Results 1 to 11 of 11
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2008-01-27, 07:38 PM (ISO 8601)
- Join Date
- Feb 2005
- Location
- Western Australia
- Gender
[Feats] Quick to anger, hard to control
Swift Anger [General]
You are easily provoked into a rage.
Prerequisites: Improved Uncanny Dodge class feature, rage 3/day
Benefit: You may enter a rage as an immediate action, in order to gain its benefits during someone else's action. You cannot do so quickly enough to boost your saving throws once an effect has targeted you, but you can do so while a spell is still being cast, for instance, or when taking an attack of opportunity or making an opposed check.
Normal: Entering a rage takes no time itself, but a barbarian can do it only during his action, not in response to someone else’s action.
I've had this second one kicking about for a while, but since it's older than Swift Anger, it didn't originally have that as a prerequisite. (Actually, it only had Indomitable Will.) What do you think?
Untameable Will [General]
Attempts to influence your mind make you angry, very angry.
Prerequisites: Swift Anger, Improved Uncanny Dodge class feature, Indomitable Will class feature, rage 4/day
Benefit: Whenever you are not raging, if you fail a Will save, you may choose to immediately enter a rage and make a second save against the same effect, benefiting from the morale bonus on Will saves granted by the rage, and from the Indomitable Will class feature (if the effect is an enchantment).
And this one is somewhat less serious, inspired by a comment Hylian Chozo made in another thread.
Intimidating Will [General]
You scare the hell out of magic itself, whenever it tries to influence your mind.
Prerequisites: Swift Anger, Untameable Will, Improved Uncanny Dodge class feature, Indomitable Will class feature, Intimidate skill, rage 5/day
Benefit: Whenever you fail a Will save against a spell or spell-like ability, you may immediately attempt an Intimidate check against the save DC + 4 in order to scare off the effect.I support paladins and the alignment system.
My Homebrew Gaming Stuff (not updated lately) - My Campaign (ended)
Homebrew licence:
SpoilerAll my homebrew stuff is released under the Open Game License, except where based on non-OGC work or otherwise stated. For Section 15:
<name of homebrew here> Copyright <year first posted>, T. Pederick
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2008-01-28, 12:33 AM (ISO 8601)
- Join Date
- Oct 2007
- Location
- bouncing around the world
- Gender
Re: [Feats] Quick to anger, hard to control
nice. second one in particular. first one seems like another cool reason to remain in barb longer. but i still like the second the most. makes sense. good job.
my own diabolical experiments (homebrew)
my deviantART
my alter ego
Campaigns
Watchtower––Volume III (running since 2008)
Announcer— “Your cable television is experiencing difficulties. Please do not panic. Resist the temptation to read or talk to loved ones. Do not attempt sexual relations, as years of TV radiation have left your genitals withered and useless.”
Wiggum, checking— “Well I'll be damned.”
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2008-01-28, 03:12 AM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Gold Coast, Australia
- Gender
Re: [Feats] Quick to anger, hard to control
Intimidating will is horrifically overpowered.
Not only do you get two attempts at every will save, but one of them uses a skill check which get higher than saves faster and can't be failed on a natural 1.
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2008-01-28, 04:29 AM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Some rainly old island
- Gender
Re: [Feats] Quick to anger, hard to control
Hi, I'm back, I guess. ^_^I cosplay and stream LPs of single player games on Twitch! Mon, Wed & Fri; currently playing: Nier: Replicant (Mon/Wed) and The Legend of Zelda: Oracle of Seasons (Thurs or Fri)
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2008-01-28, 04:49 AM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Gold Coast, Australia
- Gender
Re: [Feats] Quick to anger, hard to control
I didn't see the pre-reqs. I still think it's overpowered, though. It should be 1/encounter. Justifying the feat by saying 'you scare off the effect' is ridiculous.
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2008-01-28, 05:47 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- In search of cheese
Re: [Feats] Quick to anger, hard to control
As consistently ridiculous as DnD is, this feat fits in quite nicely.
