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    Q7 I have 12 Charisma and I want to take a feat requires Charisma 15. If I wear a cloak of Charisma +4, can I select the feat? And if so, do I gain the benefits only while sufficiently stat-boosted?
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    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    A7: Yes and yes.
    You can use temporary boosts to qualify for feats unless there is specific text (for either the feat or the boost) that states otherwise.
    Unlike prestige classes, the rules on qualifying for feats are clear that they become non-functional if you do not currently meet the qualifying criteria.

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    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    Q8
    Can Versatile Spellcaster (Races of the Dragon pg101) be used with cantrips?

    You can use two lower-level spell slots to cast a spell one level higher.
    So, in theory, I should be able to use up 2 lvl 0 spells to cast a level one?

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    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    Quote Originally Posted by Cygnia View Post
    Q8
    Can Versatile Spellcaster (Races of the Dragon pg101) be used with cantrips?



    So, in theory, I should be able to use up 2 lvl 0 spells to cast a level one?
    A8
    Yes, it's a very basic use of the feat. Cantrips are spells like any others, and the next higher level is 1st level, so everything works.
    Last edited by Kaleph; 2019-05-17 at 12:34 PM.

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    Question Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    Q 009

    The Graft Flesh feat specifies you must pick a type of graft when you select the feat (aboleth, beholder, fiendish etc.).

    Unlike some other feats, it does not state anything along the lines of "You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of graft."

    Does this mean you may only ever select one type of graft?

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    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    Quote Originally Posted by Thurbane View Post
    Q 009

    The Graft Flesh feat specifies you must pick a type of graft when you select the feat (aboleth, beholder, fiendish etc.).

    Unlike some other feats, it does not state anything along the lines of "You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of graft."

    Does this mean you may only ever select one type of graft?
    A 9
    That can be interpreted as such, yes. Note that most graft feats require to be a specific creature type (aboleth, illithid, fiend, yuan ti) and only a few are open to all (silthilar, beholder, undead), so that wouldn't be a very strong restriction on the long term.

    GM has the final call, of course. (IMO, only silthilar grafts are ultimately worth it, at least for PCs anyway, the others have too many drawbacks.)

    Also note that the Fleshwarper prestige class has the Graft Mastery feature, which allow to pick new type of grafts, even those that have creature restrictions. Multiple graft types might be intended as being a privilege of Fleshwarpers and nobody else.
    Last edited by St Fan; 2019-05-18 at 05:03 AM.
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    DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
    PC: Excuse me, what?
    DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.


    "Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."

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    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    Q 10
    Is a stunned character still susceptible to language-dependent magic?

    Q 11
    Can the character delivering a message through a Dream spell use language-dependent magic on the subject, such as a Suggestion spell? If not with a spell, would a spell-like-ability work?
    Spoiler
    Show

    DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
    PC: Excuse me, what?
    DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.


    "Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."

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    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    Q12

    According to the SRD, regarding heal checks:
    Spoiler: Treat Disease
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    Treat Disease
    To treat a disease means to tend a single diseased character. Every time he or she makes a saving throw against disease effects, you make a Heal check. The diseased character uses your check result or his or her saving throw, whichever is higher.


    A character sustains a bite from a dire rat, fails fortitude save, and thus will contract filth fever in 1d3 days.
    Another character makes a heal check on his turn (during combat), which is much higher.

    Has the healer effectively stopped the disease from taking hold? Or is there more required of him?
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    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    Quote Originally Posted by Chester View Post
    Q12

    According to the SRD, regarding heal checks:
    Spoiler: Treat Disease
    Show
    Treat Disease
    To treat a disease means to tend a single diseased character. Every time he or she makes a saving throw against disease effects, you make a Heal check. The diseased character uses your check result or his or her saving throw, whichever is higher.


    A character sustains a bite from a dire rat, fails fortitude save, and thus will contract filth fever in 1d3 days.
    Another character makes a heal check on his turn (during combat), which is much higher.

    Has the healer effectively stopped the disease from taking hold? Or is there more required of him?
    A12
    You cannot treat a disease on the fly, since it takes 10 minutes to perform the check.

    Intuitively, the healing character must also be present and take care of the ill character (at least 10 minutes) at the moment he roll his save.

    As far as I can understand, the heal check can be performed only after the incubation period expires; a cure disease spell could be more effective in this case.
    Last edited by Kaleph; 2019-05-18 at 06:49 AM.

