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Thread: Battletech (IC)

  1. - Top - End - #151
    Ettin in the Playground
     
    DwarfBarbarianGuy

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    Default Re: Battletech (IC)

    Burnout, J. Edgar Light Hovertank

    Justin brings the Hovertank up to speed as he whips south around the compound, getting a look at the swarm for himself. He whistles. "He wasn't kidding." The computer warns of missile lock, and he throws a quick juke into the tank's path, causing a salvo of missiles to knife across the front and explode in the ground. The computer indetifies those responsible, and Justin returns the favor. The laser slices into one of the platoon's SRM launchers, setting off the reloads and killing the crew. The Blaze's own SRMs detonate and cut down a dozen more with sycthing shrapnel.


    Spoiler
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    Incidental: Cruise F2/R/F8, 11 MP, 10 hexes, TMM +4, ending 0404/6.

    Incidental: Turret rotate to 3.

    Simple: Fire on A-M SRM platoon in 0406 with ML and 2xSRM-2. TNs 4 if illuminated, 6 if not.

    To-Hit rolls on the SRM platoon-ML, SRM, SRM (2d6=10, 2d6=7, 2d6=9)

    Not that it matters. 3 hits.

    Missile hits on SRM platoon (2d6=7, 2d6=6)

    2 SRMs.

    Platoon takes 9x2=18 damage. 3 Men left alive.
    Last edited by RandomLunatic; 2008-04-03 at 09:08 AM.

  2. - Top - End - #152
    Barbarian in the Playground
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    Default Re: Battletech (IC)

    "They are only infantry with tubes Sir. We can handle them, at least make sure we get the mobile headquarter to add to your assets. There may be tons of information and valuables in the base. Payrolls... electronics, watches, boots, ammunition, weapons! Mineral caches. Eggheads or skilled prisoners with knowledge. A chance to use these commandos to clear the buildings out. A base to turn over to government for a bonus."

    "Let's just massacre them please?" Zeissa pleads. "Harl. This is a real opportunity at low risk. Request that we fall back yet continue engagement?"
    "If you decide to go with my recommendation than you might also wish to redeploy the Commando team ASAP to handle a platoon or two."

    "Huh." she skims over the data.
    "They were almost a full regiment, only a company short of nine. Seven now."

    "This seems to be an important base. There may be more danger waiting inside to come out or ambush us if we go to collect data, but there is a high probability of infiltration in the local government command and I feel it would be highly lucrative for us to not throw away this chance to gather additional data."
    "You know you love my advice Harlon." her voice crackles over the intercom in an attempt to soften his anger.
    Last edited by Moechi_Vill; 2008-04-07 at 06:30 AM.

  3. - Top - End - #153
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    DwarfBarbarianGuy

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    Default Re: Battletech (IC)

    Justin activates the Merc's general channel and pipes up in Zeissa's defense, "She's right, sir. Those PBIs have no cover 'cept the burning buildings behind them. If we retrograde to the Northeast, we ought to be able to pick 'em off without too much fuss.
    Last edited by RandomLunatic; 2008-04-04 at 01:41 PM.

  4. - Top - End - #154
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    Spright

    Spright hears the order to begin withdrawal, and lets loose one more scorching blast at the target in front of him. Suddenly, his infrared sensors light up with the emerging of dozens of small heat signatures - human bodies. "Damn!" Without sticking around to register the damage he dealt, he again engages his thrusters to send him flying to the north.

    ++Negative; Harlon's right. We may be able to take them, but we'll be damaged in the process. We're fighting a guerilla battle here; it's more important to keep ourselves at full strength since we're never guaranteed time to repair before our next fight. A single direct blast from one of those platoons could damned near strip the armor from your entire craft!++

    Spoiler
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    Simple: Fire 2 Medium Lasers at Wasp
    Simple: Jump 5 hexes to 0104
    Last edited by TheGreatJabu; 2008-04-04 at 04:12 PM.
    "This man wishes to be accorded the same privilege as a sponge!" - Henry Drummond, Inherit the Wind

  5. - Top - End - #155
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    king.com's Avatar

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    Default Re: Battletech (IC)

    Harlon

    "You heard the Scot, we're pulling back, we could probably kill them but who knows how many more could be ready to come out, not to mention possible reinforcements. Besides, we can't hold this area, if we don't take it out completely they will just roll back in with more forces than we can handle! That would make this mission a failure, now cover that APC and pull back!"
    Many thanks to Z-axis for the great avatar.

