The Order of the Stick: Utterly Dwarfed
The Order of the Stick: Utterly Dwarfed - Coming in December and available for pre-order now
Page 22 of 22 FirstFirst ... 1213141516171819202122
Results 631 to 636 of 636
  1. - Top - End - #631
    Barbarian in the Playground
    Join Date
    Oct 2008
    Gender
    Male

    Default Re: Magic the Gathering Thread XXIV: *Slaps Roof* This Thread Can Hold So Many Chand

    Quote Originally Posted by Ninjaman View Post
    I would remove Vildin-Pack Outcast, seven mana is enough that you have to play more mana that you often would and you probably can't activate it through one land destruction spell. Ravager Wurm feels similarly out of place in a cube where everything else is 4 mana or less.
    I think these cards would all be better in its place:
    Harbinger of the Hunt
    Blitz Hellion (actually quite cool for this format)
    Regisaur Alpha
    Ulrich of the KrallenHorde.


    I would add Channeler Initiate as it is both a mana dork and a beater.
    If blue black has zombies as a theme then why isn't Cemetery Reaper in here?

    Rapid Rehybridization feels really bad in this cube.
    Dreamstalker seems bad, am I missing something?
    Convincing Mirage is a terrible card.
    If zombies is a theme why is Gutterbones in here instead of Gravecrawler?
    I'm not sold on Mob in this.
    Whipflare should be Pyroclasm.
    I'd replace Skin Invasion with something else.
    Talons of Wildwood is really week without any enchantment synergy.
    Enigma Drake seems to be too small too much of the time.

    Steel Leaf Champion is too difficult to cast in this cube.
    Vilden-Pack Outcast is a payoff card for the ramp deck but is definitely on the weak side. It's been on the chopping block for a while. The idea was that there are payoff cards that the ramp deck can pick up that the other decks probably wouldn't be able to cast, so they're more likely to wheel to the player picking up the dorks; that's why they're so expensive. Ravager Wurm has been pretty decent since it usually eats something and then presents a solid threat, but the outcast is probably getting cut next rotation.
    It's been last or second to last pick a lot, and hasn't made the cuts in most of the decks it's been drafted in. Blitz Hellion is radical and would be perfect for the format, so I'm going to try to track down a copy.

    I actually have a copy of Channler Initiate in my maybeboard for the cube! It's been tough finding space for things since the cube is so small; the maybeboard is literally bigger than the cube. Too much cool stuff, not enough space.

    Zombies has Havengul Runebinder instead of Cemetary Reaper, and also has Diregraf Captain. I'm leery of adding a third lord because the deck is already quite strong but I could see the argument being made for redundancy. On a related note, Gravecrawler isn't in the cube because I don't own a copy and have tried to not intentionally spend money on the cube, but I have been trying to trade for one.

    Hybridization is in the cube because I wanted to include cards where the drawback is weighted differently due to the format. It's valuable as a 1 mana answer to any creature, but a number of the creatures you want to kill are dangerous for utility, not size, meaning you have to accept the fact that you now have a 3/3 beater to deal with.

    Dreamstalker has a FAT butt for 2 mana. It's a card that the slower decks might want to clog the ground until they can stabilize, and it can be used to reset ETB effects or clear away pacifism-type effects.

    I think you're sleeping on Mirage! Even though you don't get to draw like with Spreading Seas, it lets you guaranteed hose a greedy mana base and it cripples the Karoo lands, which are very powerful. I'll concede that it's much more of a sideboard card than Seas because without the cantrip you need to be playing it because you really want the effect, but strong sideboard options are good because changing cards is a much larger percentage change than in other formats and you're much more likely to draw them.

    Mob has been decent; I'd like to play with it more before I make a final decision.

    Whipflare/Pyroclasm is pretty much the same because the only creature that Pyroclasm would kill that Whipflare doesn't is Lore Seeker. Also, set foil!

    Skin Invasion was a choice to try to give red a way to force utility creatures into combat and receive a one mana 3/4 as a reward, but in practice it's been pretty lackluster. I'm open to suggestions for replacements on this one.

