The Order of the Stick: Utterly Dwarfed
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  1. - Top - End - #31
    Bugbear in the Playground
     
    Leriel's Avatar

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    Default Re: City of Glass: Dying Light IC

    Norman breathes hard, trying to keep the pace even wearing the armor. Looks like he needs to do more physical exercises, but that’s not the point now. He replies to Horris whistle, trying to cut the way of the katheen.

    He does not want that Horris will meet the furry one before him.
    I'm back with my rats!

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  2. - Top - End - #32
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    The alley, though one of the dark ones has people in it using it as a cut-through for one of the backstreets. During market, these passages are often used by those that wish to circumvent the stalls and meandering browsers. Again, the katheen seems adept at weaving through the crowd as if they weren't even there. He cuts to a back ally, a narrower space where the rear of the buildings on that block meet up. There's still a chance he could dark back out and into the side street further ahead. But the katheen will lose his advantage there as no one walks those paths unless they're working.

    As that fork arrives Tavanus announces that he'll continue on through the alley to the side street, leaving Norman in direct pursuit to keep on the pressure.

  3. - Top - End - #33
    Bugbear in the Playground
     
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    Default Re: City of Glass: Dying Light IC

    Norman is tired, but he will not stop now. Not now. Again, just a little… he keeps following the katheen, hoping to finally face him.

  4. - Top - End - #34
    Bugbear in the Playground
     
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    The catfolk takes a sharp turn to the left in what appears to be another side alley that would let out on to the market street once more, basically turning a circle, but as Norman makes it upon that turn, he sees that the path is blocked by a high wall of vertical wooden boards, flush with each other as there are no gaps in between. The wall stands a good twenty or so feet tall, though there are crates and a barrel on one side that apparently have given the katheen some leverage to use to jump and attempt to climb up and over the wall. However, it seems this lean sandpaw is not as adept at climbing as some of its fellow felines might be, and the panic in the thief's actions suggest the wall is a surprise, an obstacle not expected. The katheen falls to the ground, dropping a jeweled necklace and scrambling back holding up a dagger.

    "I'll slice if I must," the katheen threatens with its heavy catfolk-accented common.

  5. - Top - End - #35
    Bugbear in the Playground
     
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    Norman is breathing hard but manages to speak to the feline thief.
    ”Calm down, katheen, (pant), and no one would get hurt, fine? (pant) You know, there are more guards coming, (pant), but we can say that you escaped us (pant), if you drop the necklace here.”
    Norman knows that he needs to be fast to persuade the katheen – Tavanus would not forgive a thief and he’ll be there soon.
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  6. - Top - End - #36
    Bugbear in the Playground
     
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    Default Re: City of Glass: Dying Light IC

    "I'm calm..." the katheen says with a sudden change of demeanor, eyes flashing. From nearly prone against the wall, the sandpaw darts foward, dagger poised to strike.

    ~~~

    Roll initiative! If you beat it, go first, but there's no surprise round.
    Katheen initiative (1d20+7)[10]
    Last edited by An Amy; 2019-10-21 at 11:31 AM. Reason: adding color

  7. - Top - End - #37
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    The katheen attempts to strike forward as it closes up to Norman, dagger held with precision...
    ...and striking true, injuring the guard.

    ~~~

    Katheen attack + damages (1d20+6)[22] vs Norman flat-footed 15.
    Dagger damage (1d4+1)[4] + SA (1d6)[4]
    Last edited by An Amy; 2019-10-21 at 11:55 AM.

  8. - Top - End - #38
    Bugbear in the Playground
     
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    Norman sighs. No way to make this hot head reasoning. He steps back to have him in his range – the halberd it’s no so nice in close combat and maybe he can keep the cat at bay – and tries to reply to the blow.

    ~~~
    Step to have the cat in range, trying to hit, moving back to allow Norman an opportunity attack if the thief tries to hit again.

    (1d20+5)[25] attack, if he hits, (1d10+3)[4]
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  9. - Top - End - #39
    Bugbear in the Playground
     
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    Default Re: City of Glass: Dying Light IC

    Looks like it’s a crit, confirmation:
    (1d20+5)[11]
    I'm back with my rats!

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  10. - Top - End - #40
    Bugbear in the Playground
     
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    Default Re: City of Glass: Dying Light IC

    "Gah!" the katheen growls out as Norman's halberd strikes hard and true. Though, the catfolk seems more angered than deterred. Still, the thief is bleeding and has been wounded. "It is no matter..."

