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  1. - Top - End - #91
    Barbarian in the Playground
     
    Badgerish's Avatar

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    Default Re: The Goblin Campaign

    (assuming i hear Zeig normally)

    No-Face will quickly turn and check the staircase behind him, looking for this 'child'.

    (Assuming he doesn't see anyone)
    No-Face will turn back and question Zeig "What child Zeig? I tried the cellar door at the back, but it was old and rotten!"

    He will then step into the ground-floor room and look around, keeping close to the walls.
    Last edited by Badgerish; 2008-04-10 at 05:26 AM.
    Always kill your enemies, otherwise they will come back to haunt you - anon
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    Quote Originally Posted by Lemur View Post
    No one will ever be able to question your sense of style when you explain that you cut your own hair with your boot knife. Mainly because if they do, you have a knife in your boot.
    Quote Originally Posted by SteveD
    "A gygaxian dungeon is like the world's most ****ed up game show. Behind door number one: INSTANT DEATH! Behind door number 2: A magic crown! Behind door number 3: ten pounds of sugar being guarded by six giant KILLER BEES!"
    noface

  2. - Top - End - #92
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    borninbones's Avatar

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    Default Re: The Goblin Campaign

    Zeig, you hear the voice of no-face from the child. After shaking your head that it can't be right, the illusion fades enough for you to tell that it is no-face but with an illusion over him. As you stare at him, all of you look up. The ceiling above you is creeking. There is someone upstairs! The stairs are right beside Zeig.

    What do you do?

    Options: Run up the stairs, leave the tower, something completely different, sneak up the stairs, do a shadow puppet version of the Iliad.
    Characters: Pakar

  3. - Top - End - #93
    Barbarian in the Playground
     
    Badgerish's Avatar

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    Default Re: The Goblin Campaign

    No-Face shall sneak to the bottom of the stairs and try to gauge more info about what's upstairs

    listen: (1d20+2)[11]

    If he can't hear anything worthwhile, he will attempt to sneak up the stairs

    move silently: (1d20+10)[17]
    hide: (1d20+9)[14]

    If he can hear anything of importance, he will whisper it to the group then stealthily climb the steps
    Always kill your enemies, otherwise they will come back to haunt you - anon
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    Quote Originally Posted by Lemur View Post
    No one will ever be able to question your sense of style when you explain that you cut your own hair with your boot knife. Mainly because if they do, you have a knife in your boot.
    Quote Originally Posted by SteveD
    "A gygaxian dungeon is like the world's most ****ed up game show. Behind door number one: INSTANT DEATH! Behind door number 2: A magic crown! Behind door number 3: ten pounds of sugar being guarded by six giant KILLER BEES!"
    noface

  4. - Top - End - #94
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    borninbones's Avatar

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    Default Re: The Goblin Campaign

    You hear a high pitched voice but are unable to make out what it is that they are saying. As you slowly reach the top of the stairs, you see one of the human children pull a small sized spear off of the wall. Next to it, the other child is pulling off a spiked chain. They are clearly unaware of your presence.
    Characters: Pakar

  5. - Top - End - #95
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    Zombie pixe's Avatar

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    Post Re: The Goblin Campaign

    Grolum walks absentmindely into the tower, and looks curiously at Zeig and No-Face.
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  6. - Top - End - #96
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    Default Re: The Goblin Campaign

    No-face is sneaking up the stairs, zeig is on the bottom level. Both have their weapons drawn. No-face seems to be looking at something.

    No-face, what do you do?
    Characters: Pakar

  7. - Top - End - #97
    Barbarian in the Playground
     
    Badgerish's Avatar

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    Default Re: The Goblin Campaign

    no-face will draw a dagger and deftly flick it at one of these disguised, armed figures (I'll aim at the one with the spiked chain)

    OOC: I need to confirm my math for this
    +3 (dex) +1 (size) +1 (pointblankshot) to hit
    1d3 (small dagger) +1 (pointblankshot) (19/x2) +1d6 (SNEAK ATTACK, Bitch!)

    (1d20+5)[14]
    (1d3+1)[4] + (1d6)[1]

    After throwing the knife, he will note what effect it had, (If he has time) then dash down the stairs to the others

    There's two of them up there, with weapons!

    initiative: (1d20+3)[21]
    Always kill your enemies, otherwise they will come back to haunt you - anon
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    Quote Originally Posted by Lemur View Post
    No one will ever be able to question your sense of style when you explain that you cut your own hair with your boot knife. Mainly because if they do, you have a knife in your boot.
    Quote Originally Posted by SteveD
    "A gygaxian dungeon is like the world's most ****ed up game show. Behind door number one: INSTANT DEATH! Behind door number 2: A magic crown! Behind door number 3: ten pounds of sugar being guarded by six giant KILLER BEES!"
    noface

  8. - Top - End - #98
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    Post Re: The Goblin Campaign

    ((this is after no-face comes down and shouts))

    Hah!! Time for fun!

    *Grolum draws his greataxe and prepares to fight*

    (1d20+3)[11] Initiative
    Last edited by Zombie pixe; 2008-05-21 at 03:34 PM.
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  9. - Top - End - #99
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    Default Re: The Goblin Campaign

    The halfling fighter whirls around to watch you flee down the stairs. Both of them take flight after you with weapons at the ready. As they charge down the stairs the male throws the spear at you. At this point, based on their complexions and practiced movements, you can tell that they are full grown halflings disguised as children.

    (1d20+4)[5]
    (1d6+2)[5]
    Characters: Pakar

  10. - Top - End - #100
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    Default Re: The Goblin Campaign

    sorry about that...
    Their initiative is a 4. Bad roll.
    Characters: Pakar

  11. - Top - End - #101
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    Zombie pixe's Avatar

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    Post Re: The Goblin Campaign

    ((ok im back))

    I Rage and Attack

    Hit: (1d20+7)[16]
    Damage: (1d12+6)[12]

    This is at the one with the chain.
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  12. - Top - End - #102
    Barbarian in the Playground
     
    Badgerish's Avatar

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    Default Re: The Goblin Campaign

    no-face will take position by the side the of the stairwell, in order to attack the halflings as they come down the stairs (normal attacks/AoOs as decided by the GM)

    morningstar: (1d20+1)[5]
    damage: (1d6)[2]
    Always kill your enemies, otherwise they will come back to haunt you - anon
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    Quote Originally Posted by Lemur View Post
    No one will ever be able to question your sense of style when you explain that you cut your own hair with your boot knife. Mainly because if they do, you have a knife in your boot.
    Quote Originally Posted by SteveD
    "A gygaxian dungeon is like the world's most ****ed up game show. Behind door number one: INSTANT DEATH! Behind door number 2: A magic crown! Behind door number 3: ten pounds of sugar being guarded by six giant KILLER BEES!"
    noface

  13. - Top - End - #103
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    Default Re: The Goblin Campaign

    The halflings are obviously practiced fighters. Their lack of armor proves to be a large downfall. The one armed with the spiked chain goes down in the powerful hit delivered by Grolum. The male halfling dodges the attack from No-Face. He takes his attack unarmed, but his skill in hand to hand seem to prevent you from finding an opening in his attacks. He flails at No-Face, punching and kicking him.

    Flurry of Blows
    (1d20)[1]
    (1d4+2)[5]

    (1d20)[1]
    (1d4+2)[5]
    Characters: Pakar

  14. - Top - End - #104
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    Default Re: The Goblin Campaign

    See how much the board roller just LOVES ME?

    critical miss dc15 to attempt dropping weapon in the instance of a natural weapon or unarmed attack the dc is to avoid falling prone.
    (1d20+4)[18]
    (1d20+4)[19]

    Grolum
    No-Face
    What do you do?
    Last edited by borninbones; 2008-06-01 at 08:03 AM.
    Characters: Pakar

  15. - Top - End - #105
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    Zombie pixe's Avatar

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    Post Re: The Goblin Campaign

    Bwahahaha!!! die die die!!!

    Grolum screams as he hacks down the halfling, swinging again at the otehr halfling and cackilng evily, with blood spraying his face.

    Hit: (1d20+7)[18]
    Damage: (1d12+6)[12]
    Last edited by Zombie pixe; 2008-06-01 at 09:08 AM.
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  16. - Top - End - #106
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    Default Re: The Goblin Campaign

    squishy.

    The halfling goes down.

    Assuming you search the bodies instead of leaving the poor lonely loot all alone...

    50 gp in a pouch and a rusty key. 1 small sized spiked chain (plain old, remember that is an exotic weapon) 1 small sized longspear.

    Assuming you head up the stairs, it opens up into a slightly smaller round room. It is filled with bunks and weapons racks. The weapons are rusted but you may be able to find something of use with a search check. The bunks are all made except 2. There is enough space for 20 people. There is a door on the other side of the room.

    I have pmed Zeig to see if he is still with us.
    Characters: Pakar

  17. - Top - End - #107
    Orc in the Playground
     
    Zombie pixe's Avatar

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    Post Re: The Goblin Campaign

    Jumping around gleefuly Grolum dances upon the corpses, then hacks the right hand of each corpse and ties them into his belt. After this he charges upstairs and waits for the rest of the party, looking for more combat before his rage ends...

