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Thread: Auromar, IC 2

  1. - Top - End - #1171
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    Default Re: Auromar, IC 2

    Reid

    Still tense after last night's interruption, Reid is subdued and restless all day. He finds himself unable to rest easily, continuing to twist the wooden ring on his finger.

    Dothen's pronouncement about fires brings a sad nod from the priest.

    And so the servant of the light is forced to hide in darkness. Still, you are wise, my friend.

    Actually, it's interesting. Our scrying could only sense an area in his immediate vicinity. Either his scrying is considerably more powerful, or else he was able to scry our location last night, pop in there, and then move hundreds of feet away without any of us noticing.


    He shakes his head.

    Pfft. This is why I prefer the path of the sun. It is straight, bright, and clear.
    Currently climbing out of a heckofa two weeks at work/RL. Now working to catch up. Thanks for your patience.

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  2. - Top - End - #1172
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    Dothen

    Ahh, but the sun follows the same path every day. The stars wander all over the sky in the night. Dothen says from nearby.
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  3. - Top - End - #1173
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    Reid

    Reid trusts Dothen's keen ears to catch his soft words, and it's hard to keep a plaintive tone from them.

    I suspect that, by the time this is done, I'll have had my fill of wandering, at least for a time. Give me steady warmth, and a series of predictable paths any day. The stars are all well and good to inspire poetry, but the sun brings life.
    Currently climbing out of a heckofa two weeks at work/RL. Now working to catch up. Thanks for your patience.

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  4. - Top - End - #1174
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    Dothen

    Dothen does not reply, enjoying the coming silence of the night. Keeping watch dutifully on his friends, was now doubly important with their pursuit by the summoner. Still he enjoyed the coolness of the night and the few stars kept him silent company.
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  5. - Top - End - #1175
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    Couple of rolls.
    (1d20+7)[21]
    (1d20+3)[4]

  6. - Top - End - #1176
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    Oh joy. Now waiting on... well, whatever it is :P


    Hist

    Hist turned in as soon as possiable, and woke up again about midnight. It wasn't his watch, but he decided to get a breather anyway.

    And you've been surprised far too often of late. Better take care.

    With that thought, Hist smiled, and, with a thought or two, his wings became real once more. Energy glowed around him, obscuring his face slightly. Those looking at the ground would see that, no matter where he steped, the grass now seemed undisturbed.

    I'm not going to be had for a mug again.

    And with that, Hist took off into the sky, smiling. It was still dark, and the warlock's equally dark clothing ensured he wasn't too easy to spot. But he didn't care about that. He just tumbeled arround in the sky, simply enjoying the only true "blessing" his powers grant.

    I haven't flown like this for far too long.


    When the sun rose, Hist descended to the ground, ready to take his watch.

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    DooL on will, Entropic warding and fell flight. Unless otherwise stated, Hist will now activate all three every morning.
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  7. - Top - End - #1177
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    The night passes quickly and silently for all of you, no disturbance coming this night.

    The morning sun rises, chasing the night away. Today there are a good number of clouds overhead, heading in a generally western direction. They have the look of rain in the couple days or so.

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    I love fake rolls, MW.

  8. - Top - End - #1178
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    Dothen

    Dothen breaks camp quickly making sure the horses are ready for a long day. After checking everything and breaking bread with the others he says Lets get a move on today, hopefully the crossroads isn't that far off.
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  9. - Top - End - #1179
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    I know . I'd intended to do this anyway; Hist is annoyed at himself for not being as good as he should be in the last few battles


    Hist

    Hist smiled, in spite himself, as the morning sun came into view.

    Let's deal with the day as it comes

    He dosn't take in breakfast with the group though, insted, he takes out a small pearly white stone, and holds it to his head. After a moment, it starts to orbit the warlock, who smiles at it. He waits for the others to take in the meal, and mounts up as Dothen is talking.

    Yes, let's get moving. We'll be there before we know it at this rate.
    Last edited by Moral Wiz; 2008-03-12 at 03:09 PM.
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  10. - Top - End - #1180
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    Reid

    Reid's prayers this morning are more relaxed, and his meditations more prolonged, than they have usually been.

    He too is eager to saddle up and be on their way.

    If we are to be getting to the crossroads, it can't be soon enough for my tastes.
    Currently climbing out of a heckofa two weeks at work/RL. Now working to catch up. Thanks for your patience.

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  11. - Top - End - #1181
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    Dothen

    Dothen again pushes the troop on this day. He rides the horses hard but carefully so as not to harm them. He carefully watches the horizons for signs of civilized life (smoke/haze). He is quiet most of the day thinking on how to best lay a trap for the mage that is following them.
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  12. - Top - End - #1182
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    Reid

    At the brief mid-day meal break, Reid breaks his silence.

    I've been thinking...about this wizard following us. Two things.

    First, either he knows now that Grazys is not going to be as cooperative as the Scholar hoped, or else this agent is working without direct contact. At our first meeting, we have every reason to believe that Hiran would have observed the, ah...


    He gestures to the back of his hand.

    Which do we think it is? Or am I missing other possibilities?

    Second, the most likely means that he has of tracking us from place to place, assuming that he's not simply flying above us each day, is through the same kind of divination, like what I did. Since he's been attacking us at night, it seems reasonable that he is studying us after sundown, and simply teleporting to us. If we were to change our travel patterns, use light sources to either keep travelling a few hours later or start sooner some days, it would be a bit wearying for us, but it would also make it much harder for him to know where we are when we are resting and most vulnerable.
    Currently climbing out of a heckofa two weeks at work/RL. Now working to catch up. Thanks for your patience.