    Talons of Wildwood is certainly no Rancor, but it gives trample, which is huge for the decks that want to play big creatures-there are a LOT of ways to gum up the board in this format, so it gives a way to punch through tokens and mother of runes and stuff. Also of note is that unless it gets exiled, it will always come back, so if you have the mana you're guaranteed value out of it.

    Drake *has* been kind of unexciting, but sometimes all you need is a three mana 3/4. It could probably be something more punchy though.

    Steel Leaf is highly color restrictive, so it's more of a build-around card if you find it early. And boy, is it worth it; monogreen is a deck you can draft and this card is a terror to see on turn 2 if curved out of a dork. Also, it's still fine to splash a second color due to the Karoos and due to how likely you are to draw your splash land.
    Spoiler
    Show

  2. - Top - End - #632
    Firbolg in the Playground
     
    Spore's Avatar

    Join Date
    Oct 2013

    Default Re: Magic the Gathering Thread XXIV: *Slaps Roof* This Thread Can Hold So Many Chand

    I need opinions on the following idea. I want to play as Not-Oko in my upcoming Pathfinder Kingmaker PbP campaign. I don't want to overdo the joke but I feel a Sylvan Sorcerer (basically a Fey sorcerer with an elk companion) is incredibly flavorful. Of course my spell selection would focus on creating food, polymorphing my enemies and friends (as well as summoning more animals/various elks). I don't want the personality of Oko to overtake my character however but I want to genuinely RP a chaotic trickster faerie.

    Do you think the idea of "fey with elk companion" is a tired joke that gets old? I consider myself a rather "Vorthos"-esque player that enjoys decks that works on a subtheme of the expansion in question that could feasably be used to tell a story, such as Dimir Midrange Surveil or pre-rotation Discover Golgari Midrange. (The idea of getting so much psychic energy that you can unshackle the Thoughtbound Phantasms from their host bodies and buff the Spy Bugs/cooperate with Doom Whisperers in turn for your life force (pay life to surveil is so awesome.) So I enjoy a deck or legendary creature purely for flavor reasons. Similarly I enjoyed the premade brawl decks because they all heavily play with the ideas of the commanders (Chulane telling stories of monsters, Korvold eating entire feasts, tokens and even lands or Alela attracting tiny Faeries with shiny objects). But in the same lane I don't want to overburden my DM with potentially arcane jokes about food, elks and stupid sexy planeswalkers.

  3. - Top - End - #633
    Ogre in the Playground
     
    Ninjaman's Avatar

    Join Date
    Jun 2010
    Location
    Denmark
    Gender
    Male

    Default Re: Magic the Gathering Thread XXIV: *Slaps Roof* This Thread Can Hold So Many Chand

    Quote Originally Posted by Duos View Post
    I actually have a copy of Channler Initiate in my maybeboard for the cube! It's been tough finding space for things since the cube is so small; the maybeboard is literally bigger than the cube. Too much cool stuff, not enough space.
    I would cut Joiner Adept for it.

    Zombies has Havengul Runebinder instead of Cemetary Reaper, and also has Diregraf Captain. I'm leery of adding a third lord because the deck is already quite strong but I could see the argument being made for redundancy. On a related note, Gravecrawler isn't in the cube because I don't own a copy and have tried to not intentionally spend money on the cube, but I have been trying to trade for one.
    The cube has literally two synergy cards for zombies. That's not an archetype.
    And return from extinction I guess.

    Dreamstalker has a FAT butt for 2 mana. It's a card that the slower decks might want to clog the ground until they can stabilize, and it can be used to reset ETB effects or clear away pacifism-type effects.
    That just seems bad. If you want a butt there are way better cards, and if you want a blink there are way better cards.

    I think you're sleeping on Mirage! Even though you don't get to draw like with Spreading Seas, it lets you guaranteed hose a greedy mana base and it cripples the Karoo lands, which are very powerful. I'll concede that it's much more of a sideboard card than Seas because without the cantrip you need to be playing it because you really want the effect, but strong sideboard options are good because changing cards is a much larger percentage change than in other formats and you're much more likely to draw them.
    That's not the kind of card I would want in this type of cube.