The only complaint I could mire is that there's no charisma requirement. Though, a charisma requirement for a barbarian feat would be particularly peculiar.
(Speaking of peculiar: Using 'mire' in that sentence.)Belkar's Bad to the Bone.
Dispossible a fetter hein and bemay kine a sinder's tock.
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2008-01-28, 07:03 AM (ISO 8601)
- Join Date
- Feb 2005
- Location
- Western Australia
- Gender
Re: [Feats] Quick to anger, hard to control
Well, I did say it was somewhat less serious. But that said, I did put some thought into it before writing it. Despite Will being a weak save for barbarians, they get some decent boosts to it while raging (which the previous feat lets you apply if you haven't already and you fail a save). Unless a character has a really cheesed-up skill check (and how often do barbarians pump Cha or a Cha skill?), it's not extremely powerful; in fact it should come out vaguely on par with a strong save (like the barbarian's Fort, also pumped while raging).
I support paladins and the alignment system.
My Homebrew Gaming Stuff (not updated lately) - My Campaign (ended)
Homebrew licence:
SpoilerAll my homebrew stuff is released under the Open Game License, except where based on non-OGC work or otherwise stated. For Section 15:
<name of homebrew here> Copyright <year first posted>, T. Pederick
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2008-01-28, 04:32 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Wisconsin
- Gender
Re: [Feats] Quick to anger, hard to control
I've seen plenty of Barbarians with Intimidate, as there are a couple of feats that dovetail right into Raging Intimidates and things like that. And, since it is a class skill for them, it still stands to abuse, despite the lack of barbarians who fail to take advantage of their social abilities. It stands to reason that a skill check would make saves like that far easier and your reasoning for using an Intimidate check to reroll a Will save seems kinda weak to me, as a spell has no feelings or mind to influence, much like a construct, which also can't be intimidated for the most part.
Also, FYI, there already exists a feat much like Swift Anger called Instantaneous Rage from Complete Warrior, whose only prereq is the ability to rage or frenzy and does the immediate free action Rage already.
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2008-01-28, 08:15 PM (ISO 8601)
- Join Date
- Feb 2005
- Location
- Western Australia
- Gender
Re: [Feats] Quick to anger, hard to control
Merely having the skill, even at max ranks, wasn't exactly what I had in mind for "pumping" it. I'm talking high (boosted) Charisma, skill-boosting feats and items...
It stands to reason that a skill check would make saves like that far easier and your reasoning for using an Intimidate check to reroll a Will save seems kinda weak to me, as a spell has no feelings or mind to influence, much like a construct, which also can't be intimidated for the most part.
Also, FYI, there already exists a feat much like Swift Anger called Instantaneous Rage from Complete Warrior, whose only prereq is the ability to rage or frenzy and does the immediate free action Rage already.I support paladins and the alignment system.
My Homebrew Gaming Stuff (not updated lately) - My Campaign (ended)
Homebrew licence:
SpoilerAll my homebrew stuff is released under the Open Game License, except where based on non-OGC work or otherwise stated. For Section 15:
<name of homebrew here> Copyright <year first posted>, T. Pederick
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2008-01-28, 11:03 PM (ISO 8601)
- Join Date
- Oct 2007
- Location
- bouncing around the world
- Gender
Re: [Feats] Quick to anger, hard to control
serenity now!
peregrine, most of us caught that it was a humorous feat. good job.my own diabolical experiments (homebrew)
my deviantART
my alter ego
Campaigns
Watchtower––Volume III (running since 2008)
Announcer— “Your cable television is experiencing difficulties. Please do not panic. Resist the temptation to read or talk to loved ones. Do not attempt sexual relations, as years of TV radiation have left your genitals withered and useless.”
Wiggum, checking— “Well I'll be damned.”
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2008-01-29, 11:15 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Wisconsin
- Gender
Re: [Feats] Quick to anger, hard to control
Originally Posted by Cieyrin
Overall, i do like your feats and would like to maybe use them in a character sometime, I guess just not the joke one that apparently went flying right over my head or I saw it for what it was and decided to be serious about it, anyways.