The Order of the Stick: Utterly Dwarfed
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  1. - Top - End - #61
    Dwarf in the Playground
     
    RangerGuy

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    Oct 2019
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    Default Re: OdeMX's and RangerBob's The Haunting IC

    “Maybe I am snoop looking for trouble, but that doesn’t concern you. If you want to avoid trouble on your part, you can help us out.” he smiles, trying to hide his annoyance.

  2. - Top - End - #62
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    That sounds like an Intimidate roll to me.

  3. - Top - End - #63
    Dwarf in the Playground
     
    RangerGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    (1d100)[88] Intimidate (15)

  4. - Top - End - #64
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    The man laughs out loud. "Trouble? For me? Ya' must be jokin'!" He wipes a faux tear from his eye. "Aww... man, ya' gave me a good laugh snoop, but ya' know what, I'm afraid that's not how things work around here. I'm the one who puts little ferrets like you there in there place? Get me?" He then leans back on his chair.
    Professor Jones approaches you and whispers, "Perhaps we could try a more... diplomatic route? You were excellent at persuading the receptionist back there, maybe play to your strengths? I don't think I'm as good as you are though..."
    Arty chuckles, "Yah! Exactly, jus' get outa here." He clearly did not hear what was whispered.
    ----

    You may Push the roll if you so wish, by rolling Intimidate again or by doing a different approach with some other social skill? Guido can also try with a different social skill (so not Intimidate, as that has already been attempted).
    Last edited by zingbobco000; 2019-11-07 at 01:26 PM.

  5. - Top - End - #65
    Dwarf in the Playground
     
    RangerGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    Everett sighs and licks his lips in frustration and meets Jones eyes in a hopeful sign of affirmation. He continues using the same technique as he did with the receptionist, “I suppose we should explain why we’re here. We’re here to cause the opposite of trouble. We need to help a man sell property that has rumors surrounding it, and we need to help disprove those rumors. You won’t be so unkind as to leave us unaided, would you?”

  6. - Top - End - #66
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    He smirks, "And what if I am 'that unkind,' as ya' mentioned, snoop? I don't think I should be givin' out my aid ta' jus' anybody, amirite?"
    ----

    If your plan is to spend some time debating him, you may make a Persuade roll. I'm assuming it is, but feel free to let me know if that's not the case. Also note that if you do roll, and you fail, you are essentially Pushing, so it'd be as if you failed a Pushed roll.

  7. - Top - End - #67
    Dwarf in the Playground
     
    RangerGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    He’ll spend some time in argument, most likely.

    (1d100)[85] Persuade (70)

  8. - Top - End - #68
    Dwarf in the Playground
     
    HalflingRogueGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    Guido nods supporting Everett's comment, and adds "Yeah, we really want to help this poor old widower to sell his property so he can afford to move out to a nursing home where he can live his lasts days in a more comfortable way"

  9. - Top - End - #69
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    I'll allow a Fast Talk roll as you finish that statement, with a Bonus Die because of Everett's assistance.

  10. - Top - End - #70
    Dwarf in the Playground
     
    HalflingRogueGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    Fast talk (1d100)[15]
    Bonus die (1d10)[9]

  11. - Top - End - #71
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    Arty laughs out loud. "Well, ya' both 'ave given me tha' best couple a' laughs fer some time. Tha' one about tha' widower aw man that one could really tug at the heartstrings. But uh... lemme think." He strokes his chin as he leans back in his chair. "Tha' answer..." He pauses. "My good friends is no." He then calls outside. "'Ey, Thomas, Larry, we got some trash I need ya' ta' take out." Several of the burly workers climb down from there ladders and grab the lot of you by your collars. "N' doncha think a' comin' back." You all feel yourselves being dragged out of here.
    Professor Jones looks saddened by this development but simply shakes his head, although he does brush off the laborer. "I can walk out of here myself, thank you very much."
    ----

    Do you resist or would you rather just comply and not cause a scene.
    Last edited by zingbobco000; 2019-11-09 at 11:45 AM.

  12. - Top - End - #72
    Dwarf in the Playground
     
    RangerGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    Everett sighs and complies, not wishing to cause more trouble. He does shoot a glare at Arty as he is escorted out.

