New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 12 of 12
  1. - Top - End - #1
    Ogre in the Playground
    Join Date
    Mar 2006

    Default Unstoppable Force [PrC]

    The Unstoppable Force is my tribute to characters such as Solid Snake, Zaraki Kenpachi, Rocky Balboa, and every character Kurt Russel has ever played. Many of the abilities were inspired by BWL's Art of War fighter fix.


    The Unstoppable Force is exactly that. A warrior who fights and cannot be stopped, either by steel, or magic, or death itself. There are no secret masters, training students these ways. There are no abandoned temples filled with scrolls of lost lores. One can only become an Unstoppable Force by never giving in. By standing and fighting, and not running away. They must persist, even until their bodies have been broken.

    Unstoppable Forces are typically lawful, as their training requires dedication and stubbornness, qualities that those lawful individuals are more likely to have. Nevertheless, there are examples of chaotic UF's. Neither good nor evil are more common, and infact it seems neutral is the most prevelant moral alignment among the unstoppable forces.

    Most UF's tend to be Humans or Half-Orcs. There are some examples of Dwarf or Gnome UF's ,and out of all the races, Elves are the least likely to be a UF.

    Prerequisites
    BAB+6
    Diehard
    Toughness or Improved Toughness
    Special: Must have defeated a foe or overcome an obstacle, very soon after recovering from, or still being at, near-death. (Commonly fulfilled as defeating an enemy while at -HPs using Diehard)




    The Unstoppable Force
    d12 hitdice
    The Unstoppable Force's class skills (and the key ability for each skill) are Climb(str), Concentration(con), Craft(int), Heal(wis), Jump(str), Profession(wis), Survival(wis), Swim(str)

    The Unstoppable Force receives 2 + int modifier skill points per level.

    The Unstoppable Force receives no new weapon or armor proficiencies
    {table=head]Level|BAB|Fort |Ref |Will |Special

    1st|
    +1
    |
    +2
    |
    +2
    |
    +2
    |Skin of Steel

    2nd|
    +2
    |
    +3
    |
    +3
    |
    +3
    |Unstoppable Speed 1/e, Stubborn Mind

    3rd|
    +3
    |
    +3
    |
    +3
    |
    +3
    |Superior Endurance

    4th|
    +4
    |
    +4
    |
    +4
    |
    +4
    |A Good Nights Rest, Unstoppable Speed 2/e

    5th|
    +5
    |
    +4
    |
    +4
    |
    +4
    |Never Say Die
    [/table]

    Class Features

    Skin of Steel(Ex): At 1st level, and Unstoppable Force's whole body hardens and becomes tougher. The bones denser, the skin calloused and thicker. He receives a natural armor bonus to armor class equal to his constitution modifier.

    Unstoppable Speed(Ex): At 2nd level, an Unstoppable Force may take a move action as an immediate action, once per encounter. She receives an additional use of this ability at fourth level.

    Stubborn Mind(Ex): At 2nd level, an Unstoppable Force may overpower his own will. An Unstoppable Force may treat a failed will save as a successful one by taking 10 damage per point by which the save was missed. If the Unstoppable Force rolls a natural one, he must take an additional 10 damage (If the save was only failed because it was a natural one, he would only take 10 damage.)

    Superior Endurance(Ex): At 3rd level the Unstoppable Force becomes immune to Fatigue effects, and any effect that would cause him to be exhausted instead causes him to become fatigued. The fatigue will stack to exhaustion as normal, if multiple effects that (normally) cause exhaustion overlap.

    A Good Nights Rest(Ex): At 4th level an Unstoppable Force recovers from injury much, much quicker than a normal person. The Unstoppable Force adds his constitution modifier plus his class level to his character level when determining hit points recovered each night. The Unstoppable Force recovers from ability damage faster as well, recovering one point per constitution modifier per night. Finally, even his body will even recover from ability drain, regaining one lost ability point per night.

    Never Say Die(Ex): At 5th level, the Unstoppable Force is truly that. [Death] attacks and other instant death effects do not cause death. Instead, they lower the Unstoppable force to -1 HP and render him unconscious.

    In addition, the Unstoppable Force is no longer staggered from being reduced to -hp's, or having his non-lethal damage equal to his current hit points, and is staggered when his nonlethal damage exceeds his hit points, rather than knocked unconscious.
    EDIT: 11/11/2008 Changed will save to good.
    Last edited by Cybren; 2008-11-11 at 12:21 AM.

  2. - Top - End - #2
    Firbolg in the Playground
     
    Lord_Gareth's Avatar

    Join Date
    Sep 2007

    Default Re: Unstoppable Force [PrC]

    Well, keeping in mind that I'm only about average at balancing, I shall declare this balanced and good. And it combos well/may respect or associate with the Pelorian Crusaders in my sig.


    Quote Originally Posted by Chilingsworth View Post
    Wow! Not only was that awesome, I think I actually kinda understand Archeron now. If all the "intermediate" outer planes got that kind of treatment, I doubt there would be anywhere near as many critics of their utility.
    My extended homebrew sig

  3. - Top - End - #3
    Bugbear in the Playground
     
    JackMage666's Avatar

    Join Date
    Jan 2007
    Location
    Central Texas
    Gender
    Male

    Default Re: Unstoppable Force [PrC]

    Nothing looks too powerful, and it's all and all pretty balanced - Actually it's quite a bit weaker than many PrCs, but that's not necessarily a bad thing. More PrCs should be like this, giving good benefits and flavorful things, instead of Super-powering characters.
    If there's a rule, there's someone out there trying to figure out how to get around it just to piss off his DM.

    Spoiler
    Show
    - The Jack-signal. Thanks Jokes!

