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  1. - Top - End - #1
    Troll in the Playground
     
    jaappleton's Avatar

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    Default Generating Advantage for Crit Fishing?

    So, ways to reliably generate Advantage?

    Preferably via spells. I'm eyeballing the Heroism Paladin Oath and Elven Accuracy for Smite shenanigans.

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    Ogre in the Playground
     
    Chimera

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    Default Re: Generating Advantage for Crit Fishing?

    I mean, if your DM uses flanking then a familiar or similar minion is good. Samurai fighter is also good for advantage.

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    Bugbear in the Playground
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    Default Re: Generating Advantage for Crit Fishing?

    Any other members in the party to cast things like Greater Invisibility?

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    Default Re: Generating Advantage for Crit Fishing?

    Quote Originally Posted by jaappleton View Post
    So, ways to reliably generate Advantage?

    Preferably via spells. I'm eyeballing the Heroism Paladin Oath and Elven Accuracy for Smite shenanigans.
    Well, Conjure Animals (bunch of wolves/elks/whatever) is pretty good at knocking things prone to grant advantage in melee. : ) Of course, a raging Barbarian or high-level Fighter is also quite good at knocking things prone without a spell.

    Faerie Fire grants advantage if they fail the save.

    By strict RAW, Darkness and Minor Illusion can grant advantage on ranged attacks, but both are controversial: w/ Darkness, there's a lot of DMs who will rule that you can't see your target, which makes you gain disadvantage too on top of advantage, and w/ Minor Illusion there's a lot of DMs who will rule that shooting through the illusion automatically reveals its unreality to everyone due to the "physical interaction" clause even if it's an illusion of something like a Bush that things can pass through.

    In many situations, Prestidigitation/Druidcraft to snuff out lights has the same advantages as Darkness when it comes to generating advantage, except that then it's uncontroversial that you can still see your targets. You don't have to concentrate on it, but the darkness doesn't follow you around so you can't pre-cast it.

    Greater Invisibility and Shadow of Moil both grant advantage to creatures without blindsight/truesight/etc., although Shadow of Moil is a little bit controversial w/rt whether or not standard darkvision mitigates the effect.

    You could cast Animate Dead or Tiny Servants and make your minions Help each other throw nets for restraining advantage. Or you could just make them straight-up Help you, although that doesn't scale well with number of attacks even if you order some of them to Ready a Help action instead of using it immediately.

    Telekinesis and Web restrain and therefore grant advantage.

    And of course Hold Person and Hold Monster obviously grant you the best kind of advantage: advantage AND auto-crits within 5'. To a lesser extent so do Sleep and Eyebite and Symbol (Sleep).

  5. - Top - End - #5
    Orc in the Playground
     
    BlackDragon

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    Default Re: Generating Advantage for Crit Fishing?

    Add Tenser's Transformation to a high level Bard/Paladin, mixing with a spoonful of Elven Accuracy. Stir with tears of the fallen.
    Last edited by dragoeniex; 2019-12-05 at 10:10 PM.

  6. - Top - End - #6
    Ogre in the Playground
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    Default Re: Generating Advantage for Crit Fishing?

    Some methods ...
    - familiar using the help action
    - faerie fire spell
    - rogue using bonus action hide then attack from hidden (works with ranged, DMs don't usually allow it with melee)
    - shove a target prone when in melee
    - monk stun
    - hold person/monster spell
    - warlock: darkness spell + devils sight to see through magical darkness (some DMs play magical darkness as a strange form of natural darkness while others consider it a region of darkness which light doesn't pass through and can't illuminate).
    - greater invisibility
    - shadow of moil
    - cloak of invisibility (one of the best options but usually high level only if you can ever find one)
    - vengeance paladin channel divinity - 1 target - refreshes on short or long rest
    - samurai ability - but very limited - 3 times/long rest for one combat turn
    - gloomstalker ranger in natural darkness against creatures with darkvision or normal vision (because they are considered invisible)
    - barbarian reckless attack (which is the most reliable but leaves you more vulnerable and only works on strength attacks so does not work with elven accuracy)

    The cheapest way to get several ways of generating advantage is with a 3 level fey tome warlock.
    - faerie fire
    - darkness + devils sight
    - find familiar
    - you could also potentially pick up hold person as a 2nd level spell

    If you go to 7th level fey warlock you can add ..
    - greater invisibility
    - shadow of moil
    .. but shadow of moil is strictly better. Neither truesight nor darkvision can see through it .. though it is obvious which square you occupy even though they can't see you.

    Instead of tomelock you could go blade lock and mutliclass with arcane trickster rogue which would give you find familiar and bonus action hide for advantage.

    The various methods of manipulating vision to grant advantage tend to be more reliable and more usable on a regular basis than the other methods.

