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  1. - Top - End - #31
    Troll in the Playground
     
    ForzaFiori's Avatar

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    Default Re: The New D&D Pirate Game Thread

    ((OOC:VAMPIRE: I will be gone from this friday to the friday after it, with no posting.))
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  2. - Top - End - #32
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    Solo's Avatar

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    Default Re: The New D&D Pirate Game Thread

    Quote Originally Posted by Darkantra View Post
    I have no objections, but there is the possibility of scrying on the ship while we're sailing to port. That would save time looking for it and let us at least know if such a venture would be worth trying. Can anyone here cast such a spell?

    I could, um, pray and hope for a vision?


  3. - Top - End - #33
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    Default Re: The New D&D Pirate Game Thread

    Hey! I can scry! I'll do it right now.


    I sit in a meditative position on the deck, legs crossed, arms by my side. I take a deep breath and cast scry.

    I look for the ship that Slith's Lizard was on.

    What do I see?
    Thanks to Sneak for the avatar. *gives him a cookie*

  4. - Top - End - #34
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    vampire2948's Avatar

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    Default Re: The New D&D Pirate Game Thread

    You see the ship under a lot of water.
    Die spambots, die.

    Quidquid latine dictum sit, altum sonatur.

  5. - Top - End - #35
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    Default Re: The New D&D Pirate Game Thread

    Sleeping with the fishes, eh?

  6. - Top - End - #36
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    Darkantra's Avatar

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    Default Re: The New D&D Pirate Game Thread

    Well, that certainly ends that avenue of options. We might as well head for port now.
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  7. - Top - End - #37
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    Deathslayer7's Avatar

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    Default Re: The New D&D Pirate Game Thread

    I agree. Shea says
    Not wearing your seat belt? See you soon!
    Thanks to Kwarkpudding for this excellent avatar.

    Quote Originally Posted by Lady Tialait View Post
    This is perhaps the most amazing idea I have heard in eons. Thank you kind slayer of Death.

  8. - Top - End - #38
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    vampire2948's Avatar

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    Default Re: The New D&D Pirate Game Thread

    [Sorry that I do not have time to write a more lengthy description]

    The sails are set, your ship moves off. After two days of sun, sea and sailing, you reach the port.

    There is a dock that is large enough to accomodate your ship. You can go there if you wish.

    There are cobbled streets winding their way up into the town, children and adults rush about on the piers and in the town, seagulls fly through the air above and a shop of streets is packed with people, their shouts and cries audible even from your boat.
    Die spambots, die.

    Quidquid latine dictum sit, altum sonatur.

  9. - Top - End - #39
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    Default Re: The New D&D Pirate Game Thread

    Bracharyus gets out on the dock and stretches his legs.

    So, I take it we're going dragon hunting then? Tell me more about this dragon of yours...

  10. - Top - End - #40
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    vampire2948's Avatar

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    Default Re: The New D&D Pirate Game Thread

    [OOC - Well...this is going well.]


    Shameless Advertising!!! :

    I'm going to start a new adventure at the start of the christmas hols, you are all welcome to join it. I will post a link on this thingy :D

    It'll be better than Kentma's pirate ideas!! :D

    <3 you Kentma.


    Vampire2948,



    NOW GET BACK TO POSTING! RAWR!!
    Die spambots, die.

    Quidquid latine dictum sit, altum sonatur.

  11. - Top - End - #41
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    Darkantra's Avatar

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    Default Re: The New D&D Pirate Game Thread

    Lucas

    Lucas spends his time at port absconned in his room. From under the door several crew members can see flashes of lights from under the door. Jake left the ship, with some very specific instructions. Flying well above the city the metallic dog looks for any kind of farm nearby.

    OOC: Jason is going to create a wand during the stop over but I don't have my books with me so I'll fill in the details later. This is mainly a BUMP.

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    Jake is going to look for a scarecrow and carry it back to the ship, I gots a plan...
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  12. - Top - End - #42
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    Default Re: The New D&D Pirate Game Thread

    Glidda and the Reavers in the crew (we still have all 6 right?) Survey the ship and make any repairs needed to it that they can get done in time.

