Results 31 to 42 of 42
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2019-06-07, 12:00 AM (ISO 8601)
- Join Date
- Feb 2016
Re: How do you deal with PCs that have gotten too strong?
I have an idea, (although it might require a disproportionate amount of prep on your part).
It sounds like your party is in a good position to tackle the age old question "Why doesn't Elminster/Tenser/Murlynd/whomever just fix all of world's problems" (or in this case all of the region's problems)
Basically, get a bunch of lower level adventures and see how many they can bulldoze through without restLast edited by Bohandas; 2019-06-07 at 03:08 AM.
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2019-06-07, 06:39 AM (ISO 8601)
- Join Date
- Mar 2011
- Gender
Re: How do you deal with PCs that have gotten too strong?
Sadly, that is not really feasible as a way to fill sessions in Godbound. A high level pc in that game can keep a whole world free of low-rate threats just as part of his downtime, with plenty of options for permanent safety.
For OP, is there anything that could lure your players into wanting to explore other places? Cool artifacts maybe, or perhaps travellers from other worlds who come in search of great divine heroes to save their people from their tyranical overlords? New challenges need not be threats to their own realm, and you can easily keep it as their perfectly secure headquarters that they retreat to betweencrusadesrighteous adventures across the multiverse.
If you want to tug on their heartstrings, maybe make those travellers alternate universe versions of NPCs they already like.
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2019-06-07, 08:19 AM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Italy
- Gender
Re: How do you deal with PCs that have gotten too strong?
I can totally see not wanting to pop out new enemies out of nowhere, or randomly destroying their paradise just as a plot hook. That's cheap and poorly received, just like going after their family.
You could have every lower level enemy left alive (or resurrected) join forces against them. I did something similar. A common enemy is a powerful motivation for overcoming divisions, and so i was able to do it realistically. Perhaps only the final boss is a decent challenge for them, but throw in a few dozen lesser enemies, it may still give them a decent struggle.
And i don't know how the main villain was confined, but i'm sure it can be reverted somehow. Just think how the pcs could manage it, and give the enemy (or his minions) similar capacity.
Or call off a good epilogue. One thing i found from other media is that a good story needs a good ending. You may want it to never end, but it will wilt away if you drag itIn memory of Evisceratus: he dreamed of a better world, but he lacked the class levels to make the dream come true.
Ridiculous monsters you won't take seriously even as they disembowel you
my take on the highly skilled professional: the specialized expert
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2019-06-07, 03:41 PM (ISO 8601)
- Join Date
- Dec 2018
Re: How do you deal with PCs that have gotten too strong?
Some kind of monster that sucks the power from powerful beings eats the easily caught BBEG and gains his powers... It's also got a few other powers that keep it challenging for them and it comes for them.
Sometimes a horrible monster from another dimension just gets the munchies
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2019-06-07, 05:31 PM (ISO 8601)
- Join Date
- Jul 2011
Re: How do you deal with PCs that have gotten too strong?
You may just need to have that talk with them. You're the GM, and yes of course you facilitate the players, but you do it for the fun as well. If you are growing weary of the campaign, better to address it with the players and pivot rather than wait until you are worn to a nub, start seeing it as a chore, and then eventually leave.
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2019-06-08, 02:34 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- Dallas, TX
- Gender
Re: How do you deal with PCs that have gotten too strong?
Just as a weird, out-of-the-box suggestion, have you considered trying to solve this OOC problem with an OOC solution?
"Guys, a long series of boring, unchallenging adventures isn't fun for me to create or run, and I'm not going to do it. We have worked our way up to the big finale, and that's our next adventure. When you're ready for the boss fight we've been leading up to, let me know, and we can bring back this universe and have the last big adventure. But until then, I'm not going to create and run boring games of no consequence.
"So shall we finish this game now, or is somebody else going to run one, or are we through with rpgs for awhile?"
Honest, straightforward, and clear.
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2019-06-10, 09:50 AM (ISO 8601)
- Join Date
- Sep 2008
- Location
- Under an Orange Sky
- Gender
Re: How do you deal with PCs that have gotten too strong?
I was going to suggest other beings attempt to take over their lands because they're upstarts.
But it sounds like you want to finish the campaign as there isn't much story left to tell beyond the final showdown.
So, I would talk to the players and just tell them, there's only one challenge left to take on. If they refuse the call to adventure, have that big bad start cheating something fierce by continuing to try and find a way out of their predicament. Hire more minions, break the laws of the universe, start a ritual, make deals with dark gods, anything to last past what the heroes will eventually do.
The longer they take before deciding to end the threat they think they've neutralized, the more bull**** you can pile onto this fight.
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2019-06-11, 05:05 PM (ISO 8601)
- Join Date
- Jul 2018
Re: How do you deal with PCs that have gotten too strong?
Another option is to make them fight themselves. In 3.5 there's an Aleax which is basically an improved version of the character.
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2019-06-11, 07:02 PM (ISO 8601)
- Join Date
- Jan 2015
Re: How do you deal with PCs that have gotten too strong?
Low Fantasy Gaming RPG - Free PDF at the link: https://lowfantasygaming.com/
$1 Adventure Frameworks - RPG Mini Adventures: https://www.patreon.com/user?u=645444
Midlands Low Magic Sandbox Setting - https://lowfantasygaming.com/2017/12...x-setting-pdf/
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2019-06-11, 08:55 PM (ISO 8601)
- Join Date
- Aug 2005
- Location
- Toronto, Canada
- Gender
Re: How do you deal with PCs that have gotten too strong?
If you like my thoughts, you'll love my writing. Visit me at www.mishahandman.com.
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2019-06-11, 09:15 PM (ISO 8601)
- Join Date
- Jan 2012
- Location
- Montreal
- Gender
Re: How do you deal with PCs that have gotten too strong?
If they don't want to defeat the big bad before moving on, have someone else from Elsewhere do it in their stead.
Interlopers. New pieces on the board. From another multiverse maybe?
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2019-06-11, 11:05 PM (ISO 8601)
- Join Date
- Jan 2015
Re: How do you deal with PCs that have gotten too strong?
Low Fantasy Gaming RPG - Free PDF at the link: https://lowfantasygaming.com/
$1 Adventure Frameworks - RPG Mini Adventures: https://www.patreon.com/user?u=645444
Midlands Low Magic Sandbox Setting - https://lowfantasygaming.com/2017/12...x-setting-pdf/
GM Toolkits - Traps, Hirelings, Blackpowder, Mass Battle, 5e Hardmode, Olde World Loot http://www.drivethrurpg.com/browse/p...Fantasy-Gaming