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  1. - Top - End - #121
    Bugbear in the Playground
     
    playswithfire's Avatar

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    Default Re: Raiders of Oakhurst, Group 1

    ((Where'd Meepo go? If I can reach him, I go after him))
    Homebrew
    Current Project (A sequel to Tome of Battle)
    Past Projects, some of which I may come back to
    Spoiler
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    Baldric Sea Campaign Setting (work in progress)
    later version of the Sea Dog base class from it

  2. - Top - End - #122
    Barbarian in the Playground
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    Default Re: Raiders of Oakhurst, Group 1

    ((You can reach him if you run (move action now), running gives +2 to speed but gives all enemies combat advantage against you))
    sorry to:
    -neophyte's game
    -gladiator players
    -tlotb readers
    -irc 4e game dudes
    -tooth and claw

    apologies for flaking out of all that stuff

  3. - Top - End - #123
    Barbarian in the Playground
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    Default Re: Raiders of Oakhurst, Group 1

    ((2 more actions to go guys

    Also WillWolf this is bugging me, you should probably be using your at-wills (seriously, free +4 to attack, check it out)))
    Last edited by Abardam; 2008-04-20 at 11:44 PM.
    sorry to:
    -neophyte's game
    -gladiator players
    -tlotb readers
    -irc 4e game dudes
    -tooth and claw

    apologies for flaking out of all that stuff

  4. - Top - End - #124
    Bugbear in the Playground
     
    EvilRoeSlade's Avatar

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    Default Re: Raiders of Oakhurst, Group 1

    TIRA DUSKMEADOW
    HP: 25/28; HEALING SURGE HP: 7; HEALING SURGES: 9/9
    AC: 15; FORTITUDE: 13; REFLEX: 13; WILL: 15
    INITIATIVE: +0; SPEED: 6
    ENCOUNTER: Witchfire
    DAILY: Curse of the Dark Dream
    WEAPON FOR OPPORTUNITY ATTACKS: Dagger +3, 1d4

    Tira melds from one side of the archer to the other and fires a blast at point-blank.

    Spoiler
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    Shadow-walk to D5, gain concealment, attack archer.

    Attack - (1d20+5)[22] Vs Reflex.
    Damage - (1d10+4)[7]
    Bonus Damage - (1d6)[1]
    Avatar by Dirtytabs - Much gratitude


  5. - Top - End - #125
    Orc in the Playground
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    Default Re: Raiders of Oakhurst, Group 1

    ((2 more actions to go guys

    Also WillWolf this is bugging me, you should probably be using your at-wills (seriously, free +4 to attack, check it out)))
    Oh doh. Well I'll take a look later.

  6. - Top - End - #126
    Barbarian in the Playground
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    Default Re: Raiders of Oakhurst, Group 1

    ((It's been a week; sorry Suzuro))

    Riardon's arrow veers off-target and strikes only rock! But Skamos's magic missile hits the remaining archer square in the chest! (Not his second one, though.)

    Corrin strikes at Meepo with the flat of his blade; it knocks the kobold to the ground, but does not knock him out. "Nyaa!" Meepo squeals. "Hobgoblins over there, halfling! Why attack Meepo, who is helping with quest?"

    Tira becomes as shadow, then blasts the unsuspecting archer! Erias fires two divine bolts at the lieutenant, causing him to roar in pain!

    The hobgoblin archer is confused.
    Spoiler
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    "What now, sir?"

    The lieutenant angrily replies,
    Spoiler
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    "Get your god-blasted sword and HELP ME OUT!"


    The archer draws a longsword and rushes to aid the other. He takes no more than two steps, however, before the shadow-melded Tira stabs him!
    ((1d20+5)[18] (included is concealment bonus) for (1d4)[3])
    He flanks Kathra, and the lieutenant swings his flail and brings it down on the dwarf! ((1d20+9)[14], for (1d10+4)[8]) It glances off her armor!

    Spoiler
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    INITIATIVE/ACTION POINTS/EFFECTS:
    HOBGOBLIN ARCHER: 25
    HOBGOBLIN SOLDIER: 25/0/In water
    RIARDON BRIGHTVALE: 20/1
    SKAMOS REDMOON: 18/0
    CORRIN REEDSON: 6/1
    KATHRA IRONFORGE: 5/1
    TIRA DUSKMEADOW: 4/0
    ERAIS THE SUNLORD: 3/0
    Last edited by Abardam; 2008-04-24 at 11:13 AM.
    sorry to:
    -neophyte's game
    -gladiator players
    -tlotb readers
    -irc 4e game dudes
    -tooth and claw

    apologies for flaking out of all that stuff

  7. - Top - End - #127
    Titan in the Playground
     
    Morty's Avatar

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    Default Re: Raiders of Oakhurst, Group 1

    Those fang-mouthed ruffians just don't die, do they? With an irritated expression, Skamos fires yet another magic missle into the hobgoblin warrior.

    Spoiler
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    Standard action to shoot Magic Missle into H5.
    Attack: (1d20+5)[19]
    Damage: (2d4+5)[11]


    Skamos Redmoon

    HP: 20; Healing Surge HP: 5; Healing Surges: 6
    AC: 15; Fortitude Defense: 10; Reflex Defense 15; Will Defense 13
    Initiative +2; Speed: 6 squares
    Daily: Sleep
    Encounter: Force Orb, Infernal Wrath

    ((Also, WillWolf, note that while Careful Attack gives you +4 to hit, it also takes away the +4 bonus to damage))
    Last edited by Morty; 2008-04-26 at 05:23 AM.
    My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
    Interested in the Nexus FFRP setting? See our Discord server.

  8. - Top - End - #128
    Barbarian in the Playground
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    Default Re: Raiders of Oakhurst, Group 1

    KATHRA IRONFORGE
    HP: 30/33; HEALING SURGE HP: 8; HEALING SURGES: 12/13
    AC: 19; FORTITUDE: 16; REFLEX: 13; WILL: 12
    INITIATIVE: +1; SPEED: 5
    ENCOUNTER: Passing Attack
    DAILY: Brute Strike
    WEAPON FOR OPPORTUNITY ATTACKS: Warhammer +6, 1d10+5
    ACTION POINTS: 1


    Just die! Kathra spits as she slices at two of her opponents.

    Spoiler
    Show
    Use passing attack to attack H2 and roll into H1.

    Attack (H2): (1d20+6)[11]
    Damage: (1d10+5)[12]

    Attack (H1): (1d20+8)[9]
    Damage: (1d10+5)[8]


    -Suzuro
    Teach me, Please
    I need the abilities to live
    Silly me, I tried to measure it by what I could give




    "There are nights when the wolves are silent, And only the moon howls...."
    -George Carlin

  9. - Top - End - #129
    Bugbear in the Playground
     
    EvilRoeSlade's Avatar

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    Default Re: Raiders of Oakhurst, Group 1

    TIRA DUSKMEADOW
    HP: 25/28; HEALING SURGE HP: 7; HEALING SURGES: 9/9
    AC: 15; FORTITUDE: 13; REFLEX: 13; WILL: 15
    INITIATIVE: +0; SPEED: 6
    ENCOUNTER: Witchfire
    DAILY: Curse of the Dark Dream
    WEAPON FOR OPPORTUNITY ATTACKS: Dagger +3, 1d4

    Tira fires at the archer's back as he moves to join the melee. Then the shadows engulf her once again until she appears Corrin. If you hit him again, she whispers, then we are going to have a problem.

    Spoiler
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    Attack - (1d20+4)[20]
    Damage - (1d10+4)[11]
    Bonus Damage - (1d6)[2]
    Avatar by Dirtytabs - Much gratitude


  10. - Top - End - #130
    Bugbear in the Playground
     
    WolfInSheepsClothing

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    Default Re: Raiders of Oakhurst, Group 1

    Erais the Sunlord
    HP: 8/24; HEALING SURGE HP: 6; HEALING SURGES: 7/8
    AC: 16; FORTITUDE: 13; REFLEX: 12; WILL: 17
    INITIATIVE: +1; SPEED: 5
    ENCOUNTER: Lance of Faith
    DAILY: Cascade of light
    WEAPON FOR OPPORTUNITY ATTACKS: Mace +4, 1d8+2

    Erias, too injured to risk closing into melee, again calls forth a divine bolt of energy.

    Spoiler
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    Attack:(1d20+4)[9]
    Damage:(1d8+2)[10]

    +2 to dwarf's next hit if the bolt hits
    The bunny's scared, the bunny's scared of you...shivering.
    And you've got these f***ing claws and these fangs man And you're looking at your claws and you're looking at your fangs and you're thinking, you're thinking to yourself, I dont know what to do man....I don't know how to kill the bunny With this you don't know how to kill the bunny

  11. - Top - End - #131
    Barbarian in the Playground
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    Default Re: Raiders of Oakhurst, Group 1

    ((I think it's time for my regular nagging! Two more actions needed.))
    sorry to:
    -neophyte's game
    -gladiator players
    -tlotb readers
    -irc 4e game dudes
    -tooth and claw

    apologies for flaking out of all that stuff

  12. - Top - End - #132
    Barbarian in the Playground
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    Default Re: Raiders of Oakhurst, Group 1

    Skamos points his finger at the hobgoblin, and fires a glowing dart of force! Kathra swings her axe in a wide arc and, with the grace of Amaunator, manages to decapitate the archer, though the soldier blocks her swing. However, Tira manages blast him into the wall with her dark powers.

    The soldier gurgles,
    Spoiler
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    You, you dirty backstabbing kobolds... you and yer big stupid spoiled drag-ugh...
    and dies.

    ((PS: Everyone gets an action point.))

