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  1. - Top - End - #1
    Bugbear in the Playground
     
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    Default Arena Tournament, Round 29: Xantaal vs. Heleroen

    Arena Tournament, Round 29: Xantaal vs. Heleroen

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    Extra notes: Houses are on average 20 feet high (just use that average figure all over the house), hay piles are up to 10 feet high against the walls. And, I don't care whether you're immune to sanctuary effects, you are not immune to the arena's sanctuary effect. Creatures summoned during the 1st round are also affected by the sanctuary effect.


    XP Award: 300 XP
    GP Award: 300 GP

    stupnick - Xantaal
    Neftren - Heleroen

    All Combatants, please roll initiative.
    Have a question about the Arena Tournament? Ask one of our referees!
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  2. - Top - End - #2
    Ogre in the Playground
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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    Initiative: (1d20+5)[8]

  3. - Top - End - #3
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    stupnick's Avatar

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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    Initiative (1d20+2)[5]
    Last edited by stupnick; 2008-03-10 at 06:46 PM.
    Never come between a Dwarf and his Ale
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  4. - Top - End - #4
    Ogre in the Playground
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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    Didn't I just fight you...?

    Heleroen takes the opportunity to move to C7

    For Refs:
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    He will also ready an action to attack Xantaal as soon as the Sanctuary effect ends.


    End turn.

  5. - Top - End - #5
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    stupnick's Avatar

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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    heh... i think our other characters did.

    starting in W11, Skeleton in W10

    I am casting a spell

    Skeleton will be doing an all out run to D8

    for ref's
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    casting false life +11 hp for 1 hour


    stats
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    Me
    HP 6
    Temp HP 11
    AC 12, touch 12, flat-footed 10
    Spells magic missile x2, Inflict Light Wounds x1, Ray of Frost x2, touch of Fatigue x1

    Skeleton
    HP 12
    Armor Class: 18 (+3 armor, +1 Dex, +2 natural, +2 heavy wooden shield), touch 11, flat-footed 17
    Special Qualities: Damage reduction 5/bludgeoning, darkvision 60 ft., immunity to cold, undead traits
    Never come between a Dwarf and his Ale
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    Arzeal
    Shylain
    Halia
    Krannin


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  6. - Top - End - #6
    Ogre in the Playground
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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    I will take a five foot step backwards, and then rapid shot you.

    (1d20+6)[18] to Hit
    (1d6)[2] Damage

    End Turn.

  7. - Top - End - #7
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    stupnick's Avatar

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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    yup, you hit, 2 points of damage noted.

    Skeleton takes a 5 ft step forward and swings on you. now occupying C7
    Attack - (1d20+1)[2]
    Damage - (1d8+1)[3]

    i will move forward to Q11, and cast a spell
    Magic Missle - (1d4+1)[3]

    stats
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    Me
    HP 4/6
    Temp HP 11
    AC 12, touch 12, flat-footed 10
    Spells magic missile x1, Inflict Light Wounds x1, Ray of Frost x2, touch of Fatigue x1

    Skeleton
    HP 12
    Armor Class: 18 (+3 armor, +1 Dex, +2 natural, +2 heavy wooden shield), touch 11, flat-footed 17
    Special Qualities: Damage reduction 5/bludgeoning, darkvision 60 ft., immunity to cold, undead traits


    EDIT: wow what an attack roll : p
    Last edited by stupnick; 2008-03-12 at 08:14 PM.
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    Arzeal
    Shylain
    Halia
    Krannin


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    Fannir


    Awesome Runic Dwarf Avatar by Bayar

  8. - Top - End - #8
    Ogre in the Playground
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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    Another five foot step to A7 and shoot you again! Erm. Wow I realize I didn't do a second attack. This time I'm rapid shotting you.

    (1d20+4)[8] to Hit
    (1d6)[4] Damage

    (1d20+4)[8] to Hit
    (1d6)[6] Damage

    End turn.

  9. - Top - End - #9
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    stupnick's Avatar

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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    Skeleton takes a 5 ft step forward and swings on you. now occupying B7
    Attack - (1d20+1)[14]
    Damage - (1d8+1)[9]

    i will move forward to L8, and cast a spell
    Magic Missile - (1d4+1)[5]

    stats
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    Me
    HP 4/6
    Temp HP 11
    AC 12, touch 12, flat-footed 10
    Spells Inflict Light Wounds x1, Ray of Frost x2, touch of Fatigue x1

    Skeleton
    HP 12
    Armor Class: 18 (+3 armor, +1 Dex, +2 natural, +2 heavy wooden shield), touch 11, flat-footed 17
    Special Qualities: Damage reduction 5/bludgeoning, darkvision 60 ft., immunity to cold, undead traits
    Last edited by stupnick; 2008-03-13 at 12:20 AM.
    Never come between a Dwarf and his Ale
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    Made by Arokh


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    Arzeal
    Shylain
    Halia
    Krannin


    Arena Characters
    Cyn
    Fannir


    Awesome Runic Dwarf Avatar by Bayar

  10. - Top - End - #10
    Ogre in the Playground
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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    Move to A11, Tumbling to avoid the AoO and then shooting you.