    Quote Originally Posted by Saldre View Post
    you know whats worse than a regular Daemon-host? A Daemon-host with a Plasma Cannon.
    Quote Originally Posted by RandomLunatic
    "Eh. I do to 'Mechs what Simon does to American Idol contestants."

  6. - Top - End - #156
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    Default Re: Battletech (IC)

    Suddenly, a swarm of singular SRMs rattles in from the left. Jumping, dodging and hopskipping in a series of evasive maneuvres, Yoshi barely manages to avoid the furious fusillade. "GAH! Whaddaheck...?!"

    The Major's orders crackle in on the smoking comms set and Sakay slaps it in response. "Movin' out, SIR, YES SIR!"

    Checking the alarming sensor feeds and noting that his paths to the northwest are blocked, he radioes in, "Sir! Retreating, full reverse! My path to the slave compound is blocked!"

    Patching in to a general frequency, he shoots at the Wasp pilot ad the incoming infantry, "I'd love to stick around, but somethin' tells me, you'll meet the ground before I do!"

    With those final words, he launches a swift punch with the Kamikaze's right fist then snaps off a blast from the MLAS in the left. Not taking the time to relish the destructive power of his weapon, Yoshi guns the mech's throttle in full reverse. He keeps on looking behind him, making sure that the distance is just right to get clear of the blast zone. Finally, when his mech's back is right against the opposite cliff, he releases a breath that he didn't even know he was holding.

    Spoiler
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    Fire MLAS at Wasp... (not that it matters...)
    Punch the Wasp.
    Run to 0304
    Facing south
    Avatarcred: HELL YEAH to THE Oneris! Ma'am, thank you, ma'am.
    Previous Avatars: by Dr Bath, Strawberries, zimmerwald1915

  7. - Top - End - #157
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    Default Re: Battletech (IC)

    Javelin JVN-10F Actions:
    Spoiler
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    Movment: To 0104
    Firing: Medium Laser at Wasp WSP-1L, hits
    Wasp WSP-1L takes 5 damage to LA, section destroyed, damge transfers to LT, armour destroyed!
    Medium Laser at Wasp WSP-1L, hits
    Wasp WSP-1L takes 5 damage to LT, section destroyed!, 1 damage transfers to CT, 5 armour remaining.


    Stinger STG-3G Actions:
    Spoiler
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    Movement: Gets up, fails, falls on RL, section destroyed!
    Firing: Medium Laser at Wolfhound WLF-1, hits
    Wolfhound WLF-1 takes 5 damage to LT, 6 armour remaining


    Wasp WSP-1L Actions:
    Spoiler
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    Movement: none
    Firing: SRM 4 at Commando COM-2D, miss


    Wolfhound WLF-1 actions:
    Spoiler
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    Movement: To 0705, facing south
    Firing: Medium Laser at Stinger STG-3G, hits
    Stinger STG-3G takes 5 damage to CT, armour destroyed, 5 internals remaining
    Medium Laser at Stinger STG-3G, miss
    Medium Laser at Stinger STG-3G, hits
    Stinger STG-3G takes 5 damage to CT, section destroyed!
    Mech destroyed!
    Heat: +11, sinks 10, 1 heat total


    Scorpion Light Tank Actions:
    Spoiler
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    Movement: To 0506, facing north
    Firing: AC/5 at Saracen Medium Hover Tank, miss
    Machine Gun at Saracen Medium Hover Tank, miss


    Hover APC (commando Team) Actions:
    Spoiler
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    Movement: To 1512, evacuated map (intel secure!)
    Last edited by king.com; 2008-04-06 at 03:38 AM.
    Many thanks to Z-axis for the great avatar.

    Quote Originally Posted by Saldre View Post
    you know whats worse than a regular Daemon-host? A Daemon-host with a Plasma Cannon.
    Quote Originally Posted by RandomLunatic
    "Eh. I do to 'Mechs what Simon does to American Idol contestants."

  8. - Top - End - #158
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    BardGuy

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    Default Re: Battletech (IC)

    Pegasus Scout Hovertank, Sgt. Feldbaum
    "Order to withdraw acknowledged."I do not want to go down facing off against a bunch of crazies who'll try to climb all over my tank and rip up the airskirt... I think one of my lance-mates went down that way back in my last tour... Can't let it happen to me, that's not how I want to die.

