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2019-08-30, 12:30 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
The thing is, what makes Vigilus Detachments worth taking, is the Stratagems. Battlescribe doesn't have those.
Battlescribe will only tell you what's in the Detachments. In that case, it's not difficult:
<Battle Leaders>, <Blood Claws> and <Reivers>
Two out of three ain't bad. But, I'm sure there's a combo with Phobos Battle Leaders and Reivers, but damned if I know what it is.
Going over GW's .pdf of Astartes Updates, it's hilarious/upsetting that they're forcing Space Wolves, Dark Angels and Blood Angels to buy Codex: Space Marines if they want access to the Obscuration Discipline. The Obscuration Discipline makes Space Wolf/Blood Angel Reivers worth taking.
That being said, I'm sure Battlescribe lists the rules for Psychic Powers.
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2019-08-30, 01:22 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
Aeronautica Imperialis: surprised there hasn’t been much discussion of it yet. The ‘how to play’ video has just come out, so now seems a good time to talk about it!
From the look of things, it feels like another game that focusses in on a specific experience and directs all the game play towards maximising that. I’m a big fan of that approach: gone are the days where every GW game featured variations on the same movement, to hit and to wound rules. In the case of AI, it feels very focussed on manoeuvres and positioning, with most planes having very specific circumstances where they are most effective shooting. Seems cool, and if done well could be a very good tactical game that really rewards skill. I was also intrigued by the mention of a 12 turn game being typical, rather than the 5 or so in most games: games will be a lot of manoeuvres and whittling down the opponent, rather than destroying them in a single turn.
The release box is cheaper than we saw with Titanicus, which is good, and there seems to be more thought given to making what you need to play available in other ways. Ultimately though, I see this much more as a ‘board game’ than a minatures wargame; I can’t see myself thinking ‘I’ll collect an AI force’ in the same way as I might a Titanicus force or a Necromunda warband. I suspect that will prove both a blessing and a curse for the game: we won’t see people playing this as pick up games at FLGS, but it is possible for one person to buy the basic set and bring it along to get others to play it, like one might a board game.Last edited by Avaris; 2019-08-30 at 01:54 AM.
Evil round every corner, careful not to step in any.
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2019-08-30, 01:50 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
See, I dont know you, but I sort of generally agree with most of what you write. So thanks for correcting me on forgetting this, here we go:
Specialist Detachments for wolves: https://1d4chan.org/wiki/Warhammer_4...st_Detachments
Obscuration discipline: https://1d4chan.org/wiki/Warhammer_4...E)#Obscuration
But yeah, BattleScribe does have full text for psychic powers, and so do the Datacards.
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2019-08-30, 02:01 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
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2019-08-30, 04:01 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
Because it's just X-Wing with aeroplanes rather than spaceships, which means it's just Wings Of War but on hexes rather than measuring sticks. It's very literally a rehash of a game made in 2014, which was a rehash of a game released in 2004, which was based on a video game from 1994.
It's pretty much exactly what I expected it to be when it was announced. The gameplay looks fine (because it's already very familiar) and GW have slapped the most boring part of their own IP onto it. In the How To Play video they couldn't even be bothered to record new music for the new game - what's playing in the background is the Necromunda riff.
I'm sure that it will play fine and be enjoyable, but it's also one of the most blatantly lazy rip-offs that I've seen from GW. And they were even lazy about their lazy rip-offs - Seriously, why didn't they set it in space and call it Battlefleet Gothic? It'd be an even more obvious copy of X-Wing, but when it first came out X-Wing was great! And people love Battlefleet Gothic! Has anyone ever really cared about 40k aeroplanes? I know I don't.
On a note unrelated to the above, you may wish to add the Thousand Sons Guide and mark Space Marines as Out of Date?Last edited by Wraith; 2019-08-30 at 04:04 AM.
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Tales of a Role-Play Gamer - Horrible Optimisation
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2019-08-30, 04:10 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
They made a big deal about how it was to scale with Adeptus Titanicus.
Now all's I can think of when I see it is GW preparing for War(Hammer) Thunder 40K. Except instead of a tightly knit, balanced game with frequent updates, we'll get a game that costs hundreds and hundreds of currency and is poorly supported.
I'm still waiting for GW to figure out how to make a MOBA out of a miniatures game.
On a note unrelated to the above, you may wish to add the Thousand Sons Guide and mark Space Marines as Out of Date?
I should also go through how Shock Assault affects Grey Knights - a lot.
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2019-08-30, 04:26 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
I used to do LP's. Currently archived here:
My Youtube Channel
The rest of my Sig:
SpoilerAvatar by Vael
My Games:
The Great Divide Dark Heresy - Finished
They All Uprose Dark Heresy - Finished
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Sea of Stars Rogue Trader - Ongoing
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2019-08-30, 04:30 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
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2019-08-30, 04:52 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
That's what Imperial Armour is for, including details as precise as the wingspan down to the literal centimetre.
Seriously though, I'm not trying to **** on GW for developing their IP and turning their focus onto something that we haven't seen for a long time. I just wish they'd put some proper effort into it, and if I *am* being a little cynical, had chosen to focus on something less... dull, I guess?
