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Thread: What's A Murderhobo?
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2019-10-05, 08:25 PM (ISO 8601)
- Join Date
- Mar 2015
Re: What's A Murderhobo?
Personally I always thought of murderhobo as what happens if you seriously consider the in-world-view of a character who is being run by a player who only considers the mechanics of the game. They never do anything with their free time, they just wait until the next event. They are orphans with no attachments because that is quick to describe. The buy from the equipment list instead of a store.
They may handle quests effectively, but that isn't socially adjusted by any means.
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2019-10-06, 06:59 AM (ISO 8601)
- Join Date
- Jan 2011
- Location
- Why am I here?
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2019-10-06, 07:52 AM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: What's A Murderhobo?
It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2019-10-06, 07:00 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- San Antonio, Texas
- Gender
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
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2019-10-06, 07:08 PM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: What's A Murderhobo?
Last edited by Max_Killjoy; 2019-10-06 at 07:12 PM.
It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2019-10-06, 07:15 PM (ISO 8601)
- Join Date
- Mar 2015
Re: What's A Murderhobo?
The Edge Chronicles called anyone who couldn't explain their ancestry simply as a Fourthling. Your blood comes from all four corners of the map.
Its a really weird setting for that term to come from because the setting is obviously triangular.
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2019-10-06, 07:39 PM (ISO 8601)
- Join Date
- Jul 2015
Re: What's A Murderhobo?
The overwhelming majority of inter-fertile 'races' in D&D are human variants of some kind. Additionally, in pretty much all D&D settings humans massively outnumber all the other 'races' and breed considerably faster than most of them; the big exception is the 'goblinoids.' Our real world understanding of hybridization in cases like this suggests that, over enough time, the numerically dominant and faster breeding species will simply hybridize the other species into extinction with the result of a modest increase in genetic variance of its own.
So what you'd probably get is a human group and a goblin group that both incorporated some non-traditional features. For instance, these new humans would probably have potentially longer lifespans, a possibility of pointed ears, the potential for unusual shades of hair like green and blue, and so forth. The goblin group would express considerable variance in size, skin tone, and probably dental structure. All the other 'races' would disappear unless they were able to sustain reproductively isolated populations somewhere.
Of course, in general, most of the D&D races have natural reproductive isolation in that standards of attractiveness differ massively across 'racial' boundaries and keep the amount of mating between the groups quite low (there are cases of inter-racial attraction, but they tend to be asymmetrical in frequency, ie. humans find elves far more attractive than elves generally find humans).
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2019-10-06, 07:48 PM (ISO 8601)
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- Apr 2015
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- Mid-Rohan
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2019-10-06, 09:04 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- San Antonio, Texas
- Gender
Re: What's A Murderhobo?
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
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2019-10-07, 03:14 PM (ISO 8601)
- Join Date
- Mar 2017
- Location
- Inner Palace, Holy Terra
- Gender
Re: What's A Murderhobo?
Murderhobo is a derogatory nickname for the profession which most D&D characters practice, referring to their tendency to solve problems via violence as a first resort and their itinerant nature wandering between towns leaving a trail of carnage behind them, killing people and taking their stuff.
Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades!
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2019-10-07, 03:34 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- My 🐧🏰
- Gender
Re: What's A Murderhobo?
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2019-10-07, 03:38 PM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: What's A Murderhobo?
Given which "races" can interbreed in many fantasy (or even "science" fiction) settings, there's probably a bit of "fantasy genetics" going on anyway, so while you're right, I think we could leave room for other outcomes in a game setting.
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Does this need its own thread at this point?It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2019-10-07, 03:54 PM (ISO 8601)
- Join Date
- Oct 2010
- Gender
Re: What's A Murderhobo?
Harry Potter and the Natural D20 did a great job of this, I think. The main character is an optimizer/murder hobo who sees a vision of his future where he succeeds at his goal of climbing the level ladder, but then has nothing to do so he brands every object in the multiverse with his name. Power for its own sake is a trap.
I tend to play muderhobos, being a bit of an edgelord and enjoying accumulating power. I had a Rogue who used all of his wealth on magic items and a menagerie of poisonous monsters that he could collect weapon poisons from, he was paranoid to the edge of insanity. Fun to play but would be terrible to live as.
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2019-10-08, 11:02 AM (ISO 8601)
- Join Date
- Mar 2009
Re: What's A Murderhobo?
Traditionally a hobo is a migratory worker. Today it gets blended in with homeless and vagrant. The word has a lower-class connotation associated with it.
During the great depression hobo's would travel the US by hopping train freight cars. These were overwhelmingly jobless men looking for work.
PC's are usually migratory workers. However PC's usually eventually have considerable treasures. PC's tend to be highly skilled. Slaying monsters is not seasonally picking apples.
It is a tongue-in-cheek reference to how PC's wander around taking random jobs, and kill things.Last edited by darkrose50; 2019-10-15 at 08:59 AM.
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2019-10-22, 02:34 PM (ISO 8601)
- Join Date
- Jan 2013
Re: What's A Murderhobo?
Murderhobo I thought was an Exalted playstyle.
Players spent all their bacground dots on charms, willpower and a 5 dot artifact.
The thing they didn't buy? Any dots in resources what so ever.