  13. - Top - End - #73
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    Arty responds with a foul sneer.

  14. - Top - End - #74
    Dwarf in the Playground
     
    HalflingRogueGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    Guido just leaves the building and suggest that they go to the library now, maybe they can find old newspapers there.

  15. - Top - End - #75
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    Professor Jones nods, "What do you think Everett? Does that sound like a plan?"

  16. - Top - End - #76
    Dwarf in the Playground
     
    RangerGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    He grins halfheartedly, still quite dejectedly beaten "I suppose we don't really have another choice. Let's get on it then!"

  17. - Top - End - #77
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    Boston, 12:02 PM, Monday, October 31st, 1921

    You head towards the Boston Central Library, a great big building full of mysteries and knowledge for those willing to pour through its contents. It's quite a walk away from the newspaper building, but you do have five days. You can surely spend a bit of time walking to the library. As you enter, the smell of old books meets your senses and Professor Jones smiles warmly. "As much as I love adventure, there isn't anything like a good old fashioned library to really understand the past." You quickly begin to investigate its catalogs and try your best to find whatever information you can concerning the house on Sheafe St.
    ----

    Note, you each get a Bonus Die due to Professor Jones' assistance. Normally, Professor Jones would make his own Library Use roll, but he's an NPC, and I won't be doing too many rolls for him.

    Spoiler: Successful Library Use Roll
    Show
    Spoiler: Normal Success (Not Hard or Extreme)
    Show
    Boston, 4:08 PM, Monday, October 31st, 1921
    Spoiler: Hard Success (Not Normal or Extreme)
    Show
    Boston, 2:13 PM, Monday, October 31st, 1921
    Spoiler: Extreme Success (Not Normal or Hard)
    Show
    Boston, 12:32 PM, Monday, October 31st, 1921.

    You find the following paper after some searching. Professor Jones looks at the paper and notes, "Huh... Corbitt and Webber, eh? What stories do they have for us, I wonder..."
    However, you've only uncovered one article from almost a century ago, there must be more... right?
    ----

    You can always spend more time in the library searching if you so wish (this is not a Pushed roll, but just you spending more time).

    Spoiler: Failed Library Use Roll
    Show
    Boston, 4:11 PM, Monday, October 31st, 1921

    You've all spent several hours of searching, and yet it seems your search has been fruitless. Nevertheless, surely a library this large would have to have something about a haunted house. Should you keep looking?
    ----

    You can always spend more time in the library searching if you so wish (this is not a Pushed roll, but just you spending more time).
    ----

    Please wait for the results of both Library Use rolls (with the Bonus Die) and then only look at the higher one.

  18. - Top - End - #78
    Dwarf in the Playground
     
    RangerGuy

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    Oct 2019
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    Default Re: OdeMX's and RangerBob's The Haunting IC

    (1d100)[77] Library Use (50)
    (1d10)[5] Bonus Die

  19. - Top - End - #79
    Dwarf in the Playground
     
    HalflingRogueGuy

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    Sep 2019
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    Male

    Default Re: OdeMX's and RangerBob's The Haunting IC

    Library use (1d100)[67]
    Bonus (1d10)[1]

  20. - Top - End - #80
    Dwarf in the Playground
     
    HalflingRogueGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    Guido tells the group "Maybe Can we should focus now on those two the names we found? News stories, when did they die or are still old and alive? Relatives involved on weird news related to the house, anything odd?"
    Last edited by OdeMx; 2019-11-14 at 05:39 PM.

  21. - Top - End - #81
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    Professor Jones looks at you strangely, "Still alive? Guido, this article was written almost ninety years ago! That'd make them at least over a hundred, unless they're owning a home at age fifteen." He then shrugs, "But further investigation into these names could prove worthwhile. Although, the sun's probably setting soon, I don't think we've got too much time left."
    ----

    Please give me an Hard Library Use roll with the Bonus Die to see if you can find any information before it's time to end your investigations for the day (successful rolls still work towards something, but not for today).
    Last edited by zingbobco000; 2019-11-16 at 03:10 PM.

