New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 1 of 2 12 LastLast
Results 1 to 30 of 45
  1. - Top - End - #1
    Bugbear in the Playground
     
    ArenaManager's Avatar

    Join Date
    Aug 2007

    Default Arena Tournament, Round 35: Krux vs Chile III

    Arena Tournament, Round 35: Krux vs. Chile III

    Map:
    Spoiler
    Show


    Extra notes: Houses are on average 20 feet high (just use that average figure all over the house), hay piles are up to 10 feet high against the walls. And, I don't care whether you're immune to sanctuary effects, you are not immune to the arena's sanctuary effect. Creatures summoned during the 1st round are also affected by the sanctuary effect.


    XP Award: 300 XP
    GP Award: 300 GP

    Tortoise262 - Krux
    Chilepepper - Chile III

    All Combatants, please roll initiative.
    Have a question about the Arena Tournament? Ask one of our referees!
    Waiting Room | Recruitment thread | Archives
    Avatar: "Cubicle", by Bitzeralisis

  2. - Top - End - #2
    Bugbear in the Playground
     
    chilepepper's Avatar

    Join Date
    Jan 2008
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    "Init" - (1d20-1)[6]

    I'll go ahead and start the buying.
    I sell my smokestick and buy an Oil of Magic Stone, a Potion of Cure Light Wounds, and I'll pick up three pebbles as I enter the Arena.

    I'll start in C11 with a loaded sling in one hand and a vial in the other.
    <--- Avatar made by bayar

  3. - Top - End - #3
    Orc in the Playground
     
    Tortoise262's Avatar

    Join Date
    Nov 2007
    Location
    Wilmington, DE
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    Init: (1d20+1)[18]

    I'll start mounted on W10-X11 holding lance and shield.
    For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!

    Shyguy taken from Yoshi's Island. Sword and shield from LttP. Both are ©Nintendo

  4. - Top - End - #4
    Orc in the Playground
     
    Tortoise262's Avatar

    Join Date
    Nov 2007
    Location
    Wilmington, DE
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    Total defense. Go.
    For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!

    Shyguy taken from Yoshi's Island. Sword and shield from LttP. Both are ©Nintendo

  5. - Top - End - #5
    Bugbear in the Playground
     
    chilepepper's Avatar

    Join Date
    Jan 2008
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    Round 1
    Delay until the top of round 2.

    Round 2
    End Delay
    As the booming voice rains down upon us, I whir up my sling and take a pot shot at you.
    Attack (-4 for range) (1d20+2)[16]
    Damage (1d3-2)[1] (minimum 1)
    Then I'll disappear heading south down the 'A' column.

    refs
    Spoiler
    Show
    To A16. The vial in my hand is the magic stone oil.
    Hide (1d20+20)[26] in case he get LoS but I still have cover
    Spot (1d20+6)[9] reactive during his turn
    Listen (1d20+5)[23] reactive during his turn


    stats
    Spoiler
    Show

    HP: 5
    AC: 18 T16 F13
    Ammunition: 19/20 bullets, 3/3 stones
    In hand: Sling, unloaded // Magic Stone oil
    Movement: C11 > A16
    Condition: hiding, roll in this post


    Done
    <--- Avatar made by bayar

  6. - Top - End - #6
    Orc in the Playground
     
    Tortoise262's Avatar

    Join Date
    Nov 2007
    Location
    Wilmington, DE
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    Spoiler
    Show
    Double Move to A13-B24
    Attempt to use mount as cover (DC15)
    (1d20+7)[25]

    Krux
    HP: 14/14
    AC: 19 (touch 11) (+4 if Ride check succeeds)

    Horse
    HP: 22/22
    AC: 14


    Go pending LOS check.
    For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!

    Shyguy taken from Yoshi's Island. Sword and shield from LttP. Both are ©Nintendo

  7. - Top - End - #7
    Bugbear in the Playground
     
    chilepepper's Avatar

    Join Date
    Jan 2008
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    Don't forget to post in the waiting room when you need LoS. I got your back this time.
    <--- Avatar made by bayar

  8. - Top - End - #8
    Firbolg in the Playground
     
    Kobold

    Join Date
    Aug 2007
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    Ref Bayar

    @krux:
    Spoiler
    Show
    There is no 24, only till 20. Specify your target location please.
    **** Photobucket ; RIP avatars

  9. - Top - End - #9
    Orc in the Playground
     
    Tortoise262's Avatar

    Join Date
    Nov 2007
    Location
    Wilmington, DE
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    Spoiler
    Show
    Sorry, that should be A13-B14 for my ending 4 squares.


    I'm going to be away from Thursday night until Monday morning and I probably won't be able to post.
    Last edited by Tortoise262; 2008-04-02 at 09:43 PM.
    For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!

