New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 1 of 2 12 LastLast
Results 1 to 30 of 31
  1. - Top - End - #1
    Dwarf in the Playground
     
    GnomeWizardGuy

    Join Date
    Mar 2018

    Default Raising the Dead against their will

    A PHB (page 153) says that a soul cannot be returned to life unwillingly, and it "knows name, alignment and patron deity" of the caster.
    Can this be somehow circumvented with magic?
    E.g. would a spell or a class feature that renders alignment undetectable foil this knowledge? Would anti-divination spells work against it?

    Or perhaps is there a revivification spell that can return someone to life (or intelligent unlife?) unwillingly?

  2. - Top - End - #2
    Bugbear in the Playground
     
    RatElemental's Avatar

    Join Date
    Dec 2014
    Gender
    Male2Female

    Default Re: Raising the Dead against their will

    This seems to be a pretty hard rule to get around, even salient divine abilities can't return a creature to life if the creature doesn't want to return. I suspect we'd have to find a badly worded and or third party ability with which to do so.

  3. - Top - End - #3
    Bugbear in the Playground
    Join Date
    May 2009
    Gender
    Male

    Default Re: Raising the Dead against their will

    Intelligent Unlife is doable with various undead creation spells.

  4. - Top - End - #4
    Barbarian in the Playground
    Join Date
    Sep 2013

    Default Re: Raising the Dead against their will

    Not that I know of without going third party. I do recall a major artifact in one of the Bastion Press books that can do this, but that is pretty far off the beaten path, even for a lenient DM.

  5. - Top - End - #5
    Titan in the Playground
     
    Crake's Avatar

    Join Date
    May 2011

    Default Re: Raising the Dead against their will

    Bring them back as undead, control them, order them to accept the resurrection when you cast it on them
    Last edited by Crake; 2020-01-21 at 03:46 PM.
    World of Madius wiki - My personal campaign setting, including my homebrew Optional Gestalt/LA rules.
    The new Quick Vestige List

    Quote Originally Posted by Kazyan View Post
    Playing a wizard the way GitP says wizards should be played requires the equivalent time and effort investment of a university minor. Do you really want to go down this rabbit hole, or are you comfortable with just throwing a souped-up Orb of Fire at the thing?
    Quote Originally Posted by atemu1234 View Post
    Humans are rarely truly irrational, just wrong.

  6. - Top - End - #6
    Ogre in the Playground
     
    ElfPirate

    Join Date
    Sep 2018
    Location
    Seattle, WA

    Default Re: Raising the Dead against their will

    You can at least fool the alignment part with the Master of Masks prestige class. Those masks may not be all that mechanically impressive for the most part, but they automatically fool any alignment detection method.
    Quote Originally Posted by Darths & Droids
    When you combine the two most devious, sneaky, manipulative, underhanded, cunning, and diabolical forces in the known universe, the consequences can be world-shattering. Those forces are, of course, players and GMs.
    Optimization Trophies

    Looking for a finished webcomic to read, or want to recommend one to others? Check out my Completed Webcomics You'd Recommend II thread!

    Or perhaps you want something Halloweeny for the season? Halloween Webcomics II

  7. - Top - End - #7
    Titan in the Playground
     
    Thurbane's Avatar

    Join Date
    Jul 2007
    Location
    Terra Australis
    Gender
    Male

    Question Re: Raising the Dead against their will

    Would Vecna-Blooded help?

    I also believe there's an utterance that hides your name from others?

  8. - Top - End - #8
    Ogre in the Playground
     
    SwashbucklerGuy

    Join Date
    Jul 2019
    Location
    Wyoming
    Gender
    Male

    Default Re: Raising the Dead against their will

    Quote Originally Posted by RatElemental View Post
    This seems to be a pretty hard rule to get around, even salient divine abilities can't return a creature to life if the creature doesn't want to return. I suspect we'd have to find a badly worded and or third party ability with which to do so.
    Actually the "Gift of Life" ability can do so, but only with the permission of that deity of that person's afterlife.

    Which is weird because the "Life and Death" ability, which has the above as a prereq, cannot do that.

    Ah, 3.whatever, we love you.
    Knowledge brings the sting of disillusionment, but the pain teaches perspective.
    "You know it's all fake right?"
    "...yeah, but it makes me feel better."

