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Thread: A Balancing Act

  1. - Top - End - #121
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    Default Re: A Balancing Act

    Quote Originally Posted by lord_khaine View Post
    2 rolls to defend versus the golem.

    (1d20+26) [roll0]
    (1d20+26) [roll1]

    after that on his own turn Torc will try to kick the golems head off

    Fist Of Justice!

    (1d20+18) [roll2]
    (1d20+18) [roll3]
    (1d20+18) [roll4]
    (1d20+13) [roll5]
    (1d20+8) [roll6]
    5 hits. Damage this round: 75. Total damage: 90.

    The last hit cracks the golem's torso, revealing a small key embedded in the golem's chest. This one appears to have 6 prongs radiating out from the center shaft of the key.

  2. - Top - End - #122
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    Default Re: A Balancing Act

    well, i guess this is the other key, lets see whats in the box

    torc uses the keys on the chest.
    thnx to Starwoof for the fine avatar

  3. - Top - End - #123
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    Default Re: A Balancing Act

    As both keys click, the latch is lifted, and the spring-loaded hinge throws the chest open. Inside, lies the following:
    Spoiler
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    Torc's Items:
    Bracers of Armor +8
    Periapt of Wis +4, Nat Armor +3
    Cloak of Resistance +4
    Belt of Str +6, Con +2
    Potion of Enlarge x 20

    Oz's Items:
    Scrolls: Shades x4, Solid Fog x4, Break Enchantment x4, Greater Heroism x4, Prismatic Spray
    Cloak of Charisma +6

    Gragthor's Items:
    Intelligent Ring of Blinking/Freedom of Movement
    Wings of Flying/Resistance +5
    Ring of Protection +5

    Gen's Items:
    Celestial Armor
    Buckler. +1, Heavy Fortification
    Shield, +1, Animated
    Ring, Freedom of Movement
    Periapt of Wis +6, Con +4
    Gloves of Dexterity +6

    There also seems to be a simple gear system built into the front of the chest (inside of the chest, against the side with the key latches). You're not quite sure what they're for.


    Time count, Thus far:
    Spoiler
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    21 Rounds, as of last count.
    + 2 rounds discussion
    +3 rounds combat
    +1 round reaching chest and opening

    Total: 27 rounds
    Last edited by Talic; 2008-02-09 at 11:27 AM.

  4. - Top - End - #124
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    Hey, look! Ozymandias exclaimed, holding up his cloak. I think he had mine dry cleaned!

  5. - Top - End - #125
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    still, how did you manage to get food stains, on a cloak enchantet to augument your personal grace and charm in the first place?

    Torc says while picking up his gear

    looking at the potions hmm these seems to have expired during our long hunt on the lich
    thnx to Starwoof for the fine avatar

  6. - Top - End - #126
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    Default Re: A Balancing Act

    Gragthor, done with smashing, calms down and takes his things from the chest and puts them on.

    "Mr. Blinky?"

    Gragthor frowns.

    "Mr. Blinky is sleepng."
    Last edited by Worira; 2008-02-09 at 10:36 PM.

  7. - Top - End - #127
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    Default Re: A Balancing Act

    From this position, you can more clearly see the far portal. It seems to be covered in small arcane symbols, slightly darker than the smooth stone making up the frame.

  8. - Top - End - #128
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    Quote Originally Posted by lord_khaine View Post
    still, how did you manage to get food stains, on a cloak enchantet to augument your personal grace and charm in the first place?

    Torc says while picking up his gear

    looking at the potions hmm these seems to have expired during our long hunt on the lich
    My personal life is not on trial here!

    Ozymandias will walk towards the portal.

    So, who wants to go first this time?

  9. - Top - End - #129
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    Just for my records, I'd like to know what spells everyone has on them, and current durations. I know they're being suppressed, but as soon as you leave this area, they'll not be, so I want to have everything ready.

  10. - Top - End - #130
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    Greater Invisibility and Mind Blank.

  11. - Top - End - #131
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    Quote Originally Posted by Solo View Post
    Greater Invisibility and Mind Blank.
    duration remaining?

  12. - Top - End - #132
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    Expired Greater Invisibility, 24 hours for Mindblank

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    Default Re: A Balancing Act

    Gen puts on the appropriate gear, and straightens his clothes. "Good. Now where's the rest?"

    (Gen has cast Moment of Prescience, two Magic Vestments, and two Greater Magic Weapons, duration 21 hours, and Air Walk, duration 210 minutes minus however long we spent in here.)

    Gragthor should probably be the first through the portal, but Gen will follow after.

  14. - Top - End - #134
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    with a bit of magic cloaking it should be easy for me to scout ahead to see what the next portal contain
    thnx to Starwoof for the fine avatar

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    Quote Originally Posted by Solo View Post
    Expired Greater Invisibility, 24 hours for Mindblank
    Fair enough. I would have thought you'd still have another few rounds left on the Invis. Not counting the time it takes Gen to don her armor, you've only been in the golem room a total of about 5 rounds.