    Shyguy taken from Yoshi's Island. Sword and shield from LttP. Both are ©Nintendo

  10. - Top - End - #10
    Bugbear in the Playground
     
    chilepepper's Avatar

    Join Date
    Jan 2008
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    Acknowledged, match on hold until Monday. Incidentally, are you done with your turn?
    <--- Avatar made by bayar

  11. - Top - End - #11
    Orc in the Playground
     
    Tortoise262's Avatar

    Join Date
    Nov 2007
    Location
    Wilmington, DE
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    Yeah, I'm done. There was a little confusion because I mistyped the space I ended on, heh.
    For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!

    Shyguy taken from Yoshi's Island. Sword and shield from LttP. Both are ©Nintendo

  12. - Top - End - #12
    Banned
     
    Talic's Avatar

    Join Date
    Nov 2007
    Location
    Houston, TX
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    High Ref Talic

    LOS is established.

    Krux and horse occupy the 4 squares from A13-B14.

    Chile III occupies A16.

    Match proceeds.

  13. - Top - End - #13
    Bugbear in the Playground
     
    chilepepper's Avatar

    Join Date
    Jan 2008
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    5' step to A17

    Free action, drop vial
    Move action, draw vial
    Swift action, refs
    Spoiler
    Show
    activate law devotion - AC

    Standard action, throw vial

    Junction of A13/14 and the wall, automatically hits. Both you and horse, please fail DC15 fort saves from the Sleepsmoke (you saw this stuff last match).

    Done. Reminder to refs, this match on hold until Monday, April 7th.
    <--- Avatar made by bayar

  14. - Top - End - #14
    Orc in the Playground
     
    Tortoise262's Avatar

    Join Date
    Nov 2007
    Location
    Wilmington, DE
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    Krux: (1d20+6)[21]
    Horse: (1d20+6)[17]
    For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!

    Shyguy taken from Yoshi's Island. Sword and shield from LttP. Both are ©Nintendo

  15. - Top - End - #15
    Orc in the Playground
     
    Tortoise262's Avatar

    Join Date
    Nov 2007
    Location
    Wilmington, DE
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    Move Action: Dismount onto A16, combined with loose shield
    Free Action: Drop shield
    Attack with lance (2-handed):
    (1d20+9)[29]
    (1d8+9)[17]

    5-foot step to A17
    For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!

    Shyguy taken from Yoshi's Island. Sword and shield from LttP. Both are ©Nintendo

  16. - Top - End - #16
    Orc in the Playground
     
    Tortoise262's Avatar

    Join Date
    Nov 2007
    Location
    Wilmington, DE
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    Crit check: (1d20+9)[12]
    Damage: (2d8+18)[30]
    For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!

    Shyguy taken from Yoshi's Island. Sword and shield from LttP. Both are ©Nintendo

  17. - Top - End - #17
    Banned
     
    Talic's Avatar

    Join Date
    Nov 2007
    Location
    Houston, TX
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    High Ref Talic

    Minor play mistake, I think. Readying and loosing a shield, much like drawing and sheathing a weapon, is an action that is able to be taken as part of a regular move, provided your BAB is +1 (it is).

    However, a Move action is not the same as a regular move. A regular move is the Move use of the move action. Thus, you could not have had the shield loosed when you attempted to drop it, and thus could not have had the 2nd hand free to use the lance with.

    Play rewinds to the beginning of Krux's turn (since his first posted action is the one in error.)

  18. - Top - End - #18
    Orc in the Playground
     
    Tortoise262's Avatar

    Join Date
    Nov 2007
    Location
    Wilmington, DE
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    Free Action: Drop Lance
    Move: Squeeze and move to A16-A17, combine with drawing a short spear
    Attack:Direct my horse to bull rush, moving to A16-A17.
    I'll attempt to attack with the spear in tandem with the horse's attack.

    Ride check: (1d20+7)[16]
    Spear Attack: (1d20+4)[8]
    Damage: (1d6+6)[7]

    Mount's STR check: (1d20+7)[14]
    For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!

    Shyguy taken from Yoshi's Island. Sword and shield from LttP. Both are ©Nintendo

  19. - Top - End - #19
    Orc in the Playground
     
    Tortoise262's Avatar

    Join Date
    Nov 2007
    Location
    Wilmington, DE
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    Ride check to take cover behind mount (DC15): (1d20+7)[20]
    For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!

    Shyguy taken from Yoshi's Island. Sword and shield from LttP. Both are ©Nintendo

  20. - Top - End - #20
    Bugbear in the Playground
     
    chilepepper's Avatar

    Join Date
    Jan 2008
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    Bullrushing is a special attack. I'd like a high ref to rule as to whether or not that is covered under the standard attack training for a war horse. I'm thinking it would be a separate trick you'd have to teach it.

    Secondly, if you can bullrush with your mount, you need a DC 10 handle animal check to get your warhorse to do it.
    <--- Avatar made by bayar

  21. - Top - End - #21
    Banned
     
    Talic's Avatar

    Join Date
    Nov 2007
    Location
    Houston, TX
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    High Ref Talic

    Relevant texts.