    Tumble Check: (1d20+8)[12]

    (1d20+6)[15]
    (1d6)[2]

    End Turn.

  11. - Top - End - #11
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    stupnick's Avatar

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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    i do believe that failed the tumble check DC, AoO from the skeleton on you
    Attack - (1d20+1)[12]
    Damage - (1d8+1)[9]

    But your attack does hit, and i will record the 2 points of damage

    Skeleton will charge attack you, ending in space A10
    Attack - (1d20+3)[9]
    Damage - (1d8+1)[7]

    i will move forward to F8, and cast a spell (Ray of Frost)
    Ranged Touch - (1d20+2)[10]
    Damage - (1d3)[1]

    for ref's
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    i will be spell clutching back a magic missile


    stats
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    Me
    HP 2/6
    Temp HP 11
    AC 12, touch 12, flat-footed 10
    Spells Magic Missile, Inflict Light Wounds x1, Ray of Frost x1, touch of Fatigue x1

    Skeleton
    HP 12
    Armor Class: 16 (+3 armor, +1 Dex, +2 natural, +2 heavy wooden shield, -2 charge), touch 9, flat-footed 15
    Special Qualities: Damage reduction 5/bludgeoning, darkvision 60 ft., immunity to cold, undead traits
    Never come between a Dwarf and his Ale
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    Made by Arokh


    Character Sheets
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    Arzeal
    Shylain
    Halia
    Krannin


    Arena Characters
    Cyn
    Fannir


    Awesome Runic Dwarf Avatar by Bayar

  12. - Top - End - #12
    Ogre in the Playground
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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    Sigh. I'm guessing that I'm never gonna win. At 2HP is it?

    Five Foot Step one down and drink a potion. Now at A12.

    For Refs:
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    CLW Potion. (1d8+1)[7]


    End Turn.

  13. - Top - End - #13
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    stupnick's Avatar

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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    Skeleton will move forward and attack you, ending in space A11
    Attack - (1d20+1)[2]
    Damage - (1d8+1)[6]

    i will move forward to A10, and cast a spell
    [roll=Magic Missile]1d4+1

    stats
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    Me
    HP 2/6
    Temp HP 11
    AC 12, touch 12, flat-footed 10
    Spells Inflict Light Wounds x1, Ray of Frost x1, touch of Fatigue x1

    Skeleton
    HP 12
    Armor Class: 18 (+3 armor, +1 Dex, +2 natural, +2 heavy wooden shield), touch 11, flat-footed 17
    Special Qualities: Damage reduction 5/bludgeoning, darkvision 60 ft., immunity to cold, undead traits
    Never come between a Dwarf and his Ale
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    Made by Arokh


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    Arzeal
    Shylain
    Halia
    Krannin


    Arena Characters
    Cyn
    Fannir


    Awesome Runic Dwarf Avatar by Bayar

  14. - Top - End - #14
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    stupnick's Avatar

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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    sorry magic missile didn't roll

    [roll0]

    ok.. blah.. well this isn't working..

    i will roll damage for it next post by me. since it won't have any effect on you since you have more than 5 hp

    your up..
    Last edited by stupnick; 2008-03-16 at 04:12 PM.
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    Arzeal
    Shylain
    Halia
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    Fannir


    Awesome Runic Dwarf Avatar by Bayar

  15. - Top - End - #15
    Ogre in the Playground
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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    Five Foot Step to B13, Rapid Shotting You.

    (1d20+4)[20]
    (1d6)[6]

    (1d20+4)[22]
    (1d6)[2]

    To hit and damage respectively.

    End Turn.

  16. - Top - End - #16
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    stupnick's Avatar

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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    ok.. magic missile damage from last round, that just wouldn't work
    (1d4+1)[4]

    Skeleton will move forward and attack you, ending in space B12
    Attack - (1d20+1)[3]
    Damage - (1d8+1)[6]

    i will move forward to B11, and cast a spell
    Inflict Light Wounds - (1d8+1)[5]
    Healing myself that amount.

    stats
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    Me
    HP 0/6
    Temp HP 5
    AC 12, touch 12, flat-footed 10
    Spells Ray of Frost x1, touch of Fatigue x1

    Skeleton
    HP 12
    Armor Class: 18 (+3 armor, +1 Dex, +2 natural, +2 heavy wooden shield), touch 11, flat-footed 17
    Special Qualities: Damage reduction 5/bludgeoning, darkvision 60 ft., immunity to cold, undead traits
    Never come between a Dwarf and his Ale
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    Made by Arokh


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    Arzeal
    Shylain
    Halia
    Krannin


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    Cyn
    Fannir


    Awesome Runic Dwarf Avatar by Bayar

  17. - Top - End - #17
    Ogre in the Playground
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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    Five Foot Step to C14, attack again with rapid shot.

    (1d20+4)[24]
    (1d6)[2]

    (1d20+4)[12]
    (1d6)[3]

    Now die! Your turn.

  18. - Top - End - #18
    Ogre in the Playground
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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    Confirming Crit.

    (1d20+4)[7]

    If hit it deals (1d6)[5] extra.

  19. - Top - End - #19
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    stupnick's Avatar

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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    ok question.. i do believe unless you have precise shot that i would have soft cover hiding behind my skeleton. and that would give me a bonus to AC, which would make that 12 miss. this is the first time it would matter... do you know or should i call a ref? http://www.d20srd.org/srd/combat/combatModifiers.htm


    Skeleton will move forward drop his sword, and attack you with his claws, ending in space C13
    Attack - (1d20+1)[19]
    Damage - (1d4+1)[3]

    Attack - (1d20+1)[3]
    Damage - (1d4+1)[3]

    i will move forward to A14, and cast a spell
    Ranged Touch - (1d20+2)[19]
    Damage - (1d3)[1]
    Ray of Frost


    stats
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    Me
    HP 3/6 or 0/6 if no soft cover
    Temp HP 5
    AC 12, touch 12, flat-footed 10
    Spells Ray of Frost x1, touch of Fatigue x1

    Skeleton
    HP 12
    Armor Class: 18 (+3 armor, +1 Dex, +2 natural, +2 heavy wooden shield), touch 11, flat-footed 17
    Special Qualities: Damage reduction 5/bludgeoning, darkvision 60 ft., immunity to cold, undead traits
    Never come between a Dwarf and his Ale
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    Made by Arokh


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    Arzeal
    Shylain
    Halia
    Krannin


    Arena Characters
    Cyn
    Fannir


    Awesome Runic Dwarf Avatar by Bayar

  20. - Top - End - #20
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    Talic's Avatar

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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    High Ref Talic

    Couple points of note:

    @Xantaal:
    Spoiler
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    You've not taken into account the False Life spell you cast in round 1. That spell grants 1D10+1 temporary HP, not 11. To clarify that, the roll is:
    (1d10+1)[6].

    These are deducted first, and may change the legality of other actions, so I'll edit the next part in.

    Now, your opponent's attack in round 2 reduced you to HP: 6/6 Temp Hp: 4.
    Your opponent's attack in Round 4 reduced you to HP: 6/6 Temp Hp: 2.
    Your opponent's attack in Round 5 reduced you to HP: 0/6 Temp Hp: 0
    You then took a 5 foot step to B11 and cast an inflict spell to heal yourself. Since you were disabled, you took 1 hp damage at the end of the action. Your current HP are now 4.
    You then took 2 points of further damage from the final attack, reducing you to HP 2. You do benefit from soft cover, granting you the miss.


    Soft Cover does apply. 2nd attack does miss.
    Last edited by Talic; 2008-03-19 at 09:00 AM.

  21. - Top - End - #21
    Ogre in the Playground
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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    Okay, now we have that fixed up, lets continue.

    Five Foot Step to A12, continue the shooting. Unless I'm dead, which I don't think I am.

    (1d20+4)[22]
    (1d6)[2]

    (1d20+4)[13]
    (1d6)[6]

    End Turn.

  22. - Top - End - #22
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    stupnick's Avatar

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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    real quick, you ended your last action in c14, you can't 5ft step to A12

    will post action once that is resolved.
    Last edited by stupnick; 2008-03-19 at 09:00 PM.
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    Awesome Runic Dwarf Avatar by Bayar

  23. - Top - End - #23
    Ogre in the Playground
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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    Whoops, was looking at the wrong post. Okay, lets change that to... D14. You get an AoO for my shooting a ranged weapon, but whatever.

  24. - Top - End - #24
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    stupnick's Avatar

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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    skeleton's AoO

    if he doesn't drop you, you drop me

    attack - (1d20+1)[5]
    damage - (1d4+1)[4]
    Never come between a Dwarf and his Ale
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    Arzeal
    Shylain
    Halia
    Krannin


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    Cyn
    Fannir


    Awesome Runic Dwarf Avatar by Bayar

  25. - Top - End - #25
    Ogre in the Playground
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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    Whew, nice one mate. I assume the spell you cast early on was probably False Life?

  26. - Top - End - #26
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 29: Xantaal vs. Heleroen

    High Ref Mav:

    Heleroen is declared the winner and receives the aforementioned prizes.
    High Ref and Recruiter for the PvP Arena.

    Characters for the Arena: || Snake || Yoshi || Todd

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