    Before Norman or the cat could get another move in, a swift blade came from behind Norman, seemingly out of nowhere.

    ~~~~

    (1d20+9)[27] (2d6+5)[11]

  11. - Top - End - #41
    Bugbear in the Playground
     
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    Norman feels a sharp point pierce through his armor as the tip of a rapier protrudes from his chest several inches. The end of the sharp point does not even glisten with his blood... disappointingly. There's no spurting, no explosion of his red life fluids. But there is a cough as his lung rapidly fills. The world topples over... no, Norman topples over and rolls onto his back. Focus shifts in and out...

    "This time... stay dead," a dark voice speaks. The young man from before looks down upon Norman. No, he didn't speak... it was all in Norman's head. Was it?

    The katheen disappears to the side. There's yelling. The young man points after the katheen as a dwarf leaps over Norman's body, axe out and in pursuit of the supposed thief.

    Images flutter in and out of Norman's eyes. Tavanus is there, there's... tears. Yelling. But the street is dark. The buildings are gone. There's only Tavanus's face. His blue dwe'mari eyes. Those eyes that only saw the world in black and white.

    ~~~~

    Give me a rollv 12d6, and a 1d100

  12. - Top - End - #42
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    Images of Izranna appear before Norman, her belly swollen with child. Images of many people flash before him as slowly the world turns dark... then cold. It's... cold. There's a humming and a light but it can't be seen. It's there... just known to be there but there's no way to actually perceive it. Memories remain but they too cannot be experienced again. They're there... somewhere. But their books are closed, their lids are sealed. They cannot be accessed.

    There's only the humming, the invisible light and the cold that permeates everything. There is also no pain.

    Suddenly there's light again as eye-lids flutter open. There's a sound but barely. There's...

    A room with a very well-made ceiling of white and bright colors. It's a large room and is very well lit. The floor is hard. There's a headache somewhere in the back.

  13. - Top - End - #43
    Bugbear in the Playground
     
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    Default Re: City of Glass: Dying Light IC

    Norman (well, he – he? Could be she? – thinks at himself as Norman) wakes up.

    And the first experience is the pain, the headache. ”I need a better helmet” is the first thought.

    Then the sudden feeling that something is wrong… where is him? What about the katheen? Tavanus? Izranna? IZRANNA?!

    Norman tries to get up, looking at the place. And a quick glance where he remember he was hit…
    I'm back with my rats!

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  14. - Top - End - #44
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    Izranna! Where is she? What is this... who is she? The face of the wol-mani woman fades. Her smile disappearing into a puddle of color that no longer has meaning. What was it? Was that shape ever anything at all?

    Getting up and looking around reveals the rest of the room... it's contents and it's silent occupants. The room is very opulent with white marble in the floors with half of it being a dark hardwood, where it seems the fall happened. The furniture is ornately carved, cushioned with brocades of gold. The ceiling is tall, windows from the hip to the top are open and broad with the breeze lightly catching sheer curtains.

    There are three people in the room, one sitting down at a large instrument, two others with fiddles. The young men appear very well dressed in crisp, white pants and buttoned black vests with open black coats. Equally so, as if they were a set, a trio... musicians performing... Another person stands in by the door, a man in good clothing as well though slightly differently with dark gray pants, black vest buttoned over a white shirt and simple tie about the collar. He's a much older gentleman.

    Each of these men look... but don't look. As if embarrassed to be looking. Embarrassed to be in the room. The silence is awkward. As it should be. These are servants. If their mistress falls while dancing, they are not to laugh. They know better. But it is shameful no one came over to ask what was going on...

    Mistress...

    Looking down breasts hell in a corseted ballgown of white and golden thread with an obvious couple petti coats to create the gowns bloom. Small hands in elbow-length gloves straighten the skirt that came slightly out of place with the fall.

    The... the placement of everything is stark and contrasts with the head. Norman. A name that should have been best associated with a northerner, but that name... Norman was a guard. A man. This is a woman. A mistress. A wealthy mistress but...

    "Miss Maryanna... forgive me for speaking," the older man by the door speaks, "do... are you injured, miss?"
    Last edited by An Amy; 2019-10-22 at 11:49 AM.

  15. - Top - End - #45
    Bugbear in the Playground
     
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    Maryanna darts a glance to the older man. He served her family before she was birth… only for this reason she endures such a disrespect. Speaking without asking to be allowed…
    She gracefully moves her heads toward the musicians. “Resume your melody, I did lay down of purpose. Why did you stop?” she says with the awareness of her power on them.

