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  1. - Top - End - #1
    Bugbear in the Playground
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    Default Is this statted right for brood monkey??

    http://archive.wizards.com/default.a...d/fw/20041126a

    If you wanted to start a brood monkey. Would you start with these before rolling stats or point buy?

    brood monkey stats
    2 monstrous hit dice for bab 2
    LA 2
    Fort + 0 Reflex +3 Will +3 from monstrous hit dice
    darkvision 120 ft
    low light vision that doesn't give a range
    stats mods -2 str, dex +4, con +4, int -6, wisdom + 2, Charisma +2
    +1 natural armor

    2 unaccounted forso racial bonus to will ? so racial bonus?
    Alertness bonus feat
    Can flurry of blows with any simple weapon or unarmed strike regardless of armor or shield that improves with hit dice / character level ?
    spell like abiliies of 3/ cure minor 3 doom a day 1/ cause fear, cure light wound, and shield of faith. caster level 2. doesn't say arcane or divine though fluff leans toward divine.
    Immunity to enchantment
    Racial bonus to climb checks that isn't in stat block?
    +4 racial bonus to balance, jump, and tumble that is actually in stat block
    Last edited by animewatcha; 2019-10-14 at 05:25 PM.

  2. - Top - End - #2
    Titan in the Playground
     
    Thurbane's Avatar

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    Thumbs up Re: Is this statted right for brood monkey??

    Note that low-light vision does not require a range.

    The extra +2 to will seems to be from Iron Will.

    Any creature with a climb speed should get a +8 racial bonus to Climb checks.

    Quote Originally Posted by SRD
    A creature with a climb speed has a +8 racial bonus on all Climb checks.
    SLAs are neither arcane nor divine by nature, unless noted otherwise (such as a Warlock's invocations). See Complete Mage p.7 for more info.

    Quote Originally Posted by Thurbane View Post
    Based on this web article, does this look correct:

    Brood Monkeys As Characters

    • -2 Strength, +4 Dexterity, +4 Constitution, -6 Intelligence, +4 Wisdom, +2 Charisma
    • Small size: +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, -4 penalty on grapple checks, lifting and carrying limits ¾ those of Medium characters.
    • A brood monkey’s base land speed is 30 feet, and it has a climb speed of 20 ft.
    • Darkvision out to 120 feet.
    • Immune to Enchantment (Ex): The brood monkey's fantastic faith and focus grant it complete immunity to all spells and spell-like effects of the school of enchantment. This extends to supernatural attacks and effects that duplicate spells of these schools, such as a vampire's domination gaze.
    • Low-light vision.
    • Flurry of Blows (Ex): A brood monkey can flail wildly with any simple melee weapon or unarmed attack as a full attack action. This grants the brood monkey an additional attack with his melee weapon, but all melee weapon attacks suffer a -2 penalty as a result. This penalty applies for 1 round, so it also affects attacks of opportunity the brood monkey might make before its next action. A brood monkey with at least 5 Hit Dice becomes more adept with his flurry of blows attack, and the penalty for using it drops to -1. A brood monkey with at least 9 Hit Dice has no penalty at all to his flurry of blows attacks. A brood monkey may attack with his bite as a secondary weapon in a round he performs a flurry of blows -- any penalties from his flurry of blows do not apply to his bite attack.
    • Spell-Like Abilities: 3/day -- cure minor wounds, doom (DC 11 + Cha modifier); 1/day -- cause fear (DC 11 + Cha modifier), cure light wounds, shield of faith. Caster level 2.
    • Racial Hit Dice: A brood monkey begins with two levels of monstrous humanoid, which provide 2d8 Hit Dice, a base attack bonus of +2, and base saving throw bonuses of Fort +0, Ref +3, and Will +3.
    • Racial Skills: A brood monkey’s monstrous humanoid levels give it skill points equal to 5 × (2 + Int modifier). Its class skills are Balance, Climb, Hide, Jump, Listen, Spot and Tumble. A brood monkey has a +8 racial bonus on Climb checks and can choose to take 10 on a Climb check even when rushed or threatened. A brood monkey's natural agility gives it a +4 racial bonus on Balance, Jump, and Tumble checks.
    • Racial Feats: A brood monkey’s monstrous humanoid levels give it one feat. It gains Alertness as a bonus feat.
    • +1 natural armor bonus.
    • Natural Weapon: Bite (1d3).
    Automatic Languages: Brood Monkey. Bonus Languages: Common.
    Favored Class: Any. When determining whether a multiclass brood monkey takes an experience point penalty, his or her highest-level class does not count.
    • Level adjustment +2.




    I've taken some liberty with favored class, given that none is mentioned. I used the same rule as for the Chaond. Also, not sure if they should receive Common as a bonus language, based on this:



    Cheers - T

    Saying that someone reading RAW differently than you is "home brewing or house ruling, but that's fine" doesn't make you right, it just makes you seem pompous.

  3. - Top - End - #3
    Titan in the Playground
     
    Thurbane's Avatar

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    Default Re: Is this statted right for brood monkey??

    Note that low-light vision does not require a range.

    The extra +2 to will seems to be from Iron Will.

    Any creature with a climb speed should get a +8 racial bonus to Climb checks.