    Movement: Reverse, cruising speed, reverse two hexes, turn to face NW, resume reverse for five more hexes (traveling SE), give infantry in 1010 a parting gift of one M. Laser and two sets of Inferno missiles.
    "Chess, like love, like music, has the power to make men happy." --Siegbert Tarrasch

  9. - Top - End - #159
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    Pegasus Scout Hover Tank Actions:
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    Movement: A little confusig but iassume you want to go to 1414?
    Firing: Medium Laser at Anti-Mech SRM Infantry(1010), hit
    Anti-Mech SRM Infantry(1010) takes 5 damage, 26 members remaining
    SRM 6 at Anti-Mech SRM Infantry(1010), 4 missiles hits
    Anti-Mech SRM Infantry(1010) takes 8 damage, 18 members remaining
    SRM 6 at Anti-Mech SRM Infantry(1010), 4 missiles hits
    Anti-Mech SRM Infantry(1010) takes 8 damage, 10 members remaining

    (squads wiped out if we are using the double damage for anti-infantry weapons rules)


    Commando COM-2D Actions:
    Spoiler
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    Firing:Medium Laser at Wasp WSP-1L, hit
    Wasp WSP-1L takes 5 damage to CT, armour destroyed!
    Physical: Punch Wasp WSP-1L, miss
    Movement: To 0304, faing south
    Last edited by king.com; 2008-04-09 at 12:36 AM.
    Many thanks to Z-axis for the great avatar.

    Quote Originally Posted by Saldre View Post
    you know whats worse than a regular Daemon-host? A Daemon-host with a Plasma Cannon.
    Quote Originally Posted by RandomLunatic
    "Eh. I do to 'Mechs what Simon does to American Idol contestants."

  10. - Top - End - #160
    Barbarian in the Playground
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    Default Re: Battletech (IC)

    Silent, but still enigmatically animated by her task Zeissa drives her Valkyrie forward while alpha-striking the crowd at 0906. Knowing her weapons are not too effective for the task she finishes off by stepping on the ones that haven't reached cover.

  11. - Top - End - #161
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    BardGuy

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    Default Re: Battletech (IC)

    Clarification: I was aiming for hex 1414... out over the water... so that I'd move 7 hexes in reverse, ending up 6 hexes away from my target. This way I don't get swarmed by infantry, even if it means that I miss my weapons fire.

    Path: 0910-0912, turn, continue reverse into 1414.

    I don't see the point in sticking close to hostiles if we're trying to retreat.
    "Chess, like love, like music, has the power to make men happy." --Siegbert Tarrasch

  12. - Top - End - #162
    Barbarian in the Playground
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    "Target the infantry over damaged mechs comrades." Zeissa suggests to the others.
    "They are far more of a vulnerable threat per tube."
    Last edited by Moechi_Vill; 2008-04-08 at 08:59 AM.

  13. - Top - End - #163
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    Default Re: Battletech (IC)

    Valkyrie VLK-QA actions:
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    Movement: To 0906
    Firing: LRM 10 at Infantry, miss
    Medium Laser at Infantry, hits
    Infantry takes 10 damage to Men, platoon destroyed!
    Many thanks to Z-axis for the great avatar.

    Quote Originally Posted by Saldre View Post
    you know whats worse than a regular Daemon-host? A Daemon-host with a Plasma Cannon.
    Quote Originally Posted by RandomLunatic
    "Eh. I do to 'Mechs what Simon does to American Idol contestants."

  14. - Top - End - #164
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    BardGuy

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    Scimitar

    (Sorry, I realized a bit slow it was this guy's turn, and then the forum ate a post...)

    Reverse thrust to take it back over the water... about 1515 or so...

    Fire all weapons (including last shot of Infernos) at nearest infantry unit.
    "Chess, like love, like music, has the power to make men happy." --Siegbert Tarrasch

  15. - Top - End - #165
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    DwarfBarbarianGuy

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    Saracen Medium Hovertank

    The Saracen heels to the left and disengages at high speed, all the while spreading death with its missiles, the warheads mowing down the unprotected troopers.

    Spoiler
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    Simple: Flank L/F10, 11 MP, 10 Hexes, TMM +4, ending 1409/3.

    Incidental: Turret twist to 6.

    Simple:
    Primary target: Fire 1xLRM-10 at 0607 TN 7 illuminated, 9 if not.
    Secondary target: 3xSRM-2 at 1109, TN 8.