  13. - Top - End - #43
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    Default Re: The New D&D Pirate Game Thread

    Shea will help repair the ship with some spells, then go to town and stock up on food.
    Not wearing your seat belt? See you soon!
    Thanks to Kwarkpudding for this excellent avatar.

    Quote Originally Posted by Lady Tialait View Post
    This is perhaps the most amazing idea I have heard in eons. Thank you kind slayer of Death.

  14. - Top - End - #44
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    Default Re: The New D&D Pirate Game Thread

    Hey, how about we go out for a night on the town? Find a bar, get drunk, have some eats, and relax?

  15. - Top - End - #45
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    Darkantra's Avatar

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    Default Re: The New D&D Pirate Game Thread

    From time to time Jason ventures out from his room to use his infussions to speed the repairs on the vessel.

    [OOC: How badly is the ship damaged?]
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  16. - Top - End - #46
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    Default Re: The New D&D Pirate Game Thread

    (shouldnt be that bad, considering we both can heal the ship on the way to the port.)
    Not wearing your seat belt? See you soon!
    Thanks to Kwarkpudding for this excellent avatar.

    Quote Originally Posted by Lady Tialait View Post
    This is perhaps the most amazing idea I have heard in eons. Thank you kind slayer of Death.

  17. - Top - End - #47
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    Default Re: The New D&D Pirate Game Thread

    By the time you leave, the ship is fully healed. (Kentma didn't tell me how much damage the ship took. So I'll assume that you can fully repair it in that time)

    The metal doggie finds a scarecrow and takes it back to the ship.


    Shea, you go to the market. How much food are to looking to buy? The place is full of food, you can have pretty much as much as you like.

    Yeril, yes, you have 6 reavers with you.
    Die spambots, die.

    Quidquid latine dictum sit, altum sonatur.

  18. - Top - End - #48
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    Default Re: The New D&D Pirate Game Thread

    Glidda!
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    To the pirate lord it seems! ahoy! avast! Let-sa Go! Itsa-me Mario!

  19. - Top - End - #49
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    Default Re: The New D&D Pirate Game Thread

    I'm looking to restock the ship for a good two months, but its barely been two weeeks, so about two weks of food should be fine.
    Not wearing your seat belt? See you soon!
    Thanks to Kwarkpudding for this excellent avatar.

    Quote Originally Posted by Lady Tialait View Post
    This is perhaps the most amazing idea I have heard in eons. Thank you kind slayer of Death.

  20. - Top - End - #50
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    Default Re: The New D&D Pirate Game Thread

    Shea, that costs you...errm...10 GP! Expensiveness.


    Nice gliddatar Yeril.
    Die spambots, die.

    Quidquid latine dictum sit, altum sonatur.

  21. - Top - End - #51
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    Default Re: The New D&D Pirate Game Thread

    I get off at the port and head into another part of the world to seek my fortune.

    [I'm leaving the campaign. It's got a bit boring and slow. Thanks anyway everybody, enjoy the adventure with vampy, he rules]
    Thanks to Sneak for the avatar. *gives him a cookie*

  22. - Top - End - #52
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    kentma57's Avatar

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    Default Re: The New D&D Pirate Game Thread

    Not my campain but, BUMP.
    Quote Originally Posted by Lycanthromancer View Post
    As a druid, I have the right to bear arms, the right to arm bears, and I've killed men with my bear hands.
    Avatar by kpenguin, Teal'c rocks...

  23. - Top - End - #53
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    Darkantra's Avatar

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    Default Re: The New D&D Pirate Game Thread

    Well folks, looks like it's dead. Time to bring it down completely.

    Jason Hoderick

    Jason is busy organizing his various potions, salves, and alchemical items. Arranged in neat piles on the floor and desk of his room Jason doesn't even notice that one of his ditherbombs has rolled to the edge of the desk.

    Master, I found one!

    Bursting into his room with the scarecrow, Jake bounds forwards and knocks the same ditherbomb onto the floor. Jason looks down at the smoking globe and has just enough time to say his final words.

