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    Default [WW/Mafia] Mansion Murder Mystery

    Each of you received a mysterious letter in the mail: an invitation to an inheritance reading at the private estate of your old friend the cantankerous Sir Bartholomew - quite a shock, since you hadn't even heard that he'd passed away! Nonetheless, the invitation seems official, so with heavy hearts (...for most of you...) you pack up some belongings to prepare for the trip. You arrive a bit after six in the evening, just as the sun is setting - or, would be setting, were it not for the endless thunderclouds stretching from one horizon to the other. As you make your way the short distance from the car to the front door, you shiver in the pouring rain and see your breath glistening in the air before you as if your own spirit were off to join Bartholomew's away from this downpour.

    Perhaps the somber nature of your visit is to blame, or perhaps the house is truly that much older, but it seems as though every step creaks, every beam groans, every pipe clunks as you make your way through the house - all sounds that seem that much harsher contrasted against the heavy rain that simultaneously makes things elsewhere in the house difficult to hear while also being just monotonous enough to fade into the background now that you're getting used to it. As instructed, you make your way to the old dining room, where a long, sturdy oak table with plenty of chairs awaits you. You see many familiar faces glance your way as you enter, all looking about as grief-stricken as you feel. You take your seat and make mindless small-talk with your neighbor, but neither of your hearts is truly in it this evening. As the last of you takes your seat, a grandfather clock in a nearby room chimes seven times, which seems to be the signal for a single suited man to enter with a briefcase. He sits at the head of the table and starts shuffling through his papers, spectacles occasionally pushed further up the brim of his nose. He begins to read verbatim from what looks to be a handwritten note.

    "I understand that this news has come rather unexpectedly for many of you - many, but not all. Though the fickle mistress of time has slowly begun to reclaim my body, my mind has remained as sharp as ever. I say to you all that I have become aware of a conspiracy, a small group of like-minded individuals who sought to add my fortunes to their own, and took steps to hasten my demise. If you are hearing this letter being read, then my investigation has not succeeded in time, and they have unfortunately done away with me - but I have taken steps of my own with a mind towards avenging my own murder, for I have no faith in the authorities to handle things, particularly when this much money is at play."

    "A not-insignificant amount of time and money has been spent investigating those I suspected of foul play, and while I was eventually able to narrow down a relatively small list of visitors that could be responsible for the attempts I am aware of, I know not whom among those suspects are the conspirators. I say to you all, that everybody in this room, including the lawyer reading this page, is suspect, but I am confident that no conspirators remain outside these walls. I am equally confident that it is, in fact, a conspiracy, for the subtler attacks I know about would've required extraordinary coordination and timing to pull off single-handedly, but would be simplicity itself with an ally or two. Still, I believe there are few enough conspirators among you all that those not allied against me can easily overpower the ones who are - if you can deduce their identities, that is."

    "I know not who among you can be trusted at this point, so I have devised a game of sorts. Per my instructions, following this reading all of you locked inside until the sun rises in the morning. Windows, doors, chimneys...all have been reinforced with an eye towards preventing escape. Weapons have been scattered through the mansion, to use at your discretion. Additionally, I make this declaration: my fortune, my assets, my properties, and so forth will be divvied up between any who remain come morning. And while it's not mine to declare, obviously anybody dead at the end of the night will have wills of their own in need of execution, and they won't have the opportunity to alter their wills beforehand, so you will stand to gain even more."

    "Let the games begin."


    Spoiler: General Gameplay
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    This will be a fairly structured game:

    I'll spend a few weeks recruiting, or until I get 20 players; if I don't get 20 players in that time, the game will begin if I have at least 10, albeit with substantially fewer power roles. If I get more than 20 within the first two weeks, then hey the more the merrier! But I don't expect to. Anyway, once I decide I'm done waiting, I will send out PMs to every player with their role and (if they have a power role of some kind) a link to a particular QuickTopic; this is mostly so that my inbox doesn't fill up constantly.

    There will be a mechanical "Day Night cycle" (referred to as such by tradition). While in the canon of the game, all of these events take place in a 12-hour period, this will be divided into "Days" and "Nights" mechanically. The "Day Phase" will last 48 real-time hours; during this time, all players can discuss whatever they wish with each other in the main thread, but the goal is determining who you all, as a group, are going to Kill. Talk is all well and good, but at the end of the day I will be counting official votes. Votes as cast by putting the name of the person you're voting for in bold red text like this: AvatarVecna. New votes cancel any old ones, and editing older posts for reasons besides grammar is heavily discouraged. At the end of the Day Phase, I will begin counting up votes, and whoever has been voted for the most will be lynched, and their role/alignment will be revealed. If there is a tie, the first person to have reached the tie amount will be lynched.

    Once the "Day Phase" ends, the "Night Phase" begins, which also lasts 48 hours. During this time, there can be talking in the main thread, but no voting; the only actions that have mechanical weight to them during this time are role powers, which are used privately via the aforementioned QuickTopic chats. During each Night Phase, the Wolf Faction as a whole selects one non-Wolf (who will be murdered) and one Wolf (who will perform the murder); barring interference, at the end of the Night Phase, their target will be pronounced dead, and their role/alignment revealed. Once the "Night Phase" ends, a new "Day Phase" will begin, and so on.


    Spoiler: Victory Conditions
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    The game ends when all members of either Town Faction or Wolf Faction have been eliminated, or if there are few enough Townies left that the Wolves can definitely control the Day Phase vote every time; no need to draw things out unnecessarily.

    Town Faction wins if all of Wolf Faction has been eliminated.

    Wolf Faction wins if all of Town Faction has been eliminated, or if the Wolves are no longer outnumbered at the start of a new Day Phase.

    Neutrals win if they are still alive at the end of the game.

    Additionally, once primary victory conditions are determined, we then determine secondary victory by determining how much inheritance each of the survivors receives at the end of their ordeal: I look at each official "End Of Day Phase" vote count, count up all the votes for each living player, and they receive accolades in order of "least suspected" to "most suspected", with least getting 1st place and the most inheritance (since, if people were less trusting of them during the game, their characters probably trusted your character less when writing their wills previously).


    Spoiler: Town Faction
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    You are one of the people who was a loyal friend to the end, and are looking forward to punishing those that betrayed his trust. You might be...

    Crime Novelist: You've researched crime scenes for decades as part of honing your craft, and while you're certainly no proper investigator, you've learned enough that you can take a good stab at determining guilt and innocence based on seemingly-innocuous details of the murders...but you can only analyze one person's idiosyncrasies and details at once. During the Night Phase, select one player; at the end of the Night Phase, Town, Wolf, or Neutral. If you scry the same target as the Academic or the Crime Novel Enthusiast, both of you receive a message that your scry was unsuccessful.

    Crime Novel Enthusiast: You've read basically every true crime novel in existence, and you think that gives you enough knowledge to accuse people accurately. Unfortunately you tend to believe too hard in fictional tropes that make for good stories but aren't necessarily realistic, and this means you tend to be...wrong? You are told you are the Crime Novelist, and your power works similarly, except you Wolf as Town, and Town/Neutral as Wolf. If you scry the same target as the Academic or the Crime Novelist, both of you receive a message that your scry was unsuccessful. When you die, you are reported as a Crime Novelist, and will only be properly identified as the Crime Novel Enthusiast when both both of you are dead.

    Eavesdropper: You've spent your life listening in on anybody that catches your attention, but now it's time to put your skills to the test. During the Night Phase, select one player; at the end of the Night Phase, you learn who that person targeted, and who targeted them.

    Lesser Nobility: You don't have any particular special skills - indeed, this whole violence thing isn't really your style - but you've certainly got a lot of money. When votes are being counted at the end of the Day Phase (including for end-of-game Inheritance count), you count as having received one fewer votes than you did, to a minimum of zero votes.

    Secret Lovers: There's one person, one very special person, who you know will have your back through thick and thin...but if you lose them, then all the money in the world will never mend your broken heart and you'll follow them into the grave. The "Secret Lovers" start out in contact with each other, and can thus coordinate more easily than most other members of Town Faction, but if one dies for any reason, so does the other.

    Soldier: You don't know much, but you've got the training to make a real difference. During the Night Phase, you can choose to either Kill a player of your choice, or Bane a player of your choice (possibly even yourself). "Bane" protects the selected player from any kill power, but it can't be used on the same target multiple nights in a row.