  9. - Top - End - #9
    Spamalot in the Playground
     
    Psyren's Avatar

    Join Date
    Oct 2010
    Gender
    Male

    Default Re: Raising the Dead against their will

    It's easier to get around than you might think; just find a friendly cleric of the appropriate alignment/deity and mind control/coerce them to cast the rez for you (supply a scroll if necessary). All three of the identifiers the soul gets will still ping positive and they should accept. In this case, rather than raise the unwilling, you're fooling them into being willing.

    Quote Originally Posted by Crake View Post
    Bring them back as undead, control them, order them to accept the resurrection when you cast it on them
    You'd have to destroy the undead first, which will end any control you've placed on them. You're not controlling their soul in any event, which is either still in the afterlife (mindless undead) or merely trapped in the thing you've created (intelligent undead.)
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
    Plague Doctor by Crimmy
    Ext. Sig (Handbooks/Creations)

  10. - Top - End - #10
    Firbolg in the Playground
     
    Bohandas's Avatar

    Join Date
    Feb 2016

    Default Re: Raising the Dead against their will

    It seems to me that the way to do this would be to start by calling the individual in question with planar binding, use that spell to make them agree, and then case raise dead/resurrection
    "If you want to understand biology don't think about vibrant throbbing gels and oozes, think about information technology" -Richard Dawkins

    Omegaupdate Forum

    WoTC Forums Archive + Indexing Projext

    PostImage, a free and sensible alternative to Photobucket

    Temple+ Modding Project for Atari's Temple of Elemental Evil

    Morrus' RPG Forum (EN World v2)

  11. - Top - End - #11
    Banned
     
    GreenSorcererElf

    Join Date
    Jul 2016

    Default Re: Raising the Dead against their will

    It's easy. Simply lift the body and you have raised the dead. Alternatively, levitate will work.
    Last edited by Calthropstu; 2020-01-21 at 06:37 PM.

  12. - Top - End - #12
    Ettin in the Playground
     
    Planetar

    Join Date
    May 2009
    Location
    Perth, West Australia
    Gender
    Male

    Default Re: Raising the Dead against their will

    Quote Originally Posted by Calthropstu View Post
    It's easy. Simply lift the body and you have raised the dead. Alternatively, levitate will work.
    And if you want to raise the dead against their will, it's simply a matter of where you place the document.

  13. - Top - End - #13
    Firbolg in the Playground
     
    MaxiDuRaritry's Avatar

    Join Date
    Dec 2015
    Gender
    Male

    Default Re: Raising the Dead against their will

    Meh. Once you have access to divination spells that can find creatures (lots of them) and plane shift, just go to the creature's afterlife, find its soul using divination, and knock it out. Unconscious creatures are considered automatically willing, so it won't have a choice but to come back, if you get past its native defenses (such as SR).
    Last edited by MaxiDuRaritry; 2020-01-21 at 10:09 PM.

  14. - Top - End - #14
    Firbolg in the Playground
     
    Bohandas's Avatar

    Join Date
    Feb 2016

    Default Re: Raising the Dead against their will

    Quote Originally Posted by MaxiDuRaritry View Post
    Meh. Once you have access to divination spells that can find creatures (lots of them) and plane shift, just go to the creature's afterlife, find its soul using divination, and knock it out. Unconscious creatures are considered automatically willing, so it won't have a choice but to come back, if you get past its native defenses (such as SR).
    or use planar binding or a similar spell to bring it to you
    "If you want to understand biology don't think about vibrant throbbing gels and oozes, think about information technology" -Richard Dawkins

    Omegaupdate Forum

    WoTC Forums Archive + Indexing Projext

    PostImage, a free and sensible alternative to Photobucket

    Temple+ Modding Project for Atari's Temple of Elemental Evil

    Morrus' RPG Forum (EN World v2)

  15. - Top - End - #15
    Spamalot in the Playground
     
    Psyren's Avatar

    Join Date
    Oct 2010
    Gender
    Male

    Default Re: Raising the Dead against their will

    Quote Originally Posted by Bohandas View Post
    It seems to me that the way to do this would be to start by calling the individual in question with planar binding, use that spell to make them agree, and then case raise dead/resurrection
    Quote Originally Posted by MaxiDuRaritry View Post
    Meh. Once you have access to divination spells that can find creatures (lots of them) and plane shift, just go to the creature's afterlife, find its soul using divination, and knock it out. Unconscious creatures are considered automatically willing, so it won't have a choice but to come back, if you get past its native defenses (such as SR).
    Neither of these work. A petitioner is not a soul; nothing you do to the petitioner will persist when it stops being one.