    Avatar created by Yeril, who made it look awesome.

  4. - Top - End - #4
    Ettin in the Playground
     
    Spiryt's Avatar

    Join Date
    Jun 2006
    Location
    Poland
    Gender
    Male

    Default Re: Unstoppable Force [PrC]

    Well, I really like it. Yeah, when you read it you see Kurt Russel, Bruce Willis or Indiana Jones, but in fact it fits any determined hero of fantasy world.

    And Unstoppable Speed is really good help for characters who want to execute full attack, but enemy keep running (Two weapon fighters).

    Anyway, I would give him good Will save. Yeah, he has Stubborn Mind but, still such guy should be always unbroken, can't you see

    It won't unbalance thing, since in standard D&D ecounters good offence is anyway much better than even brilliant defence.
    Avatar by Kwarkpudding
    The subtle tongue, the sophist guile, they fail when the broadswords sing;
    Rush in and die, dogs—I was a man before I was a king.

    Whoever makes shoddy beer, shall be thrown into manure - town law from Gdańsk, XIth century.

  5. - Top - End - #5
    Dwarf in the Playground
     
    ...Eh?'s Avatar

    Join Date
    Feb 2007
    Gender
    Male

    Default Re: Unstoppable Force [PrC]

    *Looks at this*

    Hm. I really like this PrCl, anf the name makes me think of the whole Unstoppable Force/Immovable Object thing...actually, I kind of want to make an Immovable Object PrCl now.

  6. - Top - End - #6
    Halfling in the Playground
    Join Date
    Aug 2007

    Default Re: Unstoppable Force [PrC]

    I like the idea, and it's a neat little 5-level PrC - however, it feels very dipworthy. Might I suggest making skin of steel a bonus to natural armor equal to Con modifier, to a max of class level (until fifth level, when you may add your entire Con modifier)? Otherwise, your monk duelist is going to take one nice level in this and add 4 stats to AC. Also, Good Night's Rest is great, but a little on the fluffy side - a lot of DM's treat healing between adventurers as throwaway. I'd suggest switching it with Stubborn Mind (which I really like).
    Last edited by Finerty; 2007-10-07 at 04:57 PM.
    My newest creation -
    The Daemon - A New Two-Weapon Fighting Expanded Base Class
    PEACH
    Spoiler
    Show

    My homebrew projects -
    The Velocimancer [Base Class] (PEACH)
    Weak Spots Mechanic (PEACH)
    RPITP -
    My "To Build A Kingdom" Campaign.
    My character Videln Rijhad in The Scion of Kamlita (Garnet)

  7. - Top - End - #7
    Ogre in the Playground
     
    Deepblue706's Avatar

    Join Date
    Feb 2006
    Location
    New York, USA
    Gender
    Male

    Default Re: Unstoppable Force [PrC]

    Excellent work! I am greatly impressed. Though simple, it fills a much desired niche - to be really badass.

    Consider the suggestions already made, but I think you should also consider about being able to delay lethal damage itself. For instance, a Frenzied Berserker can stay active at -500 hps, so long as they remain in a frenzy (and then they die afterwards). Perhaps the UF can keep going a number of rounds equal to their class level, or CON modifier, or something else along those lines?
    Last edited by Deepblue706; 2007-10-07 at 05:41 PM.

  8. - Top - End - #8
    Dwarf in the Playground
     
    Xeran's Avatar

    Join Date
    Nov 2006
    Location
    California Bay Area, USA

    Default Re: Unstoppable Force [PrC]

    While I think you should consider what Deepblue706 and Finerty suggested, I think beyond that the class looks balanced and very well done. Kudos.
    Big props to Ceika and http://www.homestarrunner.com/sbemail58.html for my Avatar.

    Sex , Drugs , and Rock & Roll . The three things that make life worth living. Oh, and D&D . Yeah, make that four things...

  9. - Top - End - #9
    Pixie in the Playground
    Join Date
    Nov 2005
    Location
    Seattle
    Gender
    Female

    Default Re: Unstoppable Force [PrC]

    Oooh, I like this very very much. Bookmarked and very likely to be played.

  10. - Top - End - #10
    Ogre in the Playground
    Join Date
    Mar 2006

    Default Re: Unstoppable Force [PrC]

    Okay, so for another ability:

    But I Get Up Again (Ex): An Unstoppable Force may ignore death during those moments where it isn't quite that convenient. An Unstoppable Force may continue to fight after reaching -10 hit-points for a number of rounds equal to half his constitution modifier. After the rounds are up, the Unstoppable Force dies, regardless of any healing received during that period.


    I'm not sure if it fits properly into the whole of the class.

    Opinions before I edit the op?
    Last edited by Cybren; 2007-10-09 at 12:26 AM.

  11. - Top - End - #11
    Halfling in the Playground
    Join Date
    Aug 2007

    Default Re: Unstoppable Force [PrC]

    ... That sits so poorly with having a class ability called "Never Say Die".
    My newest creation -
    The Daemon - A New Two-Weapon Fighting Expanded Base Class
    PEACH
    Spoiler
    Show

    My homebrew projects -
    The Velocimancer [Base Class] (PEACH)
    Weak Spots Mechanic (PEACH)
    RPITP -
    My "To Build A Kingdom" Campaign.
    My character Videln Rijhad in The Scion of Kamlita (Garnet)

  12. - Top - End - #12
    Ogre in the Playground
    Join Date
    Mar 2006

    Default Re: Unstoppable Force [PrC]

    Quote Originally Posted by Finerty View Post
    ... That sits so poorly with having a class ability called "Never Say Die".


    I concur!


    Then we are agreed. My work is complete and super ultra double perfect as is!


    All should praise!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •