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Thread: The Ass: A Challenge.
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2007-10-13, 11:36 PM (ISO 8601)
- Join Date
- Jun 2006
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- Dinosaur Museum aw yisss.
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Re: The Ass: A Challenge.
grrrrstupidforumsgrumbleeatingmypostrazzafrazzawhy Ioughta
Okay. So. Interest has dropped off, so I'll start making the prizes sometime... "today". The contest will close 24 hours after I announce that they're finished.
There will be a 1st, 2nd and 3rd prize for awesomest/coolest/playablest/spiffingest donkey and one prize for absurdest/weirdest/silliest. Spells, traps and items don't really count, so I may give a prize for the best donkey-related product, as well.
Flavour and playability will be a big part of winning, so feel free to go back and add in extra fluff or other detail if you think your entry could use it.
Have fun!The Iron Avatarist Hall of Fame!
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2007-10-14, 05:06 AM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Dinosaur Museum aw yisss.
- Gender
Re: The Ass: A Challenge.
The prizes are finished. Judging (by yours truly) will begin in 24 hours from now, about 8pm Australian Eastern Standard Time, Monday. If you want to add, contribute or change anything, do so before then (or ask for an extension).
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2007-10-14, 09:45 AM (ISO 8601)
- Join Date
- Jun 2007
- Location
- 447th layer of the Abyss
- Gender
Re: The Ass: A Challenge.
I cleaned up my ass.
The Ass at the End of the Universe looks all official now!The light shine on you, and the Creator shelter you. The last embrace of the mother welcome you home.
Wanna check out all the nifty Homebrews I've done? Click Here! Hurry!
Awarded the Bronze Donkey by Serpentine, for the Ass at the End of the Universe.
Come on in and give a shout out from where ever you are!!
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2007-10-14, 11:21 AM (ISO 8601)
- Join Date
- Oct 2006
Re: The Ass: A Challenge.
Only one entry per applicant, right?
SpoilerZentei's Law- As an online discussion on the Order of the Stick forum grows longer, the probability of Miko Myazaki being mentioned approaches unity.
- He who mentions her in a disparaging way when irrelevant to the thread topic loses the argument.
Miko fanclub.
Roy fanclub.
Hinjo fanclub.
The Chief fanclub.
The Xykon fanclub. Because Evil is just that cool.
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2007-10-15, 01:08 AM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Dinosaur Museum aw yisss.
- Gender
Re: The Ass: A Challenge.
No, not at all. Put in as many as you like. And it's not as though I'm in a hurry, so you can ask for an extension (I've been at uni too long ) if you need it.
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2007-10-15, 03:51 AM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Dinosaur Museum aw yisss.
- Gender
Re: The Ass: A Challenge.
One more hour to go! =O
The Iron Avatarist Hall of Fame!
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2007-10-15, 08:56 AM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Dinosaur Museum aw yisss.
- Gender
Re: The Ass: A Challenge.
Okay! The votes (mine) are in!
The Bronze Donkey, for third most awesome donkey, goes to
FireSpark for his Ass At The End Of The Universe.
The Silver Donkey, for second most awesome donkey, goes to Vorpal Tribble for his Bad Ass
The Golden Donkey, for most awesome donkey, goes to Duke of URL for his Wise Ass.
The Concrete Donkey, for most absurd donkey, goes to Arbitrarity for his THIGPWHCPDoL.
The Stuffed Donkey, for best donkey-related product, goes to rtg0922 for his Ass Hole.
Well done everybody. I have hope for the ol' nag yetThe Iron Avatarist Hall of Fame!
Prizes(Un)Official Best Playground Avatarist Competition
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2007-10-15, 09:03 AM (ISO 8601)
- Join Date
- Oct 2006
Re: The Ass: A Challenge.
SpoilerZentei's Law- As an online discussion on the Order of the Stick forum grows longer, the probability of Miko Myazaki being mentioned approaches unity.
- He who mentions her in a disparaging way when irrelevant to the thread topic loses the argument.
Miko fanclub.
Roy fanclub.
Hinjo fanclub.
The Chief fanclub.
The Xykon fanclub. Because Evil is just that cool.
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2007-10-15, 09:07 AM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Dinosaur Museum aw yisss.
- Gender
Re: The Ass: A Challenge.
Awww, I was hoping for some last-minute entries, too I'd love to see it if you wanna do another one, anyway.