    "SHIIII---"

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    Alchemist's Fire - (10d6)[43] Fire
    Alchemist's Frost - (10d8)[49] Frost
    Alchemist's Lightning - (10d8)[43] Lightning
    Acidic Fire - (5d4)[10] Fire
    Acidic Fire - (5d4)[12] Acid
    Strong Ditherbomb - (1d4)[1] x (1d6)[2]
    Strong Ditherbomb - (1d4)[1] x (1d6)[3]
    Strong Ditherbomb - (1d4)[1] x (1d6)[1]
    Strong Ditherbomb - (1d4)[2] x (1d6)[2]
    Strong Ditherbomb - (1d4)[3] x (1d6)[5]
    Wyrm Ditherbomb - (1d6)[5] x (1d8)[8]
    Wyrm Ditherbomb - (1d6)[6] x (1d8)[6]
    Flasks of Oil - (5d3)[11]



    BRAAAKOOOOOOM!!

    The ship, from the inside, is hit for 258 damage. It begins to sink listlessly down into the ocean while the people at port watch in horror.
    Last edited by Darkantra; 2007-12-23 at 11:55 AM.
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  24. - Top - End - #54
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    Default Re: The New D&D Pirate Game Thread

    *looks up from the detailed plot that he had been writing for you people to explore*

    CRAP!

    meh...looks like that's not needed any more


    I really shouldn't have let you have so many explosives :D
    Last edited by vampire2948; 2007-12-23 at 12:30 PM.
    Die spambots, die.

    Quidquid latine dictum sit, altum sonatur.

  25. - Top - End - #55
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    Default Re: The New D&D Pirate Game Thread

    So is the campaign dead or alive?

  26. - Top - End - #56
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    Darkantra's Avatar

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    Default Re: The New D&D Pirate Game Thread

    If you want I can just have it being a horrible, horrible dream .

    If you had some plot ideas then perfect, I would like to see some action with this character that isn't me blowing up an entire ship. So if we're still trying to play then let's go for it.

    As for the explosives, DON'T LET THE LUGGAGE GET KILLED, it carries all of Jason's explosives so the Luggage dying equals 258 damage to everyone nearby.

    As a final note, if the campaign ever does go down again, well, you all know how it's going to end.

    Jason Hoderick

    Jason sits up from his bed, screaming. The dream had been so vivid that he couldn't get it out of his head. Looking over at the scarecrow he curses and slaps himself on his forhead before going back to work on his wand.
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  27. - Top - End - #57
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    Default Re: The New D&D Pirate Game Thread

    Quote Originally Posted by Yeril View Post
    So is the campaign dead or alive?
    Schroedinger's Campaign.



    Bracharyus tumbles out of the top bunk, and falls past Jason to land on the floor.

    By the tentacles of Crabthulhu, what was that for? he asks angrily, applying a vigorous self-massage to his injured back.
    Last edited by Solo; 2007-12-23 at 04:10 PM.

  28. - Top - End - #58
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    Default Re: The New D&D Pirate Game Thread

    hooray for being in town buying supplies. Shea finds the ship gone. Eh, must have left w/o me she thought. She fails to notice the bubbles rising where the ship was, turns around and finds another ship to board with her squid Arthur.



    And i believe it is dead officailly now. I'll still play but i doubt that is going to happen.
    Not wearing your seat belt? See you soon!
    Thanks to Kwarkpudding for this excellent avatar.

    Quote Originally Posted by Lady Tialait View Post
    This is perhaps the most amazing idea I have heard in eons. Thank you kind slayer of Death.

  29. - Top - End - #59
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    Darkantra's Avatar

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    Default Re: The New D&D Pirate Game Thread

    Well vampire 2498 2948 you said before that you had another campaign idea and that we were all invited right? We could recruit some new players and play through that one.
    Last edited by Darkantra; 2007-12-23 at 06:27 PM.
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  30. - Top - End - #60
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    DwarfFighterGuy

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    Default Re: The New D&D Pirate Game Thread

    It appears that Vamp has been away since the 23rd.

    So, when he returns, hopefully he can provide details then as to what will happen.

    Oh, don't mind me... I'm just an innocent bystander clapping at the display of fireworks that just sunk into the port.

    *Ooooo, pretty!*
    The True Mark of Mastery is Absolute Perfection.

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    Avatar by kpenguin. Thanks!

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