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  13. - Top - End - #1183
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    Hist

    Hmm... I can provide an hour and a half's light. Reid, if you can add to that, we should be able to make pretty reasonable time all night long
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  14. - Top - End - #1184
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    Reid

    Reid smiles. Light was one thing he could do.

    I should be able to provide another 3 hours of illumination. More, with some preparation, of course.
    Currently climbing out of a heckofa two weeks at work/RL. Now working to catch up. Thanks for your patience.

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  15. - Top - End - #1185
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    Dothen

    Dothen listens in Whatever ya'll magical types think is best. Light is not really my best friend so you'd best not expect any of that stuff from me. I don't even carry torches or a lantern around anymore. he says chuckling. We should get a move on and take a long rest in the after noon though if we intend to keep going into the night.
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  16. - Top - End - #1186
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    Hist

    So, four and a half hours of rapid movement

    Hist considers for a moment as he rides

    So, we take a rest this afternoon, then continue until sundown. Then, proceed for an hour or two in darkness, slowly and then use the light to herald normal movement for as long as possible. Then, continue slowly until sun up. That way, the odds are that he'll look for us whilst we're moving too quickly to locate our position


    Is that reasonable?
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  17. - Top - End - #1187
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    Dothen

    If the horses don't crap out on us in the process sounds good to me.
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  18. - Top - End - #1188
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    Default Re: Auromar, IC 2

    Grazys Senneker

    Grazys had remained quiet for most of the ride, deep in thought with trying to figure out Hiran's plans and motives in addition to pondering vestige's that might offer protection from scrying. "So I'll ride the normal horse for the early stuff, then summon my new best friend," the binder pats his summoned warhorse on the neck, and ride him when we might expect an attack?" he asks.

    "Oh, and I can make it so I can see in darkness, no worries, there. I could bind Andras and Geryon, get that acid gaze thing goin', too!"
    I have returned!! Not that most of y'all know whom I am.

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  19. - Top - End - #1189
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    Sorry for the delay. Been a hellish week. Program Manager conference at work, and support for that crap all week. Yesterday was the decompression day. :P


    New travel plans decided upon a lunch, you all break for longer than normal and then leave. The clouds overhead still get slightly thicker, but no where near rain levels yet.

    You travel until sundown, and then with the help of Reid and Hist's magics, several more hours by summoned magical light.

    Camp is made, and there are no interruptions.

    The next morning, the clouds overhead have thickened considerably, promising rain sometime today.

  20. - Top - End - #1190
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    Camp until noon so Reid can sleep and get spells, rest horse. Push on until well past dark again.
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  21. - Top - End - #1191
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    Seconded. From now on traveling at night more than day if possible, to reduce possibility of ambush.
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  22. - Top - End - #1192
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    Sounds good to me.

    Also, please note that Reid doesn't need 8 hours of sleep each night, but does need to rise at dawn to pray.

    However, we can travel longer than usual today, if desired - I've memorized Healing Lorecall, which allows me to remove fatigue at the end of the day with any healing spell.

    Edit: oh, and last evening's Sending, to Anura:

    Approaching crossroads. Think Hiran is tracking us magically. Suggestions on evading? We are shifting travel/movement schedules.
    Last edited by Toliudar; 2008-03-17 at 12:55 AM.
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  23. - Top - End - #1193
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    Reid:
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    Detect magic will find scrying sensors. Cover tracks. Not sure what else. Priests showed up on boat recently, none lost. No sleep, no curse lost.


    Riding out, about mid afternoon you find what looks to be the remnants of a wall, and can see about ten minutes worth of riding will bring you to a newer looking set of walls. Or at least a standing set. They stretch out quite a ways in both directions, before turning away. This close, you can see the occasional wisp of smoke come from behind the walls. There are also a couple of buildings that you can see that rise above the ten foot walls, but they don't seem to be close to wall, but further in.

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    Code:
    \                     /
     \                   /
      \                 /
       \_______________/
    
    
               X
    X is the direction you would be coming at the walls from.

    Not to scale.

  24. - Top - End - #1194
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    Dothen

    Dothen rises from his saddle with a holler at the walls HELLOO! Anyone home? He sits back down on his saddle and says to the others No need to get shot at for not announcing our selves, shall we find a way in? With that he turns to the west looking for signs of life and a gate.
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  25. - Top - End - #1195
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    You're all a ten minute ride from the walls. What you're near right now is a broken set of walls with no one near them. Although, thinking about it, shouting at the distance you're at should be audible.

  26. - Top - End - #1196
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    Out of easy bowshot but within earshot is what I am thinking. Not really expecting an answer, but on the off chance of there being hostile guards on the wall this will hopefully reduce their hostility.
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  27. - Top - End - #1197
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    Make a spot check for me then

  28. - Top - End - #1198
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    Spot (1d20+10)[12] edit - the sun's in my eyes...yeah thats the story and I'm sticking to it.
    Last edited by Greyen; 2008-03-17 at 09:07 AM.
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  29. - Top - End - #1199
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    All:
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    Dothen definitely doesn't see anything. Anyone else want to make a spot check?

  30. - Top - End - #1200
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    Update with IC reaction later (1d20+5)[23] spot
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