The Iron Avatarist Hall of Fame!
Prizes(Un)Official Best Playground Avatarist Competition
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2007-10-15, 11:52 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Eastern NC
- Gender
Re: The Ass: A Challenge.
Yay, I'm contributing!
I'd actually totally forgotten about awards and such - I just revisited the thread to see if anything else cool had been created, and I was surprised to see that the Ass Hole had triumphed (as they so often do ).The Playgrounder Formerly Known as rtg0922
Homebrew:
• "Themes of Ansalon" - A 4E Dragonlance Supplement
• Homebrew Compendium
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2007-10-15, 02:13 PM (ISO 8601)
- Join Date
- Oct 2006
Re: The Ass: A Challenge.
Eh, I had mainly reflected on the basic concept: "The Heard of Assmageddon": multi-headed and -footed Abominations that serve as steeds to the Hecatoncheires.
Since the contest is over, my natural lazyness comes into force.Last edited by Lord Zentei; 2007-10-15 at 02:14 PM.
SpoilerZentei's Law- As an online discussion on the Order of the Stick forum grows longer, the probability of Miko Myazaki being mentioned approaches unity.
- He who mentions her in a disparaging way when irrelevant to the thread topic loses the argument.
Miko fanclub.
Roy fanclub.
Hinjo fanclub.
The Chief fanclub.
The Xykon fanclub. Because Evil is just that cool.
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2007-10-15, 03:25 PM (ISO 8601)
- Join Date
- Dec 2006
- Gender
Re: The Ass: A Challenge.
Whoo, absurdity!
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2007-10-15, 03:32 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- 447th layer of the Abyss
- Gender
Re: The Ass: A Challenge.
I got the Bronze Donkey?
<.<
>.>
Is that anything like a Brass Monkey??
>.<
(The FireSpark would like to apologize for the absurd number of non-text, non-smiley emotes in the above statement. Any inconvience is deeply regretted.)Last edited by FireSpark; 2007-10-15 at 03:32 PM.
The light shine on you, and the Creator shelter you. The last embrace of the mother welcome you home.
Wanna check out all the nifty Homebrews I've done? Click Here! Hurry!
Awarded the Bronze Donkey by Serpentine, for the Ass at the End of the Universe.
Come on in and give a shout out from where ever you are!!
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2007-10-15, 07:46 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Dinosaur Museum aw yisss.
- Gender
Re: The Ass: A Challenge.
I would just like to mention that it's really hard to make a stuffed donkey that doesn't look like Eeyore.
The Iron Avatarist Hall of Fame!
Prizes(Un)Official Best Playground Avatarist Competition
----
Also, buy my stuff! T-Shirts too!
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2007-10-15, 07:53 PM (ISO 8601)
- Join Date
- Aug 2007
- Gender
Re: The Ass: A Challenge.
I thank you (even though I didn't get anything, but I'm good without) for creating a donkey that doesn't look like Eeyore.
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2007-10-16, 11:08 AM (ISO 8601)
Re: The Ass: A Challenge.
I'm very honored to accept the Golden Donkey award for making myself an ass on the forums. It's the first time that particular skill has ever come in useful for me.
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2007-10-16, 11:57 AM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Somewhere else, so stop looking.
- Gender
Re: The Ass: A Challenge.
Well, I've got one more to tag on anyway.
EDIT: And I can't believe nobody's done the template below.
Rock-Hard Ass
The unfortunate crossbreed of an earth elemental and a donkey, this creature imbues a donkey with the stubbornness of earth itself. Sold to traders native to the plane of Earth as a joke by especially malicious wizards, usually those who had been ripped off by those they're selling the donkeys to.
Size/Type: Large Outsider
Hit Dice: 6d8+18 (45 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 18 (-1 size, +1 Dex, +8 natural), touch 10, flat-footed 17
Base Attack/Grapple: +6 / +14
Attack: Kick +9 melee (1d8+5)
Full Attack: Slam +9 melee (2d4 + 9) and 2 hoofs +9 melee (1d8+5)
Space/Reach: 10 ft./5 ft.
Special Attacks: Trample 2d8 + 8
Special Qualities: Darkvision 60 ft, scent, DR 5/-, Earth Glide, Push, immune to Poison
Saves: Fort +10, Ref +3, Will +4
Abilities: Str 18, Dex 12, Con 16, Int 2, Wis 11, Cha 6
Skills: Balance +4, Listen +8, Spot +6
Feats: Endurance, Diehard, Power Attack, Cleave, Run
Environment: The Elemental Plane of Earth
Organization: Solitary
Challenge Rating: 4
Advancement: 7-12 HD (Large)
Level Adjustment: —
EDIT:
Half-Ass
A Half-Ass is a creature only possible through the interaction of magic, and therefore is an inherited template. Such individuals have one donkey parent, and, as such, exhibit a few of the donkey's traits, such as being possessed of long, slightly furred ears, a short snout, and the characteristic stubbornness of the species.
Size and Type: Size is unchanged, type changes to Monstrous Humanoid.
HD and HP: HD changes to d8, but only if the HD are racial HD. Class HD are unchanged.
Initiative: Unchanged.
Speed: The sturdy legs of a Half-Ass grant them +10 ft / round movement.
Armor Class: No difference.
BAB / Grapple: No difference.
Attack / Full Attack: No difference.
Damage: No difference.
Space / Reach: No difference.
Special Attacks: The creature gains hooves, natural weapons that enable a single Kick attack, which deals 1d6 + 2 Bludgeoning.
Special Qualities:
Cloven Feet: A Half-Ass has hooves, which, while helpful for kicking, are problematic in combination with the rest of a creature's anatomy. Cloven Feet provides a -2 penalty to Climb, Swim and Move Silently checks. In addition, a Half-Ass may be outfitted with horseshoes, which increase the damage of the Kick attack to 1d8 + 4 Bludgeoning, and increases the movement multiplier from the Run feat (which they automatically gain) from x5 / x4 to x6 / x5. The horseshoes need to be custom-made, however--they cost 90 gp to make and require a DC 18 Fortitude save to be successfully attached (on a failure, the Horseshoe is destroyed and the Half-Ass takes 1d6 Fire damage). After being attached, the Half-Ass must stay off of his feet for a week, or must take the Fortitude save again once per day he has them on during that week. The initial fortitude save can be avoided with a DC 18 Heal check from a character supervising the attachment, or with the casting of a Heal spell, Restoration spell, or Greater Restoration spell. Later fortitude saves can only be avoided with the casting of a Heal spell or Greater Restoration spell specifically for the purpose of avoiding the Fortitude save.
Scent: A Half-Ass gains scent.
Base Saves: A Half-Ass gains a +2 flat bonus to Fortitude saves and Will saves, then another +1 to each from the boost to Constitution and Wisdom.
Ability Scores: A Half-Ass gains 2 points of Con and 2 points of Wis, but loses 2 points of Int.
Skills: +2 bonus to Listen checks.
Feats: Gain Run as a bonus feat.
Environment: Same.
Organization: Same.
Challenge Rating: +1.
Treasure: Same.
Alignment: Unchanged.
Advancement: Same.
Level Adjustment: +1.Last edited by Maldraugedhen; 2007-10-18 at 06:21 AM.
The road goes ever on and on,
Down from the door where it began,
Now far ahead the road has gone,
And I must follow, if I can--
Pursuing it with eager feet,
Meeting those who travel on the way,
Where many paths and errands meet,
And whither then, I cannot say.
--J.R.R. Tolkien
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2007-10-17, 08:26 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Near Atlanta,GA USA
- Gender
Re: The Ass: A Challenge.
There should be a definition for what healing spells will reduce/eliminate the waiting period or negate the need for an initial fortitude save when attaching horse-shoes to a half-ass....
[Public Service Announcement]P.E.A.C.H stands for Please Examine And Critique Honestly[/Public Service Announcement]
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2007-10-18, 06:22 AM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Somewhere else, so stop looking.
- Gender
Re: The Ass: A Challenge.
Updated as per your suggestion.
The road goes ever on and on,
Down from the door where it began,
Now far ahead the road has gone,
And I must follow, if I can--
Pursuing it with eager feet,
Meeting those who travel on the way,
Where many paths and errands meet,
And whither then, I cannot say.
--J.R.R. Tolkien
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2010-06-18, 10:51 PM (ISO 8601)
- Join Date
- Mar 2010
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2010-06-18, 11:03 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- San Antonio TX.
- Gender
Re: The Ass: A Challenge.
How about a self aware Flying Talking Donkey that uses a Red Dragon as a mount...err wait. Already been done.
