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2019-06-24, 12:13 AM (ISO 8601)
- Join Date
- Mar 2016
Advice: Wishes, Time Travel, Simulacrum, oh my
Okay, I have a situation with a player. She was petrified by a Beholder while under the observation of an Efreet. She was "cloned" (returned from El-Plane-Fire with a new body) in the scrying pool which the Beholder was guarding and returned to the world without her possessions.
They brought her statue back to the high-level wizard. When the statue was restored, "she" attempted to escape; the party webbed "her" and knocked "her" out. Yada yada yada, TPK, the wizard Magic Jars into "her" to get a young, fresh body and goes about his business.
Then, to make a very long story short, they traveled back in time to the Beholder cave again.
They brought her statue back to the high-level wizard, but got sidetracked and haven't been back to restore "her".
MY QUESTION is much more about "what's fair" than "what's possible."
The wizard could easily restore the body, restrain it and magic jar it. He may even leave most of her possessions (the gear on her original body which she very much wants back) behind before leaving. (The wizard has an objective which is thousands of miles away which a disguise would help)
So, am I being "fair" if the next time they make it back to the wizard, he's absconded with the character's original body? The wizard is NOT evil, just eccentric.
EXTRA CREDIT:
If I *don't* do the above, if they make it back to the wizard and restore the statue, what should I make "her" do? After all, "she" is the original body; I've specifically mentioned the character's current body lacks scars and birthmarks. Efreet shenanigans can really work out in any way: duplicated souls, (more) time travel, etc. etc. Let's brainstorm this sucker!Last edited by mujadaddy; 2019-06-24 at 12:15 AM.
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2019-06-25, 06:53 AM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Pittsburgh, PA
- Gender
Re: Advice: Wishes, Time Travel, Simulacrum, oh my
If the wizard isn't evil, I wouldn't have him steal your player's original body. A "which one of us is real" arc seems like it would be much more fun.
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2019-06-25, 04:24 PM (ISO 8601)
- Join Date
- Apr 2019
Re: Advice: Wishes, Time Travel, Simulacrum, oh my
They get back to the wizard cave and the wizard is gone, with a time suspended "healed her". Did he heal her then clone the body for a disguise? Making a 3 way which one is real arc.
Or maybe he healed the original body with Poly any instead of stone to flesh, and now the original "her" doesn't look like "her" anymore...
Or instead of magic jar into her he straight up switched bodies, and the original "her" is the wizard?
Or entering the cave of the wizard triggers a time jump back to the Beginning of the Beholder fight, and it keeps looping until she Isn't turned to stone during the fight, but the Beholder will continue to target her with that each time they reset to the fight.
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2019-06-25, 11:28 PM (ISO 8601)
- Join Date
- Mar 2016
Re: Advice: Wishes, Time Travel, Simulacrum, oh my
Yeah, the TPK happened basically the same day, so we didn't have an opportunity to explore that. The "magic jar" scene was really just an Epilogue for the party after the TPK.
Combining all these might work:
Wizard doesn't magic jar, he mind swaps, then feebleminds and suspended animations his old body before leaving town. And he leaves a few dead simulacrum corpses of the PC along his trail.