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  1. - Top - End - #31
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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Talaire is an interesting race made of 6 houses, each with its own psi like ability. They're found in Complete Psionic right after Synad, and I didn't see them the first time around because instead of being laid out like a normal race they're interlaced with the fluff and long history.
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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Prc: Sapphire Hierophant from magic of incarnum. A cult that worships a magical computer that predicts the future. I love these guys.

    Feat: Magic of the Land - I like this idea of connection to nature that gives a small buff to spells.

    Race: Stone child. Quiet warriors. The LA hurts but I love them.

    Magic Item: Phylactery of faithfulness to keep my paladins from falling in case my DM and I didn’t work out all the details in session zero.

    Spell: hmmm. How about the invocation flee the scene? Dimension door away and leave behind an image of yourself to boot! Or is that not obscure enough? Chill tentacles is a close second for evocative imagery.

    Light the lamp not the rat LIGHT THE LAMP NOT THE RAT!!!

  3. - Top - End - #33
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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Psionic power wasn’t a game asset mentioned in the OP, so, breakn’ all the rules here:

    Graft Weapon. For those who have a difficult-to-use-and-enhance manufactured weapon of any kind, Graft Weapon lets you add the natural weapon tag to it at the low price of Cronenberging it onto your arm. You can now make the claim that you’re proficient with it (insofar as you are proficient with your natural weapons, an issue that can cause discussion at some tables), and, more interestingly, can affect it with effects that affect natural weapons, including the Necklace of Natural Attacks (which is renamed from 3.0 to 3.5 from Necklace of Natural Weapons, which is ironic since it affects natural weapons, per text, rather than specifically natural attacks).

    The Naga. Specifically, the Naga as described in Oriental Adventures: Rokugan Campaign Setting. The Naga are the only large, 0 LA race around in 3x. The complication is that there are two Naga races: one is a monster described in the Oriental Adventures Supplement and updated in Dragon magazine and the other the aforementioned race. The race description explicitly calls out its entry as a PC race, noting that the other entry is too costly for most players, and, since it did not receive any updates to 3.5, it is still RAW-legal in 3.5, though it is explicitly 3.0 material so its acceptance will be table-dependent. The Naga have bloodlines, a suite of sub-racial stats. Several of the bloodlines have LAs; of the ones without, one has bonus stats at the expense of heavy stat penalties and the other two have minor bonuses. Base stats are Con/Wis penalizing Cha.

  4. - Top - End - #34
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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Quote Originally Posted by jdizzlean View Post
    athasian human from dragon is fun for a psionic campaign, but it's dragon material..
    Looked this up (Dragon 319, P26). Really like this, I can see myself building a PC with it some time.

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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Feat: Forceful Spell. It's a metamagic feat that can be applied to any spell that targets at least one creature. One target of the spell, your choice, must succeed on a Fortitude saving throw or be knocked prone and stunned for 1 round. And it's only +1 spell level! Has to be one of the best +1 metamagics in the game IMO.

    Feat: Wand Bonding. Warforged only, but it allows you to spend an infusion or spell slot of equal or higher level instead of spending a charge from a wand. That means every wand you find is effectively an additional known spell—even if the wand has only a single charge. Of course it will be at a lower caster level, but guess what? The feat also boosts your caster level for wands.

    Spell: Ray of resurgence. This is an instantaneous spell that removes a Strength penalty. Oh hey, look, I'm a halfling, I happen to have this -2 racial penalty to Strength right here, let's just go ahead and...boom, undone. Just a 1st level cleric spell one time and that racial penalty is gone forever.

    Prestige class: Follower of the skyserpent. Really easy to qualify for and advances casting at every even level. The cool thing with this class is at level 2, you get the ability to cast fly at will as a spell-like ability. That means that not only do you have at-will flight for yourself, you can also share your at-will flight with the entire party. At ECL 7. Not bad, right?

    Item: Greatcleaver. One of the best exotic weapons around, buried in the Bas-Lag Gazetteer issue of Dragon. It's a two-handed reach weapon that deals 2d8 slashing damage (x3 crit). It's like if the sugliin didn't have the drawback. The same issue also features the rivebow, a crossbow that shoots giant buzzsaws for 2d6 damage (19–20/x3 crit, range increment 40 ft.).

