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  1. - Top - End - #331
    Orc in the Playground
     
    Random NPC's Avatar

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    Default Re: Red Hand of Doom: Team 2 (IC)

    Maor Moonclaw

    Maor rushes inside and follows the bugbear, positioning himself in a way not to obstruct Jathrax. He readies his bow and releases it with fury and anger. "Die!" The Shifter says as the acid coated arrow flies through, straight to the chest of the bugbear.

    Image by Rich Burlew

  2. - Top - End - #332
    Ogre in the Playground
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    Default Re: Red Hand of Doom: Team 2 (IC)

    Jathrax

    Jathrax hurls another ball of flame before advancing upon Koth.

    Spoiler
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    (1d20+5)[14] to hit with Fan the Flames
    (6d6)[14] for Fire Damage if it hits.

    I'll then advance to D4 without obstructing Maor.

  3. - Top - End - #333
    Orc in the Playground
     
    Blue_C.'s Avatar

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    Default Re: Red Hand of Doom: Team 2 (IC)

    Mi'lassk

    Unlike many of his kin, Mi'lassk was not given to violent emotions. He could feel, yes, but it seldom showed beneath his tight-lipped reserve.

    However, seeing the half-elf fall had him cursing a blue streak in three languages, much of the druidic not being biologically applicable towards the bugbear. Pulling the magic of healing spell back into his body he finally screams.

    To avoid more deaths though, he first runs to the wizard and the artificer. They're the weakest, he realizes, and he must tend to them before the others.

    Spoiler
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    Expends the held charge "cure light wounds" on himself (1d8+5)[12]
    Moves to Huukec's position, in order to heal him next turn.
    The cool avatar is by kPenguin

    Hnikarr IC OOC
    Embresia IC OOC

  4. - Top - End - #334
    Dwarf in the Playground
     
    EvilClericGuy

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    Default Re: Red Hand of Doom: Team 2 (IC)

    Round 6[/B]

    Maor: Another arrow strikes the bugbear, a smoldering wound forming in his leg.

    Jathrax: Koth tries to move out of the way of the flames unsuccessfully, he is now a very singed bugbear.

    Mi'lassk: You fell quite healthy.

    Dalton: Your crossbow is ready for action.

    Huukec: You still wait anyone to come out the door.

    Enemies:

    "Let's see how you like it"

    As the desert wind flames subside a ray of fire flies towards Jathrax,heating his armor and causing many burns. Jathrax takes[17] fire damage. The bugbear then retreats back up the stairs, giving Jathrax an opening, but the blade scholar fails to do anything productive.

    Crrrk Crshhhh!, the door next to Huukec first cracks and finally falls as 2 angry looking worgs try to come out. Instantly a cone of color flies their way, knocking them back into the room.

    Talorian: Still dead.




    Initiative:

    Jathrax
    Mi'lassk
    Huukec
    Dalton
    Bad Guys
    Maor
    Talorian

    Maor's turn.

  5. - Top - End - #335
    Orc in the Playground
     
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    Default Re: Red Hand of Doom: Team 2 (IC)

    Maor Moonclaw

    It is clear by now that this is no longer a fight. "Watch your breath. Breathe slowly. Move fast. Fire fast. You are the hunter. He's just a beast flailing around hoping to survive. You are the hunter." Maor recites on his mind as if he was saying a mantra. He is a a hunter, driving his prey to a corner.

    Maor moves upstairs and draws another arrow. The Shifter now concentrates on the heart of the bugbear and shoots the arrow straight to it. He wants to silence it as quickly as possible.

    Spoiler
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    Alright then.

    Move action to the top of the stairs and in position to fire the bugbear.

    Standard action to attack the Bugbear

    Attack Roll - (1d20+12)[32]
    Critical Confirmation - (1d20+12)[26] + Action Point Roll - (1d6)[6] = 32
    Damage Critical Roll - (3d8+21)[28] + Bonus Damage - (2d6)[11] + Acid Damage - (1d6)[6] = 45 damage!!!

    That should kill the Bugbear

    Image by Rich Burlew

  6. - Top - End - #336
    Orc in the Playground
     
    Blue_C.'s Avatar

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    Default Re: Red Hand of Doom: Team 2 (IC)

    OOC: Yep, out of cures.

    Mi'lassk

    "Artificer!" the half orc calls, dropping the wand in his hand to the floor. He hopes that the artificer will realize his intention, but doesn't slow down. As he moves, he reaches for his second to last scroll of healing and makes his way to Jathrax.

    Prayer and poetry have deserted him.

    "Live damn it!"

    Last edited by Blue_C.; 2008-04-29 at 07:05 AM.
    The cool avatar is by kPenguin

    Hnikarr IC OOC
    Embresia IC OOC

  7. - Top - End - #337
    Ogre in the Playground
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    Default Re: Red Hand of Doom: Team 2 (IC)

    Dalton

    "What's that?" the artificer asks as he moves over to N16 and uses the last charge of his belt to heal Huukec with.

    healing belt: (2d8)[7]

    He stays in the doorway, hoping to protect the wizard as much as he can from any enemies that might still be conscious.

    "I really should make a few more of these belts." he says to no one in particular.
    Spoiler
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    Quote Originally Posted by Audious View Post
    Randel, you are a gentleman and a scholar.

  8. - Top - End - #338
    Ogre in the Playground
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    Nov 2006

    Default Re: Red Hand of Doom: Team 2 (IC)

    Jathrax

    Intending to incinerate Koth once and for all, Jathrax kneels down and meditates yet again, hoping to turn the bugbear into crispy fried hot dog.

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    Recovering Fan the Flames. Sorry about not posting much. Schoolwork overload.

  9. - Top - End - #339
    Retired Mod in the Playground Retired Moderator
     
    kpenguin's Avatar

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    Default Re: Red Hand of Doom: Team 2 (IC)

    Huukec

    Huukec nods to Dalton in thanks and waves his hand at the stunned worgs.

    "All I've got is my staff and a few shoddy cantrips. Care to do the honors?"
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