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  1. - Top - End - #211
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    Default Re: MTG Share your Card Designs II

    Dragon Thief - BR
    Creature - Rogue Dragon- Uncommon
    Flying
    When an artifact enters the battlefield under your control, put a +1/+1 counter on Dragon Thief.
    Remove 5 +1/+1 counters from Dragon Thief: Take control of target artifact.
    0/1
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    Quote Originally Posted by Tvtyrant View Post
    Dragon Thief - BR
    Creature - Rogue Dragon- Uncommon
    Flying
    When an artifact enters the battlefield under your control, put a +1/+1 counter on Dragon Thief.
    Remove 5 +1/+1 counters from Dragon Thief: Take control of target artifact.
    0/1
    Interesting design. It would be exciting in Affinity like decks. Also possibly broken in Whirza. It should be fine in Limited.


    Kalatchian Toad - {B/G}
    Creature - Frog - Common
    Resurrect 4{B/G} (4{B/G}: Put this card from your graveyard to the battlefield transformed. Resurrect only as sorcery)
    1/1

    >>TRANSFORM>>

    Kalatchian Horror
    Creature - Frog Horror
    Deathtouch
    If CARDNAME dies exile it instead.
    3/3
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  3. - Top - End - #213
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    Default Re: MTG Share your Card Designs II

    I like the resurrect keyword, like a better eternalize. I would prefer the 1/1 have deathtouch and the 3/3 not, more flavorful as a poison dart frog or whatever becoming a big monster (also more useful.)
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    Quote Originally Posted by Tvtyrant View Post
    I like the resurrect keyword, like a better eternalize. I would prefer the 1/1 have deathtouch and the 3/3 not, more flavorful as a poison dart frog or whatever becoming a big monster (also more useful.)
    Thanks. I'll probably do that.

    One thing about dragon thief that struck me - I thought it was blue (yeah I know about blUe). I think the dragon is fine as it is, but he strikes me as Blue Red or Black Blue, than Black Red.

    What is the logic behind it being Black Red? Keep in mind it could be something as my sets needs more black/red fliers.
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    Quote Originally Posted by -D- View Post
    Thanks. I'll probably do that.

    One thing about dragon thief that struck me - I thought it was blue (yeah I know about blUe). I think the dragon is fine as it is, but he strikes me as Blue Red or Black Blue, than Black Red.

    What is the logic behind it being Black Red? Keep in mind it could be something as my sets needs more black/red fliers.
    Red: Gaining things when you summon artifacts, flying, dragon.
    Black: Sacrificing 1/1 counters to accomplish an effect. Normally black only takes control of things by resurrecting them, but black also has a "can do anything if paid for."

    It could be UR, but it doesn't feel like an UR card to me.
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    Default Re: MTG Share your Card Designs II

    Plane Shatter - 3BB
    Sorcery - Rare
    Emerge 1BBB (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost)
    Exile all planeswalkers and legendary creatures.

    If emerge cost was paid, this spell cannot be countered.
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  7. - Top - End - #217
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    Default Re: MTG Share your Card Designs II

    Which of the following wordings is correct?

    You may discard a blue card instead of paying Reject’s mana cost, if an opponent has cast two or more spells this turn.

    If an opponent has cast two or more spells this turn, you may discard a blue card instead of paying Reject’s mana cost.
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    Default Re: MTG Share your Card Designs II

    @Ninjaman. First one. Compare with Spectacle:

    "You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn."

    Once you replace spectacle with your alternative cost, and conditional you get:

    "You may discard a blue card rather than pay Cardname mana cost if an opponent casted two or more spells this turn"
    Last edited by -D-; 2019-10-31 at 03:27 PM.

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    Default Re: MTG Share your Card Designs II

    Thanks, that seems right.
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    What? Everyone else are against the flow too, okay?
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    Default Re: MTG Share your Card Designs II

    Stealing ressurect mechanic.

