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  1. - Top - End - #121
    Pixie in the Playground
     
    RogueGuy

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    Oct 2007
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    England
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    Default Re: Arcturian Ruins of Stwairvane

    Jason

    Jason had been staying silent throughout the whole argument, not wanting to get involved. If they were to work as a team to sort this all out, then arguments between them all was not what they needed, and Jason was more than sure that he would just put his foot straight into his mouth if he tried to help out. "Well, I don't know who would like to be t he leader, but I sure know who wouldn't. Can't say id enjoy being responsible for us all..."

  2. - Top - End - #122
    Barbarian in the Playground
     
    Planetar

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    May 2006
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    left coast, New world
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    Default Re: Arcturian Ruins of Stwairvane

    Aleash

    Returning to check in with the group Aleash comments
    Looks like our luck is running out. I will try and find us a place to rest for the night in case this picks up.

    He will then head back out. He is now paying more attention to looking for a thicket or something that can provide some shelter from the storm.
    Spoiler
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  3. - Top - End - #123
    Bugbear in the Playground
     
    GnomeWizardGuy

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    Muskegon, Michigan
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    Default Re: Arcturian Ruins of Stwairvane

    Sandstrider nods to Aleash and keeps his eyes on the storm, looking for any changes.

    survival - (1d20+2)[17]

    Meanwhile he keeps his ears out in case any danger happens to be nearby.

    listen - (1d20+2)[14]
    Better to die on our feet than live on our knees.

  4. - Top - End - #124
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: Arcturian Ruins of Stwairvane

    It is about half past midday. Sandstrider notices that you should be ok to travel until dark at the very least. You hear nothing out of the ordinary.
    Characters: Pakar

  5. - Top - End - #125
    Bugbear in the Playground
     
    BarbarianGuy

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    Oct 2007

    Default Re: Arcturian Ruins of Stwairvane

    Crog begins to lead his horse so that it's on the side the wind is blowing from of the fire. He then gets it to sit down and rests against it. After a few moments of looking very content, he says, "So no one answered me, who want be leader besides me?" I then take a ration out and begin to eat slowly, savouring the dried meat.
    Last edited by The Big Orc; 2007-10-18 at 06:09 PM.

  6. - Top - End - #126
    Barbarian in the Playground
     
    Reptilius's Avatar

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    In America!
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    Default Re: Arcturian Ruins of Stwairvane

    Shauni

    "Well, I do of course. But do we know if this rain is going to be picking up? We might be able to get further, but will we find a better place to camp?"
    Goblin Shaman by Simius

    Creations:
    The Battle Psychic Martial Adept

  7. - Top - End - #127
    Bugbear in the Playground
     
    GnomeWizardGuy

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    Default Re: Arcturian Ruins of Stwairvane

    Listening to the girl and the orc bicker makes Sandstrider sigh. "Does anyone in the group actually have leadership experience?" He asks.
    Better to die on our feet than live on our knees.

  8. - Top - End - #128
    Barbarian in the Playground
     
    Planetar

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    left coast, New world
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    Default Re: Arcturian Ruins of Stwairvane

    Aleash

    After scouting ahead, Aleash returns to the group
    I have found the large rock that marks our first way point. There is enough timber there to build a crude structure to provide shelter from the elements. I believe you should be able to reach it before full dark if you push on. There is a closer location, with existing shelter, but no fresh water nearby. Of course, if this rain gets smaller, I should be able to capture it to replenish out supplies.

    Aleash will dismount lucky and walk beside him for 10 minutes or so, as the group determines which stopping point they would like to make for.

    Spoiler
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    Aleash watches man vs wild, so he should be able to replenish the water overnight. :)
    Spoiler
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  9. - Top - End - #129
    Bugbear in the Playground
     
    BarbarianGuy

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    Default Re: Arcturian Ruins of Stwairvane

    "Maybe we stay here. it not that bad," Crog says. "Oh, and me father was chieftan of orc tribe and he had me as second in comand." He stares into the fire as though he had something heavy on his mind. "Then he got killed and me lost chieftan fight.... Me also lead group that I was with before. Then we got seperated in storm."((the area shouldnt be too bad because i said that i set up were we decided we would stop for the night, wich should be half decent unless nobody had disputed a really bad spot))
    Last edited by The Big Orc; 2007-10-19 at 04:30 PM.

  10. - Top - End - #130
    Bugbear in the Playground
     
    GnomeWizardGuy

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    Default Re: Arcturian Ruins of Stwairvane

    Sandstrider scratches his head for a minute. "I think we should go as far as we can, we are kind of in a hurry and it's already a two day journey."
    Better to die on our feet than live on our knees.

  11. - Top - End - #131
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: Arcturian Ruins of Stwairvane

    The sky flashes followed (4 seconds later) by a rumble of thunder. The wind begins to pick up quickly and sprinkling turns into downright rain.

    SPOT CHECK!