I know I'm saying that about thrilling aerial dog-fighting, but ultimately it's 'planes who aren't interacting with anything apart from other 'planes when it could be continent-sized spaceships, or building-sized floating tanks that could be using the same system?
I realise how entitled and ungrateful that makes me sound, I just hope that it comes across at least a little as a compliment, based on the high expectations that I have from the 40k IP. "Just airplanes" is pretty tame, in comparison!
40k does kind of lend itself to something like DOTA Auto-Chess, on reflection. Collect <ASTARTES> tribe and level up from Tactical Marine to Chapter Master, kind of thing, it's does seem quite fashionable at the moment.Last edited by Wraith; 2019-08-30 at 04:56 AM.
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RPG Characters What I Done Played As (Explained Badly)
17 Things I Learned About 40k By Playing Dark Heresy
Tales of a Role-Play Gamer - Horrible Optimisation
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2019-08-30, 04:58 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
This really is the crux of the issue for me as well. I suspect it’ll be a fun game, and nice miniatures, but it’s not iconic in the way Titans or imperial starships are. As a choice for a brand new game it’s very odd, particularly when Battlefleet Gothic is widely regarded with a lot of respect and is regularly mentioned as something worth bringing back.
Evil round every corner, careful not to step in any.
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2019-08-30, 05:19 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
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2019-08-30, 05:23 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
Iconic, yes, that's the word I was hopelessly groping for. Thank you!
Although, AI isn't a *new* game even as an IP. It was originally released in 2007 by Forgeworld, the difference being that it was in "Epic scale" (6mm, or 1:285).
Apparently not many people remember this, or even knew about it in the first place... Which says all you need to know about the IP's popularity, when even the weirdos who adored Epic 40k and occasionally suggest it might return, don't remember AI'07
The solution to fixing an expensive game with a dull focus? Buy another, even more expensive game and include more boring stuff in that, too! It's just crazy enough to work!Last edited by Wraith; 2019-08-30 at 05:28 AM.
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RPG Characters What I Done Played As (Explained Badly)
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Tales of a Role-Play Gamer - Horrible Optimisation
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2019-08-30, 09:38 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
Did someone say tabletop MOBA? Look at ELO Darkness. Checks all things that make MOBAs fun, including a jungler who never ganks (I swear I can never draw a jungler card). I feel a 40k version might not work so well since virtually everyone has a gun, but AoS would fit the theme.
Lassar avatar made by myself, with RPG Maker MV
Be as gentle as the water.
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2019-08-30, 09:57 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
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2019-08-30, 10:12 AM (ISO 8601)
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2019-08-30, 10:20 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
So, let's try this again! Questions and comments are in Blue
SpoilerBattalion Detachment (Space Wolves) -9 CP
HQ: Bjorn the Fell-handed (Warlord) -216 points Should I pay more for a Helfrost Cannon? I'm not really crazy about it being a mediocre Plasma cannon/Lascannon
Rune Priest in Phobos Armor -111 points
-Wulfenstone or Armor of Russ. Depends on whether or not the Termies start on the table
EDIT: Hmm... Having looked at the strategems, I wonder if I should take a power armor Rune Priest instead, so he can join the drop pod packs. Cloaked by the Storm+Storm Caller+Tempest's Wrath might make their job less of a suicide mission.
Troops: Grey Hunters -119 Points
-Chainswords, Meltagun
-Wolf Guard Pack Leader with Combi-melta and Power fist
Grey Hunters -119 Points
-Chainswords, Meltagun
-Wolf Guard Pack Leader with Combi-melta and Power fist
Infiltrators -110 pointsThese guys could be Intercessors, but I figure Bjorn could use some anti-melta bubble wrap just in case. I figured that since I bought Shadowspear, I might as well use them
Elites: Wolf Guard Terminators Do I hold these guys in reserve and deep strike, or start them on the table
-2x Storm Bolter and Wolf Claw
-Combi-plasma and Frost Sword
-Combi-plasma and Power Axe
-Pack Leader with Storm Bolter And Power Fist Eclectic Wargear choices are the result of WYSIWYG and edition changes/ kill team. Why Kill Team:Elites made Lightning Claws cheaper than Power Axes I'll never know.
Dedicated Transport: Drop Pod -65 points
Drop Pod -65 points 2nd Drop pod because dropping the Grey Hunter packs to 5 so they could share would cost me the pack leaders
Total: 989 points
In other news... Speaking of Murderfang, since picking up Bjorn, I've been toying with the idea of picking up a vanilla venerable dreadnaught kit to get a Twin Lascannon and Plasma Cannon arm for Bjorn, and using the leftover bits from Bjorn's kit to convert the vanilla dreadnaught into Murderfang/a Generic Wulfen Dreadnaught with Great Wolf Claw/Blizzard Shield. How practical would that be?Last edited by Squark; 2019-08-30 at 12:49 PM.
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2019-08-30, 11:53 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
I mean I personally do but not this. I really like having flyer heavy support for my armies just because I prefer planes to tanks but Xwing never appealed to me and neither does this. Combined Arms>Tabletop Dogfighting simulator, and if I really wanted to fake dogfight I'd just play a flight sim video game.