    Mob has been decent; I'd like to play with it more before I make a final decision.
    I think I would have murderous cut instead.

    Whipflare/Pyroclasm is pretty much the same because the only creature that Pyroclasm would kill that Whipflare doesn't is Lore Seeker. Also, set foil!
    The problem is cubes need to be intuitive. When people read the nonartifact text on Whipflare they think it's relevant.

    Talons of Wildwood is certainly no Rancor, but it gives trample, which is huge for the decks that want to play big creatures-there are a LOT of ways to gum up the board in this format, so it gives a way to punch through tokens and mother of runes and stuff. Also of note is that unless it gets exiled, it will always come back, so if you have the mana you're guaranteed value out of it.
    It still seems really weak. There has to be better trample enablers around.
    If you had aura synergy I can see it being good enough.

    Drake *has* been kind of unexciting, but sometimes all you need is a three mana 3/4. It could probably be something more punchy though.
    A 3/4 that requires you to play two colors, and cries against graveyard hate is pretty terrible though.
    Gelectrode, Frostburn Weird, Izzet Guildmage, all seem better, though Izzet don't have that many cards that would be good in this format.

    Steel Leaf is highly color restrictive, so it's more of a build-around card if you find it early. And boy, is it worth it; monogreen is a deck you can draft and this card is a terror to see on turn 2 if curved out of a dork. Also, it's still fine to splash a second color due to the Karoos and due to how likely you are to draw your splash land.
    If you're going to reward people for playing mono you shouldn't be doing it in just one color though.

    The archetypes should all have roughly the same level of specificity. Equipment is for instance much harder to do than aggro. Some of the more specific ones also don't have sufficient support.
    Last edited by Ninjaman; 2019-11-16 at 04:15 PM.
    Avatar by me
    Quotes
    Spoiler
    Show
    Quote Originally Posted by Cizak View Post
    I'm gonna be against the flow here and say outlined.

    What? Everyone else are against the flow too, okay?
    Quote Originally Posted by The Glyphstone View Post
    In the grim statistics of the far future, there is only math.
    Quote Originally Posted by Kneenibble View Post
    Most Hilarious Murderer in the Playground. Both his episodes of hysterically ending my life left me chuckling even hours later when I thought about them.
    And more in the extended signature!

    Extended signature

  4. - Top - End - #634
    Barbarian in the Playground
    Join Date
    Oct 2008
    Gender
    Male

    Default Re: Magic the Gathering Thread XXIV: *Slaps Roof* This Thread Can Hold So Many Chand

    Quote Originally Posted by Ninjaman View Post
    I would cut Joiner Adept for it.

    The cube has literally two synergy cards for zombies. That's not an archetype.
    And return from extinction I guess.

    That just seems bad. If you want a butt there are way better cards, and if you want a blink there are way better cards.

    That's not the kind of card I would want in this type of cube.

    I think I would have murderous cut instead.

    The problem is cubes need to be intuitive. When people read the nonartifact text on Whipflare they think it's relevant.

    It still seems really weak. There has to be better trample enablers around.
    If you had aura synergy I can see it being good enough.

    A 3/4 that requires you to play two colors, and cries against graveyard hate is pretty terrible though.
    Gelectrode, Frostburn Weird, Izzet Guildmage, all seem better, though Izzet don't have that many cards that would be good in this format.

    If you're going to reward people for playing mono you shouldn't be doing it in just one color though.

    The archetypes should all have roughly the same level of specificity. Equipment is for instance much harder to do than aggro. Some of the more specific ones also don't have sufficient support.
    Joiner seems like a fair cut. It's mostly there to help enable the five color decks like the Hymn of the Wilds, Emissary's Ploy, and Chamber Sentry decks.

    Dreamstalker has actually played fairly well, but it *is* a low draft pick...I'll start searching for alternatives.

    I think this one is a difference of opinion. I've seen it played to great effect.

    Cut is probably better than Mob, but I'll have to track down a copy first.

    That's a pretty good point! I should make that swap, then.

