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    Exclamation Poison (the end-all information list with Poison lists)

    Calling all DnD knowledge experts....I'm attempting to make a list of information across all sources dealing with poison. No monstrous poison information, just normal use/types/feats/spells/races/etc.

    What I have so far.....

    POISONS

    Greater Poisons: Dungeonscape page 129
    Craft (Poison) and Poisons: Complete Adventurer page 98
    Poisons : Book of Vile Darkness page 44
    Poisons: Complete Scoundrel page 113
    Poisons: DMG page 298
    Poisons: Arms and Equipment Guide page 37
    Environment Poison: Frostburn page 16
    Environment Poison: SandStorm page 25
    "Holy" Poisons (Ravages and Afflictions): Book of Exalted Deeds page 35
    Poisons for Undead (Positoxins): Libris Mortis page 74
    The Toxins of Cerilon : Dragon Compendium Vol I page 167


    Injury poisons (missing ToC, A/E Guide, holy/undead) - if this isn't legal please let me know
    {table=head]Poison Name|Type|Craft DC|Initial Damage|Secondary Damage|Price

    Small centipede poison | Injury DC 10 | 15 |1d2 Dex |1d2 Dex|90 gp
    Tiny centipede poison |Injury DC 11|15| 1 Dex |1 Dex |40 gp
    Small centipede poison |Injury DC 11|15| 1d2 Dex |1d2 Dex |90 gp
    Tiny scorpion poison |Injury DC 11|15| 1d2 Str |1d2 Str| 90 gp
    Small scorpion poison |Injury DC 11|15| 1d3 Str |1d3 Str |100 gp
    Tiny spider venom |Injury DC 11|15| 1d2 Str| 1d2 Str |90 gp
    Small spider venom |Injury DC 11|15| 1d3 Str |1d3 Str |100 gp
    Medium spider venom | Injury DC 12 | 15 |1d4 Str |1d4 Str|150 gp
    Black adder venom | Injury DC 12 |15 | 1d6 Con | 1d6 Con | 120 gp
    Bloodroot | Injury DC 12 | 15 | 0 | 1d4 Con + 1d3 Wis | 100 gp
    Drow poison | Injury DC 13 | 15 | Unconsciousness | Unconsciousness 2d4 hr. | 75 gp
    Greenblood oil | Injury DC 13 | 15 |1 Con |1d2 Con|100 gp
    Medium-size centipede poison |Injury DC 13|15| 1d3 Dex |1d3 Dex |110 gp
    Medium-size spider venom |Injury DC 13|18| 1d4 Str |1d4 Str |150 gp
    Large scorpion venom | Injury DC 14 | 20 | 1d4 Con | 1d4 Con | 200 gp
    Giant wasp poison |Injury DC 14 | 20 | 1d6 Dex | 1d6 Dex | 210 gp
    Blue whinnis | Injury DC 14 | 15 | 1 Con | Unconsciousness | 120 gp
    Slow death |Injury DC 14 |19 |1d6 hp/round| n/a |250 gp
    Zealot’s blade |Injury DC 14| 19| 1d4 Con| 1d4 Con| 350 gp
    Goodbye kiss| Injury DC 15| 15| Exhaustion |Exhaustion or unconsciousness| 350 gp
    Salvo |Injury DC 15 |12 |1d4 ability |1d4 ability| 100 gp
    Medium-size scorpion poison|Injury DC 15|18| 1d4 Str |1d4 Str |175 gp
    Elemental rime |Injury DC 16 |18 |1d4 Dex plus vulnerability to fire | 1d4 Dex |200 gp
    Large centipede poison |Injury DC 16 |18|1d4 Dex| 1d4 Dex |150 gp
    Large spider venom |Injury DC 16 |18|1d6 Str |1d6 Str| 175 gp
    Shadow essence | Injury DC 17 | 20 | 1 Str* | 2d6 Str | 250 gp
    Wyvern poison |Injury DC 17 |25|2d6 Con|2d6 Con|3,000 gp
    Huge centipede poison |Injury DC 18| 20|1d6 Dex |1d6 Dex| 210 gp
    Large scorpion poison |Injury DC 18 |20|1d6 Str| 1d6 Str |200 gp
    Wyvern poison, Huge | Injury DC 19 | 20 | 2d6 Con | 2d6 Con | 4,000gp
    Shrieking terror saliva | Injury DC 19 | 20 | Unable to heal injury | - | 5,000gp
    Bebilith venom |Injury DC 20|29| 1d6 Con |2d6 Con |900 gp
    Lifebane &|Injury DC 20|25| 1d6 Con |1d6 Con |2,000 gp
    Deathblade | Injury DC 20 | 25 | 1d6 Con | 2d6 Con |1,800 gp
    Wyvern poison, Gargantuan | Injury DC 21 | 22 | 2d6 Con | 2d6 Con | 5,000gp
    Devilseye ^|Injury DC 21|22| 1 point of SR| 1d3 points of SR|1,000 gp
    Eyeblast |Injury DC 22|23| Blindness |Blindness |500 gp
    Blasphemix |Injury DC 22 | 22 | Special* |–1 CL (divine spells) |750 gp
    Huge spider venom |Injury DC 22|20| 1d8 Str |1d8 Str| 1,000 gp
    Svaklor venom | Injury DC 24 | 24 | Paralysis | 1d4 Con | 3,500gp
    Purple worm poison | Injury DC 25 | 20 | 1d6 Str | 2d6 Str | 700 gp
    Bonespear poison fusion | Injury DC 25 | 26 | 2d4 Str+2d4 Dex | 2d4 Str+2d4 Dex | 3,100gp
    Gargantuan centipede poison |Injury DC 26|20| 1d8 Dex| 1d8 Dex |950 gp
    Huge scorpion poison |Injury DC 26|25| 1d8 Str |1d8 Str |1,200 gp
    Pit fiend venom | Injury DC 27 | 25 | 1d6 Con | Death | 30,000gp
    Purple worm poison,colossal | Injury DC 27 | 20 | 1d6 Str | 2d6 Str | 1,400gp
    Gargantuan spider venom |Injury DC 31|26| 2d6 Str| 2d6 Str |2,500 gp
    Svaklor venom, greater| Injury DC 34 | 30 | Paralysis | 1d6 Con | 8,000gp
    Colossal spider venom |Injury DC 35 |28|2d8 Str |2d8 Str| 3,000 gp
    Colossal centipede poison |Injury DC 36|30| 2d6 Dex |2d6 Dex |2,900 gp
    Gargantuan scorpion poison |Injury DC 36|32| 2d6 Str |2d6 Str |3,000 gp
    Megapede poison | Injury DC 44 | 35| 2d6 Con+1d4 Dex | 2d6Con+1d4 Dex| 24,000gp
    Colossal scorpion poison |Injury DC 54|35| 2d8 Str |2d8 Str |9,000 gp
    [/table]
    * = Permanent Damage
    ^ = Affects outsiders otherwise immune to poison.
    & = Damage is vile damage.

