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Thread: Some Eberron Book spoilers
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2019-11-11, 11:56 PM (ISO 8601)
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- Nov 2005
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- Canada
Re: Some Eberron Book spoilers
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2019-11-12, 12:33 AM (ISO 8601)
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- Nov 2019
Re: Some Eberron Book spoilers
Unfortunately it doesn't look like that's the case, warforged do not seem to have any customization options.(other than a skill and tool proficiency)
Warforged
ASI +2 Con +1 Any other ability score
Languages: Common, one other language
Proficiency in one Skill and one Tool
Constructed resilience - Magic cant sleep you, advantage against poisoned, Resistant to poison damage, don't need to sleep, eat, drink.(Same, except for the removal of the no exhaustion from lack of rest feature)
6 hour Sentry rest
+1 AC, you take an hour to "equip" and "remove" armour.
To me this is very disappointing with just how much they've gutted. Integrated protection I can understand(though I would have rather it be nerfed than removed), but did they have to gut everything else too?
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2019-11-12, 12:52 AM (ISO 8601)
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- May 2017
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Re: Some Eberron Book spoilers
I'm not too torn up about it, although it's a pretty large step back from making Warforged feel unique for what they were built for as far as I'm concerned. Now all Warforged are essentially Envoy minus the tool expertise. I'm not seeing how it's "gutted" beyond losing subraces, more like "pruned".
I think I prefer the +2 over +1 Con though, that's a pretty nice bonus with a +1 of your choice attached.Last edited by ProsecutorGodot; 2019-11-12 at 12:53 AM.
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2019-11-12, 02:11 AM (ISO 8601)
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- Nov 2015
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- Finland
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Re: Some Eberron Book spoilers
I must say I'm really glad they nixed Homunculus (*ahem* Spelling, Jaappleton *ahem*), at least as an Alchemist exclusive feature, because I like the Alchemist in on itself a lot, but not the mandatory Homunculus. Of course, I understand why it was specifically part of Alchemist in the UA, but I think it's not something every alchemist is interested in creating. I know I wouldn't be.
Please be mindful of what you say in public; sadly not all can handle sarcasm or The Internet Credibility.
My Homebrew:
Base Class: Warlord | Roguish Archetype: Inquisitor | Roguish Archetype: Thug | Primal Path: Rage Mage
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2019-11-12, 02:54 AM (ISO 8601)
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- Mar 2011
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- on earth, i guess.
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2019-11-12, 03:19 AM (ISO 8601)
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- Nov 2015
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- Finland
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Re: Some Eberron Book spoilers
Please be mindful of what you say in public; sadly not all can handle sarcasm or The Internet Credibility.
My Homebrew:
Base Class: Warlord | Roguish Archetype: Inquisitor | Roguish Archetype: Thug | Primal Path: Rage Mage
Ongoing game & character:
Sajan Uttam, human Monk 6/Fist of Irori 3 (Legacy of Fire)
D&D/Pathfinder CV of sorts
3.0 since 2002
3.5 since 2003
4e since 2008
Pathfinder 1e since 2008
5e since 2014
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2019-11-12, 03:29 AM (ISO 8601)
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- Nov 2019
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2019-11-12, 03:44 AM (ISO 8601)
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- Nov 2015
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- Finland
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Please be mindful of what you say in public; sadly not all can handle sarcasm or The Internet Credibility.
My Homebrew:
Base Class: Warlord | Roguish Archetype: Inquisitor | Roguish Archetype: Thug | Primal Path: Rage Mage
Ongoing game & character:
Sajan Uttam, human Monk 6/Fist of Irori 3 (Legacy of Fire)
D&D/Pathfinder CV of sorts
3.0 since 2002
3.5 since 2003
4e since 2008
Pathfinder 1e since 2008
5e since 2014
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2019-11-12, 04:00 AM (ISO 8601)
- Join Date
- May 2019
Re: Some Eberron Book spoilers
The warforged seems off. If they're not adding in any other features this'll be pretty disappointing. There should definitely be some kind of selected feature beyond this.
The stars are calling, but let's come up with a good opening line before we answer
Spoiler: Homebrew of Mine
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2019-11-12, 04:21 AM (ISO 8601)
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- Nov 2015
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Re: Some Eberron Book spoilers
Glanced through the Adam Koebel's stream, and I must say I don't know what program he's using to overview the book's content, but it kinda looks like it's not entirely finished product and some stuff might still be missing. But again, I don't know what it is so I really can't say for certain.
Last edited by Arkhios; 2019-11-12 at 04:23 AM.
Please be mindful of what you say in public; sadly not all can handle sarcasm or The Internet Credibility.
