The Order of the Stick: Utterly Dwarfed
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  1. - Top - End - #151
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    Default Re: The Order Of The Shining Plume [OOC]

    Then take the turn. The wheel turns evermore. :P
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  2. - Top - End - #152
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    Default Re: The Order Of The Shining Plume [OOC]

    Since the 16 before missed I'm assuming the 13 and 14 miss as well.

    Rolling for the crit:
    (2d6)[6][5](11)

    If the 21 hits it's 36 damage. Also in case she tries to run up again later Eris gets an AoO with advantage, if it hits she remains land-locked (thanks to the Sentinel feat, which also ignores Disengage)
    Last edited by Valmark; 2019-09-12 at 03:05 PM.
    I won an argument with my GM -15/08/2017- (20:32 GMT +1)

  3. - Top - End - #153
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    Default Re: The Order Of The Shining Plume [OOC]

    Whoops.

    (2d6)[9] ((2d6)[4])
    (2d6)[7] ((2d6)[9])
    (2d6)[9] ((2d6)[6])

    Not sure why I rolled the crit dice after I saw the lack of crits. The 20 and 21 were linked to 9 damage each.
    Last edited by Xihirli; 2019-09-12 at 03:41 PM.
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  4. - Top - End - #154
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    Default Re: The Order Of The Shining Plume [OOC]

    I feel like a turn might've been skipped here. Did y'all skip glass lady's turn? :P
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  5. - Top - End - #155
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    Default Re: The Order Of The Shining Plume [OOC]

    Nope, that was everyone's second turn, now it's Glass Lady's third turn.

    On the first round she raised, Varis casted Command while Eris readied to attack her as soon as she got down and Leff casted Fireball.

    On the second round she moved down and ended her turn as per the Command spell, then everyone unleashed a slew of attacks on her poor head.

    Start of the third round, Glass Lady's turn.


    I think you feel like that because Glass Lady's second turn was posted earlier then it should have been, which makes it look like she acted earlier and then skipped a turn.
    Last edited by Valmark; 2019-09-12 at 06:28 PM.
    I won an argument with my GM -15/08/2017- (20:32 GMT +1)

  6. - Top - End - #156
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    Default Re: The Order Of The Shining Plume [OOC]

    Quote Originally Posted by Valmark View Post
    Nope, that was everyone's second turn, now it's Glass Lady's third turn.

    On the first round she raised, Varis casted Command while Eris readied to attack her as soon as she got down and Leff casted Fireball.

    On the second round she moved down and ended her turn as per the Command spell, then everyone unleashed a slew of attacks on her poor head.

    Start of the third round, Glass Lady's turn.

    I think you feel like that because Glass Lady's second turn was posted earlier then it should have been, which makes it look like she acted earlier and then skipped a turn.
    Fair. So 91 damage done to her, and it's her turn?
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  7. - Top - End - #157
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    Default Re: The Order Of The Shining Plume [OOC]

    ...not sure on the damage now, I have to calculate.

    Btw I don't know if you considered Eris AoO, just in case I'm rolling it (she has Sentinel, thus ignores disengage and locks her in place)

    (1d20+6)[19]
    Advantage (1d20+6)[11]

    EDIT: Oops, it was "Dodging", I misread completely. Whatever, the highest roll was the first one anyway (advantage evens out with disadvantage)
    Last edited by Valmark; 2019-09-12 at 06:58 PM.
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  8. - Top - End - #158
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    Default Re: The Order Of The Shining Plume [OOC]

    Sorry for double post but I forgot to roll damage:

    (2d6+3)[3][3](6)

    Reroll 1s and 2s:

    (2d6)[5][3](8)

    So it's 19 to hit and 9 damage
    Last edited by Valmark; 2019-09-12 at 06:55 PM.
    I won an argument with my GM -15/08/2017- (20:32 GMT +1)

  9. - Top - End - #159
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    Default Re: The Order Of The Shining Plume [OOC]

    Quote Originally Posted by Valmark View Post
    ...not sure on the damage now, I have to calculate.

    Btw I don't know if you considered Eris AoO, just in case I'm rolling it (she has Sentinel, thus ignores disengage and locks her in place)

    [roll0]
    Advantage [roll1]
    Does Fighting Spirit last till your next turn? Because if not, you're striking at DISADVANTAGE, not Advantage.