  7. - Top - End - #7
    Barbarian in the Playground
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    Default Re: Generating Advantage for Crit Fishing?

    Might as well go elf/half-elf for elven accuracy.
    Last edited by Bosh; 2019-12-05 at 11:47 PM.

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    Barbarian in the Playground
     
    MindFlayer

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    Default Re: Generating Advantage for Crit Fishing?

    Quote Originally Posted by Bosh View Post
    Might as well go elf/half-elf for elven accuracy.
    He said he was?

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    Orc in the Playground
     
    MindFlayer

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    Default Re: Generating Advantage for Crit Fishing?

    Quote Originally Posted by Teaguethebean View Post
    He said he was?
    While not explicitly saying so, they would be required to in order to take advantage of EA that they have been "eyeballing."

    Quote Originally Posted by jaappleton View Post
    So, ways to reliably generate Advantage?

    Preferably via spells. I'm eyeballing the Heroism Paladin Oath and Elven Accuracy for Smite shenanigans.
    If you do decide to roll a character able to use EA (DM handwaving aside), Half-Elf is the optimal choice for Paladin. Keep in mind that you'd need to attack with Dex (finesse weapons) or Cha (1 level dip in Hexblade Warlock).
    Last edited by Expected; 2019-12-06 at 01:27 AM.

  10. - Top - End - #10
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    WolfInSheepsClothing

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    Default Re: Generating Advantage for Crit Fishing?

    Quote Originally Posted by Expected View Post
    While not explicitly saying so, they would be required to in order to take advantage of EA that they have been "eyeballing."
    Out of curiosity, what happens to Elven Accuracy when one becomes another race? Via reincarnate, for example.

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    Orc in the Playground
     
    MindFlayer

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    Default Re: Generating Advantage for Crit Fishing?

    Quote Originally Posted by Damon_Tor View Post
    Out of curiosity, what happens to Elven Accuracy when one becomes another race? Via reincarnate, for example.
    That's an interesting question. I'm uncertain about Reincarnate, but the PHB states the following in the entry for True Polymorph:
    Creature into Creature: If you turn a creature into another kind of creature, the new form can be any kind you choose whose Challenge rating is equal to or less than the target's (or its level, if the target doesn't have a Challenge rating). The target's game Statistics, including mental Ability Scores, are replaced by the Statistics of the new form. It retains its Alignment and personality.
    My understanding is that because it specifically states that all ability scores are replaced and they become their new form, then they would cease to be of Elven heritage (unless polymorphed into an Elf) and will cease to meet the requirements for the feat.

  12. - Top - End - #12
    Ogre in the Playground
     
    BloodSnake'sCha's Avatar

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    Default Re: Generating Advantage for Crit Fishing?

    Find steed.
    Warhorse and rino at greater find steed.

    Drow or half drow for fearie fire.

    A party that is built to work together and more.

  13. - Top - End - #13
    Ogre in the Playground
     
    Chimera

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    Default Re: Generating Advantage for Crit Fishing?

    Reading everything, if suggest at least having some levels in warlock or arcane trickster, so you can snatch shadow blade as a 2nd level spell and get advantage in dim light or darkness. But since rogue doesn't get that till 7th level, take warlock 3, get devils sight and cast darkness, now you see them, they don't see you, and you have advantage.

  14. - Top - End - #14
    Ogre in the Playground
     
    RogueGuy

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    Default Re: Generating Advantage for Crit Fishing?

    Kobold (but that takes away elven accuracy option).

    Grab a Pot of Awakening, carry the awakened shrub on your shoulders, have him take the HELP action in combat.

    Befriend a Mastermind Rogue or Wolf Totem Barbarian.

    Grappler Feat.

    Blindness.

  15. - Top - End - #15
    Troll in the Playground
     
    jaappleton's Avatar

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    Default Re: Generating Advantage for Crit Fishing?

    Quote Originally Posted by da newt View Post
    Kobold (but that takes away elven accuracy option).

    Grab a Pot of Awakening, carry the awakened shrub on your shoulders, have him take the HELP action in combat.

    Befriend a Mastermind Rogue or Wolf Totem Barbarian.

    Grappler Feat.

    Blindness.
    Ooooooh, Kobold could be sooooo good. I had totally forgotten about Pack Tactics.

    That might actually be better overall than going Elf with EA because overall, I feel I'd have Advantage much more often. And Sunlight Sensitivity won't be an issue in Avernus.

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    saucerhead's Avatar

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    Default Re: Generating Advantage for Crit Fishing?

    This should have helped.

    Edit: fixed the link.

    http://www.giantitp.com/forums/showt...d-Disadvantage
    Last edited by saucerhead; 2019-12-06 at 08:56 AM.
    Skill monkeys, away!

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