    Saint Gransea - W
    Creature - Legendary Human - Mythic
    When Saint Gransea enters the battlefield, gain 3 life.
    Resurrect 4WW: Put this card from your graveyard to the battlefield transformed. Resurrect only as sorcery)
    1/2

    >>TRANSFORM>>

    Gransea of the Sixth Choir
    Creature - Legendary Angel
    Vigilance, Lifelink, Flying
    If CARDNAME leaves the battlefield, exile it instead.
    4/5[/QUOTE]
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    Default Re: MTG Share your Card Designs II

    Quote Originally Posted by Tvtyrant View Post
    Red: Gaining things when you summon artifacts, flying, dragon.
    Black: Sacrificing 1/1 counters to accomplish an effect. Normally black only takes control of things by resurrecting them, but black also has a "can do anything if paid for."

    It could be UR, but it doesn't feel like an UR card to me.
    I agree this version should be BR, but now I want a sorta similar UR dragon. Preferably with some flavor text connecting the two.
    Maybe something that puts charge counters on artifacts as they come into play, and can steal artifacts with charge counters.
    To tired now to think this all the way through.
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    Quote Originally Posted by Tvtyrant View Post
    Stealing resurrects mechanic.
    Saint Gransea - W
    Creature - Legendary Human - Mythic
    When Saint Gransea enters the battlefield, gain 3 life.
    Resurrect 4WW: Put this card from your graveyard to the battlefield transformed. Resurrect only as sorcery)
    1/2

    >>TRANSFORM>>

    Gransea of the Sixth Choir
    Creature - Legendary Angel
    Vigilance, Lifelink, Flying
    If CARDNAME leaves the battlefield, exile it instead.
    4/5
    Yeah. Stealing. Shame on you *Cough* Embalm *Cough* Reddit *Cough*

    That's a very nice card. It's relatively tame for a mythic.

    Its first side is white Healer of the Glade. Very nice.
    The rezz side is One of these. I think this side is fine, except it might be slightly under-costed. Now, this is mythic, so cheating on the cost is something mythics can do.

    The thing is, since this is a two for one card, they inflate price usually by 2 (2 mana of any color). See Embalm.


    That said, I do have a question. Why did you go for "if ... leaves the battlefield" instead of "if ... dies"? I did it because I didn't want to turn bounce and flicker into hard removals. Since it could make Blue and White possibly too powerful.

    Quote Originally Posted by lightningcat View Post
    I agree this version should be BR, but now I want a sorta similar UR dragon. Preferably with some flavor text connecting the two.
    Maybe something that puts charge counters on artifacts as they come into play, and can steal artifacts with charge counters.
    To tired now to think this all the way through.
    An Ur-Dragon ?

    Jokes aside. UR dragons usually exploit Sorcery/Instant synergy (since that is what UR loves most). Maybe some kind of dragon that puts "IT'S MINE"/property counters on artifacts whenever you cast sorc/instant? Something like:

    Greedy Dragon - UR
    Creature - Dragon Noble
    Flying
    CARDNAME gets +1/+0 for each artifact you control.
    Whenever you cast an instant or a sorcery, put property counter on target artifact.
    3UR: Gain control of all artifacts with property counters, until end of turn. Untap those artifacts. They gain haste. Activate this ability only as a sorcery.
    1/3
    Last edited by -D-; 2019-11-01 at 07:50 AM.
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  13. - Top - End - #223
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    Default Re: MTG Share your Card Designs II

    Greedy Dragon's flavor doesn't seem Izzet; it seems either Grixis or Yore-Tiller.
    Last edited by enderlord99; 2019-11-01 at 12:16 PM.
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    Default Re: MTG Share your Card Designs II

    Quote Originally Posted by enderlord99 View Post
    Greedy Dragon's flavor doesn't seem Izzet; it seems either Grizis or Yore-Tiller.
    You're going to have to elaborate. Nothing about the two abilities includes black, let alone white.

    Although a greedy dragon could just be better served with a "2R: Gain control of target artifact. Untap it. It gains haste." But that would probably make him a much more of a red than blue dragon.
    Last edited by -D-; 2019-11-01 at 09:31 AM.
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    Quote Originally Posted by -D- View Post
    Yeah. Stealing. Shame on you *Cough* Embalm *Cough* Reddit *Cough*

    That's a very nice card. It's relatively tame for a mythic.