    Yeah, so that's a miss-Fighting Spirit ends with your turn, and she Dodged, not Disengaged.
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  10. - Top - End - #160
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    Default Re: The Order Of The Shining Plume [OOC]

    Oops, it's true. The whole reason I used advantage was a lie xD sorry, my bad. It was still useful so no wasted resource

    EDIT: Yes it's 91 damage. And now I'm scared 'cause a 20 didn't hit her (although we're keeping a pretty decent damage output)
    Last edited by Valmark; 2019-09-12 at 07:04 PM.
    I won an argument with my GM -15/08/2017- (20:32 GMT +1)

  11. - Top - End - #161
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    Default Re: The Order Of The Shining Plume [OOC]

    Since she didn't Disengage out:

    AoO: (1d20+8)[13] or (1d20+8)[12]
    Damage: (1d10+5)[7]

    Dex save: (1d20+6)[10]

  12. - Top - End - #162
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    Default Re: The Order Of The Shining Plume [OOC]

    Quote Originally Posted by Valmark View Post
    Oops, it's true. The whole reason I used advantage was a lie xD sorry, my bad. It was still useful so no wasted resource

    EDIT: Yes it's 91 damage. And now I'm scared 'cause a 20 didn't hit her (although we're keeping a pretty decent damage output)
    Wait wait wait-who rolled a 20 total and didn't have the damage included? She's AC 18.

    If I miscalculated, that's my bad! I've gotten this stuff kinda jumbled up in my brain, and I don't want to screw it up.
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  13. - Top - End - #163
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    Default Re: The Order Of The Shining Plume [OOC]

    At 18 AC, Variel would have done 52 damage to her on his last turn.

  14. - Top - End - #164
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    Default Re: The Order Of The Shining Plume [OOC]

    The first attack of Varis in the IC spoiler hits for 15 damage and at 20 to hit, without it the damage totals at 91 so I thought he missed (which I should have known not being the case since one of Leff's rays has a 20 to hit)
    I won an argument with my GM -15/08/2017- (20:32 GMT +1)

  15. - Top - End - #165
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    Default Re: The Order Of The Shining Plume [OOC]

    So that puts her at...

    How much damage?

    And, just FYI, she's looking pretty beat up at this point. You're DEFINITELY doing some damage.
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  16. - Top - End - #166
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    Default Re: The Order Of The Shining Plume [OOC]

    Ooof, it should be...

    91+15 it's 106, plus the 55 from before it's 161.


    She's looking pretty beaten up? Anyone has an idea on how to capture her alive?
    I won an argument with my GM -15/08/2017- (20:32 GMT +1)

  17. - Top - End - #167
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    Default Re: The Order Of The Shining Plume [OOC]

    Sorry, I forgot for the fifth time to roll the save.

    (1d20+3)[20]
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  18. - Top - End - #168
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    Default Re: The Order Of The Shining Plume [OOC]

    No damage on your success.

    Man, she has NOT been able to do as much damage as I expected. Command, used right, kicks butt.
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  19. - Top - End - #169
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    Default Re: The Order Of The Shining Plume [OOC]

    Dex save: (1d20+2)[19]

    Concentration save: (1d20+7)[24]
    Spoiler: Quotes
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    Quote Originally Posted by Zar Peter View Post
    Supagoof took the most blows and incidentally took exactly the same damage Xihirli inflicted.
    Quote Originally Posted by Silent_Interim View Post
    Xihirli: Being a better target since 2015.
    Quote Originally Posted by Logic View Post
    I'm good with eliminating Xihirli. I'm not sure how she has managed to live as long as she has.
    Quote Originally Posted by BasketOfPuppies View Post
    Wow I missed a lot today. So, kill Xihirli?
    Quote Originally Posted by Iceseer View Post
    I really wanted what Xihirli said to be true though.
    Quote Originally Posted by Ramsus View Post
    That was a lot of awesome backstabbing.
    Quote Originally Posted by flat_footed View Post
    I still prefer to see you as the dagger hanging over us all, Xi.

  20. - Top - End - #170
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    Default Re: The Order Of The Shining Plume [OOC]

    Turn 1:
    Leflabah: 16 from Spirit Guardians (failed save)
    Turn 2:
    Leflabah: 39 from Fireball and Spirit Guardians (both failed saves)
    Variel: 52 from weapon attacks (including one attack of opportunity)
    Eris: 36 from weapon attacks

    Turn 3:
    Leflabah: 18 from Scorching Ray

    Total so far is 161

    Edit: Ninja'ed
    Last edited by Athaleon; 2019-09-12 at 07:23 PM.