  16. - Top - End - #46
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    The mucisians resume again with a little bit of fear in their expressions along with some tiredness. The man at the door motions his hand in a respectful manner to indicate he understands what his mistress is saying. Soon, the steady tempo of two violins and a plucked keyboard instrument are filling the room allowing Maryanna to continue dancing as she so loves. It's a full ten minutes and a whole song later when the door opens without announcement. The man at the door scrambles to pull it open the rest of the way as an older woman steps through, one as dignified as any of the nobility. The music doesn't stop... until the woman says something.

    "Quiet," Charlane says plainly, which the three musicians obey promptly. Maryanna's mother is a taller woman than most, augmented more by the tall heeled slippers she wears. Her dark blonde hair is always up with some ornamentation dangling from a bun or a tail. Makeup is usually set to whiten her skin and return some rosy color to her cheeks, cool colors to her eyes and a deepened blush to her lips. Her perpetually up-turned nose sees all before her as lacking in something, which she usually is ready to explain.

    "Haven't you been fluttering about for the last three hours?" the woman scoffs as she enters the room fully with a demure handmaiden in tow. "Your father is due to return from Chreistwald by evening and I don't want you smelling of sweat after your over indulgence. He's bringing Lord Krustfield's eldest son, Hernold, along. If the boy finds no fancy with your sister, I want him to find fancy with you. Hana..."

    "Your grace," the meek woman standing near by responds and moves around to address the older woman.

    "See that Maryanna is actually presentable. And wear your whites, daughter... you look like a field worker."

    Charlane refers to Maryanna's complexion, which has a slight tan to it, notably far more than her mother's unpainted surfaces or even Hana's.

  17. - Top - End - #47
    Bugbear in the Playground
     
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    Maryanna raises her eyes to the sky - only because she is in front of her mother and knows that this will make her nervous.
    Maryanna knows the art of self-control, it comes naturally to her to control her emotions or to let them flow freely - perhaps her proprioception helps her in this, as in the dance.

    “The son of Lord Krustfield? Such parvenu?”

    Dance time was compromised. Some little verbal skirmish with her mother would make her better. She knows how important is Lord Krustfield for her father, but Hernold is as boring as lascivious. Even her sister got tired of him.

    “Hana, what are you waiting for? Let’s prepare for Hernold. Maybe he could fancy with you, too” see smiles looking at the astonished face of the servant.
    Last edited by Leriel; 2019-10-23 at 02:42 AM.
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  18. - Top - End - #48
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    The rolled expression on her daughter's face does indeed irk Charlane. In a huff, she orders the two from the room and disperses the musicians promising loudly to herself to have the room locked up as it had become somewhat of a dance studio for the second daughter.

    Once alone in her quarters, Hana promptly skips over to Mayanna and places a warm kiss upon the noblegirl's cheek and a loving embrace about the girl's shoulders. Such an action would normally be severely reprimanded and considered appalling. But... Maryanna cannot help but let a smile form. She and Hana have been sharing a forbidden love of each other for quite some time, a complicated relationship given Hana being a slightly older young woman and personal handmaiden to the other girl's mother. And the family's penchant for trying to rein in Mayanna from spontaneous outings to the countryside and expensive parties. She truly seems to push her family's fortunes and her parent's patience on purpose. Acting as a spoiled brat to the public, she seeks, in many ways, to shame her father and mother... shame them into disowning her. It's not the wealth that she loves, though its convenience has often gone unappreciated... no, for Maryanna is it people, their movements, animals and how they walk and fly and form small but tightly bound groups. Rebellious against her family's aristocratic culture and the expectations of a society that sees her as nothing but entitled and privileged, Maryanna actually has wants that are rather pure and innocent.

    "Maryanna... doting wife of Hernold Krustfield," the handmaiden teased as she unfastened her green robe like a soldier removing armor after battle... weary of wearing it.

  19. - Top - End - #49
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    Maryanna is lying languidly next to Hana, thinking how strange it is their relationship.
    Between them there is not only physical passion, but also a real feeling. Otherwise, Maryanna could not explain the fact that she wants to give besides receiving - something that never happens in all other aspects of her life.

    Sighing, she gets up and lets Hana help her wash and get ready for dinner. She would have liked to spend more time with the girl, but this had certainly increased her sweat... and her mother would have blamed Hana for not having prepared her daughter properly.