    EDIT: sorry added rumble of thunder
    Last edited by borninbones; 2007-10-21 at 08:52 AM.
    Characters: Pakar

  12. - Top - End - #132
    Ogre in the Playground
     
    Ryuuk's Avatar

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    Default Re: Arcturian Ruins of Stwairvane

    Guicho

    Guicho takes a look at the sky, watching the rain fall, a smile clear on his face. "You know, it's not quite as bad without the the floor rocking as well, but we should still stay out of the rain. The whole leadership argument can wait until later. Leaders usually raise to the occasion anyway."

    Spot:(1d20+2)[20]
    Will be edited by Ryuuk : Sometime in the future.

  13. - Top - End - #133
    Bugbear in the Playground
     
    BarbarianGuy

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    Default Re: Arcturian Ruins of Stwairvane

    ((Spot check 1d20+1=9))
    "You might be right, we need shelter. How many tents we got?" Crog asks as he grabs his bedroll from out side the tent and throws it in. "That going to be ruined."

  14. - Top - End - #134
    Barbarian in the Playground
     
    Reptilius's Avatar

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    Default Re: Arcturian Ruins of Stwairvane

    Shauni

    (1d20-5)[12]
    EDIT: Initiative: 1d20+2=17

    Nodding at Guicho's comment, Shauni says, "I shouldn't think it matters that much anyway." She climbs into the (relatively) dry wagon.
    Last edited by Reptilius; 2007-10-21 at 01:10 PM.
    Goblin Shaman by Simius

    Creations:
    The Battle Psychic Martial Adept

  15. - Top - End - #135
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: Arcturian Ruins of Stwairvane

    I also need initiative checks too
    Characters: Pakar

  16. - Top - End - #136
    Barbarian in the Playground
     
    Planetar

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    left coast, New world
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    Default Re: Arcturian Ruins of Stwairvane

    Aleash

    I believe this weather will affect out decision about a camp. We should make for the hill.

    He will toss his backpack/bedroll and stuff into the wagon.

    Spoiler
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    spot - (1d20+9)[14]
    initiative - (1d20+1)[6]
    Spoiler
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  17. - Top - End - #137
    Bugbear in the Playground
     
    GnomeWizardGuy

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    Default Re: Arcturian Ruins of Stwairvane

    Sandstrider nods to Aleash. "I agree." he replies.

    spot - (1d20+2)[3]
    initiative - (1d20+0)[10]
    Better to die on our feet than live on our knees.

  18. - Top - End - #138
    Bugbear in the Playground
     
    BarbarianGuy

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    Default Re: Arcturian Ruins of Stwairvane

    As I look around, I realise that were we are is a lot worse than I had thought. I quickly pack up my stuff saddle my horse and wait for the others to be ready.

  19. - Top - End - #139
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: Arcturian Ruins of Stwairvane

    The trees split and out comes a Large Air Elemental Bent on wreaking havoc. It gets suprise but not on the whole party. Suprise round: Assuming the group is together, the The elemental charges at the party and slams into Crog. The Elemental will hit Crog for 10 points of Damage. ((I do my own rolling, allows me to fudge dice if it a fight turns suddenly bad or what I have thrown at you is too much.)) The elemental is within 5 foot step range for aleash and shauni. Sandstrider and Guicho are 10 feet away.

    Following Actions:

    Because Guicho saw the elemental, you may act.

    The suprise round will be over and then it will be in order:
    the elemental
    Guicho
    Crog
    Shauni
    Sandstrider
    Aleash
    and then the next round will start
    Last edited by borninbones; 2007-10-23 at 02:45 PM.
    Characters: Pakar

  20. - Top - End - #140
    Ogre in the Playground
     
    Ryuuk's Avatar

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    Default Re: Arcturian Ruins of Stwairvane

    Guicho

    During the conversation, Guicho notices the strange wind picking up, he sees as it forms into a discernible form and charges in. “Whoa, that’s…” Once he sees it's out for blood, Guicho starts putting the result of the week on the coast to use. He momentarily closes his eyes, and wills a wall between the elemental and himself. Feeling a change in the pattern of the wind around him, he smiles. Now to put it to use.

    He starts moving, drawing his rapier and leaving himself open, trying to draw the elemental’s attention. “Just try and get me if you think you’re so fast!” Questioning how effective his blade would be against a mass of air, Guicho runs around it before plunging it into its airy mass. If not anything else, he could at least split its attention between himself and the rest of the party

    HP 31/31
    AC 22 (+5 Armor, +3 Dex, -1 Flaw, +1 Dodge, +4 Shield)
    Against AoO: 26

    Rolls and Actions
    Spoiler
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    Surprise Round: Manifest Force Shield (+4 Shield bonus)

    Round 1
    Move: Run along within the elemental’s reach, provoking attacks of opportunity as he goes. This should provoke at least 4, but if he’s hit over his travel he’ll wisen up and tumble through the remaining squares until he can flank with Crog. Tumble Checks (if needed, in order): (1d20+11)[23], (1d20+11)[13], (1d20+11)[25]

    Standard: Attack: (1d20+9)[21] (with flanking)
    Damage (1d6)[5] (immunity to precision damage makes swashbucklers sad)
    Will be edited by Ryuuk : Sometime in the future.