  21. - Top - End - #171
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    Default Re: The Order Of The Shining Plume [OOC]

    I think the worst thing is that it automatically ends the turn after forcing the movement. Dunno her abilities, but she did lose three actions in three rounds (assuming Dodging and Disengage costed her actions)


    Also we're 4(3?) on 1, all capable of dishing out damage (I think Eris deals the least and on half attacks hitting she still dealt 36 damage. Although one was a crit)

    She probably should have been accompanied by something that allowed her to not be focused on.

    I'm kinda curious on her CR now (although I wonder how accurate it is if calculated with the 5e's CR calculator. That thing screws up really easily)
    I won an argument with my GM -15/08/2017- (20:32 GMT +1)

  22. - Top - End - #172
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    Default Re: The Order Of The Shining Plume [OOC]

    I mean, I should've known better. You guys have the action economy, and are basically fully rested.

    Ah well. Live and learn.
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  23. - Top - End - #173
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    Default Re: The Order Of The Shining Plume [OOC]

    I kind of assumed she was using Legendary Actions to be able to move away again after failing the saves against Command.

    Anyways, guess what Variel did this time.
    Last edited by Athaleon; 2019-09-12 at 07:38 PM.

  24. - Top - End - #174
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    Default Re: The Order Of The Shining Plume [OOC]

    I hate you. :P

    (1d20-1)[7]

    Okay, so time to lay cards on the table.

    She's got 7 HP left, AC 18, no resistances. So, if the next attack does 10 damage, you can stop there.
    Last edited by JNAProductions; 2019-09-12 at 07:41 PM.
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  25. - Top - End - #175
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    Default Re: The Order Of The Shining Plume [OOC]

    I say we try to catch her alive.

    Eris is Readying the action to attack her as soon as she comes down BUT she'll inflict non-lethal damage.


    I'll go ahead and roll:
    (1d20+6)[25]
    (2d6+3)[6][3](9)

    1s and 2s:
    (2d6)[2][1](3)
    I won an argument with my GM -15/08/2017- (20:32 GMT +1)

  26. - Top - End - #176
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    Default Re: The Order Of The Shining Plume [OOC]

    Alright. Let me get an IC up to narrate her defeat.
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  27. - Top - End - #177
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    Default Re: The Order Of The Shining Plume [OOC]

    In all honesty Leff could go and cast a spell and kill her.

    "How much do you bet?"
    "Magic missile"
    "...alright, you win"
    I won an argument with my GM -15/08/2017- (20:32 GMT +1)

  28. - Top - End - #178
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    Default Re: The Order Of The Shining Plume [OOC]

    Hey I'm back. I don't have magic missile. Let's take a look at IC.

    EDIT: Looks to me she's already down, but maybe immune to the Unconscious condition (or it's just flavor).
    Last edited by Xihirli; 2019-09-12 at 07:58 PM.
    Spoiler: Quotes
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    Quote Originally Posted by Zar Peter View Post
    Supagoof took the most blows and incidentally took exactly the same damage Xihirli inflicted.
    Quote Originally Posted by Silent_Interim View Post
    Xihirli: Being a better target since 2015.
    Quote Originally Posted by Logic View Post
    I'm good with eliminating Xihirli. I'm not sure how she has managed to live as long as she has.
    Quote Originally Posted by BasketOfPuppies View Post
    Wow I missed a lot today. So, kill Xihirli?
    Quote Originally Posted by Iceseer View Post
    I really wanted what Xihirli said to be true though.
    Quote Originally Posted by Ramsus View Post
    That was a lot of awesome backstabbing.
    Quote Originally Posted by flat_footed View Post
    I still prefer to see you as the dagger hanging over us all, Xi.

  29. - Top - End - #179
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    Default Re: The Order Of The Shining Plume [OOC]

    IIRC you can declare that you're choosing to knock out the target at the time you drop the target to 0 with a melee attack. Good thing we didn't decide to shoot her down with spells.

    Did she seem to be doing anything with her hands or was the glass all voice-controlled?

  30. - Top - End - #180
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    Default Re: The Order Of The Shining Plume [OOC]

    Quote Originally Posted by Xihirli View Post
    Hey I'm back. I don't have magic missile. Let's take a look at IC.

    EDIT: Looks to me she's already down, but maybe immune to the Unconscious condition (or it's just flavor).
    Well, you showed to have Scorching Ray, I feel like that would have sufficed. Just an inkling :v
    I won an argument with my GM -15/08/2017- (20:32 GMT +1)

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