    You can certainly bind, kidnap, or otherwise harm a petitioner (provided you can get to it) but a 2 HD outsider with next to no abilities probably isn't what the OP had in mind.
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
    Plague Doctor by Crimmy
    Ext. Sig (Handbooks/Creations)

  16. - Top - End - #16
    Firbolg in the Playground
     
    MaxiDuRaritry's Avatar

    Join Date
    Dec 2015
    Gender
    Male

    Default Re: Raising the Dead against their will

    Quote Originally Posted by Psyren View Post
    Neither of these work. A petitioner is not a soul; nothing you do to the petitioner will persist when it stops being one.

    You can certainly bind, kidnap, or otherwise harm a petitioner (provided you can get to it) but a 2 HD outsider with next to no abilities probably isn't what the OP had in mind.
    So, a soul that goes to the afterlife is not actually a soul, despite being a soul.

    That makes perfect sense.

  17. - Top - End - #17
    Spamalot in the Playground
     
    Psyren's Avatar

    Join Date
    Oct 2010
    Gender
    Male

    Default Re: Raising the Dead against their will

    Quote Originally Posted by MaxiDuRaritry View Post
    So, a soul that goes to the afterlife is not actually a soul, despite being a soul.

    That makes perfect sense.
    But it does; a petitioner is a soul that's packaged into something (a 2HD outsider in this case), just like an undead is a soul packaged into something. Or a mortal creature for that matter is a soul packaged into something.

    The idea is that, all your typical tricks for coercing a creature, are actually coercing the package that the soul is in, rather than the soul itself - because the package is where the characteristics of a creature (like creature type and HD) come from.
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
    Plague Doctor by Crimmy
    Ext. Sig (Handbooks/Creations)

  18. - Top - End - #18
    Titan in the Playground
     
    Crake's Avatar

    Join Date
    May 2011

    Default Re: Raising the Dead against their will

    Quote Originally Posted by Psyren View Post
    But it does; a petitioner is a soul that's packaged into something (a 2HD outsider in this case), just like an undead is a soul packaged into something. Or a mortal creature for that matter is a soul packaged into something.

    The idea is that, all your typical tricks for coercing a creature, are actually coercing the package that the soul is in, rather than the soul itself - because the package is where the characteristics of a creature (like creature type and HD) come from.
    That's not quite true when you consider that petitioners are outsiders, because outsiders lack a dual nature. Their body is the soul, they are the soul incarnate.
    World of Madius wiki - My personal campaign setting, including my homebrew Optional Gestalt/LA rules.
    The new Quick Vestige List

    Quote Originally Posted by Kazyan View Post
    Playing a wizard the way GitP says wizards should be played requires the equivalent time and effort investment of a university minor. Do you really want to go down this rabbit hole, or are you comfortable with just throwing a souped-up Orb of Fire at the thing?
    Quote Originally Posted by atemu1234 View Post
    Humans are rarely truly irrational, just wrong.

  19. - Top - End - #19
    Dwarf in the Playground
     
    GnomeWizardGuy

    Join Date
    Mar 2018

    Default Re: Raising the Dead against their will

    Quote Originally Posted by Gauntlet View Post
    Intelligent Unlife is doable with various undead creation spells.
    Which spells would allow for the undead to retain memories and personality of the character?
    I'm fine with them losing class levels and etc (in fact that may be preferable), but I;m very much not sure if, say, Create Undead-raised Ghoul would have anything in common with the raised character, other than using the same body.

  20. - Top - End - #20
    Firbolg in the Playground
    Join Date
    Oct 2011

    Default Re: Raising the Dead against their will

    Quote Originally Posted by Crake View Post
    That's not quite true when you consider that petitioners are outsiders, because outsiders lack a dual nature. Their body is the soul, they are the soul incarnate.
    Seconding this. For any other package, I would agree, but in the case of an Outsider, the packaging very much *is* the soul.

  21. - Top - End - #21
    Firbolg in the Playground
     
    MaxiDuRaritry's Avatar

    Join Date
    Dec 2015
    Gender
    Male

    Default Re: Raising the Dead against their will

    Quote Originally Posted by Crake View Post
    That's not quite true when you consider that petitioners are outsiders, because outsiders lack a dual nature. Their body is the soul, they are the soul incarnate.
    This.

    I would've responded much earlier, but I've been having problems with this site since yesterday afternoon.

    So, yeah. My point stands. Just find the petitioner (or whatever else the soul incarnated as) and knock it unconscious. You still have to deal with SR or other defenses (if any), but as creepy as the fridge logic is, unconscious critters are considered "willing" and thus can't actively resist being brought back.
    Last edited by MaxiDuRaritry; 2020-01-22 at 10:51 AM.