    Its first side is white Healer of the Glade. Very nice.
    The rezz side is One of these. I think this side is fine, except it might be slightly under-costed. Now, this is mythic, so cheating on the cost is something mythics can do.

    The thing is, since this is a two for one card, they inflate price usually by 2 (2 mana of any color). See Embalm.


    That said, I do have a question. Why did you go for "if ... leaves the battlefield" instead of "if ... dies"? I did it because I didn't want to turn bounce and flicker into hard removals. Since it could make Blue and White possibly too powerful.
    Mythics can do anything these days, this has nothing on Questing Beast or Oko. The funny thing as a legend though is you can use the first mode as healing leaves by just summoning a replacement Saint, which also gets the first one in the graveyard.

    My fear was the opposite. Flicker your creature to un-resurrect it, start the cycle over. Resurrect already adds a virtual draw 1 effect to each card, letting you bounce or flicker them seems to compound the issue.

    OTOH, that does set it apart from similar mechanics and give it more room for experimentation. I don't know the answer there.
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    Quote Originally Posted by Tvtyrant View Post
    OTOH, that does set it apart from similar mechanics and give it more room for experimentation. I don't know the answer there.
    Heh. My answer was common/uncommon dies when leaving battlefield, Rare or Mythic can cheat the effect, slightly. E.g. :

    Code:
    Azzam, The Returned - WBG
    Legendary Creature - Human Cleric - Rare
    When CARDNAME enters the battlefield all other Humans you control get +1/+1 until end of turn.
    Resurrect -- WBG, Pay 4 life (WBG, Pay 4 life: Put this card from your graveyard to the battlefield transformed. Resurrect only as sorcery)
    3/3
    
    >> TRANSFORM >>
    
    Azzam, The Beast
    Legendary Creature - Horror Cleric - Rare
    Vigilance, Trample, Deathtouch
    When CARDNAME leaves the battlefield, any opponent may pay 4 life. If any opponent pays, exile it instead.
    4/4
    Last edited by -D-; 2019-11-01 at 12:06 PM.
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    Quote Originally Posted by -D- View Post
    You're going to have to elaborate.
    It's name is "greedy dragon." Greed is a black trait, and is also the whole point of the Orzhov Syndicate.
    Nothing about the two abilities includes black, let alone white.
    I said "flavor" not "mechanics." Abilities are mechanics, though they can be linked to flavor.
    Last edited by enderlord99; 2019-11-01 at 12:16 PM.
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    Default Re: MTG Share your Card Designs II

    Quote Originally Posted by enderlord99 View Post
    It's name is "greedy dragon." Greed is a black trait, and is also the whole point of the Orzhov Syndicate.I said "flavor" not "mechanics." Abilities are mechanics, though they can be linked to flavor.
    Just the name? Jeez. Probably should have called it - Ancap Dragon Maybe Possessive Dragon is a more suitable name

    No. Flavor is how everything meshes together. To say mechanic isn't flavor is wrong. It's akin to saying dishes texture doesn't affect its flavor. Almost every part of dish affects its flavor - texture, taste, aroma, color and even presentation.
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    <cardname> 1w
    Creature - Spirit Wizard
    When this creature enters the battlefield, you may choose a face up card you own in exile. You may play the chosen card until end of turn.
    1/2

    Snarpcaster
    Last edited by gooddragon1; 2019-11-01 at 04:34 PM.
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    Quote Originally Posted by gooddragon1 View Post
    <cardname> 1w
    Creature - Spirit Wizard
    When this creature enters the battlefield, you may choose a face up card you own in exile. You may play the chosen card until end of turn.
    1/2

    Snarpcaster
    That seems like a pretty big violation of the rules there. Maybe if it was "exiled by a permanent you control" or similar.
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    Quote Originally Posted by Tvtyrant View Post
    That seems like a pretty big violation of the rules there. Maybe if it was "exiled by a permanent you control" or similar.
    Why is it a rule break? Coax From the Blind Eternities exists.

    It's possibly a color break. The face up part is unnecessary, since you can't interact with face down cards. At all.
    Last edited by -D-; 2019-11-01 at 05:21 PM.