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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Quote Originally Posted by Troacctid View Post
    Feat: Wand Bonding. Warforged only, but it allows you to spend an infusion or spell slot of equal or higher level instead of spending a charge from a wand. That means every wand you find is effectively an additional known spell—even if the wand has only a single charge. Of course it will be at a lower caster level, but guess what? The feat also boosts your caster level for wands.
    Related, "Channel Charge" from LEoF allows any spellcaster to use a spell slot 1 level higher to cast from a wand or staff without expending a charge.
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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Quote Originally Posted by Troacctid View Post
    Spell: Ray of resurgence. This is an instantaneous spell that removes a Strength penalty. Oh hey, look, I'm a halfling, I happen to have this -2 racial penalty to Strength right here, let's just go ahead and...boom, undone. Just a 1st level cleric spell one time and that racial penalty is gone forever.
    I know the spell says "any strength penalty" but I find it quite cheesey to think that would remove racial penalties. Now that I think about it, I would like to know if negative stat modifiers from race are referred to as penalties in the core books. note to self, check books for racial penalty phrasing
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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Quote Originally Posted by Troacctid View Post
    Feat: Forceful Spell. It's a metamagic feat that can be applied to any spell that targets at least one creature. One target of the spell, your choice, must succeed on a Fortitude saving throw or be knocked prone and stunned for 1 round. And it's only +1 spell level! Has to be one of the best +1 metamagics in the game IMO.

    Feat: Wand Bonding. Warforged only, but it allows you to spend an infusion or spell slot of equal or higher level instead of spending a charge from a wand. That means every wand you find is effectively an additional known spell—even if the wand has only a single charge. Of course it will be at a lower caster level, but guess what? The feat also boosts your caster level for wands.

    Spell: Ray of resurgence. This is an instantaneous spell that removes a Strength penalty. Oh hey, look, I'm a halfling, I happen to have this -2 racial penalty to Strength right here, let's just go ahead and...boom, undone. Just a 1st level cleric spell one time and that racial penalty is gone forever.

    Prestige class: Follower of the skyserpent. Really easy to qualify for and advances casting at every even level. The cool thing with this class is at level 2, you get the ability to cast fly at will as a spell-like ability. That means that not only do you have at-will flight for yourself, you can also share your at-will flight with the entire party. At ECL 7. Not bad, right?

    Item: Greatcleaver. One of the best exotic weapons around, buried in the Bas-Lag Gazetteer issue of Dragon. It's a two-handed reach weapon that deals 2d8 slashing damage (x3 crit). It's like if the sugliin didn't have the drawback. The same issue also features the rivebow, a crossbow that shoots giant buzzsaws for 2d6 damage (19–20/x3 crit, range increment 40 ft.).
    I always wanted to use the follower of the skyserpent in combination with rainbow servant, but I'm pretty sure it's only half-casting (2/5)

  9. - Top - End - #39
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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Quote Originally Posted by Troacctid View Post
    The same issue also features the rivebow, a crossbow that shoots giant buzzsaws for 2d6 damage (19–20/x3 crit, range increment 40 ft.).
    Do you recall what number the issue was?

    I'm applying for a game where I'll be the warboss of a warhammer fantasy style orc horde, and... I need this. I want buzzsaw shooting units. No, I need buzzsaw shooting units

    Edit: found it. #352, pg 43
    Last edited by Stevesciguy; 2019-07-14 at 09:33 AM.

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    Quote Originally Posted by pabelfly View Post
    Looked this up (Dragon 319, P26). Really like this, I can see myself building a PC with it some time.
    One thing I wonder is if the athasian human still retain bonus feat and skill points.

  11. - Top - End - #41
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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Quote Originally Posted by animewatcha View Post
    One thing I wonder is if the athasian human still retain bonus feat and skill points.
    They're still Humans and get the stuff from the Player's Handbook, including their skill points and feats, but they also get +2 to two ability scores, the optional ability to choose Charisma for psionic power save DCs, extra power points at levels 1, 5, 10 and 15, and four extra psionic powers at the same levels. Pretty good for just LA+1, IMO.

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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    I just "discovered" a new race - well, new to me, anyway.

    Cynidiceans (EE p.146): Humans with Low-Light Vision and Light Sensitivity.

    I'm always learning about new stuff buried away in 3.5 material...