    FEATS

    Deep Poisoning
    Poison Expert
    Poison Master
    Poison Specialization
    Rattlesnake Strike
    Scholar of Nature

    EQUIPMENT

    Scorpion Tail Whip (SandStorm)
    Toxic Tooth (Scoundrel)
    Arrows (cannot remember where I saw a list of these, anyone?)

    MAGIC ITEMS

    Assassination (magic weapon enchant from Cityscape)
    Mask of Sweet Air (Sandstorm)
    Viper Whip (Arms and Equipment Guide)

    ? - I can't really find anything about crafting.....I'd really be interested in something around crafting poisons (living centipede stinger with daily use, etc)

    POISON USE CLASS

    Assassin (DMG) or Avenger
    Blackguard (DMG)
    Black Dog (Dragonmarked)
    Ninja (Complete Adventurer)
    Poisoner (DR312 p43)
    Whisperknife (Races of the Wild)

    POISON RACES

    Dark Stalker (Fiend Folio)
    Derro (MM I)
    Jungle Halfing (UA racial variant)
    Marrulurk (Sandstorm)
    Poison Dusk Lizardfolk (MM 3)

    SPELLS

    Increase Viruluence (PHB II - Assassin)
    Breath of the Jungle (Spell Compendium - Druid)

    IMMUNE TO POISON CLASSES

    -Monk
    -Druid

    HOMEBREW

    Champion of the Black Wind
    Feats at the bottom: http://www.giantitp.com/articles/jbe...7kRnMoy2U.html
    The Assassin's Handbook
    Variant - http://forums.gleemax.com/showthread.php?t=751305


    This is all I have so far - as people post things, I'll add it to the list. I'd be interested in seeing any homebrew stuff as well, especially with dealing the common problems of poisons (crafting ingredients, etc).