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    Quote Originally Posted by -D- View Post
    Why is it a rule break? Coax From the Blind Eternities exists.

    It's possibly a color break. The face up part is unnecessary, since you can't interact with face down cards. At all.
    It basically removes the whole purpose of exile. The Eldrazi's weird alternate color pie involves a lot of exiling or removing from exile, but they specifically break the rule. This lets you remove any spell from exile by paying 2 mana, with very few conditions you have to jump through.

    Like you could cast a spell, flash it back, use this to cast it again, and then flash it back again. At the very least it needs to be much more expensive to justify breaking exile so hard.
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    Quote Originally Posted by Tvtyrant View Post
    It basically removes the whole purpose of exile. The Eldrazi's weird alternate color pie involves a lot of exiling or removing from exile, but they specifically break the rule. This lets you remove any spell from exile by paying 2 mana, with very few conditions you have to jump through.
    Yeah but it still doesn't break one of core mtg rules. Rules like "You can't put into hand cards you don't own".

    I think the effect is fine for a rare, and given some restriction e.g. only works on enchantment/artifact/creature.
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    Quote Originally Posted by -D- View Post
    Yeah but it still doesn't break one of core mtg rules. Rules like "You can't put into hand cards you don't own".

    I think the effect is fine for a rare, and given some restriction e.g. only works on enchantment/artifact/creature.
    Exile used to be "removed from play." This takes it from "much more restrictive graveyard" to "additional graveyard." At which point why have exile?

    For instance, if a card gets hit by Oblivion Ring you can now cast it from out of existence with this. Or if you use any of the red cards that exile the top of your library and can cast until end of turn, now it just becomes "pile you can cast from." A lot of this is things Wizards is doing already, I just think Pathmaster Mage is too far.
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    Default Re: MTG Share your Card Designs II

    Yeah I get it, but a single card isn't going to make exile playable. And if that happens, just make a card that exiles card face down. Those can't be chosen or targeted.
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    Quote Originally Posted by -D- View Post
    Yeah I get it, but a single card isn't going to make exile playable. And if that happens, just make a card that exiles card face down. Those can't be chosen or targeted.
    I think MTG saw that coming a while back lol (2004)
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    Default Re: MTG Share your Card Designs II





    Cards already can do this.

    Though it's unfortunate I guess now that you mention it.

    Maybe only certain permanents and exile once the turn ends, but not in the way sundial of the infinite can use. Also exile if it leaves the battlefield.
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    I agree with TvTyrant. The exile zone is exile for a reason.
    The eldrazi only puts the opponent's exiled cards back, so they don't count.
    Runic Repetition and Coax From Blind Eternities only work for very specific cards.
    Rift Sweeper and Pull From Eternity are both horribly inefficient, given how you need another card to actually get it back for good. And Pull From Eternity is card disadvantage.

    And yes, this single card would make exile playable. It wouldn't need to spawn a new deck, there are existing decks what would play it. Cards like Slaughter Games don't matter anymore just by the printing of this card. Lots of decks that can be hated by exile could play it, and decks that play exile mainboard, (Rest in Peace, Relic of Progenitus) could also play it.
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    Default Re: MTG Share your Card Designs II

    Quote Originally Posted by -D- View Post
    @Ninjaman. First one. Compare with Spectacle:

    "You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn."

    Once you replace spectacle with your alternative cost, and conditional you get:

    "You may discard a blue card rather than pay Cardname mana cost if an opponent casted two or more spells this turn"
    Sorry to jump back a few posts, but I think you are wrong here. Spectacle isn’t where you want to be looking. What you want are Zendikar traps, all of them are worded in ‘condition’-‘cost’ order.
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    Default Re: MTG Share your Card Designs II

    Quote Originally Posted by Androgeus View Post
    Sorry to jump back a few posts, but I think you are wrong here. Spectacle isn’t where you want to be looking. What you want are Zendikar traps, all of them are worded in ‘condition’-‘cost’ order.
    You're right, and the new forces do that too.

    Also related, rather than seem to have replaced instead of in the wording of these effects.

    If an opponent has cast two or more spells this turn, you may discard a blue card rather than paying Reject’s mana cost.
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