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  1. - Top - End - #1
    Orc in the Playground
     
    Lizardfolk

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    Default Vicious Mockery, Cutting Words & THL: Do you credit players' jokes mechanically?

    I was wondering whether the DMs in the Playground ever give any type of mechanical benefit to the bard's spells and abilities for player creativity and effort in making a clever quip or joke as part of the character's action? In other words, if your player does more than "I cast Vicious Mockery", does that ever translate into any sort of mechanical benefit to the spell's saving throw? If the player actually comes up with jokes or quips which make the table laugh because the mocking of the target is vicious and on point, or the words coming out of the PC's mouth as part of Tasha's Hideous Laughter are actually funny, does that effect DC of the save for the spells? If the bard's reactionary verbal takedown of the attacker truly contains some "cutting words", does that ever effect the number rolled on the inspiration die in your games?

    If so, what effects do you use? Is the Inspiration mechanic your guideline? Or do you use something else?

    I'm not suggesting that bards, one of the classes which are generally considered at the stronger end of the spectrum, need any kind of additional buffing. But I've always thought that such antics (done well) can definitely add to the fun of the game, and it can seem sort of off when the whole table is laughing but the VM continuously fails to land.
    Last edited by Guy Lombard-O; 2019-08-23 at 09:05 AM.

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    Barbarian in the Playground
     
    Zhorn's Avatar

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    Default Re: Vicious Mockery, Cutting Words & THL: Do you credit player's jokes mechanically?

    For in combat mechanics; I have not.
    For XP rewards; all the yes! If the joke or one-liner lands really well with the table, I mark down a bit more XP. Not for just telling random jokes though, it needs to fit the moment.

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    Troll in the Playground
     
    DruidGuy

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    Default Re: Vicious Mockery, Cutting Words & THL: Do you credit players' jokes mechanically?

    Inspiration is the only place where this fits in my mind, if at all. I have a bit of a pet peeve with the expectation that bards are "required" to do a good job roleplaying their magic and performances. There is never any expectations that a Fighter PC get up and stab something with a sword, or a Wizard actually casts magic, or a Rogue move so quietly that no one hears it. If you aren't expecting this from other players, giving either a positive or a negative to one player is unfair.

    Generally I think the laugh around the table when a bard lands a good zinger through viscous mockery is reward enough.

  4. - Top - End - #4
    Ogre in the Playground
     
    Brookshw's Avatar

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    Default Re: Vicious Mockery, Cutting Words & THL: Do you credit players' jokes mechanically?

    I ask my players what they're calling the thing but offer no additional mechanical benefit aside from that prescribed by the feature. It's sort of a balance thing, I don't want to reward for good RP because I don't want to penalize for bad RP. I haven't yet awarded an inspiration die for it but I'll be glad to if something particularly funny comes up, however I'm also pretty liberal rewarding inspiration die so everyone has a reasonable shot at getting some.
    Quote Originally Posted by Vedhin View Post
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  5. - Top - End - #5
    Barbarian in the Playground
     
    NecromancerGuy

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    Default Re: Vicious Mockery, Cutting Words & THL: Do you credit players' jokes mechanically?

    Inspiration.

    Other than that I do not mechanically benefit or punish characters for their players rolepaying.

  6. - Top - End - #6
    Dwarf in the Playground
     
    GreenSorcererElf

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    Default Re: Vicious Mockery, Cutting Words & THL: Do you credit players' jokes mechanically?

    I don’t. I consider coming up with quips as a Bard part of role playing the character, and would not want to penalize players that have difficulty with this aspect of it.

  7. - Top - End - #7
    Bugbear in the Playground
     
    Lizardfolk

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    Default Re: Vicious Mockery, Cutting Words & THL: Do you credit players' jokes mechanically?

    penalize, no...
    reward yeah.
    inspiration is common
    bonus damage is rare
    roleplay the monster's reaction is common... critter is soo upset that it makes sub optimal choice on its turn...
    Quote Originally Posted by MaxWilson View Post
    Just, please don't. Insisting on that technicality improves nothing.

  8. - Top - End - #8
    Bugbear in the Playground
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    Default Re: Vicious Mockery, Cutting Words & THL: Do you credit players' jokes mechanically?