    Quote Originally Posted by Rachel Lorelei View Post
    Gen puts on the appropriate gear, and straightens his clothes. "Good. Now where's the rest?"

    (Gen has cast Moment of Prescience, two Magic Vestments, and two Greater Magic Weapons, duration 21 hours, and Air Walk, duration 210 minutes minus however long we spent in here.)

    Gragthor should probably be the first through the portal, but Gen will follow after.
    Magic Vestments are on the MW gear, correct? Not your Magic gear?
    Last edited by Talic; 2008-02-10 at 06:34 AM.

  16. - Top - End - #136
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    Fair enough. I would have thought you'd still have another few rounds left on the Invis. Not counting the time it takes Gen to don her armor, you've only been in the golem room a total of about 5 rounds.
    \

    Er.... I actually miscalculated. I have 20 rounds left on it.

    Well, as Diviniations won't function in this realm, I could cast Invisibility on any of you, and only certain types of creatures would be able to sense you.

    Ozymandias' bat familiar will go scout through the portal. (I kinda want to see what a familiar can do.) I believe it shares his Greater Invisibility and Mindblank?
    Last edited by Solo; 2008-02-10 at 12:26 PM.

  17. - Top - End - #137
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    im not sure thats smart, what if the other end is more than a mile away?

    edit.
    and besides that, any spell shared will stop working on the familiar if it moves more than 5 feet away from you.
    Last edited by lord_khaine; 2008-02-10 at 12:19 PM.
    thnx to Starwoof for the fine avatar

  18. - Top - End - #138
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    Well, what would you do if the other end was more than a mile away?

  19. - Top - End - #139
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    i would go back again, i dont depend on a familiar bond to give me sentience.
    thnx to Starwoof for the fine avatar

  20. - Top - End - #140
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    True......
    Last edited by Solo; 2008-02-10 at 12:26 PM.

  21. - Top - End - #141
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    Default Re: A Balancing Act

    Quote Originally Posted by Talic View Post
    Magic Vestments are on the MW gear, correct? Not your Magic gear?
    Sadly, yes.
    It's OK, I've got 2 more.

  22. - Top - End - #142
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    Default Re: A Balancing Act

    Bear in mind, by RAW, casting is supressed, not prevented in AMF's. That means that any duration spell you cast here will begin having effect the moment you leave the AMF zone. Time will count down from the time you cast it (the time the AMF starts supressing it), but at least you won't need to go all the way back through the first portal before casting.

  23. - Top - End - #143
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    Quote Originally Posted by Talic View Post
    Bear in mind, by RAW, casting is supressed, not prevented in AMF's. That means that any duration spell you cast here will begin having effect the moment you leave the AMF zone. Time will count down from the time you cast it (the time the AMF starts supressing it), but at least you won't need to go all the way back through the first portal before casting.
    Well, hey, what the heck. Gen casts Magic Vestment on the Celestial Armor and Animated Shield, then.

  24. - Top - End - #144
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    Default Re: A Balancing Act

    Assuming someone assists Gen in donning her armor, it will take 2 minutes (20 rounds). Casting of followup spells will take another 2 rounds. I'll rule that the one round of talk time is coterminous with her donning (yay multitasking), and so it will add 21 rounds to the total time.

    Any actions during this time (bear in mind, one of you should be helping Gen, otherwise, it will require 41 rounds)???

  25. - Top - End - #145
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    while stuffing the armor with cleric we can try to deside on our next course of action, Torcs offer to scout ahead again still stands.

    give me a hand here, grag, something seems to be stuck
    thnx to Starwoof for the fine avatar

  26. - Top - End - #146
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    I'll help you with the armor.

  27. - Top - End - #147
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    If we're assuming entire party waits for Gen to be armored up, then we'll add 21 to the time clock and call it done. As 1 character can simultaneously help 2 people don, I don't think it's unreasonable to allow solo a spell without disrupting, if he wanted to follow Torc's scouting proposal... Especially since half the party is helping.

    I guess someone knows that cleric's gender now.

  28. - Top - End - #148
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    well unless the portal selectively removed only our magic gear, then it hasnt been a issue from the start....
    thnx to Starwoof for the fine avatar

  29. - Top - End - #149
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    Quote Originally Posted by lord_khaine View Post
    well unless the portal selectively removed only our magic gear, then it hasnt been a issue from the start....
    Unless it was a, "Wait a second... I think I just failed a spot check."

  30. - Top - End - #150
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    Default Re: A Balancing Act

    with some 15 ranks in spot the only way to fail that check is if i did it on purpose.
    besides that, did mccleric say something about healing those of us who got hit by angry golems?
    and does anyone have any alternatives to my scouting suggestion?

    hey i got an idea, ozymandias, if i take your familiar along though the portal, then we can use it as a signaling device, ill give it one squeze for come quickly, and two for "help im stuck in a pit trap full of scorpions"
    Last edited by lord_khaine; 2008-02-12 at 06:19 AM.
    thnx to Starwoof for the fine avatar

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