  22. - Top - End - #82
    Dwarf in the Playground
     
    RangerGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    “I wouldn’t be opposed to staying here longer. Let’s get on to it now, the sooner the better.”
    (1d100)[52] Library Use (Extreme: 10)

  23. - Top - End - #83
    Dwarf in the Playground
     
    RangerGuy

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    Oct 2019
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    Default Re: OdeMX's and RangerBob's The Haunting IC

    Bonus die ((1d100)[32])

  24. - Top - End - #84
    Dwarf in the Playground
     
    HalflingRogueGuy

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    Sep 2019
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    Default Re: OdeMX's and RangerBob's The Haunting IC

    Library use (1d100)[53] Bonus die (1d10)[1]

  25. - Top - End - #85
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    Boston, 4:39 PM, Monday, October 31st, 1921

    Tired and exhausted from over four hours of reading, you've continued looking through articles relating to Henry Webber, any relatives, and Walter Corbitt. Concerning the first, Henry Webber apparently died in early 1836 due to an undiagnosed illness, according to his obituary at least. Nothing about any relatives of the two names. However, you do manage to uncover yet another article: Nevertheless, the library reports that it shall be closing its doors soon, so all of you quickly make your way out of there.

    As the three of you head into the Parker House hotel and its dining area, you find a nice little table in the corner. "So, what do you both think so far? Do you believe that we have something here? Despite not being able to uncover anything at the news offices, and I think we've managed to discover some things in the library. Although a bit more time there probably wouldn't hurt. Then again, maybe we should look at another place tomorrow? Or look for different information?" A waiter brings you a menu for the hotel's slightly overpriced, but still nice, modern cuisine.
    Last edited by zingbobco000; 2019-11-19 at 10:46 AM.

  26. - Top - End - #86
    Dwarf in the Playground
     
    HalflingRogueGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    Quote Originally Posted by zingbobco000 View Post
    "So, what do you both think so far? Do you believe that we have something here? Despite not being able to uncover anything at the news offices, and I think we've managed to discover some things in the library. Although a bit more time there probably wouldn't hurt. Then again, maybe we should look at another place tomorrow? Or look for different information?" A waiter brings you a menu for the hotel's slightly overpriced, but still nice, modern cuisine.
    After reading the whole menu and ordering a meal -that seems too much for a small chap, but again he spent the whole day at the library without a break- speaks his mind "My fellow investigators, I dont know what you guys think of the 2 notes we found, I would really like to find more about what oddities made Walter Corbitt in order to get sued by his neighbors... What do you guys think if i take another day to try to find more about Mr. Corbitt while you guys take a different approach? There must be an old document that describes the foundaments or basis to learn why he was sued, maybe you guys can visit the police station or find an attorney that can help with that. In my humble opinion, Mr. Corbitt was just an excentric or old man that didnt do well with his neighbors and the house just inherited his ill reputation.


    So what do you guys think? I dig deeper at the library while you guys do some field research?"

  27. - Top - End - #87
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    Professor Jones nods, "Yeah, most likely that'd be either at the Police Station or at City Hall in their record collection. Wherever it's at, more research would undoubtedly be useful in figuring out exactly what is going on in this house. Everett, what do you think about this plan?"

  28. - Top - End - #88
    Dwarf in the Playground
     
    RangerGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    Everett nods, “I’m all for it. I could use a bit of a break from the library. I say we go to the city hall first, unless you had a different idea yourself.”

  29. - Top - End - #89
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    Professor Jones finishes the fresh garden salad which he ordered and nods with Everett's statement. "Sounds like it is settled then, I guess I shall see the two of you tomorrow morning!" He smiles broadly and begins to head out. "I have some extra research I'd like to do, so I guess good night. Professor Jones then departs to pursue his own individual interests.
    ----

    You may continue to converse concerning what your plans are tomorrow otherwise, this is a decent stopping point for the first day of investigations. Which is also a good point to mark down notes. Also, let me know when you head to sleep, that way I'm not waiting for a post you might not think should be made.

  30. - Top - End - #90
    Dwarf in the Playground
     
    HalflingRogueGuy

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    Default Re: OdeMX's and RangerBob's The Haunting IC

    Guido excuses himself and leaves to his room, he then proceeds to sleep.

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