    Quote Originally Posted by Guy Lombard-O View Post
    I was wondering whether the DMs in the Playground ever give any type of mechanical benefit to the bard's spells and abilities for player creativity and effort in making a clever quip or joke as part of the character's action? In other words, if your player does more than "I cast Vicious Mockery", does that ever translate into any sort of mechanical benefit to the spell's saving throw? If the player actually comes up with jokes or quips which make the table laugh because the mocking of the target is vicious and on point, or the words coming out of the PC's mouth as part of Tasha's Hideous Laughter are actually funny, does that effect DC of the save for the spells? If the bard's reactionary verbal takedown of the attacker truly contains some "cutting words", does that ever effect the number rolled on the inspiration die in your games?

    If so, what effects do you use? Is the Inspiration mechanic your guideline? Or do you use something else?

    I'm not suggesting that bards, one of the classes which are generally considered at the stronger end of the spectrum, need any kind of additional buffing. But I've always thought that such antics (done well) can definitely add to the fun of the game, and it can seem sort of off when the whole table is laughing but the VM continuously fails to land.
    When I play I TRY to come up with something. I've even plagiarized song lyrics which I thought were situationally appropriate lol. Lately I've felt that's slowed down combat and I've gone light on it but this reminds me to get back in the spirit.

    As DM none of my Bards have ever said anything inspiring or witty.

  9. - Top - End - #9
    Titan in the Playground
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    Default Re: Vicious Mockery, Cutting Words & THL: Do you credit players' jokes mechanically?

    Quips and such for those spells/abilities are fun, and that fun is its own reward. Remember that the game serves the fun, not the other way around.
    Time travels in divers paces with divers persons.
    As You Like It, III:ii:328

    Chronos's Unalliterative Skillmonkey Guide
    Current Homebrew: 5th edition psionics

  10. - Top - End - #10
    Ogre in the Playground
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    Default Re: Vicious Mockery, Cutting Words & THL: Do you credit players' jokes mechanically?

    Quote Originally Posted by MarkVIIIMarc View Post
    When I play I TRY to come up with something. I've even plagiarized song lyrics which I thought were situationally appropriate lol. Lately I've felt that's slowed down combat and I've gone light on it but this reminds me to get back in the spirit.

    As DM none of my Bards have ever said anything inspiring or witty.
    Cast Shield, Blur, Mirror Image, or Blink (if plagiarized via Magical Secrets):
    —U Can't Touch This

    Cast a Buff on an Ally
    —I'll Make A Man Out Of You (alternate with the Jackie Chan Cantonese version.

    Cast Friends
    —I Love You (the Barney song. See, that's why they hate you afterwards.)

    Cast Leomund's Tiny Hut
    —In a Cabin in the Woods

    Cast Animate Objects
    —The Sorcerer's Apprentice (either hum or take the lyrics from Goethe's Der Zauberlehrling)

    Cast Animate Dead (Magical Secrets pick)
    —Thriller

    Cast Irresistable Dance
    —Fossegrim (while playing a fiddle, of course.)

    Cast Shatter
    —Pick an opera song with high notes. Especially the part sung by the fat lady. (Try not to break any actual glass in real life.)
    Quote Originally Posted by kardar233 View Post
    GitP: The only place where D&D and Cantorian Set Theory combine. Also a place of madness, and small fairy cakes.

  11. - Top - End - #11
    Titan in the Playground
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    Default Re: Vicious Mockery, Cutting Words & THL: Do you credit players' jokes mechanically?

    Aside: While it's possible to shatter glass by singing at it, it's really, really difficult. As in, even for a singer with an extremely strong voice, the glass needs to be a fraction of an inch from their mouth. And when it happens, it's not the high notes that do it. Tap the glass with your fingernail and listen to the sound it makes: That's the same note that's needed to break it.
    Time travels in divers paces with divers persons.
    As You Like It, III:ii:328

    Chronos's Unalliterative Skillmonkey Guide
    Current Homebrew: 5th edition psionics

  12. - Top - End - #12
    Troll in the Playground
     
    PaladinGuy

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    Default Re: Vicious Mockery, Cutting Words & THL: Do you credit players' jokes mechanically?