    To recap: there is a kobold skirmisher pretending to be dead, and Corrin is confronting Meepo.
    Last edited by Abardam; 2008-04-30 at 08:57 AM.
    sorry to:
    -neophyte's game
    -gladiator players
    -tlotb readers
    -irc 4e game dudes
    -tooth and claw

    apologies for flaking out of all that stuff

  13. - Top - End - #133
    Titan in the Playground
     
    Morty's Avatar

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    Default Re: Raiders of Oakhurst, Group 1

    Skamos struggles for breath for a while. Alright kobold, stop pretending that you're dead and get up. If you surrender, you'll live. Also, Corrin, kindly explain why are you hitting Meepo? He helped us ambush the hobgoblins.
    My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
    Interested in the Nexus FFRP setting? See our Discord server.

  14. - Top - End - #134
    Barbarian in the Playground
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    Default Re: Raiders of Oakhurst, Group 1

    Aye...please, don't cooperate..it's much better for me...

    Spoiler
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    This brings up the question of intimidation in 4e...



    -Suzuro
    Teach me, Please
    I need the abilities to live
    Silly me, I tried to measure it by what I could give




    "There are nights when the wolves are silent, And only the moon howls...."
    -George Carlin

  15. - Top - End - #135
    Barbarian in the Playground
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    Default Re: Raiders of Oakhurst, Group 1

    ((Intimidation could be used in skill challenges. Which reminds me, it is a skill challenge to interrogate or whatever. Just announce it, and I'll start the skill challenge.

    FYI: Skill challenges work by, well, using your skills. Each challenge has a target number of successes and a maximum number of failures. You can use any skill as long as you justify how it is going to be relevant and useful to the current situation. You can try for Easy, Medium, or Hard difficulties (failing an Easy check gets you a -2 on the next check, while succeeding on a Hard check gets you a +2 on th next check).))
    sorry to:
    -neophyte's game
    -gladiator players
    -tlotb readers
    -irc 4e game dudes
    -tooth and claw

    apologies for flaking out of all that stuff

  16. - Top - End - #136
    Titan in the Playground
     
    Morty's Avatar

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    Default Re: Raiders of Oakhurst, Group 1

    ((Hm, so is this still going?))
    My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
    Interested in the Nexus FFRP setting? See our Discord server.

  17. - Top - End - #137
    Barbarian in the Playground
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    Default Re: Raiders of Oakhurst, Group 1

    Yeah, I don't know, I think it's pretty dead. Eh, I count it as a semi-success?

    Stuff:

    Spoiler
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    If you want to know, you fought 2 out of 4 possible encounters (you didn't fight the kobold king and the dragon).

    So, yeah. I think PbP is pretty bad for 4e. For one thing, 4e's designed so that the rounds will take less time, but there'd be more rounds. Which is kind of negated by PbP's time difference. Another thing, it's more difficult to discuss tactics and stuff (one thing that my group did the whole time). 4e's also got lots of tiny bonuses, which are hard to remember (I should be blamed for one of them, probably).

    Observations: You guys rolled pretty well, actually. Barely took any damage (I mean, I count one heal two heals in the whole thing compared to a second wind per character per encounter, when I ran it) and laid some serious damage.
    Last edited by Abardam; 2008-05-11 at 10:19 PM. Reason: whoops, Erias also healed himself that makes two heals
    sorry to:
    -neophyte's game
    -gladiator players
    -tlotb readers
    -irc 4e game dudes
    -tooth and claw

    apologies for flaking out of all that stuff

  18. - Top - End - #138
    Barbarian in the Playground
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    Default Re: Raiders of Oakhurst, Group 1

    WOOOOO! That heal was mine!

    Anyways, thanks for the chance, it really helped my perspective of 4e.


    -Suzuro
    Teach me, Please
    I need the abilities to live
    Silly me, I tried to measure it by what I could give




    "There are nights when the wolves are silent, And only the moon howls...."
    -George Carlin

  19. - Top - End - #139
    Bugbear in the Playground
     
    EvilRoeSlade's Avatar

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    Default Re: Raiders of Oakhurst, Group 1

    Yes I'm glad I got the chance to take it for a spin, and I think that this was a success.
    Avatar by Dirtytabs - Much gratitude


  20. - Top - End - #140
    Titan in the Playground
     
    Morty's Avatar

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    Default Re: Raiders of Oakhurst, Group 1

    Yeah, that was fun. 4ed doesn't seem bad when you give it a try. Also, I don't think it's so much 4ed's not working for PbP, more like adventures consisting primarily of combat not working there. And I honestly don't know how would skill challenges work on the forum.
    My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
    Interested in the Nexus FFRP setting? See our Discord server.

  21. - Top - End - #141
    Bugbear in the Playground
     
    WolfInSheepsClothing

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    Default Re: Raiders of Oakhurst, Group 1

    Well...it was fun. Thanks to all
    The bunny's scared, the bunny's scared of you...shivering.
    And you've got these f***ing claws and these fangs man And you're looking at your claws and you're looking at your fangs and you're thinking, you're thinking to yourself, I dont know what to do man....I don't know how to kill the bunny With this you don't know how to kill the bunny

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