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2019-08-30, 12:23 PM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
My problem is that I play X-Wing, so I already have my space dog-fight simulator, thank you very much. And my meta is alive and well, so it's not like I'm lacking games either.
Spoiler: I'm a writer!Spoiler: Check out my fanfiction[URL="https://www.fanfiction.net/u/7493788/Forum-Explorer"here[/URL]
]Fate Stay Nano: Fate Stay Night x Magical Girl Lyrical Nanoha
I Fell in Love with a Storm: MLP
Procrastination: MLP
Spoiler: Original FictionThe Lost Dragon: A story about a priest who finds a baby dragon in his church and decides to protect them.
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2019-08-30, 12:38 PM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
I found the original Aeronautica Imperialis books enjoyable enough to read. Don't know how enjoyable the game would actually have been to play though.
Except in some very early short stories, planes like Thunderhawks and Marauders are not really intended for space fighting - they're atmospheric fighters with very limited space capabilities.Last edited by hamishspence; 2019-08-30 at 12:39 PM.
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2019-08-30, 12:47 PM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
Spoiler: I'm a writer!Spoiler: Check out my fanfiction[URL="https://www.fanfiction.net/u/7493788/Forum-Explorer"here[/URL]
]Fate Stay Nano: Fate Stay Night x Magical Girl Lyrical Nanoha
I Fell in Love with a Storm: MLP
Procrastination: MLP
Spoiler: Original FictionThe Lost Dragon: A story about a priest who finds a baby dragon in his church and decides to protect them.
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2019-08-30, 03:43 PM (ISO 8601)
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2019-08-30, 05:12 PM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
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2019-08-30, 05:38 PM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
It's weird to me how little GW tries to tie-in products with it's videogames.
Blood Bowl (the board game) was rereleased a full year after Blood Bowl 2 (the video game). Necromunda the TBS video game is still rumoured (I think?) to be next year, 2 years after the board game rerelease. Mordheim City of the Damned was completely ignored in favour of Betrayal At Calth. Both Total Warhammer AND Total Warhammer 2 AND Vermintide AND Vermindtide 2 were all based on the utterly defunct WHFB IP.
Some of them you can understand - they couldn't really rerelease Mordheim while still designing and planning the launch for Shadespire, two skirmish-sized Fantasy systems launched concurrently would be cannibalising their own audience for a system that wasn't all that popular to begin with, but at least... I don't know, have it coincide with the AoS Skaven release, or make a revived push of Silver Tower or something vaguely similar?
And why they have video games in released in 2019 for WHFB, which was euthanised in 2015, while there STILL isn't an Age of Sigmar video game.... Do they not know how much money they make from licensing their IPs out? And how much more they could stand to make just by advertising their own products at the same time?
NOPE! Dawn of War 3 didn't exist! No exclusive Blood Raven Chapter Master miniature for you guys to celebrate the launch, or EVER!~ CAUTION: May Contain Weasels ~
RPG Characters What I Done Played As (Explained Badly)
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Tales of a Role-Play Gamer - Horrible Optimisation
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2019-08-30, 05:44 PM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
So. Took a look at the rules for that Ares Gunship forgeworld put out.
I can now understand why people might blanket ban forgeworld.
It's a flying, Supersonic Knight Castellan with a 2+ Ballistic Skill and arguably better guns, and a bomber mechanic that could wipe out horde blobs fairly easily.
For 300 fewer points.
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2019-08-30, 06:40 PM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
It amazed me ever since Dawn of War came out. How many people got brought in because of that game? I did, and I brought two other people in with me.
As for Mordheim, ya, I get that it was dead by that point, but you could have rereleased the old rulebook for those of us with no interest in AoS. As for why no AoS Total War? My guess would be that the setting itself doesn't lend itself well to their sort of campaign maps while WHFB was born for it.
I always thought killing the setting just before all these good games came out was probably the dumbest move they ever made.
And I'm just gonna keep being sad that Blood Ravens suck. Them being good may have gotten my rear end back into Space Marines
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2019-08-30, 07:52 PM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
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2019-08-30, 08:22 PM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
They got chapter tactics in white dwarf last month apparently. I honestly don't know if those would count with the 2.0 codex since they were released before it hit, but only just.
EDIT: So, apparently that's a combination of two of the traits available as choices for custom chapters. So probably intended to work post-2.0 CodexLast edited by Squark; 2019-08-30 at 08:36 PM.
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2019-08-30, 08:37 PM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
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2019-08-30, 08:42 PM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
Index Astartes: Blood Ravens was released on 19th of July.
Codex: Space Marines was released on 17th of August.
So, confirmed on Facebook...
That means that the Codex's version of how Chapter Tactics works invalidates everything previously - including Crimson Fists.
But, good news. The PR/Marketing team says that if I liked the version of Blood Ravens in White Dwarf, the options are there (no, marketing team, the rules are bad and we don't want to use them, that's why we're asking). But, since nothing is forcing you to use terrible Chapter Tactics, why would you?
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2019-08-30, 10:47 PM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
Last edited by Blackhawk748; 2019-08-30 at 10:50 PM.