    Quote Originally Posted by NNescio View Post
    Cast Shatter
    —Pick an opera song with high notes. Especially the part sung by the fat lady. (Try not to break any actual glass in real life.)
    This...
    Last edited by Arkhios; 2019-08-24 at 10:01 AM.
    My 5th Edition D&D Homebrew:
    Don't look for an insult when there is none.


    Quote Originally Posted by Anon von Zilch View Post
    Words actually mean things, people!

  13. - Top - End - #13
    Librarian in the Playground Moderator
     
    Mark Hall's Avatar

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    Default Re: Vicious Mockery, Cutting Words & THL: Do you credit players' jokes mechanically?

    Just here to say:

    You fight like a dairy farmer!
    The Cranky Gamer
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  14. - Top - End - #14
    Ogre in the Playground
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    Mar 2011

    Default Re: Vicious Mockery, Cutting Words & THL: Do you credit players' jokes mechanically?

    Quote Originally Posted by Mark Hall View Post
    Just here to say:

    You fight like a dairy farmer!
    "How appropriate, you fight like a cow."
    Quote Originally Posted by kardar233 View Post
    GitP: The only place where D&D and Cantorian Set Theory combine. Also a place of madness, and small fairy cakes.

  15. - Top - End - #15
    Ogre in the Playground
     
    Laserlight's Avatar

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    Default Re: Vicious Mockery, Cutting Words & THL: Do you credit players' jokes mechanically?

    I don't give a bonus for the fighter being a heavyweight wrestler, I don't give the tabaxi player a bonus for curling up on the table and going to sleep, I don't give a bard a bonus for making a witty remark when casting Cutting Words.

    However, if one of the players can actually cast Unseen Servant, and if they can teach it to me, they'll get whatever bonus they want.
    Junior, half orc paladin of the Order of St Dale the Intimidator: "Ah cain't abide no murderin' scoundrel."

    Tactical Precepts: 1) Cause chaos, then exploit it; 2) No plan survives contact with...(sigh)...my subordinates.

  16. - Top - End - #16
    Titan in the Playground
     
    Tanarii's Avatar

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    Default Re: Vicious Mockery, Cutting Words & THL: Do you credit players' jokes mechanically?

    DMs need to start penalizing puns, rhymes, and other cliches, especially from Players of Bards, with anti-inspiration points.

    Of course, we can't really do that to them. Even if punners deserve to be strung up by their toes, they're fit only for the crows.

  17. - Top - End - #17
    Troll in the Playground
     
    DruidGuy

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    Default Re: Vicious Mockery, Cutting Words & THL: Do you credit players' jokes mechanically?

    Quote Originally Posted by NNescio View Post
    "How appropriate, you fight like a cow."
    I am rubber, you are glue


    I definitely need to learn from the swordmaster!

  18. - Top - End - #18
    Bugbear in the Playground
     
    zinycor's Avatar

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    Default Re: Vicious Mockery, Cutting Words & THL: Do you credit players' jokes mechanically?

    I grant inspiration for that sort of thing.
    Last son of the Lu-Ching dynasty

    thog is the champion, thog's friends! and thog keeps on fighting to the end!

    Thanks to zimmerwald for the amazing avatar

  19. - Top - End - #19
    Barbarian in the Playground
     
    Lizardfolk

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    Default Re: Vicious Mockery, Cutting Words & THL: Do you credit players' jokes mechanically?

    For Vicious Mockery? I haven't yet, but I would. for other shenanigans? Yes. For example, our artificer was attempting to engage a street performer who was beatboxing in the beatboxing equivalent of a rap battle to distract him so our wizard could steal the large clock necklace the street performer was wearing. Before you ask, yes this campaign typically gets to this level of crazy (The artificer needed the clock to build a pocketwatch he was going to trade to a local shopkeeper for a standing base that would fit his Goliath size). The Artificer used two devices he'd made that play music as backup, so I gave him advantage on the roll. Turns out, a Goliath Artificer is crap at beatboxing no matter how good the back up music is. The one of our other players informed us he is actually really good at beatboxing, which he then performed for us. By virtue of the awesome experience, I allowed a third roll for the performance, which was a natural 19. The shenanigans continued, and a great time was had by all.
    "There are truly only 2 sources of conflict: Miscommunication, and Intolerance. Of the two, only one is acceptable."

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