    To-Hit Rolls: LRM, SRM, SRM, SRM (2d6=8, 2d6=10, 2d6=9, 2d6=9)

    LRM hits if target is illuminated, SRMs all hit.

    I included a roll for the LRMs if they hit.

    Missile hits: LRM, SRM, SRM, SRM (2d6=4, 2d6=9, 2d6=5, 2d6=4)

    4 LRMs, 4 SRMs.

    (Infantry unit 0607 takes 4x2 damage. 13 men left.)
    Infantry unit 1109 takes 8x2 damage. 5 men left.
    Last edited by RandomLunatic; 2008-04-10 at 12:59 PM.

  16. - Top - End - #166
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    OOC:Well, love how internet explorer can randomly crash and delete my nice long post: the gist of it was, infantry shoot and miss, mountain falls on them, good guys perform victory dance....
    Many thanks to Z-axis for the great avatar.

    Quote Originally Posted by Saldre View Post
    you know whats worse than a regular Daemon-host? A Daemon-host with a Plasma Cannon.
    Quote Originally Posted by RandomLunatic
    "Eh. I do to 'Mechs what Simon does to American Idol contestants."

  17. - Top - End - #167
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    DwarfBarbarianGuy

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    Quote Originally Posted by king.com View Post
    OOC:Well, love how internet explorer can randomly crash and delete my nice long post: the gist of it was, infantry shoot and miss, mountain falls on them, good guys perform victory dance....
    OOC: What kind of check do I need to make in order to get a Light Hovertank to dance on their graves?

  18. - Top - End - #168
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    BardGuy

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    Quote Originally Posted by RandomLunatic View Post
    OOC: What kind of check do I need to make in order to get a Light Hovertank to dance on their graves?
    OOC: Probably not a very hard one, since your J. Edgar's faster than almost anything this side of a Savannah Master... at least for units that can't fly.
    "Chess, like love, like music, has the power to make men happy." --Siegbert Tarrasch

  19. - Top - End - #169
    Barbarian in the Playground
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    Zeissa targets any enemy survivors with laser and if its not the pilot she fires, taking care not to hit any friendly slaves.

  20. - Top - End - #170
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    king.com's Avatar

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    Harlon

    Hitting his hand on the console and mumbling something derogatory managed to clear the connection to the Kell Hound jumpship. The message, although heavily blurred in static informed the two Kell Hound companies and the Kolt’s Kommandos dropship that it was breaking orbit, having cleared is cargo.

    Satisfied that the transmission had actually finished and the star league era communication system hadn’t simply decayed beyond repair, Harlon moved away from the console back to facing the group. The atmospheric sensors had been affected by the heat of the planets surface and convinced the air conditioning units to flood the dropship with air, much cooler than was really necessary. Except for this minor inconvenience, the landing had gone about smoothly and had met the rescued slaves and returning battlemechs and vehicles.

    With the attack on the bandit forces fully underway the real operation could actually commence.

    “I doubt I need to inform you all that the Kell Hound companies have each began their strikes on targets of opportunity currently under the bandits influence. What we are hoping to achieve with this is to limit or perhaps reduce the standing forces at base Omerta. Even with this reduced garrison I would not be too confident in an all out assault to retake the base, and apparently neither do the ‘Hounds. They’ve seen fit to provide a second mech lance, contracted independently, not under my control but not my superior either.”

    “We are supposed to co-ordinate together but I would prefer to prove that we don’t need them. That means our first priority is to find those guerrillas and work with them to retake the base. I have planned a quick recon with birddog in her VTOL but will need to be escorted, sorry Lieutenant, you’ve volunteered your lance, don’t worry, it’s just an hour or two, simple recon really, just want a force nearby in case contact can be made this early. That also means the mech lance needs to stay awake! The guerrillas might just need a hand. Any questions before I go and have lunch?”
    Many thanks to Z-axis for the great avatar.

    Quote Originally Posted by Saldre View Post
    you know whats worse than a regular Daemon-host? A Daemon-host with a Plasma Cannon.
    Quote Originally Posted by RandomLunatic
    "Eh. I do to 'Mechs what Simon does to American Idol contestants."