    The two girls decide that Maryanna will appear at the dinner with chaste clothes, which would not bring out her shapely body (not an easy task!) and so much make-up that she would look sick. Surely she wouldn't play the mother's game to entertain Hernold!
    Last edited by Leriel; 2019-10-25 at 08:34 AM.
    I'm back with my rats!

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  20. - Top - End - #50
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    The two decide upon a high-necked green dress. The form of the bust and corset are, unfortunately, going to accent Maryanna's features regardless. Her mother only selects such garments and frequently goes through and makes sure her daughters haven't acquired garments that aren't to her satisfaction. Charlane is very watchful of such. Though... Maryanna has a secret stash of more common clothes. Hana keeps them hidden elsewhere so that they're not actually in Maryanna's room. While preparing the younger woman, the handmaiden often makes comments as to the younger noblegirl's beauty, overly so in a typical humorous fashion. Their relationship is... muted lately. It's not so much that they lack any passion, but the impending Hernold visit has them both worried, Hana especially. Maryanna's older sister is, by the fairest and kindest words, doesn't stand much of a chance of attracting the noble's son with Maryanna in the same room. High-neck dress or otherwise. Still, with a small shawl, though a touch out of season, it should help hide Maryanna's curves.

    "Regardless what happens at dinner," Hana says as she ties up the last of the corset's knots, "there's a bard from Caldoria in town. We should sneak out afterwards and check him out. I hear he travels with two other musicians. It should be great fun!"

  21. - Top - End - #51
    Bugbear in the Playground
     
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    Maryanna widens her eyes. “A bard from Caldoria?”
    She holds the hands of Hana, smiling.
    “Looks like this poor girl is not just looking ill, she needs to rest, she cannot endure a full dinner… cough… cough…”
    Just some quick words before meeting her mother. Maryanna will pretend to be not so well (the white on her face should help) and they’ll scamper away as servant bring fruits.
    Last edited by Leriel; 2019-10-28 at 06:25 AM.

  22. - Top - End - #52
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    Dinner is not even truly started, and Hernold hasn't yet fully taken notice of Maryanna, still occupied by the... more healthily plump Elisakate. When Charlane, their mother, isn't fully paying attention, the younger daughter excuses herself and met Hana in the corridor. The two of them flee to the servant's quarters and from there to the stables where they shed their dresses in a flurry of giggles and don skirts and blouses, much to the embarrassed blushing of the stable boy being suddenly ordered to saddle their horses.

    "The bard is playing at the Crescent Moon," Hana says in huffs as the two girls ride through the silvery-lit streets of the Moon District. She is still adjusting her skirt for the saddle as it isn't a riding skirt, and she never did learn side saddle as Maryanna is more adept with.

    The streets in the Moon District are well patrolled and wide. Though they are not the only ones on the street, they are the only ones seemingly in a rush. A footman yells at them when they pass a slower moving coach too closely, and a couple of women walking near the darned middle of the road have a fuss and gasp as the two mares and girls thunder across the smooth cobbles. Soon those give way to more uneven stones as they enter the Main and come up to the inner wall that separates it from the Western district. The Crescent Moon, a tavern known for its song and adventurous tales is a popular point during such hours, and already a crowd is gathered within and song and laughter are heard spilling over into the street. Stable hands come to help the girls with their horses.

    Maryanna has to stop just before entering... She's... she has been here before. She knows this. She and Hana have run off before and this has been one the location before. But only a handful of times. Yet, oddly, Maryanna feels this strange familiarity. As if she's walked into this common room hundreds of times. For years as well, even though she and Hanna have only been escaping together in the last year since growing into a sense of independence and lack of fear of consequences. Still, stepping into the tavern feels like... home. The tables within are just now being pulled away, and Hana exclaims at their lucky timing just as a flute and fiddle and drum begin to start the first of what should be many, many dances.
    Last edited by An Amy; 2019-10-28 at 07:58 AM.

  23. - Top - End - #53
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    Maryanna feels the hand of Hana pulling her inside the tavern… and she follows her. But she feels unease. Suddenly she manages to cry at Hana, below the voices of the tavern, to move to the right – and they find a nice place to sit. How could she know that such a small table was there, she couldn’t know.

    “What’s happening here?” she thinks with trembling legs.

  24. - Top - End - #54
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    "Fun! What Fun!" Hana says, unaware of the other girl's confusion, as she tries to pull Maryanna up once more into the throngs of the others dancing. "Come on, Emmy." The girl seems to go on without her friend, perhaps expecting the younger one to follow closely behind. Soon, Hana is lost to the crowd.