  22. - Top - End - #22
    Ogre in the Playground
     
    Elves's Avatar

    Join Date
    Feb 2019

    Default Re: Raising the Dead against their will

    But only particularly devoted servants of specific gods become petitioners, and even then "a few may remain disembodied spirits". So outside of a setting like FR where being an evangelist is compulsory, it's not a universal method. Messing with the afterlife is also pretty likely to get wrath brought down on you, so the trickery method is still preferable when possible.
    Last edited by Elves; 2020-01-22 at 02:02 PM.
    Join the 3.5e Discord server: https://discord.gg/ehGFz6M3nJ

  23. - Top - End - #23
    Spamalot in the Playground
     
    Psyren's Avatar

    Join Date
    Oct 2010
    Gender
    Male

    Default Re: Raising the Dead against their will

    Quote Originally Posted by Crake View Post
    That's not quite true when you consider that petitioners are outsiders, because outsiders lack a dual nature. Their body is the soul, they are the soul incarnate.
    Yes and no. Here's what Complete Divine has to say:

    Quote Originally Posted by Complete Divine, Activities in the Afterlife
    Get a New Body: Some individual souls come to the
    attention of the gods and powerful outsiders that inhabit
    the planes, either because the souls were exceptionally
    good or wicked in life or because the deity sees great
    potential in an otherwise unremarkable soul. These souls
    are granted new bodies and become outsiders called petitioners.

    Most petitioners are 2 Hit Dice outsiders with
    abilities similar to those of the outsiders that inhabit their
    particular plane. Lemure devils and dretch demons are
    typical petitioners, for example. Petitioners serve gods and
    outsiders that created them; many are promised promotion
    to more powerful forms (whether demonic or angelic) if
    they serve well. In this way, the deities replenish the ranks
    of their hosts. Sometimes petitioners do well enough to be
    sent back among the living in response to a planar ally spell
    or similar conjuration.

    ...
    Respond to Resurrection Magic: Some souls don’t
    linger for long in the afterlife, and their final destination
    turns out to be not so final after all.
    When someone among
    the living casts a reincarnation, raise dead, resurrection, or true
    resurrection spell, the contacted soul knows the name, alignment, and patron deity (if any) of the character attempting
    to revive it. But the soul doesn’t know—and can’t find out—
    the circumstances of its return to life. The soul might be
    coming back in the midst of a great battle, or the caster may
    be a dupe of the deceased creature’s enemies, for example.
    The soul has a general sense of how long it’s been dead, but
    doesn’t keep exact track of time.

    The soul also has a sense of which spell is bringing it
    back to life; it can tell how painful the return journey into
    a living body will be. It can differentiate between resurrection magic that causes Constitution or level loss and magic
    that doesn’t.
    The quotes above prove three things:

    1) Becoming a petitioner involves "getting a body" - that would be the "package" I was referring to above - which means that most souls don't have those by default.

    2) The soul must become a petitioner - i.e. an outsider creature - before it can respond to conjurations. "Unpackaged" souls can't do that, so the "bind and coerce" tactic does not work on them.

    4) Respond to resurrection magic is a separate activity from becoming a petitioner, and it is explicitly the short-term solution. In other words, they generally don't become petitioners until they've been there a while - out of range of resurrection magic I'd wager. For some petitioners this is more explicit than others, like the ones being tortured down in Hell, where FC2 instructs you to retire the character because it can no longer be raised at all.

    In short, the ones that don't get a body are not creatures, which renders any "bind them" and "knock them out" plans moot.
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
    Plague Doctor by Crimmy
    Ext. Sig (Handbooks/Creations)

  24. - Top - End - #24
    Troll in the Playground
     
    Ashtagon's Avatar

    Join Date
    Jan 2009
    Gender
    Female

    Default Re: Raising the Dead against their will

    Where's the actual RAW that states that a petitioner is the soul incarnate, and controlling the petitioner is a direct channel to controlling teh soul in a way unlike controlling their pre-death mortal form, dead remains, or undead shell?

    An equally valid interpretation would appear to be that because the outer planes are made up of "elemental idea", they are uniquely shapeable by souls that are mentally attuned to the alignment of that plane. As such, petitioners are formed when a particularly powerful soul has enough self-awareness and smooth enough passage to the outer plane to shape a body of sorts for itself out of the plane-stuff that matches their alignment.