  21. - Top - End - #171
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    BardGuy

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    Default Re: Battletech (IC)

    Sgt. Thomas Feldbaum

    "What's the protocol for the recon if we spot bandits? Engage, withdraw, or does it come down to whether we can take 'em?"
    "Chess, like love, like music, has the power to make men happy." --Siegbert Tarrasch

  22. - Top - End - #172
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    Matthew McGonnegal

    Matthew blurts out a few excited expletives as the avalanche goes crashing down on the remains of the base. The heat of his cockpit finally begins to diminish in the aftermath of the battle. When Harlon passes on the info about their next assignment, McGonnegal chimes in. ++Just one, sir. What's the mess hall serving up right about now?++

    Matthew pilots his 'Mech into the DropShip hanger and leaves the fusion engine idling in the event that he'll need a quick start-up. As he was exiting the warm cockpit of his craft, he couldn't help but notice how EXTREMELY cold it felt inside the ship. Shivering a little, Matthew walked back to his room and grabbed a jacket to pull on over his piloting "outfit", then proceeded to the mess hall for a bite.
    "This man wishes to be accorded the same privilege as a sponge!" - Henry Drummond, Inherit the Wind

  23. - Top - End - #173
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    DwarfBarbarianGuy

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    Lieutenant Justin Grassi

    "No rest for wicked," Justin sighs.

    "What do we know about these new guys we got coming in?"

  24. - Top - End - #174
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    Harlon

    "I beleive it is chicken vindaloo althrough the name sounds a lot fancier than the dish is."

    "These guys coming in are apprantly a medium mech lance, whose definition it is, i can't say. Apparently they're being dubbed hammer lance, not very original but i already get the feeling they are a flashy type."

    "Also, rules of engagement, i'll leave to you, i don't expedct much combat however, simple recon then you can get to sleep. Deal?"
    Last edited by king.com; 2008-04-15 at 12:44 AM.
    Many thanks to Z-axis for the great avatar.

    Quote Originally Posted by Saldre View Post
    you know whats worse than a regular Daemon-host? A Daemon-host with a Plasma Cannon.
    Quote Originally Posted by RandomLunatic
    "Eh. I do to 'Mechs what Simon does to American Idol contestants."

  25. - Top - End - #175
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    BardGuy

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    Sgt. Feldbaum
    "'Hammer lance?' That doesn't sound terribly exciting to fight against. If they have another one name 'Anvil Lance,' I'd expect quick 'mechs with decent firepower. Anyway, I'm not sure we have the raw firepower to take out a medium lance in a straight fight, but I bet we can outpace them, so long as there aren't too many trees..."

    I may not sleep very well... It sounds like we might've made our bandits a wee bit angry. What are the odds that my short-range firepower ends up being needed to give a nice helping hand to one of my fellow pilots? Probably better than I'd like...
    "Chess, like love, like music, has the power to make men happy." --Siegbert Tarrasch

  26. - Top - End - #176
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    DwarfBarbarianGuy

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    Lieutenant Justin Grassi

    "Fair enough I 'spose. I'll see you in an hour."

    And with that, he gets up and makes his way for the cafeteria. Let's hope that chicken vindaloo tastes better than it sounds.

  27. - Top - End - #177
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    PFC Antonio LLanos

    Antonio exits his cockpit and goes straight to his cabin. Gets changed into some warmer cloths. He then walks into the mess hall, moves aside to let Justin walk past and gives a nod to him, then takes a seat.

    "..."

    Looks around the hall, looking at the people in the mess hall.
    Last edited by Luchito; 2008-04-17 at 04:59 AM.
    ŁäŦįŇǒ ĦЭД†

  28. - Top - End - #178
    Barbarian in the Playground
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    Zeissa passes by Antonia and nods at him, smiles.
    "How are you doing Antonio?"
    "You should'been downstairs. Was ways cool."

    "Want coffee or tea?" she says, eyes lit up with a story to tell, trying to make it a bit up to him.

  29. - Top - End - #179
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    Default Re: Battletech (IC)

    PFC Antonio LLanos

    He looks up at Zeissa staring at him.

    "Hola, I'm good and you? I wouldn't mind having a coffee with you."

    He moves a seat out, showing a hand to her to have a seat.
    Last edited by Luchito; 2008-04-17 at 06:13 AM.
    ŁäŦįŇǒ ĦЭД†

  30. - Top - End - #180
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    Default Re: Battletech (IC)

    Zeissa takes a seat, waits for him to place his order before making hers.
    "Didn't take prisoners much. But a mountain fell on the SRM horde." she smiles.
    "Where you been?"

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