My Homebrew:
Base Class: Warlord | Roguish Archetype: Inquisitor | Roguish Archetype: Thug | Primal Path: Rage Mage
Ongoing game & character:
Sajan Uttam, human Monk 6/Fist of Irori 3 (Legacy of Fire)
D&D/Pathfinder CV of sorts
3.0 since 2002
3.5 since 2003
4e since 2008
Pathfinder 1e since 2008
5e since 2014
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2019-11-12, 04:33 AM (ISO 8601)
- Join Date
- May 2019
Re: Some Eberron Book spoilers
The stars are calling, but let's come up with a good opening line before we answer
Spoiler: Homebrew of Mine
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2019-11-12, 06:23 AM (ISO 8601)
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- Jul 2016
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2019-11-12, 06:48 AM (ISO 8601)
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- Nov 2015
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- Finland
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Please be mindful of what you say in public; sadly not all can handle sarcasm or The Internet Credibility.
My Homebrew:
Base Class: Warlord | Roguish Archetype: Inquisitor | Roguish Archetype: Thug | Primal Path: Rage Mage
Ongoing game & character:
Sajan Uttam, human Monk 6/Fist of Irori 3 (Legacy of Fire)
D&D/Pathfinder CV of sorts
3.0 since 2002
3.5 since 2003
4e since 2008
Pathfinder 1e since 2008
5e since 2014
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2019-11-12, 12:02 PM (ISO 8601)
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- Jan 2012
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Re: Some Eberron Book spoilers
That is like the opposite of simic hybrid. Which has its own poetic irony I suppose.
Armor *must* be integrated to be used - so that had to go in racial.
There's a sliver of a possibility that integrated tools (or whatnot) are a cost tucked in with equipment. Or a feat.
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2019-11-12, 01:11 PM (ISO 8601)
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- Sep 2015
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Re: Some Eberron Book spoilers
The race presented in the video seems like a preview but I think they have more added I the actual printed version. A blanket +1 AC and 2 con plus a floating +1 is a solid foundation. I think that it still maintaining the role of AC king without the problems that had before was smart.
what is the point of living if you can't deadlift?
All credit to the amazing avatar goes to thoroughlyS
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2019-11-12, 03:05 PM (ISO 8601)
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- May 2017
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Re: Some Eberron Book spoilers
The minionmancy aspect is exactly why I gravitated towards the Artillerist. Of course, it wasn't without its own extra bits and bobs to manage but it wasn't an entirely new creature with its own actions and complete statblock.
Strange quirk of mine, I don't mind having my character be complex with dozens of moving parts but add in a minion with more than a few actions and/or a changing stat block and my brain can't function properly. Familiar good, Homunculus bad.
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2019-11-12, 03:37 PM (ISO 8601)
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- Aug 2013
Re: Some Eberron Book spoilers
Being able to selectively boost an allies initiative is great in situations where it's advantageous to have initiative run in a certain order. For example, a paladin will usually want his mount to go right before he does, this makes it much more likely that you can engineer that outcome.
Level 10 is when you can attune to 4 items.
At 11, you get Spell Storing Item. When you finish a long rest, choose a 1st or 2nd level spell from the Artificer list. It must have a casting time of an action. Someone else can then take object and cast the spell, using your spellcasting modifier. The object can be used to cast the spell this way a number of times equal to DOUBLE your Intelligence modifier. (WOW!)
Level 14 is Magic Item Savant: Attune to up to 5 items, and ignore all class, race and spell and level requirements for using or attuning to magic items.
At 18th, attune to up to 6 items.
Level 20 gets you +1 to all saves per magic item you're attuned to, and if you drop to 0 HP but not killed outright, you can use your reaction to end an infusion and instead drop to 1 HP. (I do believe Death Saves are in fact saving throws)
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2019-11-12, 03:43 PM (ISO 8601)
- Join Date
- Oct 2014
Re: Some Eberron Book spoilers
Sounds like you only get one though. Are your TSARs effective with only one item?
Edit: Google answered my question ("Damon_Tor TSAR"). 30d8 from 10x Shatters at level 11 isn't out of line, especially since I believe you don't have enough spell slots to actually create 10 Tiny Servants until level 17 unless you multiclass. Seems more like "Cool! That really feels like an Artificer!" than broken.Last edited by MaxWilson; 2019-11-12 at 03:48 PM.
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2019-11-12, 03:43 PM (ISO 8601)
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- Oct 2019
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Re: Some Eberron Book spoilers
Do we know if the Artificer is still a half caster? It probably is, but it doesn’t hurt to hope.
Current Character(s):
Vincent Longshadow - College of Whispers Half Elf Bard/Blackguard
Umbero Falone - Swashbuckler Half-Elf Rogue
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The Third - Awakened Human Mystic
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Dag Cannith - Armorer High Elf Artificer
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2019-11-12, 03:46 PM (ISO 8601)
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- Jan 2016
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- The Old West
Re: Some Eberron Book spoilers
My hope would be that most of their magic would be accessed via infusions (similarly to how the worked in 3.5, updated for 5e as needed of course) but I know I'm not going to get that so I'm also curious about their spellcaster ability.