    SLAs are neither arcane nor divine by nature, unless noted otherwise (such as a Warlock's invocations). See Complete Mage p.7 for further details.

    Quote Originally Posted by SRD
    A creature with a climb speed has a +8 racial bonus on all Climb checks.
    The italicised sections below are essentially my own home-brew.

    Quote Originally Posted by Thurbane View Post
    Based on this web article, does this look correct:

    Brood Monkeys As Characters

    • -2 Strength, +4 Dexterity, +4 Constitution, -6 Intelligence, +4 Wisdom, +2 Charisma
    • Small size: +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, -4 penalty on grapple checks, lifting and carrying limits ¾ those of Medium characters.
    • A brood monkey’s base land speed is 30 feet, and it has a climb speed of 20 ft.
    • Darkvision out to 120 feet.
    • Immune to Enchantment (Ex): The brood monkey's fantastic faith and focus grant it complete immunity to all spells and spell-like effects of the school of enchantment. This extends to supernatural attacks and effects that duplicate spells of these schools, such as a vampire's domination gaze.
    • Low-light vision.
    • Flurry of Blows (Ex): A brood monkey can flail wildly with any simple melee weapon or unarmed attack as a full attack action. This grants the brood monkey an additional attack with his melee weapon, but all melee weapon attacks suffer a -2 penalty as a result. This penalty applies for 1 round, so it also affects attacks of opportunity the brood monkey might make before its next action. A brood monkey with at least 5 Hit Dice becomes more adept with his flurry of blows attack, and the penalty for using it drops to -1. A brood monkey with at least 9 Hit Dice has no penalty at all to his flurry of blows attacks. A brood monkey may attack with his bite as a secondary weapon in a round he performs a flurry of blows -- any penalties from his flurry of blows do not apply to his bite attack.
    • Spell-Like Abilities: 3/day -- cure minor wounds, doom (DC 11 + Cha modifier); 1/day -- cause fear (DC 11 + Cha modifier), cure light wounds, shield of faith. Caster level 2.
    • Racial Hit Dice: A brood monkey begins with two levels of monstrous humanoid, which provide 2d8 Hit Dice, a base attack bonus of +2, and base saving throw bonuses of Fort +0, Ref +3, and Will +3.
    • Racial Skills: A brood monkey’s monstrous humanoid levels give it skill points equal to 5 × (2 + Int modifier). Its class skills are Balance, Climb, Hide, Jump, Listen, Spot and Tumble. A brood monkey has a +8 racial bonus on Climb checks and can choose to take 10 on a Climb check even when rushed or threatened. A brood monkey's natural agility gives it a +4 racial bonus on Balance, Jump, and Tumble checks.
    • Racial Feats: A brood monkey’s monstrous humanoid levels give it one feat. It gains Alertness as a bonus feat.
    • +1 natural armor bonus.
    • Natural Weapon: Bite (1d3).
    Automatic Languages: Brood Monkey. Bonus Languages: Common.
    Favored Class: Any. When determining whether a multiclass brood monkey takes an experience point penalty, his or her highest-level class does not count.
    • Level adjustment +2.




    I've taken some liberty with favored class, given that none is mentioned. I used the same rule as for the Chaond. Also, not sure if they should receive Common as a bonus language, based on this:



    Cheers - T
    Last edited by Thurbane; 2019-10-14 at 06:33 PM.

    Saying that someone reading RAW differently than you is "home brewing or house ruling, but that's fine" doesn't make you right, it just makes you seem pompous.

  4. - Top - End - #4
    Orc in the Playground
     
    ElfWarriorGuy

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    Default Re: Is this statted right for brood monkey??

    Was after some clarification to this:

    Quote Originally Posted by Thurbane View Post
    Racial Feats: A brood monkey’s monstrous humanoid levels give it one feat. It gains Alertness as a bonus feat.
    Would that mean a level 2 Brood Monkey would have Alertness, as their racial bonus feat, the level 1 feat, and a third feat for being a Brood Monkey?

  5. - Top - End - #5
    Titan in the Playground
     
    Thurbane's Avatar

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    Default Re: Is this statted right for brood monkey??

    Quote Originally Posted by pabelfly View Post
    Would that mean a level 2 Brood Monkey would have Alertness, as their racial bonus feat, the level 1 feat, and a third feat for being a Brood Monkey?
    No - Alertness is their only bonus feat. As a 2HD monster, they would have one selectable feat (i.e. "level 1" feat), plus Alertness as their bonus feat. When they achieve 3HD (i.e. 1st class level), than they can select a "level 3" feat as normal.

    Saying that someone reading RAW differently than you is "home brewing or house ruling, but that's fine" doesn't make you right, it just makes you seem pompous.

  6. - Top - End - #6
    Orc in the Playground
     
    ElfWarriorGuy

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    Default Re: Is this statted right for brood monkey??

    Quote Originally Posted by Thurbane View Post
    No - Alertness is their only bonus feat. As a 2HD monster, they would have one selectable feat (i.e. "level 1" feat), plus Alertness as their bonus feat. When they achieve 3HD (i.e. 1st class level), than they can select a "level 3" feat as normal.
    Totally misread you, thought that was the case. Thank you.
    Last edited by pabelfly; 2019-10-14 at 09:16 PM.

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