    Thanks ahead of time for the help!
    Last edited by SandDemon; 2007-11-17 at 01:44 AM.
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    Default Re: Poison (the end-all information list)

    Ninja gets poison use I believe, and Book of Exalted Deeds gets "Holy" Poisons. There was also a holy poison user made on the Homebrew forum, I might be able to find it.

    EDIT: Found it! it was kinda deep in, so don't post on it please.
    Last edited by TheLogman; 2007-11-11 at 09:12 PM.
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    Default Re: Poison (the end-all information list)

    Quote Originally Posted by TheLogman View Post
    Ninja gets poison use I believe, and Book of Exalted Deeds gets "Holy" Poisons. There was also a holy poison user made on the Homebrew forum, I might be able to find it.

    EDIT: Found it! it was kinda deep in, so don't post on it please.
    Doh! Can't believe I forgot the Ninja....added the holy poisons (good catch there) and the homebrew class.

    Anyone know where I can find skill info on finding/extracting poison ingredients from monsters or nature?
    Last edited by SandDemon; 2007-11-11 at 09:16 PM.
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    Default Re: Poison (the end-all information list)

    Libris Mortis has poisons for undead.
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    Default Re: Poison (the end-all information list)

    The "holy" poisons from BoED are called Ravages and Afflictions.


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    Default Re: Poison (the end-all information list)

    You might also add classes and/or monsters which are immune to poisons. Of the core classes, Monks and Druids both get immunity (at levels 11 and 9, respectively).
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    Default Re: Poison (the end-all information list)

    Keep it coming guys, great so far.
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    Default Re: Poison (the end-all information list)

    Crystal Keep to the rescue!

    Let's see... There's something called a mask of sweet air (Sandstorm) that provides immunity to airborn poison. A Dragon magazine once mentioned black roses face paint, which gives the wearer poisonous thorns.

    Also, don't forget about the restorative ointment in the SRD, which can cure poisons (among other things).

    For psionics, the PsiWar has two powers that give him a nasty (1d8 Con primary and secondary) poison: truevenom (for claws) and truevenom weapon (for manufactured weapons). There's also prevenom versions of both that deal 2 Con damage primary and nothing secondary (as a side note, augmenting prevenom up to truevenom-level strength gives you 8 Con damage primary!).
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    Default Re: Poison (the end-all information list)

    I'll probably leave our "curing", there are just way too many out there to make it fit into the style of the list.

    I left out the mask just because I can't read it since it's in a Dragon magazine (the feats I can find on realmshelp)

    I'll get reading on the PsiWar, but I usually decided to leave out "poison-like" abilities, since there's quite a few.
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    Default Re: Poison (the end-all information list)

    Hey! What's that up in the sky? Is it a Bat? Is it an Eagle? Is it a Roc? NO! Its Dragon Compendium to the rescue!!! *insert theme heroic song here*

    So, let's see:
    As far as sources of poisons Dragon Compendium a bunch: The Toxins of Cerilon originally from DR59
    And the Diabolus race originally from DR327 has a natural poison.
    There might be more, but I'll need more time to search through it. And I should be writing a paper right now...

    Edit: Oh, you do want Dragon stuff? Oh well, you'll have this for future reference I guess.

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    Default Re: Poison (the end-all information list)

    there is ( i think) the fourth level spell, callled poison. con damage, as per poison touch you know, core.

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    Default Re: Poison (the end-all information list)

    Quote Originally Posted by Sornjss Lichdom View Post
    there is ( i think) the fourth level spell, callled poison. con damage, as per poison touch you know, core.
    I can detect the sarcasm....but yeah, I'm staying away from "poison like" or even "poison" spells. I'm talking about using non-spell poison...the spells I'm looking for enhance them like this elusive assassin spell I keep hearing about but never can find.
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    Default Re: Poison (the end-all information list)

    no sarcasm.. really, couldnt rmember the spell level.

    you could go through monsters (like spiders) who have poisonus attacks.

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    Default Re: Poison (the end-all information list)

    Mentioned in my post no monstrous poisons....too many to list.
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    Default Re: Poison (the end-all information list)

    Don't forget the Avenger PrC, for all your non-chaotic poisoning needs.

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    Default Re: Poison (the end-all information list)

    Quote Originally Posted by Fishy View Post
    Don't forget the Avenger PrC, for all your non-chaotic poisoning needs.
    Good find, never knew about this one.
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    Default Re: Poison (the end-all information list)

    Isn't there a spell called poison?

    Erm... I guess that's not what you're looking for after re-reading...
    Last edited by Jack Zander; 2007-11-12 at 12:36 AM.

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    Default Re: Poison (the end-all information list)

    There's a first level Druid spell in Spell Compendium called Breath of the Jungle. Area affect, saves against poison and disease in the area are at DC+2. No save/no SR, even; it's a Transmutation (you're making the air more poisonous.. or something.)

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    Default Re: Poison (the end-all information list)

    Make sure to add the Black Dog PrC, from Dragonmarked, to your list. Its a halfling PrC from Eberron that focuses on poison, specificaly ingested posions.

    Also, Sharn, City of Towers has a few new poisons there, and Complete Scoundrel has some more. I don't have page references, however.

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    Default Re: Poison (the end-all information list)

    Arms and Equipment Guide has a whole ton of poisons in it. It's 3.0 but 3.5 (or 3.x or whatever the heck they call it nowadays) compatible with most everything (and the poisons are compatible).

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    Default Re: Poison (the end-all information list)

    Quote Originally Posted by Jack Zander View Post
    Arms and Equipment Guide has a whole ton of poisons in it. It's 3.0 but 3.5 (or 3.x or whatever the heck they call it nowadays) compatible with most everything (and the poisons are compatible).
    Wow, awesome! Jackpot!

    Added that in (and the Viper Whip magic item from it).

    Is Sharn, City of Towers a wizards book?
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    Default Re: Poison (the end-all information list)

    The Assassins handbook has a great list of poisons and poison feats. It also has the Assassin base class and it has some poiso based abilities. (possibly just poison use)

    EDIT: it's 3.0 but work well with 3.5
    Last edited by kentma57; 2007-11-12 at 09:05 AM.
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    Default Re: Poison (the end-all information list)

    The assassian spell I think you are considering is Increase Virulence. It's in the PHB II. I'm not sure what the level or page is off the top of my head though.
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    Default Re: Poison (the end-all information list)

    Quote Originally Posted by AKA_Bait View Post
    The assassian spell I think you are considering is Increase Virulence. It's in the PHB II. I'm not sure what the level or page is off the top of my head though.
    That's the one, good stuff.
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    Default Re: Poison (the end-all information list)

    Quote Originally Posted by kentma57 View Post
    The Assassins handbook has a great list of poisons and poison feats. It also has the Assassin base class and it has some poiso based abilities. (possibly just poison use)

    EDIT: it's 3.0 but work well with 3.5
    Trying to stick with Wizards only or just homebrew, but I'll throw this into homebrew.
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    Default Re: Poison (the end-all information list)

    Could you list what books each feat is from please?
    EDIT: Poisoncrafting rules are in the Skills section of Complete Adventurer. I'm away from books right now so I can't give you a page reference, sorry.
    Last edited by Jimp; 2007-11-12 at 11:20 AM.
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    Default Re: Poison (the end-all information list)

    Sharn, City of Towers is 3.5 Eberron material.

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    Default Re: Poison (the end-all information list)

    Quote Originally Posted by Jimp View Post
    Could you list what books each feat is from please?
    EDIT: Poisoncrafting rules are in the Skills section of Complete Adventurer. I'm away from books right now so I can't give you a page reference, sorry.
    All feats are from realmshelp (http://realmshelps.dandello.net/) which lists what books are from.

    I know the crafting rules, but I'm more interested in knowledge/survival checks to find ingredients in nature, or DC to remove poison from a monster.
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    Default Re: Poison (the end-all information list)

    Wasn't there a PrC called the Poisoner in one of the Dragon magazines?
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    Default Re: Poison (the end-all information list)

    Not sure, but if ya find it and it's in a book/site somewhere then let me know.

    Anyone know if there's a feat or even equipment that can increase the speed to apply poison to a weapon?
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