"NOW AHM A FLYIN TALKIN DONKEY!!!"
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2010-06-18, 11:20 PM (ISO 8601)
- Join Date
- Nov 2006
Re: The Ass: A Challenge.
{Scrubbed}
However, I approve of the Ass at the End of the Universe.Last edited by Roland St. Jude; 2010-06-19 at 11:17 AM.
Founder of the Fanclub of the (Late) Chief of Cliffport Police Department (He shall live forever in our hearts)
CATNIP FOR THE CAT GOD! MILK FOR THE MILK BOWL!
Shameless shill:
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2010-06-19, 06:12 AM (ISO 8601)
- Join Date
- Aug 2008
Re: The Ass: A Challenge.
{Scrubbed}
Last edited by Roland St. Jude; 2010-06-19 at 11:16 AM.
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2010-06-19, 06:53 AM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Dinosaur Museum aw yisss.
- Gender
Re: The Ass: A Challenge.
I've just asked Roland if he might leave this open if there's some interest in this. Assuming (as I expect) it's locked, would enough people be interested in a new ass-related homebrew thread to warrant its creation?
edit: This thread has permission to stay open for a while!
I officially declare this thread reopen for donkey-related creations. Get making!Last edited by Serpentine; 2010-06-19 at 08:08 AM.
The Iron Avatarist Hall of Fame!
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2010-06-19, 09:43 AM (ISO 8601)
- Join Date
- Sep 2007
- Gender
Re: The Ass: A Challenge.
Yes, I was bored, why do you ask? Not quite finished yet, though.
Braughheehaw, the Smart Ass
You see a perfectly ordinary-looking donkey.
Donkey Psion (Nomad) 20
Medium Animal
Hit Dice: 2d8+2+20d4+20+22 (103 hp)
Initiative: +1
Speed: 30 ft.
Armor Class: 13 (+1 Dex, +2 natural), touch 11, flat-footed 12
Base Attack/Grapple: +11/+6/+1
Attack: ?
Full Attack: ?
Space/Reach: 5 ft./5 ft.
Special Attacks: -
Special Qualities: The Insights of an Ass, Psion manifesting, low-light vision, scent
Saves: Fort +10, Ref +10, Will +32
Abilities: Str 10, Dex 13, Con 12, Int 57, Wis 51, Cha 34
Skills: ?
Feats: Improved Toughness, ?
Climate/Terrain: Any
Organization: Solitary
Treasure: None
Alignment: True Neutral
Languages: All
CR 20 1/2 (?)
The Insights of an Ass (Ex): Through long thought on the very nature of reality, and the unique knowledge and insight that can only come to one of life's lowliest creatures, Braughheehaw achieved true enlightenment. This gives him a +50 inherent bonus to Intelligence, a +40 inherent bonus to Wisdom, and a +30 inherent bonus to Charisma. He also no longer ages.
Nomad Powers Known: (573 PP, base DC 33+power's level, ML 20)
1st- Burst, Detect Teleportation, Inertial Armor, Déjà Vu, Far Hand
2nd- Dimension Swap, Psionic Levitate, Cloud Mind, Ego Whip
3rd- Astral Caravan, Energy Bolt, Telekinetic Force, Time Hop
4th- Psionic Dimensional Anchor, Psionic Fly, Psionic Dismissal, Psionic Freedom of Movement
5th- Baleful Teleport, Psionic Teleport, Teleport Trigger, Psionic Plane Shift
6th- Psionic Banishment, Psionic Overland Flight, Temporal Acceleration
7th- Dream Travel, Psionic Ethereal Jaunt, Decerebrate
8th- Mass Time Hop, Greater Psionic Teleport, Psionic Mind Blank
9th- Psionic Teleportation Circle, Time Regression, Microcosm, Reality Revision, Psionic Etherealness, Timeless Body
---
Braughheehaw was once a perfectly ordinary donkey. He lived on the road, traveling with a band of armed lunatics in disguise as heroes of the land, carrying the assorted supplies, looted artifacts of incalculable power, and civilization-destroying weapons that invariable go along with a group of adventurers. In his time with them, he experienced almost everything life had to offer for a donkey, and by the end of their journeys he had gained insights into the workings of realities that a serene monk would kill for.