    Saying that someone reading RAW differently than you is "home brewing or house ruling, but that's fine" doesn't make you right, it just makes you seem pompous.

  13. - Top - End - #43
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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Quote Originally Posted by Thurbane View Post
    I just "discovered" a new race - well, new to me, anyway.

    Cynidiceans (EE p.146): Humans with Low-Light Vision and Light Sensitivity.

    I'm always learning about new stuff buried away in 3.5 material...
    great free source of llv. spend 10 bucks on a pair of sundark lenses.
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  14. - Top - End - #44
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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    I've always enjoyed the Prestige Class Ambient Tempest from Bestiary of Krynn. Gives your sorcerer the ability to switch out spells weekly.
    When all else fails.... FIREBALL

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    OldWizardGuy

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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Quote Originally Posted by Troacctid View Post
    Spell: Ray of resurgence. This is an instantaneous spell that removes a Strength penalty. Oh hey, look, I'm a halfling, I happen to have this -2 racial penalty to Strength right here, let's just go ahead and...boom, undone. Just a 1st level cleric spell one time and that racial penalty is gone forever.
    Wow...has any DM actually let you do that? All the ones I've played with would have laughed at me if I'd suggested it...

    Quote Originally Posted by Mike Miller View Post
    I know the spell says "any strength penalty" but I find it quite cheesey to think that would remove racial penalties. Now that I think about it, I would like to know if negative stat modifiers from race are referred to as penalties in the core books. note to self, check books for racial penalty phrasing
    First thing I wondered too, but it's there: on p.10 of the PHB it mentions a "dwarf's -2 racial penalty to Charisma". So it is RAW, but I'm 100% certain it's not RAI.

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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    PrC: Knight of the Middle Circle (Defenders of the Faith). Full BAB, no feat requirements, free attack bonus, some divine spells for utility.

    PrC: Battle Howler of Gruumsh (Dragon #311). I adore this PrC, just haven't had a chance to use it in actual play.

    Race: Laika (Savage Species Web Enhancement). Dog-people, but not quite nearly as boring as Lupins. I've been waiting for a chance to use this in an Iron Chef, but the opportunity just hasn't quite rolled around yet.

    Race/Class: Ambush Drake. Large size, fly speed, SR, dragon type, and NO LEVEL ADJUSTMENT. Essentially a 7-class 7-RHD "Dragon" class. Downside is favored class is Scout for some reason, and you only have 13 non-ambush-drake levels left to work with.

    Spell: focal stone. Saves you from having to take Attune Gem or Craft Skull Talisman as a feat, bypass target restrictions (such as Personal spells), create magical traps, and activate spell effects as a free action.

    Feat: Supernatural Instincts (Fiendish Codex II). AoO whenever an opponent you threaten uses a (Su) ability. But the way it's worded, it can also be triggered by passive (Su) abilities. So I'm trying to figure out how to give defensive (Su) abilities to nearby opponents (auras, maybe?), and then tear them apart with AoOs.

    Feat: Momentary Alteration (Unearthed Arcana). Spelltouched feat, short duration and limited to one form, but you have access to alter self. Combined with certain creature types and Assume Supernatural Ability/Metamorphic Transfer, and you can pull off a few absurd tricks.

    Feat: Audacious Attempt (Oriental Adventures 3.5 update, Dragon #318). Once per day, when attempting a nearly impossible task where you need to roll a 20 to succeed, roll two dice and take the best result.

  17. - Top - End - #47
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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Quote Originally Posted by Darrin View Post

    Feat: Audacious Attempt (Oriental Adventures 3.5 update, Dragon #318). Once per day, when attempting a nearly impossible task where you need to roll a 20 to succeed, roll two dice and take the best result.
    Found another favorite that I like to think about. I keep trying to figure out how to use that. Multiple attack rolls modified by expertise and power attack + reroll chances?



    I mean, if we're looking at dragmag 318, the fail a concentration check and still cast a spell feat is in there, all magic items you make are cursed is in there, and another stimulating one, free real HP for mounting a horse.

  18. - Top - End - #48
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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Spell: Ghostly Tail from Races of the Dragon. A 1st level Sorc spell that lasts hours/level creating a spectral tail that makes force damage touch attacks against anyone who would provoke an AoO, even if you aren't wielding a weapon that would threaten them, which makes for a solid combo in conjunction with the Defensive Rebuke maneuver. One of my favorite choices for a Draconic Rite of Passage SLA, and a solid all-day buff for Sorcerer-based JPM.

