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Thread: Familiar Ideas?

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    Dwarf in the Playground
     
    sleepyhead's Avatar

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    Default Familiar Ideas?

    I like making familiars so any suggestions would be cool. Can be find familiar or pact of the chain.
    Some older ones I've made.
    Last edited by sleepyhead; 2019-11-27 at 03:25 PM.
    My limited homebrew experience
    oh hey didn't see you there

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    Ettin in the Playground
     
    nickl_2000's Avatar

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    Default Re: Familiar Ideas?

    Just some that could be fun

    Beasts:
    Parrot
    Skunk
    Sloth
    Pygmy Goat
    Otter
    Raccoon
    Hedgehog/Porcupine
    Pronouns he/him/his
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    Dwarf in the Playground
     
    sleepyhead's Avatar

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    Default Re: Familiar Ideas?

    Quote Originally Posted by nickl_2000 View Post
    Just some that could be fun

    Beasts:
    Parrot
    Skunk
    Sloth
    Pygmy Goat
    Otter
    Raccoon
    Hedgehog/Porcupine
    Spoiler: Parrot
    Show

    Parrot
    Tiny beast, NN
    Armor Class 12
    Hit Points 1 (1d4-1)
    Speed 10 ft. flying 30 ft.
    2 STR
    14 DEX
    8 CON
    2 INT
    12 WIS
    14 CHA

    Senses passive Perception 11
    Skills Perception +3, Persuasion +3
    Challenge 0 (10 XP)
    Mimicry. The raven can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check.
    Actions
    Beck. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: (1d1) piercing damage.

    Spoiler: Skunk
    Show

    Shunk
    Tiny beast, NN
    Armor Class 11
    Hit Points 3 (1d4)
    Speed 20 ft.
    4 STR
    12 DEX
    10 CON
    2 INT
    12 WIS
    4 CHA

    Senses passive Perception 11
    Skills Perception +3
    Challenge 0 (10 XP)
    Spray. The skunk shoots a foul smelling liquid from their body, creatures in a 15 ft. have to make a dexterity saving throw of 11 if they fail they have disadvantage on attack rolls for one round and have emit an extra stinky odor for 1d10 + 10 days or washed off with strong soap, creatures trying to track them or find them have advantage. On success the creature is not effected.
    Actions
    Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: (1d1) piercing damage.

    Spoiler: Sloth
    Show

    Sloth
    Tiny beast, NN
    Armor Class 7
    Hit Points 4 (1d4+1)
    Speed 5 ft.
    4 STR
    6 DEX
    12 CON
    2 INT
    12 WIS
    2 CHA

    Senses passive Perception 11
    Skills Perception +3
    Challenge 0 (10 XP)
    Actions
    Claw. Melee Weapon Attack: -3 to hit, reach 5 ft., one target. Hit: (1d1) slashing damage.

    Spoiler: Pygmy Goat
    Show

    Pygmy Goat
    Small beast, NN
    Armor Class 12
    Hit Points 4 (1d4+1)
    Speed 20 ft.
    8 STR
    10 DEX
    10 CON
    2 INT
    12 WIS
    6 CHA

    Senses passive Perception 11
    Skills Perception +3
    Challenge 0 (10 XP)
    Charge. If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 1 (1d1) bludgeoning damage. If the target is a creature, it must succeed on a DC 6 Strength saving throw or be knocked prone.
    Sure-Footed. The goat has advantage on Dexterity saving throws made against effects that would knock it prone.
    Actions
    Ram. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 (1d1) bludgeoning damage.

    Note: this is just a weaker version of the normal goat which already at a cr of 0

    Spoiler: Otter
    Show

    Otter
    Small beast, NN
    Armor Class 12
    Hit Points 1 (1d4-1)
    Speed 30 ft. swimming 30 ft.
    2 STR
    14 DEX
    8 CON
    2 INT
    12 WIS
    14 CHA

    Senses passive Perception 11
    Skills Perception +3, Persuasion +3
    Challenge 0 (10 XP)
    Pack Tactics. The Otter has advantage on an attack roll against a creature if at least one of the otter's allies is within 5 feet of the creature and the ally isn't incapacitated.
    Actions
    Bite: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.


    Last edited by sleepyhead; 2019-11-27 at 10:51 PM.
    My limited homebrew experience
    oh hey didn't see you there

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    Ettin in the Playground
     
    nickl_2000's Avatar

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    Default Re: Familiar Ideas?

    Flying on the otter :)

    I really like the skunk though
    Last edited by nickl_2000; 2019-11-27 at 08:33 PM.

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    Dwarf in the Playground
     
    sleepyhead's Avatar

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    Default Re: Familiar Ideas?

    Quote Originally Posted by nickl_2000 View Post
    Flying on the otter :)
    Oh yeah you know it.


    Had to step away for a bit, still working on them.
    My limited homebrew experience
    oh hey didn't see you there

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    Bugbear in the Playground
     
    ezekielraiden's Avatar

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    Jul 2018

    Default Re: Familiar Ideas?

    Hmm, let's see.

    Beast:
    Hummingbird
    Hoatzin
    Giant ant
    Toy dog [Perhaps Corgi?]
    Giant miniature space hamster

    Monstrosity:
    Amphisbaena
    Toy manticore
    Debeaked headcrab
    Mini-pudding

    Plant:
    Morbol
    Flying moss
    Ambulatory lichen
    Wizard's cap [mushroom]
    Walking snapdragon

    Chain pact:
    Silvanshee agathion
    Vulpinal guardinal
    Phoenix hatchling

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