    It's slow for sure, but it's not bad. There *are* a few other options for that slot; Cartouche of Strength, Ferocity of the Wilds, Mob Mentality, and Nylea all seem alright. But I do want to try to not replace cards with betters cards if it's constnatly creeping the acerage CMC of the cube upwards; I had that problem for a bit and it made the format a little too durdley.

    Spellslinger is tough to do on both a money *and* mana budget. It's probably the weakest Izzet card, but I'd be unsure what to put in it's spot. Maybe something like Adeliz?

    Supporting all the archetypes equally has been a real challenge. The Equipment archetype in particular is tough since other decks can decide they want the sticks as well and you're left with bad creatures that don't do anything; the most recent change was to add the color equipment from M20. I'm probably going to try to squeeze Embercleave and either Godsend or Mace of the Valiant as the next step to try to curb that issue if the deck continues to under-perform.
    Spoiler
    Show

  5. - Top - End - #635
    Ogre in the Playground
     
    Ninjaman's Avatar

    Join Date
    Jun 2010
    Location
    Denmark
    Gender
    Male

    Default Re: Magic the Gathering Thread XXIV: *Slaps Roof* This Thread Can Hold So Many Chand

    Quote Originally Posted by Duos View Post
    It's slow for sure, but it's not bad. There *are* a few other options for that slot; Cartouche of Strength, Ferocity of the Wilds, Mob Mentality, and Nylea all seem alright. But I do want to try to not replace cards with betters cards if it's constnatly creeping the acerage CMC of the cube upwards; I had that problem for a bit and it made the format a little too durdley.
    Fists of Ironwood costs the same and also supports the tokens archetype.

    Spellslinger is tough to do on both a money *and* mana budget. It's probably the weakest Izzet card, but I'd be unsure what to put in it's spot. Maybe something like Adeliz?
    Wizards could work as the Izzet archetype. There is a lot of support, but unfortunately a lot of it draws cards which isn't as good in this.

    Supporting all the archetypes equally has been a real challenge. The Equipment archetype in particular is tough since other decks can decide they want the sticks as well and you're left with bad creatures that don't do anything; the most recent change was to add the color equipment from M20. I'm probably going to try to squeeze Embercleave and either Godsend or Mace of the Valiant as the next step to try to curb that issue if the deck continues to under-perform.
    I tried drafting the boros equipment in one of my drafts and it was actually easier than I expected.
    There is too few red cards that support it though. I can see Goblin Graveleer was cut. Champion of the Flame also works. Kazuul's Toll Collector and Valduk, Keeper of the Flame too. I was also surprised by the lack of Kor Duelist.

    Aggro is surprisingly poorly supported.
    Last edited by Ninjaman; 2019-11-17 at 05:07 AM.
    Avatar by me
    Quotes
    Spoiler
    Show
    Quote Originally Posted by Cizak View Post
    I'm gonna be against the flow here and say outlined.

    What? Everyone else are against the flow too, okay?
    Quote Originally Posted by The Glyphstone View Post
    In the grim statistics of the far future, there is only math.
    Quote Originally Posted by Kneenibble View Post
    Most Hilarious Murderer in the Playground. Both his episodes of hysterically ending my life left me chuckling even hours later when I thought about them.
    And more in the extended signature!

    Extended signature

  6. - Top - End - #636
    Troll in the Playground
     
    enderlord99's Avatar

    Join Date
    Jul 2011
    Location
    A film shoot.

    Default Re: Magic the Gathering Thread XXIV: *Slaps Roof* This Thread Can Hold So Many Chand

    I'm just gonna stop by to brag about something, then vanish again:

    I recently won an Arena match against one of the Arena devs. The one named "OrangeJulius" specifically.
    Spoiler: Previous avatars
    Show
    Spoiler: Vanity quotes
    Show
    Quote Originally Posted by Strigon View Post
    Wow.
    That took a very sudden turn for the dark.

    I salute you.
    Quote Originally Posted by AuthorGirl View Post
    I wish it was possible to upvote here.

    I use braces (also known as "curly brackets") to indicate sarcasm.
    Explanation here.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •