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Thread: Incorporeal

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    Pixie in the Playground
     
    NinjaGuy

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    Default Incorporeal

    Okay so. For all you MTG fans out there I got one for you. You know Kaya right? Well I want one of her powers. I want to be able to flip flop between being Corporeal and Incorporeal. Iíd prefer an ability. Or something along those lines. Like Iím going to be an attack focus assassin like character. The ghost template is something Iíve looked at and I donít like that idea because Iím Incorporeal all the time. Any help would be appreciated!

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    Ettin in the Playground
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    Default Re: Incorporeal

    Don't know the character, but if you want to flip between corporeal and incorporeal I'd go with Blink, either casting the spell or from a Ring of Blinking. Possibly Ethereal Jaunt, but that doesn't allow for flipping in combat.

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    Default Re: Incorporeal

    1 level in monk (or possibly in unarmed swordsage), using various means of enhancing your unarmed strikes to add the ghost touch property. Note that it counts as corporeal and incorporeal, whichever is more beneficial, at the same time.

    Quote Originally Posted by SRD
    Ghost Touch
    A ghost touch weapon deals damage normally against incorporeal creatures, regardless of its bonus. (An incorporeal creatureís 50% chance to avoid damage does not apply to attacks with ghost touch weapons.) The weapon can be picked up and moved by an incorporeal creature at any time. A manifesting ghost can wield the weapon against corporeal foes. Essentially, a ghost touch weapon counts as either corporeal or incorporeal at any given time, whichever is more beneficial to the wielder.

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    Last edited by MaxiDuRaritry; 2019-09-21 at 12:39 AM.
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    Default Re: Incorporeal

    The Phantom template (MM5 p.130) does exactly this.

    It's is LA --, so you'd need to ask your DM if it's OK to play one, and have the DM assign an LA.

    Saying that someone reading RAW differently than you is "home brewing or house ruling, but that's fine" doesn't make you right, it just makes you seem pompous.

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    NinjaGuy

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    Default Re: Incorporeal

    Quote Originally Posted by Thurbane View Post
    The Phantom template (MM5 p.130) does exactly this.

    It's is LA --, so you'd need to ask your DM if it's OK to play one, and have the DM assign an LA.
    Thatís exactly what Iím looking for! But Iím not going to get it right off the back for a few reason. 1: story wise Iím a rogue who has a homebrew necklace on that our paladin can active to knock me out. (Can also detect when Iím doing something evil (not how evil it is. So it can be stealing candy to mass murder and he wouldnít know the difference) and also the direction I am in) so my character had this wonderful idea that if they gain the ability to become incorporeal then they can slip out of the necklace (it doesnít have to be that way really just motivation for my character to get the powers) 2: I have a ****ing lawful good paladin basically attached to me and I donít think heíd like it if I went Incorporeal. 3: my dm wants us to work for templates other wise heís usually okay with them.

    So I guess what Iím saying is this. The book didnít really tell me how to get the template. So any ideas?

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    Default Re: Incorporeal

    Quote Originally Posted by FTG82 View Post
    So I guess what Iím saying is this. The book didnít really tell me how to get the template. So any ideas?
    I think you'd have to pay a spellcaster to body-swap you with a creature with the template, or beg the DM for an item that grants the template (similarly to how an item in Tome of Magic grants the dark creature template).

    Alternatively, a level of monk (or two of swordsage) and enhance your body with ghost touch via the monk's unarmed strike. If you're a warforged with magically enhanceable body armor or can otherwise treat yourself as a magic item (via grafts, or maybe via a psychoactive skin), you could enhance your body with the ghost touch effect for +4,000 gp, as per either Savage Species or the A&EG (can't recall which).

    Is the necklace cursed? If so, purchase some spellcasting services to get rid of it, along with the services of a silversmith or goldsmith to make a replica so the paladin doesn't think to try to screw you over by forcing another one on you.
    Last edited by MaxiDuRaritry; 2019-09-21 at 10:02 AM.
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    Default Re: Incorporeal

    If you allow Path of War content, which is DSP's Pathfinder version of Tome of Battle, Veiled Moon maneuvers involve incorporeality a lot.
    The 3rd level Boos, Ghostwalk, lets you be incorporeal for a turn.


    That said, Phantom template is absolutely WICKED, and worth the effort your DM may put you through.
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    ElfPirate

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    Default Re: Incorporeal

    The Wendigo template (Fiend Folio) has the Wind Walk ability, which is exactly what you're looking for: letting you switch between incorporeal and corporeal at-will. LA +4 is pretty hefty, but it does come with some other nice stuff.
    Last edited by PoeticallyPsyco; 2019-09-21 at 04:15 PM.
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    Default Re: Incorporeal

    Quote Originally Posted by FTG82 View Post
    So I guess what Iím saying is this. The book didnít really tell me how to get the template. So any ideas?
    It's not really defined anywhere how the template is acquired.

    Savage Species (p.149) has details for the Ritual of Transfiguration, which makes a character incorporeal. I'd use that as a guideline: it come's with a +2 LA for "always on" incorporealness, so maybe +3 for the ability to switch back and forth?

    Saying that someone reading RAW differently than you is "home brewing or house ruling, but that's fine" doesn't make you right, it just makes you seem pompous.

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    NinjaGuy

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    Default Re: Incorporeal

    Quote Originally Posted by MaxiDuRaritry View Post
    Is the necklace cursed? If so, purchase some spellcasting services to get rid of it, along with the services of a silversmith or goldsmith to make a replica so the paladin doesn't think to try to screw you over by forcing another one on you.
    Yes itís cursed and I know lol. I know multiple ways to get it off. Weíre putting a high DC save on the pick lock. Itís actually my idea itís for fun and it gives a roleplay point. So my character is going to come up with different ways and try and get away from the paladin and try the idea. Basically heís trying to make me some kind of good and Iím either trying to escape or make him evil

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    Default Re: Incorporeal

    Quote Originally Posted by FTG82 View Post
    Yes itís cursed and I know lol. I know multiple ways to get it off. Weíre putting a high DC save on the pick lock. Itís actually my idea itís for fun and it gives a roleplay point. So my character is going to come up with different ways and try and get away from the paladin and try the idea. Basically heís trying to make me some kind of good and Iím either trying to escape or make him evil
    I hope it's immune to knock, at least, since that's a really cheap way to physically remove it.
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    Default Re: Incorporeal

    Is being ethereal good enough? Going relatively deep into binder (ToM) lets you bind Chupoclops, who lets you go ethereal as a move action every 5 rounds. (If you do nothing but take 5-ft steps, you can stay ethereal indefinitely, which is sweet.) Alternatively, getting the shoulders bind of the phase cloak (MoI) means that you go ethereal whenever you use a move action to move 5í or more.

    A high-level ninja (CAdv) can turn ethereal with ki step. A high-level monk with Invisible Fist (EoE) can use blink as an immediate action every few rounds.
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