    ((I am NOT waiting so i can pounce on our party, that is something I will do at a higher level, with Levels in Frenzied Beserker... ))

    (2 rounds of rage left)
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  18. - Top - End - #108
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    Badgerish's Avatar

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    Default Re: The Goblin Campaign

    no-face will take the coin-pouch, key and the dagger he threw at the 1st halfling; he will then go upstairs and check on the door there.

    checking for traps/features: (1d20+5)[22]

    If he finds no traps, no-face will attempt to open the door with the rusty key, if that doesn't work, he will gleefully break out his lockpicks
    Always kill your enemies, otherwise they will come back to haunt you - anon
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    Quote Originally Posted by Lemur View Post
    No one will ever be able to question your sense of style when you explain that you cut your own hair with your boot knife. Mainly because if they do, you have a knife in your boot.
    Quote Originally Posted by SteveD
    "A gygaxian dungeon is like the world's most ****ed up game show. Behind door number one: INSTANT DEATH! Behind door number 2: A magic crown! Behind door number 3: ten pounds of sugar being guarded by six giant KILLER BEES!"
    noface

  19. - Top - End - #109
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    Default Re: The Goblin Campaign

    In front of you is yet another set of stairs. As you climb the stairs, you find a dilapidated wizard study and the VERY dead corpse of said wizard. Next to him is a letter binding a tribe of halflings to his service. Even as you are reading it, it turns to dust. After having searched the room; you find a glowing key, a globe (albiet your characters dont know what it is), and a tent. What do you do?
    Characters: Pakar

  20. - Top - End - #110
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    Default Re: The Goblin Campaign

    You also find a map. It is a little smudged and hard to read but it has path leading to what may be a city.
    Characters: Pakar

  21. - Top - End - #111
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    Post Re: The Goblin Campaign

    Grolum will take the tent, and stare aimlesly out of the window while the others do their stuff.
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  22. - Top - End - #112
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    Default Re: The Goblin Campaign

    no-face shall take the map and the glowing key.

    (OOC: when you say 'globe' i presume you mean a spherical-map-of-the-world thing? if so, how large is it? if not, what exactly is it and how large is it?)
    Always kill your enemies, otherwise they will come back to haunt you - anon
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    Quote Originally Posted by Lemur View Post
    No one will ever be able to question your sense of style when you explain that you cut your own hair with your boot knife. Mainly because if they do, you have a knife in your boot.
    Quote Originally Posted by SteveD
    "A gygaxian dungeon is like the world's most ****ed up game show. Behind door number one: INSTANT DEATH! Behind door number 2: A magic crown! Behind door number 3: ten pounds of sugar being guarded by six giant KILLER BEES!"
    noface

  23. - Top - End - #113
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    Default Re: The Goblin Campaign

    Grolum: to the south you can see smoke gently rising in the distance.

    No-Face: Yes its about the size of a goblin head.

    As you leave the tower, assuming you do, the map alludes that the human city is to the west. Which way do you go? Fearis has been hiding outside the whole time.

    If the human city is there, its about 2 days away. The smoke did not look far away at all, maybe an hour tops.
    Characters: Pakar

  24. - Top - End - #114
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    Zombie pixe's Avatar

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    Post Re: The Goblin Campaign

    Grolum takes the lead, swagering with as much charisma as a goblin barbarian can mannage. ((actually, i have 11 charisma, so dont mock me! ))

    Grolum will pay no exceptional heed to the surrounding, but is not moving at any great speed. We go in the direction of the smoke? Thats the same as the Human settelment?
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  25. - Top - End - #115
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    Default Re: The Goblin Campaign

    (I shall simply mock you for having double-digit charisma :P )

    (the smoke is approx 1hour to the south. the human city is approx 2days to the west. I think we came from the north)

    No-Face shall head in the direction of the smoke.
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    Quote Originally Posted by Lemur View Post
    No one will ever be able to question your sense of style when you explain that you cut your own hair with your boot knife. Mainly because if they do, you have a knife in your boot.
    Quote Originally Posted by SteveD
    "A gygaxian dungeon is like the world's most ****ed up game show. Behind door number one: INSTANT DEATH! Behind door number 2: A magic crown! Behind door number 3: ten pounds of sugar being guarded by six giant KILLER BEES!"
    noface

  26. - Top - End - #116
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    Zombie pixe's Avatar

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    Post Re: The Goblin Campaign

    ((well, i think this impressive party is down to two gobbins ))
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  27. - Top - End - #117
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    Default Re: The Goblin Campaign

    sorry about this, will post tomorrow, and yes it looks like we are down to two. do you want to continue, recruit more, or stop entirely?
    Characters: Pakar

  28. - Top - End - #118
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    Post Re: The Goblin Campaign

    ((umm... Im happy, i think you may have to tone down the difficulty of some of the encounters, and remove any magical problems (that or give us an NPC, or hire a new party member?), but im happy to continue. ))
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  29. - Top - End - #119
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    Default Re: The Goblin Campaign

    Alrighty, thanks for suggestions. Fearis just completed his wizard correspondence course (thats the npc). Everyone gains 1500 xp each. And we continue to the smoke of doo- um smokiness. mwhahaha- i mean cough cough. dang allergies.
    Last edited by borninbones; 2008-06-13 at 02:46 PM.
    Characters: Pakar

  30. - Top - End - #120
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    Default Re: The Goblin Campaign

    The clearing opens up to a peculiar sight. A white skinned female goblin is obviously struggling with a spell. A summoning spell. In the middle of the summoning circle is a fire elemental. It looks furious and is attempting to break the bounds of the spell and attack the poor defenseless maiden in distress. Assuming you attack the elemental, it is not paying attention to you so you get first attack.
    Characters: Pakar

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