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Thread: Communications

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    Orc in the Playground
     
    Goblin

    Join Date
    Mar 2019

    Default Communications

    Brainstorming on communications possibilities in fantasy medieval worlds.

    Couriers carrying small messages
    Sentient
    Foot (Walking, Running, Boots of Striding)
    Mounted (Horses or other riding beasts)
    Flying (Airships, Carpets)
    Magical Movement (Teleporting, Planewalking, Portals)
    Non-Sentient
    Ground traveling animals (Dogs, Rats, Dinosaurs)
    Air traveling animals (Pigeons, Dragons, Hawks, Owls)
    Plane traveling/teleporting creatures (Imps)
    Types of Service
    Not a regular service, just people who can be tasked/hired
    Private Service
    Maintained by governments, economic groups (e.g. Corporations), political subgroups (e.g. Noble houses)
    Couriers might be able to be bribed to take additional messages.
    Public Service
    Private for profit, state-sponsored public
    Infrastructure support
    Support Stations (Remounts, Food, Rest)
    Exchange Stations (New agent takes possession of the message and moves it on)
    Public Roads
    Couriers share the road
    Couriers have right of way
    Private Roads
    For Couriers/Military usage only
    Commercial traffic allowed with payment/tolls
    All traffic allowed with payment/tolls

    Couriers carrying large messages (aka packages)
    Private Caravans
    Seasonal (trade fairs)
    Regular (established trade between cities/towns)
    Special (hired as needed service)
    Dedicated (commercial package service)
    Military Movements
    Regular Supply Caravans
    Regular Patrols
    Nomads
    Traveling on regular routes at regular times

    Pure Information Movement Systems
    Mechanical/Mundane
    Flags (daylight only)
    Lights (night time best)
    Mirrors (daylight only)
    Signal fires (night time best)
    Smoke signals (daytime only)
    Magic
    Scrying Portals
    Psychics (talking to other psychics)
    Messages (send the message straight to the recipient)
    Sending
    Magic Writing

    Message Types
    Plain Text
    Coded
    Hidden Code (Appears to be plain text but contains hidden message)
    Magic Object (Delivers message when a code word/phrase/command is given)
    Last edited by jjordan; 2019-07-29 at 09:17 AM.

  2. - Top - End - #2
    Bugbear in the Playground
     
    HalflingPirate

    Join Date
    Nov 2011

    Default Re: Communications

    Omens: typically from deities to mortals, but nothing stops a powerful mortal from screwing with the stars or whatever.

    Skywriting: a la The Wicked Witch of the East.

    Smoke signals. Use volcanoes for long distance calls.

    Durkon's favorite spell: Sending.

  3. - Top - End - #3
    Orc in the Playground
     
    Goblin

    Join Date
    Mar 2019

    Default Re: Communications

    Quote Originally Posted by brian 333 View Post
    Omens: typically from deities to mortals, but nothing stops a powerful mortal from screwing with the stars or whatever.

    Skywriting: a la The Wicked Witch of the East.

    Smoke signals. Use volcanoes for long distance calls.

    Durkon's favorite spell: Sending.
    Thank you.

  4. - Top - End - #4
    Ettin in the Playground
     
    Bohandas's Avatar

    Join Date
    Feb 2016

    Default Re: Communications

    Quote Originally Posted by brian 333 View Post
    Omens: typically from deities to mortals, but nothing stops a powerful mortal from screwing with the stars or whatever.
    For gods to mortals there's also prophetic dreams

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