    Spell: Breathbarb from one of the Wyrms of the North articles. Stick up to 5d8 worth of your damaging breath weapon (loaded up with Metabreath and breath spell rider effects to taste) as a spell trap that can sit for up to days/level before going off in someone's face. Another Wyrms of the North article has the Breathball and Breathdoom spells which are similar.

    Feat: Contagious Paralysis from Libris Mortis. Someone that touches a victim of your paralyzing attack also has to save or be paralyzed. Consistently useful and hilarious.

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  19. - Top - End - #49
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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Sadly I don't remember the book where I read that, but there was a PrC that you could only get if you were a Bard or a Rogue that made a specific Drow Item work for you via Use Magic Device and if you get more Levels you get more and more spiderlike (additional limps, wall-climbing and other fun stuff.)

    It's also really not that obscure but the Dirgesinger bard PrC from Libris Mortis sounds extremely cool, Debuff your enemies and if the first fall you get an undead ally? Check.

    Also from the same book the True Necromancer just because you get 14th Levels of a Prestive class, the path is clear.

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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Quote Originally Posted by Alhallor View Post
    Sadly I don't remember the book where I read that, but there was a PrC that you could only get if you were a Bard or a Rogue that made a specific Drow Item work for you via Use Magic Device and if you get more Levels you get more and more spiderlike (additional limps, wall-climbing and other fun stuff.)

    It's also really not that obscure but the Dirgesinger bard PrC from Libris Mortis sounds extremely cool, Debuff your enemies and if the first fall you get an undead ally? Check.

    Also from the same book the True Necromancer just because you get 14th Levels of a Prestive class, the path is clear.
    Never heard of that first one. Was it either version of arachnomancer or yochlol webrider?
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  21. - Top - End - #51
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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Quote Originally Posted by WhamBamSam View Post
    Spell: Ghostly Tail from Races of the Dragon. A 1st level Sorc spell that lasts hours/level creating a spectral tail that makes force damage touch attacks against anyone who would provoke an AoO, even if you aren't wielding a weapon that would threaten them, which makes for a solid combo in conjunction with the Defensive Rebuke maneuver. One of my favorite choices for a Draconic Rite of Passage SLA, and a solid all-day buff for Sorcerer-based JPM.

    Spell: Breathbarb from one of the Wyrms of the North articles. Stick up to 5d8 worth of your damaging breath weapon (loaded up with Metabreath and breath spell rider effects to taste) as a spell trap that can sit for up to days/level before going off in someone's face. Another Wyrms of the North article has the Breathball and Breathdoom spells which are similar.

    Feat: Contagious Paralysis from Libris Mortis. Someone that touches a victim of your paralyzing attack also has to save or be paralyzed. Consistently useful and hilarious.
    Oh hey, Breathbarb is awesome to have in potions for Dragonfire Adepts!

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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Quote Originally Posted by Venger View Post
    Never heard of that first one. Was it either version of arachnomancer or yochlol webrider?
    I searched around a bit and its in the book Song & Silence, you have to trick a Special Magic Item (a fang scarab of Lolth, that normally only works for Spiders and gives them like a +1 Bonus to their attack.) If you do that it permanently fuses with your neck and you can advance as a:

    Fang of Lolth

    It's really creepy and disturbing but I would say not that useful (but creepy, because the more Levels you get the more you become a half-Spider and at Level 10 you creature type even changes to vermin.)

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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Quote Originally Posted by Alhallor View Post
    Sadly I don't remember the book where I read that, but there was a PrC that you could only get if you were a Bard or a Rogue that made a specific Drow Item work for you via Use Magic Device and if you get more Levels you get more and more spiderlike (additional limps, wall-climbing and other fun stuff.)
    Can't place it now, but I've definitely heard of that PrC. Was it one of the Iron Chef ingredients? I know I've seen it discussed on the forums here...

    [edit] Was it the 3.0 version of Fang of Lolth maybe?
    Last edited by Thurbane; 2019-07-16 at 06:38 AM.

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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    I glanced at the Iron Chef, It's not impossible that it was a part of something there, but I think it wasn't a main ingredient.

    And yes it's the fang of Lolth.