Edit: Also, small thing, glad they realized that only giving two playable races in the entire game an ability score penalty was stupid. Now if only we could get them to officially remove it from Kobold. And also make the Orc an equal choice to Half-Orc, which it still isn't from the sounds of it.Last edited by Luccan; 2019-11-12 at 03:48 PM.
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Spoiler: Build Contests
E6 Iron Chef XVI Shared First Place: Black Wing
E6 Iron Chef XXI Shared Second Place: The Shadow's Hand
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2019-11-12, 03:49 PM (ISO 8601)
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- Oct 2014
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2019-11-12, 03:55 PM (ISO 8601)
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- Jul 2018
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2019-11-12, 03:55 PM (ISO 8601)
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2019-11-12, 04:02 PM (ISO 8601)
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- Oct 2019
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Current Character(s):
Vincent Longshadow - College of Whispers Half Elf Bard/Blackguard
Umbero Falone - Swashbuckler Half-Elf Rogue
Retired Characters:
The Third - Awakened Human Mystic
Wade Way - College of Lore Tiefling Bard
Dag Cannith - Armorer High Elf Artificer
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2019-11-12, 04:09 PM (ISO 8601)
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- May 2017
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2019-11-12, 04:19 PM (ISO 8601)
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- Jan 2016
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- The Old West
Re: Some Eberron Book spoilers
To be fair, I actually don't think Aggressive is inadequate, it's just inadequate by itself. My houserule is to take away the Int penalty, which this is going to do for me now, and also give Savage Attack. It gives them more in common with their offspring, while letting Half-Orcs keep something cool and unique in Relentless Endurance (which I headcanon as a combination human willpower+actual orcish endurance).
Avatar by linklele
Spoiler: Build Contests
E6 Iron Chef XVI Shared First Place: Black Wing
E6 Iron Chef XXI Shared Second Place: The Shadow's Hand
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2019-11-12, 05:26 PM (ISO 8601)
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- Oct 2019
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Re: Some Eberron Book spoilers
Current Character(s):
Vincent Longshadow - College of Whispers Half Elf Bard/Blackguard
Umbero Falone - Swashbuckler Half-Elf Rogue
Retired Characters:
The Third - Awakened Human Mystic
Wade Way - College of Lore Tiefling Bard
Dag Cannith - Armorer High Elf Artificer
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2019-11-12, 05:34 PM (ISO 8601)
- Join Date
- Oct 2014
Re: Some Eberron Book spoilers
Nope, I'm fully serious. Savage Attacks is a minor damage boost to 5% of your attacks; Relentless Endurance is basically 1/long rest Healing Word. (It would be considerably better if it prevented insta-kills, but it explicitly doesn't.)
Aggressive, on the other hand, is a bonus action mobility boost which is applicable in close to 100% of hostile situations, at least if you're a melee-oriented Str fighter like the Orc stereotype. Spend fewer rounds Dashing and more rounds Attacking. It even has defensive benefits by allowing you to e.g. strafe more easily: spend your Aggressive movement moving towards the enemy, hit them a few times, then move away with your regular movement, taking only an opportunity attack in return (depending on relative movement rates, e.g. w/ Barbarian Fast Movement or Longstrider).
Orc is still on the weak side because there are plenty of other ways to get even more flexible bonus actions, but half-orc is weaker still.Last edited by MaxWilson; 2019-11-12 at 05:47 PM.
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2019-11-12, 06:29 PM (ISO 8601)
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- Aug 2013
Re: Some Eberron Book spoilers
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2019-11-12, 06:42 PM (ISO 8601)
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- Oct 2014
Re: Some Eberron Book spoilers
It's not terrible, but it's not exactly overpowered either. Not only will AoEs have a good chance of wiping them out (depending on whether you can get your DM to consider armor "total cover" for some or all Tiny Servants), but you're only a half-caster spending your 11th level feature and your spell slots on Tiny Servant (at 11th level you've got 3 3rd level slots, so only 3 Tiny Servants) to boost your effective HP by, what, 50 HP? And your AC and saving throws by +1. You get a bonus action quasi-attack on top of that which is (guesstimating) maybe 10% as powerful as the equivalent Necromancer's bonus action attack, 20% against weapon-resistant foes.
(Also it's technically illegal to have allies, even Tiny allies, end their turn inside your space, but a reasonable DM is likely to waive that restriction--although the same reasonable DM might also rule that it's unreasonable for Tiny Servants small enough to hide inside your armor to be chucking Magic Stones.)
It sounds interesting but not unprecedented. Similar in power to an Eldritch Knight.Last edited by MaxWilson; 2019-11-12 at 07:09 PM.