    Working Class: Be you maid, butler, or cook, you're here because Sir Bartholemew appreciated your ability to keep things running smoothly and intended to reward you for it. Now it's time to do your part and prevent everybody from making a mess of the house while they're busy murdering each other. During the Night Phase, select one player; their Night Phase power fails to work.


    Spoiler: Neutrals
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    Neutral Role(s) is/are secret, and will tend to have additional win conditions.


    Spoiler: Wolf Faction
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    You and your co-conspirators thought you'd pulled off the perfect murder. But now it looks like your first victim has handed you all several more on a silver platter. You might be...

    Academic: You're smart enough to fool all of these simpleton rubes, but there's at least one person among them with experience approaching crime from an intellectual stance, and you need to figure out which one of them it is before they finger you. During the Night Phase, select one player; at the end of the Night Phase, you learn whether that player is the Crime Novelist or Crime Novel Enthusiast; if they are neither, you get a result of Easy Mark. If you scry the same target as the Crime Novelist or the Crime Novel Enthusiast, both of you receive a message that your scry was unsuccessful.

    Gold Digger: You showed plenty of romantic interest, as many did, but you were only ever in it for the money - and unlike some of these two-bit whores, you were willing to do whatever it took to get rich. When votes are being counted at the end of the Day Phase (including for end-of-game Inheritance count), you count as having received one fewer votes than you did, to a minimum of zero votes.

    Psychopath: You're dangerously unhinged, and were almost more on board for this plan for the opportunity to murder than for the money involved, and even in death you lash out at those around you. If you die during the Day Phase, a random non-Wolf voting for your dies too. If you die during the Night Phase, you instead kill a random non-Wolf who voted for you during the last Day Phase during which at least one non-Wolf voted for you.

    Working Class: Be you maid, butler, or cook, you're here because Sir Bartholemew appreciated your ability to keep things running smoothly and intended to reward you for it...but he really shouldn't have, and in the end it was his demise. All that's left before you get your share of the fortune is cleaning up a few loose ends. During the Night Phase, select one player; their Night Phase power fails to work.


    Player List (alphabetical):
    1. BasketOfPuppies
    2. bc56
    3. Caerulea
    4. Cuthalion
    5. Elenna
    6. flyinglemur
    7. JeenLeen
    8. kgato503
    9. Libro
    10. Logic
    11. Mordekai
    12. Voidstar01
    13. Xihirli
    Last edited by AvatarVecna; 2019-09-23 at 09:56 AM.
    (WW/Mafia) Mansion Murder Mystery is recruiting!

    Current Avatar (Sunny and Violet) was created by the incredibly talented AsteriskAmp.
    Many thanks!

  2. - Top - End - #2
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    AvatarVecna's Avatar

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    Default Re: [WW/Mafia] Mansion Murder Mystery

    Oh and additionally, a note on PMs: private communication is allowed between players, but I need to be CC'd on them. Additionally, I'd prefer if longer conversations went into a QuickTopic thread so they don't fill up my inbox quickly. You can make just about any claim you desire with words, including claiming such-and-such role (privately or publicly), but things that aren't allowed is like...screenshots of the PM. That's not cool my dudes.
    (WW/Mafia) Mansion Murder Mystery is recruiting!

    Current Avatar (Sunny and Violet) was created by the incredibly talented AsteriskAmp.
    Many thanks!

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    Cuthalion's Avatar

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    Default Re: [WW/Mafia] Mansion Murder Mystery

    I'll play.
    Spoiler: Quote(s)
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    Quote Originally Posted by Temotei View Post
    You're my favorite.
    Quote Originally Posted by Kneenibble View Post
    I'll kill them! I'll kill all of them!
    Quote Originally Posted by FinnLassie View Post
    We're crashing Wombat's wedding! WITH AN ARMY OF WOMBATS AND BUDGIES.


    "So whosoever is a hedgehog let him see to it that his wife is a hedgehog also, and so forth."

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    Default Re: [WW/Mafia] Mansion Murder Mystery

    You have my sword in.
    Spoiler
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    Quote Originally Posted by bosssmiley View Post
    You altruistic weirdo you!
    Avatar by Ceika

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    GreenSorcererElf

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    Default Re: [WW/Mafia] Mansion Murder Mystery

    I'd love to join

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    BlackDragon

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    Default Re: [WW/Mafia] Mansion Murder Mystery

    I'm interested.

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    Default Re: [WW/Mafia] Mansion Murder Mystery

    H*ck yeah Iíll join! Are we gonna be playing in this thread or are we gonna get a new one post-recruitment?
    Last edited by BasketOfPuppies; 2019-09-14 at 10:11 AM.

  8. - Top - End - #8
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    AvatarVecna's Avatar

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    Default Re: [WW/Mafia] Mansion Murder Mystery

    Quote Originally Posted by BasketOfPuppies View Post
    H*ck yeah Iíll join! Are we gonna be playing in this thread or are we gonna get a new one post-recruitment?
    It will move to a new thread once the actual game starts; this particular subforum isn't for active games, just games that are recruiting. Once we've got everyone we're getting, I'll make an IC thread, either in the "In Character" subforum or in Structured Games.
    (WW/Mafia) Mansion Murder Mystery is recruiting!

    Current Avatar (Sunny and Violet) was created by the incredibly talented AsteriskAmp.
    Many thanks!

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    Mordokai's Avatar

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    Default Re: [WW/Mafia] Mansion Murder Mystery

    Yeah, I'll play.

    One last effort before they overwhelm us
    Adrie, half elven bard. Drawing by Vulion, avatar by CheesePirate. Colored version by Callos_DeTerran. Thanks a lot, you guys.
    This place is not a place of honorÖno highly esteemed deed is commemorated hereÖ nothing valued is here.
    "There will come a day so dark you will pray for death. On that day your prayers will be answered."
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    GreenSorcererElf

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    Default Re: [WW/Mafia] Mansion Murder Mystery

    Quote Originally Posted by Mordokai View Post
    Yeah, I'll play.

    One last effort before they overwhelm us
    Before who overwhelms us?

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    Default Re: [WW/Mafia] Mansion Murder Mystery

    Quote Originally Posted by AvatarVecna View Post
    It will move to a new thread once the actual game starts; this particular subforum isn't for active games, just games that are recruiting. Once we've got everyone we're getting, I'll make an IC thread, either in the "In Character" subforum or in Structured Games.
    Is it ok if we do it in structured games? Iím used to checking there multiple times a day, Iím not used to checking the in character sub forum tho.
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    AvatarVecna's Avatar

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    Default Re: [WW/Mafia] Mansion Murder Mystery

    Quote Originally Posted by BasketOfPuppies View Post
    Is it ok if we do it in structured games? Iím used to checking there multiple times a day, Iím not used to checking the in character sub forum tho.
    Sure, that works.
    (WW/Mafia) Mansion Murder Mystery is recruiting!

    Current Avatar (Sunny and Violet) was created by the incredibly talented AsteriskAmp.
    Many thanks!

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    Default Re: [WW/Mafia] Mansion Murder Mystery

    I shall help to solve the killings.
    I cannot abide the unnecessary spilling of blood.
    Fie, fie on that I say!
    Let us not only end this bloodshed but create a community of trust, and love, and singing, and whatever it is people who aren't psychotic do.

    I will lead us out of this era of violence into a never-ending age of pure, unadulterated... love.

    Spoiler: DECEPTION
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    (1d20-999999999999)[-999999999995]
    AAAHAAAHAAAHAA!!!!
    Spoiler: Quotes
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    Quote Originally Posted by Zar Peter View Post
    Supagoof took the most blows and incidentally took exactly the same damage Xihirli inflicted.
    Quote Originally Posted by Silent_Interim View Post
    Xihirli: Being a better target since 2015.
    Quote Originally Posted by Logic View Post
    I'm good with eliminating Xihirli. I'm not sure how she has managed to live as long as she has.
    Quote Originally Posted by BasketOfPuppies View Post
    Wow I missed a lot today. So, kill Xihirli?
    Quote Originally Posted by Iceseer View Post
    I really wanted what Xihirli said to be true though.
    Quote Originally Posted by Ramsus View Post
    That was a lot of awesome backstabbing.
    Quote Originally Posted by flat_footed View Post
    I still prefer to see you as the dagger hanging over us all, Xi.

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    ElfRogueGirl

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    Default Re: [WW/Mafia] Mansion Murder Mystery

    I'm in
    I'm Chaotic Good! Ish!

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    Default Re: [WW/Mafia] Mansion Murder Mystery

    Ooh, one of these games!