  21. - Top - End - #141
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: Arcturian Ruins of Stwairvane

    The elemental, seeing someone coming at him attempts to hit this new target, doing 8 points of damage (to guicho) from one attack but unable to hit any of the others do to the fact the new target won't sit still. It turns its attention back to the orc and does a further 15 points of damage to it. It does not appear harmed by guicho's attack.

    Crog's Turn.
    Last edited by borninbones; 2007-10-24 at 01:53 PM.
    Characters: Pakar

  22. - Top - End - #142
    Bugbear in the Playground
     
    BarbarianGuy

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    Default Re: Arcturian Ruins of Stwairvane

    I go into rage. Then I pull out my Great Sword in a sweeping motion that should slash through the Air Elemental.
    Atk roll 1d20+12 = 28
    damage 2d6+11 = 20
    current health 33/58
    current ac 14
    turns in rage 9
    Last edited by The Big Orc; 2007-10-24 at 04:37 PM.

  23. - Top - End - #143
    Barbarian in the Playground
     
    Reptilius's Avatar

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    In America!
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    Default Re: Arcturian Ruins of Stwairvane

    Shauni

    When she sees the elemental rush through the trees, Shauni quickly reaches into her into her pack and draws out a thin stick of weathered wood. A slight acrid smell fills the air. (move action) Staying in the wagon, she tries to bring forth the wands power. (standard action)

    "RIO KAARENSHO!"

    Spoiler
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    HP 30/30
    AC 16 (4 armor+2 Dex+10)
    UMD DC 23 - (1d20+11)[28]
    Attack - (1d20+7)[8](If UMD succeeds)
    Damage - (2d6+1)[11]


    ((Ick...Natural 1 Attack))
    Last edited by Reptilius; 2007-10-25 at 01:55 PM.
    Goblin Shaman by Simius

    Creations:
    The Battle Psychic Martial Adept

  24. - Top - End - #144
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: Arcturian Ruins of Stwairvane

    In a flash of nifty light, nothing happens. (charge still expended though)

    Sandstrider, you're up.
    Last edited by borninbones; 2007-10-25 at 03:36 PM.
    Characters: Pakar

  25. - Top - End - #145
    Bugbear in the Playground
     
    GnomeWizardGuy

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    Default Re: Arcturian Ruins of Stwairvane

    Sandstrider drops his spear and draws his sword [quick draw=free action].
    He then manifests Force Screen [Standard Action, AC +4]
    He then moves 5-feet toward the Elemental. [5 foot step, no AoO if he comes into it's range]
    Better to die on our feet than live on our knees.

  26. - Top - End - #146
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: Arcturian Ruins of Stwairvane

    Aleash, your turn.
    Characters: Pakar

  27. - Top - End - #147
    Barbarian in the Playground
     
    Planetar

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    left coast, New world
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    Default Re: Arcturian Ruins of Stwairvane

    Aleash

    Guiding Lucky around the creature so that the group can have him somewhat surrounded, Aleash draws his greatsword and takes a swing.

    Spread out. Lets surround this beast.

    Spoiler
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    attack - (1d20+6)[17]
    damage - (2d6+3)[11]
    Spoiler
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  28. - Top - End - #148
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: Arcturian Ruins of Stwairvane

    Aleash steps in takes a swing but just misses. The elemental, not like being surounded, begins to spin around and becomes a whirlwind. The whirlwind begins to kick up dust. Everyone can still kind of see the elemental but must roll below an 80% to hit the elemental. Anyone who steps away from the elemental can no longer see the elemental but it cannot see them either. The elemental moves into the square of Crog, whom I need two reflex saves from.
    Last edited by borninbones; 2007-10-29 at 01:46 PM.
    Characters: Pakar

  29. - Top - End - #149
    Bugbear in the Playground
     
    BarbarianGuy

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    Default Re: Arcturian Ruins of Stwairvane

    R1 1d20+3=13
    R2 1d20+3=6

  30. - Top - End - #150
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: Arcturian Ruins of Stwairvane

    Crog is picked up by the elemental and takes 7 more points of damage. Crog, while high above the ground (10 feet, you cannot see your house from here), you are still inside the elemental and can attack it or do anything else you want to do. You are at a -2 to attack rolls and -4 to dex. Guicho, you can no longer effectively see the elemental but still have a good idea as its location (unless you move closer to it, you are at 50% miss chance, you can see the cyclone up above so are able to get a general location to the body itself).

    Players! Your turn, What do you do?
    Characters: Pakar

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