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2008-03-09, 01:13 AM (ISO 8601)
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- Aug 2007
Arena Tournament, Round 29: Xantaal vs. Heleroen
Arena Tournament, Round 29: Xantaal vs. Heleroen
Map:Spoiler
Extra notes: Houses are on average 20 feet high (just use that average figure all over the house), hay piles are up to 10 feet high against the walls. And, I don't care whether you're immune to sanctuary effects, you are not immune to the arena's sanctuary effect. Creatures summoned during the 1st round are also affected by the sanctuary effect.
XP Award: 300 XP
GP Award: 300 GP
stupnick - Xantaal
Neftren - Heleroen
All Combatants, please roll initiative.Have a question about the Arena Tournament? Ask one of our referees!
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2008-03-09, 09:12 PM (ISO 8601)
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- Nov 2006
Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
Initiative: (1d20+5)[8]
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2008-03-10, 06:45 PM (ISO 8601)
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- Jan 2007
Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
Initiative (1d20+2)[5]
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2008-03-10, 07:03 PM (ISO 8601)
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- Nov 2006
Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
Didn't I just fight you...?
Heleroen takes the opportunity to move to C7
For Refs:SpoilerHe will also ready an action to attack Xantaal as soon as the Sanctuary effect ends.
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2008-03-11, 01:34 PM (ISO 8601)
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- Jan 2007
Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
heh... i think our other characters did.
starting in W11, Skeleton in W10
I am casting a spell
Skeleton will be doing an all out run to D8
for ref's
Spoiler
casting false life +11 hp for 1 hour
stats
Spoiler
Me
HP 6
Temp HP 11
AC 12, touch 12, flat-footed 10
Spells magic missile x2, Inflict Light Wounds x1, Ray of Frost x2, touch of Fatigue x1
Skeleton
HP 12
Armor Class: 18 (+3 armor, +1 Dex, +2 natural, +2 heavy wooden shield), touch 11, flat-footed 17
Special Qualities: Damage reduction 5/bludgeoning, darkvision 60 ft., immunity to cold, undead traits
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2008-03-12, 07:01 PM (ISO 8601)
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- Nov 2006
Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
I will take a five foot step backwards, and then rapid shot you.
(1d20+6)[18] to Hit
(1d6)[2] Damage
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2008-03-12, 08:13 PM (ISO 8601)
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- Jan 2007
Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
yup, you hit, 2 points of damage noted.
Skeleton takes a 5 ft step forward and swings on you. now occupying C7
Attack - (1d20+1)[2]
Damage - (1d8+1)[3]
i will move forward to Q11, and cast a spell
Magic Missle - (1d4+1)[3]
stats
Spoiler
Me
HP 4/6
Temp HP 11
AC 12, touch 12, flat-footed 10
Spells magic missile x1, Inflict Light Wounds x1, Ray of Frost x2, touch of Fatigue x1
Skeleton
HP 12
Armor Class: 18 (+3 armor, +1 Dex, +2 natural, +2 heavy wooden shield), touch 11, flat-footed 17
Special Qualities: Damage reduction 5/bludgeoning, darkvision 60 ft., immunity to cold, undead traits
EDIT: wow what an attack roll : p
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2008-03-12, 08:35 PM (ISO 8601)
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- Nov 2006
Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
Another five foot step to A7 and shoot you again! Erm. Wow I realize I didn't do a second attack. This time I'm rapid shotting you.
(1d20+4)[8] to Hit
(1d6)[4] Damage
(1d20+4)[8] to Hit
(1d6)[6] Damage
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2008-03-13, 12:18 AM (ISO 8601)
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- Jan 2007
Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
Skeleton takes a 5 ft step forward and swings on you. now occupying B7
Attack - (1d20+1)[14]
Damage - (1d8+1)[9]
i will move forward to L8, and cast a spell
Magic Missile - (1d4+1)[5]
stats
Spoiler
Me
HP 4/6
Temp HP 11
AC 12, touch 12, flat-footed 10
Spells Inflict Light Wounds x1, Ray of Frost x2, touch of Fatigue x1
Skeleton
HP 12
Armor Class: 18 (+3 armor, +1 Dex, +2 natural, +2 heavy wooden shield), touch 11, flat-footed 17
Special Qualities: Damage reduction 5/bludgeoning, darkvision 60 ft., immunity to cold, undead traits
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2008-03-13, 09:38 AM (ISO 8601)
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- Nov 2006
Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
Move to A11, Tumbling to avoid the AoO and then shooting you.
Tumble Check: (1d20+8)[12]
(1d20+6)[15]
(1d6)[2]
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2008-03-13, 12:05 PM (ISO 8601)
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- Jan 2007
Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
i do believe that failed the tumble check DC, AoO from the skeleton on you
Attack - (1d20+1)[12]
Damage - (1d8+1)[9]
But your attack does hit, and i will record the 2 points of damage
Skeleton will charge attack you, ending in space A10
Attack - (1d20+3)[9]
Damage - (1d8+1)[7]
i will move forward to F8, and cast a spell (Ray of Frost)
Ranged Touch - (1d20+2)[10]
Damage - (1d3)[1]
for ref's
Spoiler
i will be spell clutching back a magic missile
stats
Spoiler
Me
HP 2/6
Temp HP 11
AC 12, touch 12, flat-footed 10
Spells Magic Missile, Inflict Light Wounds x1, Ray of Frost x1, touch of Fatigue x1
Skeleton
HP 12
Armor Class: 16 (+3 armor, +1 Dex, +2 natural, +2 heavy wooden shield, -2 charge), touch 9, flat-footed 15
Special Qualities: Damage reduction 5/bludgeoning, darkvision 60 ft., immunity to cold, undead traits
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2008-03-13, 08:47 PM (ISO 8601)
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- Nov 2006
Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
Sigh. I'm guessing that I'm never gonna win. At 2HP is it?
Five Foot Step one down and drink a potion. Now at A12.
For Refs:SpoilerCLW Potion. (1d8+1)[7]
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2008-03-13, 11:12 PM (ISO 8601)
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- Jan 2007
Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
Skeleton will move forward and attack you, ending in space A11
Attack - (1d20+1)[2]
Damage - (1d8+1)[6]
i will move forward to A10, and cast a spell
[roll=Magic Missile]1d4+1
stats
Spoiler
Me
HP 2/6
Temp HP 11
AC 12, touch 12, flat-footed 10
Spells Inflict Light Wounds x1, Ray of Frost x1, touch of Fatigue x1
Skeleton
HP 12
Armor Class: 18 (+3 armor, +1 Dex, +2 natural, +2 heavy wooden shield), touch 11, flat-footed 17
Special Qualities: Damage reduction 5/bludgeoning, darkvision 60 ft., immunity to cold, undead traits
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2008-03-13, 11:13 PM (ISO 8601)
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- Jan 2007
Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
sorry magic missile didn't roll
[roll0]
ok.. blah.. well this isn't working..
i will roll damage for it next post by me. since it won't have any effect on you since you have more than 5 hp
your up..
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2008-03-16, 05:00 PM (ISO 8601)
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- Nov 2006
Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
Five Foot Step to B13, Rapid Shotting You.
(1d20+4)[20]
(1d6)[6]
(1d20+4)[22]
(1d6)[2]
To hit and damage respectively.
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2008-03-16, 08:28 PM (ISO 8601)
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- Jan 2007
Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
ok.. magic missile damage from last round, that just wouldn't work
(1d4+1)[4]
Skeleton will move forward and attack you, ending in space B12
Attack - (1d20+1)[3]
Damage - (1d8+1)[6]
i will move forward to B11, and cast a spell
Inflict Light Wounds - (1d8+1)[5]
Healing myself that amount.
stats
Spoiler
Me
HP 0/6
Temp HP 5
AC 12, touch 12, flat-footed 10
Spells Ray of Frost x1, touch of Fatigue x1
Skeleton
HP 12
Armor Class: 18 (+3 armor, +1 Dex, +2 natural, +2 heavy wooden shield), touch 11, flat-footed 17
Special Qualities: Damage reduction 5/bludgeoning, darkvision 60 ft., immunity to cold, undead traits
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2008-03-16, 11:01 PM (ISO 8601)
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- Nov 2006
Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
Five Foot Step to C14, attack again with rapid shot.
(1d20+4)[24]
(1d6)[2]
(1d20+4)[12]
(1d6)[3]
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2008-03-16, 11:03 PM (ISO 8601)
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- Nov 2006
Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
Confirming Crit.
(1d20+4)[7]
If hit it deals (1d6)[5] extra.Avatar by araveugnitsuga | Play by Post (Guide) | Steam
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2008-03-18, 10:20 AM (ISO 8601)
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- Jan 2007
Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
ok question.. i do believe unless you have precise shot that i would have soft cover hiding behind my skeleton. and that would give me a bonus to AC, which would make that 12 miss. this is the first time it would matter... do you know or should i call a ref? http://www.d20srd.org/srd/combat/combatModifiers.htm
Skeleton will move forward drop his sword, and attack you with his claws, ending in space C13
Attack - (1d20+1)[19]
Damage - (1d4+1)[3]
Attack - (1d20+1)[3]
Damage - (1d4+1)[3]
i will move forward to A14, and cast a spell
Ranged Touch - (1d20+2)[19]
Damage - (1d3)[1]
Ray of Frost
stats
Spoiler
Me
HP 3/6 or 0/6 if no soft cover
Temp HP 5
AC 12, touch 12, flat-footed 10
Spells Ray of Frost x1, touch of Fatigue x1
Skeleton
HP 12
Armor Class: 18 (+3 armor, +1 Dex, +2 natural, +2 heavy wooden shield), touch 11, flat-footed 17
Special Qualities: Damage reduction 5/bludgeoning, darkvision 60 ft., immunity to cold, undead traits
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2008-03-19, 08:37 AM (ISO 8601)
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- Nov 2007
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- Houston, TX
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Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
High Ref Talic
Couple points of note:
@Xantaal:
SpoilerYou've not taken into account the False Life spell you cast in round 1. That spell grants 1D10+1 temporary HP, not 11. To clarify that, the roll is:
(1d10+1)[6].
These are deducted first, and may change the legality of other actions, so I'll edit the next part in.
Now, your opponent's attack in round 2 reduced you to HP: 6/6 Temp Hp: 4.
Your opponent's attack in Round 4 reduced you to HP: 6/6 Temp Hp: 2.
Your opponent's attack in Round 5 reduced you to HP: 0/6 Temp Hp: 0
You then took a 5 foot step to B11 and cast an inflict spell to heal yourself. Since you were disabled, you took 1 hp damage at the end of the action. Your current HP are now 4.
You then took 2 points of further damage from the final attack, reducing you to HP 2. You do benefit from soft cover, granting you the miss.
Soft Cover does apply. 2nd attack does miss.Last edited by Talic; 2008-03-19 at 09:00 AM.
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2008-03-19, 06:18 PM (ISO 8601)
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- Nov 2006
Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
Okay, now we have that fixed up, lets continue.
Five Foot Step to A12, continue the shooting. Unless I'm dead, which I don't think I am.
(1d20+4)[22]
(1d6)[2]
(1d20+4)[13]
(1d6)[6]
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2008-03-19, 09:00 PM (ISO 8601)
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- Jan 2007
Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
real quick, you ended your last action in c14, you can't 5ft step to A12
will post action once that is resolved.
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2008-03-19, 09:36 PM (ISO 8601)
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- Nov 2006
Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
Whoops, was looking at the wrong post. Okay, lets change that to... D14. You get an AoO for my shooting a ranged weapon, but whatever.
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2008-03-19, 09:39 PM (ISO 8601)
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Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
skeleton's AoO
if he doesn't drop you, you drop me
attack - (1d20+1)[5]
damage - (1d4+1)[4]
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2008-03-20, 08:31 AM (ISO 8601)
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Re: Arena Tournament, Round 29: Xantaal vs. Heleroen
Whew, nice one mate. I assume the spell you cast early on was probably False Life?
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2008-03-20, 10:59 AM (ISO 8601)
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- Apr 2007
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- Iowa
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