He was close to dying, however, so he sat down his burden, the net worth of six lost civilizations and one now-lost civilization after the adventurers had been through it, and went to the Assyard, the secret place on the Material plane where all donkeys go to die in peace, free of the demands and masters, and with lush fields of carrots stretching forever.
He never reached the Assyard, however. He began to waste away in the mountains, and he settled into a cave to die alone, but at peace. It was not to be. In his final moments, Brahheehaw achieved some sort of knowledge, of the universe and his place within it, and it gave him strength.
He emerged from that cave vigorous and enlightened, and now wanders the planes for reasons only known to himself.
---
Braughheehaw, roughly pronounced BraAah-HeE-haWw, is a word in Donkey that has no translation in English, and we can't really pronounce the subtleties of in any case. Roughly translated, it means "The One Who Found True Enlightenment In The Great Stone Hills On The Final Journey" (Donkey is a very compact language).
As before said, still needs some work. Still, I like it. Good luck catching him if he doesn't want to be caught, and he's smart enough to outplot and outwit anything up to and including Asmodeus.
I might also put up a description for the Assyard sometime.
PEACH, I guess?Last edited by Mr.Bookworm; 2010-06-19 at 09:58 AM.
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2010-06-19, 09:50 AM (ISO 8601)
- Join Date
- Jun 2007
- Location
- 447th layer of the Abyss
- Gender
Re: The Ass: A Challenge.
Holy Schmuckers! My Ass inspired necra-threadomancy.
Awesome!The light shine on you, and the Creator shelter you. The last embrace of the mother welcome you home.
Wanna check out all the nifty Homebrews I've done? Click Here! Hurry!
Awarded the Bronze Donkey by Serpentine, for the Ass at the End of the Universe.
Come on in and give a shout out from where ever you are!!
-
2010-06-19, 05:21 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Elemental Plane of Purple
- Gender
Re: The Ass: A Challenge.
Well I can take a look at Braughheehaw, the Smart Ass.
First, if you want this to be legit by the rules it requires a few changes. You should have this one listed as
Braughheehaw, the Smart Ass, Awakened Donkey Psion (Nomad) 20
Medium Magical Beast (Augmented Animal).
His hit dice should be listed thusly:
Hit Dice: 2d8+2 + 20d4+42 (108 hp). Are you giving him Improved Toughness as a feat? If so, he gains another 22 hit points. [2d8+2 + 20d4+64 (130 hp).
BAB/Grapple: +11/+11.
He doesn't gain bonuses from Size or Strength. Also, he can't really use weapons so he has to rely on his bite attack and creatures don't get additional attacks based on BAB for their natural attacks.
He should still have a donkey's special abilities and racial bonuses and attacks as a donkey. From being a donkey, he has has low-light vision, scent and +4 racial bonus to Balance.
As for skills: he gets 600 skill points. He can have a Maximum of +25 ranks in any one skill and then you adjust for ability bonuses, synergies, feats, etc. This gives him 24 maximized skills.
He started with Balance, Listen and Spot as its skills from being a donkey and has also Psion skills Concentration (Con), Craft (Int), Knowledge (all skills, taken individually) (Int), Profession (Wis), and Psicraft (Int), plus he has the skills listed for Nomad: Climb (Str), Jump (Str), Ride (Dex), Survival (Wis), and Swim (Str).
As a Psion he is proficient with the club, dagger, heavy crossbow, light crossbow, quarterstaff, and shortspear but not proficient with any type of armor or shield. Lacking hands might change this as well. It could be that he has theoretical knowledge and can teach.
At 22 HD he should have 7 regular feats and 1 epic feat. He gets Endurance as a regular feat (came from when he was a donkey). So you need to assign him 6 more feats and one epic feat.
He attacks like a donkey: Bite +11 melee (1d2) Full Attack is the same. You might want to give him some boosts from the Improved Natural Attack feat that monsters can have so damage would go from 1d2 to 1d4. Improved Critical would help too. His attack then becomes Bite + 11 melee (1d4/19-20) for having both feats.
Another useful feat would be Improved Natural Armor, you can give him one additional point of Natural AC for each time you give him this feat. You can give this to him multiple times if you like.
DebbyLast edited by Debihuman; 2010-06-19 at 05:36 PM. Reason: added stuff.
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Please, please, please when using non-core material, cite to the books. There are too many books to wade through to find the one with the feat, special ability or spell you use.
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