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    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    Q13: do "cure" spells heal constructs? if not, are there spells that heal constructs?
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    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    A13

    They do not. Living Constructs (like Warforged) gain half benefit from Cure spells. Full constructs gain no benefit. What you want are the Repair X Damage line of spells, arcane spells found in the Spell Compendium. They work the same way as the Cure spells, but function on constructs instead.
    Last edited by The Kool; 2019-05-20 at 04:47 PM.
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    Quote Originally Posted by frogglesmash View Post
    I guess I'll amend my original statement and instead say that Pathfinder is close enough to 3.5 to spark an argument about how close it actually is.

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    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    Quote Originally Posted by The Kool View Post
    A13

    They do not. Living Constructs (like Warforged) gain half benefit from Cure spells. Full constructs gain no benefit. What you want are the Repair X Damage line of spells, arcane spells found in the Spell Compendium. They work the same way as the Cure spells, but function on constructs instead.
    Nice, found them. I see that there is theline up to critical damage; Q13b: is there a repair equivalent to the heal spell?
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    Exclamation Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    A013B

    Total Repair (ECS p.116).

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    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    Quote Originally Posted by St Fan View Post
    Q 10
    Is a stunned character still susceptible to language-dependent magic?
    Yes.

    Quote Originally Posted by St Fan View Post
    Q 11
    Can the character delivering a message through a Dream spell use language-dependent magic on the subject, such as a Suggestion spell? If not with a spell, would a spell-like-ability work?
    I can't find anything in the spell that prevents you taking actions while in the trance, so technically, sure, it should work. Of course all the usual limitations for the spell would apply, so e.g. for suggestion, you would need to be within close range and have line of sight and line of effect (measured from your trancing body's position).

    Note that different settings treat dreams differently, and there are optional dreamscape rules in MP and HH that may be in play.

    Quote Originally Posted by St Fan View Post
    Repost, since it got lost on the tail end of last thread:

    Q 2

    Is it just me, or does the “Flashing Sun” Desert Wind maneuver just not working as a strike?



    First and foremost, because it is contradicting some of the general rules for strikes:



    I know how specific trumps general, but even discounting the part about not being able to make a full attack action, this would make Flashing Sun pointless if you have haste, and even things like flurry of blows or two-weapon fighting become doubtful, making the maneuver pretty pointless to have.

    Furthermore, by a strict reading, none of these attacks this round could be special attacks (so, no disarm, no trip, etc.), am I right?

    Am I also correct to think that treating the whole maneuver as a boost instead of a strike would correct all these problems?
    You're overthinking it. Specific beats general. It says it works, so it works.

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    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    Quote Originally Posted by The Kool View Post
    Q6

    Referencing the above.
    A. Is there a clear RAW somewhere that you and your psicrystal may make different choices when you share a power with it?
    B. Is there a clear RAW somewhere that you and your psicrystal may ready different actions, even if A isn't true?
    A6

    The answer entirely depends on whether you make the decision during manifestation of the power or after you fully manifest the power. The exact quote is "when you manifest this power". After thinking about it for a while, I believe this means after you finish manifesting so the answer is that your psicrystal may make different choices when you share a power with it.

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    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    Q 14

    Does attacking a rebuked undead end the rebuking effect?
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    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    Quote Originally Posted by El'the Ellie View Post
    Q 14

    Does attacking a rebuked undead end the rebuking effect?
    A14
    If you don't find a more specific ruling, just refer to the section "Effect and Duration of Turning".
    Rebuking counts as turning and uses similar mechanics; "undead that would be turned are rebuked instead" - so the same rules apply, unless otherwise stated somewhere else.

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    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    Q 15

    I seem remember reading a rule that I cannot find now that creatures with innate sorcerer casting such a nagas, coautls, and dragons, do not have material or somatic components. Does such a rule exist or is my memory faulty?

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    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    Quote Originally Posted by ZamielVanWeber View Post
    Q 15

    I seem remember reading a rule that I cannot find now that creatures with innate sorcerer casting such a nagas, coautls, and dragons, do not have material or somatic components. Does such a rule exist or is my memory faulty?
    A15
    The explanation is in the Monster Manual, chapter 7 (glossary), under the "spells" entry. Let's make the example of a Naga. It must supply those components, but can still cast spells as follows:
    • It replaces the normal somatic components by moving their bodies
    • Must have the required material component on its body

  30. - Top - End - #30
    Ogre in the Playground
     
    SamuraiGirl

    Join Date
    Jan 2019

    Default Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago

    Q16

    Does the Practiced Spellcaster feat offset the penalty from the Mage Slayer feat if one takes both? (CArc pgs 81-82)

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