    "Not joining?" the smooth sounds of an elf speaks from almost next to Maryanna. There stands a female elf, a white elf even... she's not tall, but her words seem like she is. Elegant despite more common clothes. And the northern blue-crested crow upon her shoulder adds to the exoticism the fal'mani gives off. Such a bird is far, far too south naturally... it must be a pet or even a bonded companion. Still... the woman is... familiar. Maryanna has seen this person many times before. There's a comfort to hearing her voice as well, as if it's been a very long time.

  25. - Top - End - #55
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    “I… I feel dizzy. I think I need something to drink…” she tries to apologize.

    Maryanna takes a deep breath. Without the corset, surely, it’s easier. And she feels a little more at ease looking at the fal'mani.

    “What’s the name of the bard? He’s really good!” she asks, trying to start a conversation. Hana is getting fun, she doesn’t have to worry. Maryanna will join her as soon as she feel more on her legs.
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  26. - Top - End - #56
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    "The Sojourner, that man, he's the leader," the fal'mari replies looking at the very handsome caldorian man. The man is cleanly shaven with a full hair of long curling brown hair. "They call themselves the Sojournnaires. He is very good, indeed. The Bard associations between Caldoria and Alder are far from unified, but, as a bard, he's one of the best. And he flaunts it too. Talks about himself with even more skill than with the flute. Why even Caliban's up there dancing, and I haven't seen that orc move more than a muscle to do anything that didn't involve killing something else. Remember when I told you about that bridge Rus..."

    The woman stops suddenly and sharply turns to face at Maryanna, a look of... shock across her elven features. The feeling of familiarity rapidly disappears and the sense of home and comfort goes with it.

    "Who... who are you?"

    "Who indeed," muses the crow.

  27. - Top - End - #57
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    Maryanna jumps up and she makes the chair fall to the ground. But not for the words of the fal’mani or the discovery of the talking crow, she somewhat expected it would be speaking, but more because she suddenly feels out of place. Not belonging to it. Even worse: threatened by something she can’t tell.

    She looks for Hana, but she can’t see her in the crowd, so she decides to run outside and wait for her in the stables, near their horses. Maybe some fresh air could help her.
    I'm back with my rats!

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  28. - Top - End - #58
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    Default Re: City of Glass: Dying Light IC

    "Hey, careful," a young woman's voice calls out as Maryanna bumps into her.

    "Now, now, slowly there," a young man says as he grabs Maryanna's arm. She looks over to see a young man grasping her arm with black short hair, eyes that seem to know something is wrong with her. His smile is... fake. Maryanna has seen smiles like those too many times on others. This one is entirely too practiced. But his eyes hold shock and horror at the same time as they do malice and anger. "Where are you running off to? The fun's just starting... why not come in and have a seat? We're all nice, here, I swear... you're going to love it."

    "Husband?" the young woman from just before calls from the entrance to the tavern, putting emphasis on the title for the man. "Who is this girl?"

    "Just a scared local girl. Trying to be a friend, dear... make her more comfortable with all the noise."

    "I thought I told you to stay dead!" The voice is in her head, but it comes from the man who still firmly grasps her arm. He suddenly lets go, causing Maryanna to stumble.

    "Whoa... miss..."

    "You alright, hun?"

    "I will do it again if I have to... I'll keep doing it until you stay dead!"

  29. - Top - End - #59
    Bugbear in the Playground
     
    Leriel's Avatar

    Join Date
    Apr 2007
    Location
    In the City of Glass
    Gender
    Male

    Default Re: City of Glass: Dying Light IC

    Maryanna is scared – really scared. A voice in her head?

    The girl looks at the man, could he be someone she knows? Such a strength while he grasped her arm…

    She holds her breath while trying to reply in her mind “I did nothing! I don’t know you! Leave me alone!”

    And at the same time, she raises a little prayer to the Light, trying to get away, to get outside, moving as quick as she learned while practicing a fast jig.

  30. - Top - End - #60
    Bugbear in the Playground
     
    An Amy's Avatar

    Join Date
    Feb 2017

    Default Re: City of Glass: Dying Light IC

    "You cannot hide from me..." the voice speaks as Maryanna runs into the streets of the Mains district.

    "I guess she didn't want..." the voice of the man disappears as distances is put between the running girl and the tavern.

    Soon, Maryanna finds herself alone... well, by herself and without Hana despite the fact that the streets are not empty.
    Last edited by An Amy; 2019-10-29 at 07:55 AM.

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