    Checking the definition of an outsider, there isn't even anything specifically calling out the idea that their body and soul are not distinct. Tieflings and other planetouched seem to be prime examples of outsiders that do have bodies distinct from their souls (that is, they die, leave a corpse behind, spells that contact dead people work when they are dead, and they can be resurrected).

  25. - Top - End - #25
    Troll in the Playground
     
    sleepyphoenixx's Avatar

    Join Date
    Oct 2012

    Default Re: Raising the Dead against their will

    Quote Originally Posted by ChudoJogurt View Post
    Which spells would allow for the undead to retain memories and personality of the character?
    I'm fine with them losing class levels and etc (in fact that may be preferable), but I;m very much not sure if, say, Create Undead-raised Ghoul would have anything in common with the raised character, other than using the same body.
    Animate Dread Warrior (UE) and Create Greater Undead when applying templates like Crypt Spawn or Spectral Mage (both MoF).

  26. - Top - End - #26
    Titan in the Playground
     
    Thurbane's Avatar

    Join Date
    Jul 2007
    Location
    Terra Australis
    Gender
    Male

    Default Re: Raising the Dead against their will

    Quote Originally Posted by ChudoJogurt View Post
    Which spells would allow for the undead to retain memories and personality of the character?
    I'm fine with them losing class levels and etc (in fact that may be preferable), but I;m very much not sure if, say, Create Undead-raised Ghoul would have anything in common with the raised character, other than using the same body.
    Quote Originally Posted by sleepyphoenixx View Post
    Animate Dread Warrior (UE) and Create Greater Undead when applying templates like Crypt Spawn or Spectral Mage (both MoF).
    Bone Creature and Corpse Creature (BoVD) can both be created by Create Undead or Greater Create Undead, and retain all the skills, feats, class features etc. of the base creature: so presumably the memories are intact.

  27. - Top - End - #27
    Firbolg in the Playground
     
    MaxiDuRaritry's Avatar

    Join Date
    Dec 2015
    Gender
    Male

    Default Re: Raising the Dead against their will

    The Hyperconscious power psianimate dead brings 'em back temporarily (so long as you have power points left), and they have all their memories and personality intact (as they have all their mental ability scores), although they don't keep all their abilities. [Ex] and [Na], yeah, but nothing magical.
    Last edited by MaxiDuRaritry; 2020-01-22 at 04:02 PM.

  28. - Top - End - #28
    Titan in the Playground
     
    Thurbane's Avatar

    Join Date
    Jul 2007
    Location
    Terra Australis
    Gender
    Male

    Default Re: Raising the Dead against their will

    Quote Originally Posted by ChudoJogurt View Post
    Or perhaps is there a revivification spell that can return someone to life (or intelligent unlife?) unwillingly?
    The spell Revenance (SC) temporarily returns a creature to life for 1 minute/level. It has a Will save (harmless). It does say that it otherwise functions as Raise Dead, so presumably the same clauses about the soul being willing apply.

  29. - Top - End - #29
    Bugbear in the Playground
     
    RatElemental's Avatar

    Join Date
    Dec 2014
    Gender
    Male2Female

    Default Re: Raising the Dead against their will

    Quote Originally Posted by Thurbane View Post
    Bone Creature and Corpse Creature (BoVD) can both be created by Create Undead or Greater Create Undead, and retain all the skills, feats, class features etc. of the base creature: so presumably the memories are intact.
    The bodies contain all the memories with no need for the soul, according to Speak with Dead. It doesn't call the soul back, just animates the corpse and makes it able to speak.

  30. - Top - End - #30
    Firbolg in the Playground
     
    Bohandas's Avatar

    Join Date
    Feb 2016

    Default Re: Raising the Dead against their will

    Quote Originally Posted by Psyren View Post
    Neither of these work. A petitioner is not a soul; nothing you do to the petitioner will persist when it stops being one.

    You can certainly bind, kidnap, or otherwise harm a petitioner (provided you can get to it) but a 2 HD outsider with next to no abilities probably isn't what the OP had in mind.
    From the SRD

    "Unlike most other living creatures, an outsider does not have a dual nature—its soul and body form one unit"
    "If you want to understand biology don't think about vibrant throbbing gels and oozes, think about information technology" -Richard Dawkins

    Omegaupdate Forum

    WoTC Forums Archive + Indexing Projext

    PostImage, a free and sensible alternative to Photobucket

    Temple+ Modding Project for Atari's Temple of Elemental Evil

    Morrus' RPG Forum (EN World v2)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •