The Order of the Stick: Utterly Dwarfed
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  1. - Top - End - #31
    Barbarian in the Playground
     
    Planetar

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    Default Re: Why is robe of Archmage a legendary item?

    another thing to consider - even if all these effects were individually replicated by different items, this single item that does them all only takes one attunement slot. so you can still add in wand of the warmage and bracers of armor if you want.

  2. - Top - End - #32
    Pixie in the Playground
     
    DrowGuy

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    Default Re: Why is robe of Archmage a legendary item?

    Quote Originally Posted by Waterdeep Merch View Post
    For an EK/Sorcadin that went high Strength low-ish Dex, nothing's stopping you from wearing +3 armor under it.
    Reading this caused me to consider that the +3 bonus on magic armors is technically not part of the your AC is set to X portion, it is more akin to the stacking +AC of shields/bracers of defense, correct?? It very well may not be RAI, but is there any reason per RAW that you couldn't benefit from the RotAM property of AC set to 15+dex & then also add +3 from wearing magic armor under it (also a long with a shield/bracers)?? If so, that should also work for Natural Armor.

    Edit: Nevermind, realized the "aren't wearing armor" restriction on the robe.
    Last edited by Zazamori; 2019-09-20 at 12:45 PM.

  3. - Top - End - #33
    Bugbear in the Playground
     
    PaladinGuy

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    Default Re: Why is robe of Archmage a legendary item?

    Quote Originally Posted by Whit View Post
    How many items were created if they are a legendary items

    Iím sure itís not found in every dollar store.

    So, would Legendary items be unique as in 1
    Or 5, 20, 50 in the world?

    I did like Nerdarchy who stated for example, there is 1 staff of power ( very rare) for each of the wizard schools and one staff of the magi created by all.
    Yet 1 would make it unique and would that qualify as legendary or artifact.
    I think a lesser artifact could be listed as a legendary item, but then again perhaps the strongest wizard, warlock, and Sorcerer got together and made 3, one for each of them and the very Rare staff of power would fit 8 schools of magic.

    So would the robe of the arch Mage be 1 or 3 in the world.
    So in Forgotten Realms there are at least 2 documented. I would be hesitant to say that there would be any more than 5 as the only currently known sets are worn by two of the most powerful spellcasters in the realm Laeral Silverhand and Manshoon. We also know of other powerful spellcasters who don't own a set like Halaster Blackcloak and Vajra Safahr. Then there are other known spellcasters of renown like Elminster and court wizards from other cities like Neverwinter or Baldur's Gate who we don't have stats for.
    Last edited by ProsecutorGodot; 2019-09-20 at 11:25 PM.

  4. - Top - End - #34
    Bugbear in the Playground
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    Default Re: Why is robe of Archmage a legendary item?

    Quote Originally Posted by Zazamori View Post
    Reading this caused me to consider that the +3 bonus on magic armors is technically not part of the your AC is set to X portion, it is more akin to the stacking +AC of shields/bracers of defense, correct?? It very well may not be RAI, but is there any reason per RAW that you couldn't benefit from the RotAM property of AC set to 15+dex & then also add +3 from wearing magic armor under it (also a long with a shield/bracers)?? If so, that should also work for Natural Armor.

    Edit: Nevermind, realized the "aren't wearing armor" restriction on the robe.
    All that said, even if you left Dex at a 10, 15 armor is actually rather good when paired with a high defense shield for a 'stealth' suit. You can still manage a 20 late-game with a +3 shield, 21 if you went Defensive (which is a popular choice for both EK's and Sorcadins thanks to their innate access to fantastic defensive tricks like shield, mirror image, and blur).

    If you have a Dex of 14+, it's close to a no-brainer. A 17 AC might be less than non-magical plate, but you also don't have to worry about buying/finding magical plate and you're suddenly capable of good stealth, provided you get proficiency from somewhere. If you can somehow guarantee the availability of these robes in your game, it might be worth taking Stealth and a respectable Dex early just because of how good this can work in concert, even on a Strength build.

  5. - Top - End - #35
    Barbarian in the Playground
     
    Kadzar's Avatar

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    Default Re: Why is robe of Archmage a legendary item?

    Quote Originally Posted by Waterdeep Merch View Post
    It might be worth a feat/multiclass for an AT that knows they can get their hands on these robes and that shield (25 AC). Since your average AT fights with BB and GFB anyway, this is one of the most powerful loadouts they're even capable of. Match a good high damage rapier (flametongue, perhaps?) and your third attunement slot can be whatever utility item you want (staff of the magi, maybe?).
    Booming Blade and Green Flame Blade won't work with this since the robe boosts spell attacks and BB and GFB don't use spell attacks.

  6. - Top - End - #36
    Ettin in the Playground
     
    EvilClericGuy

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    Default Re: Why is robe of Archmage a legendary item?

    Quote Originally Posted by Waterdeep Merch View Post
    All that said, even if you left Dex at a 10, 15 armor is actually rather good when paired with a high defense shield for a 'stealth' suit. You can still manage a 20 late-game with a +3 shield, 21 if you went Defensive (which is a popular choice for both EK's and Sorcadins thanks to their innate access to fantastic defensive tricks like shield, mirror image, and blur).
    Defensive FS requires you to wear armor to get its AC bonus. Robe of Archmage requires you not to wear armor to use its AC. Those options are mutualy exclusive.
    It's Eberron, not ebberon.
    It's not high magic, it's wide magic.
    And it's definitely not steampunk. The only time steam gets involved is when the fire and water elementals get loose.

  7. - Top - End - #37
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    Default Re: Why is robe of Archmage a legendary item?

    For everyone mentioning Gnomes, their bonus only applies to mental saves. This applies to all of them.
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