    I haven't played one in a while, count me interested.
    Awesome avatar (Kothar, paladin of Tlacua) by Linkele!

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    BardGuy

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    Default Re: [WW/Mafia] Mansion Murder Mystery

    I haven't played one of these before, but I know the concept and it sounds fun.

    Also, cool premise. Though I wonder on the infrastructure work to actually reinforce one's house like that and wonder how enforceable wills would be if they are being read after a big group mass kills each other.

    On-topic, though: do the conspirators (aka, wolves) know who the other wolves are? And does the game work that, during the Night phase, the wolves choose one non-wolf to kill? Edit: saw answer to second question. Strongly implies a Yes to the first, but still want to confirm.
    Last edited by JeenLeen; 2019-09-16 at 12:34 PM.

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    Default Re: [WW/Mafia] Mansion Murder Mystery

    Quote Originally Posted by JeenLeen View Post
    I haven't played one of these before, but I know the concept and it sounds fun.

    Also, cool premise. Though I wonder on the infrastructure work to actually reinforce one's house like that and wonder how enforceable wills would be if they are being read after a big group mass kills each other.

    On-topic, though: do the conspirators (aka, wolves) know who the other wolves are? And does the game work that, during the Night phase, the wolves choose one non-wolf to kill? Edit: saw answer to second question. Strongly implies a Yes to the first, but still want to confirm.
    Answer to the second should he at the start of the Wolf Role section: each night the wolves pick one non-wolf to murder and one wolf to perform the murder (which mostly matters for Watcher roles).

    Answer to the first is yes, wolves start out in contact woth each other via a private QuickTopic i'll set up and PM to them.
    Last edited by AvatarVecna; 2019-09-16 at 12:36 PM.
    (WW/Mafia) Mansion Murder Mystery is recruiting!

    Current Avatar (Sunny and Violet) was created by the incredibly talented AsteriskAmp.
    Many thanks!

  18. - Top - End - #18
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    BardGuy

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    Default Re: [WW/Mafia] Mansion Murder Mystery

    Quote Originally Posted by AvatarVecna View Post
    Answer to the first is yes, wolves start out in contact woth each other via a private QuickTopic i'll set up and PM to them.
    So, if the Academic figures out who the Crime Novelist is, they could privately tell the other wolves in order to off him?
    Whereas, the Crime Novelist would probably want to just strongly push towards a known Wolf lest the wolves figure out it's him and kill him that night.

  19. - Top - End - #19
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    Default Re: [WW/Mafia] Mansion Murder Mystery

    Quote Originally Posted by JeenLeen View Post
    So, if the Academic figures out who the Crime Novelist is, they could privately tell the other wolves in order to off him?
    Whereas, the Crime Novelist would probably want to just strongly push towards a known Wolf lest the wolves figure out it's him and kill him that night.
    That is correct. But also both the Crime Novelist and the Crime Novelist Enthusiast are told they're the former, so the possibility they're wrong is always there for that first wolf scry.
    (WW/Mafia) Mansion Murder Mystery is recruiting!

    Current Avatar (Sunny and Violet) was created by the incredibly talented AsteriskAmp.
    Many thanks!

  20. - Top - End - #20
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    BlackDragon

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    Default Re: [WW/Mafia] Mansion Murder Mystery

    Cool, a new mafia game!

    Count me in, please!
    Last edited by kgato503; 2019-09-19 at 10:28 PM. Reason: Grammar

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    BlueWizardGirl

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    Default Re: [WW/Mafia] Mansion Murder Mystery

    I'm in! Now, to read the first post.
    Non caerulea sum, Caerulea nomen meus est.
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    Default Re: [WW/Mafia] Mansion Murder Mystery

    Itís been a few years since I last played a part in a WW game. I think itís about time to fix that. Count me in, please.
    "Ye are who ye are on all o' yer days. All o' em. Includin' that worst an' tha best. Ev'ry single one counts. All tha way ta tha end."

    Recently returned from an extended hiatus.
    Spoiler: Extended signatures
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    War Doctor avatar by linkele.

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    AvatarVecna's Avatar

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    Default Re: [WW/Mafia] Mansion Murder Mystery

    (WW/Mafia) Mansion Murder Mystery is recruiting!

    Current Avatar (Sunny and Violet) was created by the incredibly talented AsteriskAmp.
    Many thanks!

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