    Kinda would like to try that out now, perhaps sprinkle cleric with the madness Domain into that, because of the silent whispers of Lolth the character would hear constantly.

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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Quote Originally Posted by Alhallor View Post
    I glanced at the Iron Chef, It's not impossible that it was a part of something there, but I think it wasn't a main ingredient.

    And yes it's the fang of Lolth.

    Kinda would like to try that out now, perhaps sprinkle cleric with the madness Domain into that, because of the silent whispers of Lolth the character would hear constantly.
    There was in fact an Iron Chef round with Fang of Lolth as the SI.

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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Not sure how obscure it is but I adore the Awaken Sand spell from Sandstorm cuz it makes a Construct that acts like an ooze AND it's jngelligent and free willed.

    It's just a very cool spell.

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    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    A couple of powerful spells that I don't see mentioned much:

    Unearthly Beauty (I think it's from Book of Exalted Deeds?): It's the same level as Circle of Death, and it's a multi-target save-or-die spell... but it doesn't have a costly material component, it doesn't have any tags like [death] or [mind-affecting] that enemies would be likely to be immune to, it's a Will save so undead can be affected, it bypasses SR, it tosses in an addition save or suck, and if you have an animal companion (it's on the druid list), you can share it to double it up.

    Linked Perception (Spell Compendium, plus wherever it was it originated): Affects all of your allies, and gives them all an untyped bonus to Listen and Spot equal to +2 per ally. Got ten allies (including familiars and such)? +20 for everyone. Got a hundred allies (not too difficult with high optimization)? There is no possible way in any book or combination of books to stealth past you.

    Another spell that isn't so powerful, but is just really cool:
    Door to Great Evil: It's a paladin spell, that instantly teleports you (and your mount) to a creature that needs killin'. It's guaranteed to be level-appropriate, but you have no further control over the spell, and it could be anywhere in the multiverse.

    Prestige Class:
    Umbral Disciple, from Magic of Incarnum. If you've already got a one-level Incarnate dip on your skillmonkey (which is a very good idea anyway), three levels of Umbral Disciple will get you easy access to always-on concealment and Hide in Plain Sight, plus other goodies.
    Time travels in divers paces with divers persons.
    As You Like It, III:ii:328

    Chronos's Unalliterative Skillmonkey Guide
    Current Homebrew: 5th edition psionics

  28. - Top - End - #58
    Barbarian in the Playground
     
    Malphegor's Avatar

    Join Date
    May 2018

    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Quote Originally Posted by Venger View Post
    This'll be fun:

    feat
    ocular spell: one of the few metamagic feats that doesn't need another as tax. fun and interesting for a lot of characters
    Plus it's just fun. Tbh there really should be a Prc that makes all your spells an ocular spell for some penalty so I can live out my dreams of being 'Cyclops from the X-Men but better in every way'
    never piss off people for who one of their main hobbies involves aggressive and thorough note-taking.

  29. - Top - End - #59
    Ogre in the Playground
    Join Date
    Oct 2011
    Gender
    Male

    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Quote Originally Posted by Chronos View Post
    Unearthly Beauty (I think it's from Book of Exalted Deeds?): It's the same level as Circle of Death, and it's a multi-target save-or-die spell... but it doesn't have a costly material component, it doesn't have any tags like [death] or [mind-affecting] that enemies would be likely to be immune to, it's a Will save so undead can be affected, it bypasses SR, it tosses in an addition save or suck, and if you have an animal companion (it's on the druid list), you can share it to double it up.
    This is level 8. It's a great spell, particularly if you persist it.
    ExFighter: Immunity to Wizard
    Stutter Caster: Eliminate all spell defenses (SR, Save, AC).
    The Clockwork Wizard: All spells in no time.
    Piercing Immunities: Uncounterable Counters.
    Planar Soldiers of Mystra: Invincibility from planar traits.
    A Core Only Fighter 20 that kills things

  30. - Top - End - #60
    Ogre in the Playground
    Join Date
    Jan 2013

    Default Re: [3.5] Favorite Obscure Prc, Feat, Spell etc.

    Quote Originally Posted by Malphegor View Post
    Plus it's just fun. Tbh there really should be a Prc that makes all your spells an ocular spell for some penalty so I can live out my dreams of being 'Cyclops from the X-Men but better in every way'
    Just reflavour Spellwarp Sniper?

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