    Quote Originally Posted by SRD, Handle animal
    Attack (DC 20): The animal attacks apparent enemies. You may point to a particular creature that you wish the animal to attack, and it will comply if able. . . Handling an animal is a move action. . .
    Directing a mount to attack is a use of the handle animal skill, and it is a move action to do so.

    Quote Originally Posted by SRD, Bull Rush
    You can make a bull rush as a standard action (an attack) or as part of a charge.
    Bull rushing is a standard action, and qualifies as an attack.

    Quote Originally Posted by SRD, Mounted Combat
    Your mount acts on your initiative count as you direct it. You move at its speed, but the mount uses its action to move. . .If your mount charges, you also take the AC penalty associated with a charge.
    Directing your mount to move is a free action (with some stipulations on what can be done by the rider if you move).

    Further, The comment that "If your mount charges" implies that the mount can, indeed, be directed to charge (another special attack).

    Thus, I see no illegal action, other than misformatting a couple items. The proper action list should be correctly listed as:

    Free Action: Drop Lance
    Free Action: Squeeze and move to A16-A17, combine with drawing a short spear
    Move Action: Direct my horse to bull rush, moving to A16-A17.
    Standard Action: I'll attempt to attack with the spear in tandem with the horse's attack.

    Ride check (guide with knees):
    Spear Attack:
    Damage:

    Handle animal check (direct to attack):
    Mount's STR check:
    Based on this, the check we need from Krux is a handle animal check. Also note that, since Krux is considered to be taking up all four squares just like his mount (per the mounted combat section), he too will take penalties for squeezing. Strength check will be contingent on the success of the Handle animal roll.
    Last edited by Talic; 2008-04-08 at 12:13 AM.

  22. - Top - End - #22
    Orc in the Playground
     
    Tortoise262's Avatar

    Join Date
    Nov 2007
    Location
    Wilmington, DE
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    I see. What I'm rolling is "Handle an animal, DC10" right?
    (1d20-3)[8]
    For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!

    Shyguy taken from Yoshi's Island. Sword and shield from LttP. Both are ©Nintendo

  23. - Top - End - #23
    Banned
     
    Talic's Avatar

    Join Date
    Nov 2007
    Location
    Houston, TX
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    High Ref Talic

    Correct. One of the tasks your mount knows is "attack". That includes most of the attacks in the PHb. However, in order to USE that, you must use handle animal. Ride is sufficient for directing movement and other things related to that.

    As the check failed, the mount will not bull rush, though he will move up to chile's square.

  24. - Top - End - #24
    Bugbear in the Playground
     
    chilepepper's Avatar

    Join Date
    Jan 2008
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    Alright, so the spear attack missed. The bullrush didn't happen. You and horse are in A15/16.

    The sleepsmoke expands and envelopes you and horse again forcing another save.

    Assuming you both make the saving throw I'll do this:
    I'll take a 5' step to A18.
    Move action: Load sling
    Spoiler
    Show
    and reallocate law devotion to attack

    Standard action: Attack Defensively
    (1d20+5)[21] vs AC 18 (no dex, -4 squeezing, +4 cover)
    (1d3-1)[1] (min 1) + (1d6)[2] (feat) + (1d6)[4] (sneak)
    Free Action: (say something in draconic)
    Spoiler
    Show
    and reallocate low devotion to AC


    edit: Looks like that's a hit. You're ride skill is high enough that you don't have to roll to stay in the saddle. If you or the horse fail the save at the beginning of my turn though, I'll redo the whole thing. Otherwise, I'm done.
    Last edited by chilepepper; 2008-04-08 at 11:56 PM.
    <--- Avatar made by bayar

  25. - Top - End - #25
    Orc in the Playground
     
    Tortoise262's Avatar

    Join Date
    Nov 2007
    Location
    Wilmington, DE
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    Krux: (1d20+6)[14]
    Horse: (1d20+6)[19]
    For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!

    Shyguy taken from Yoshi's Island. Sword and shield from LttP. Both are ©Nintendo

  26. - Top - End - #26
    Bugbear in the Playground
     
    chilepepper's Avatar

    Join Date
    Jan 2008
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    Alright, scratch my move then. Since you're unconscious, you'll need to roll to see if you fall out of the saddle. You're on a military saddle, so it's 25% chance of falling.
    <--- Avatar made by bayar

  27. - Top - End - #27
    Banned
     
    Talic's Avatar

    Join Date
    Nov 2007
    Location
    Houston, TX
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    High Ref Talic

    Hold up, I've found a possible error that may require rewinding of the match.

    In post 13, Chile stated his attack automatically hit. That is not the case. From the 2nd range increment (15 feet), it is possible for the attack roll to miss. If it does, and the scatter roll is North, south, or East, the smoke will be in a different location, which could have an impact on the match.

    Solution being used: Roll an attack roll, chile. If the attack hits (or misses and scatters in a westerly direction), then all actions up to now are correct as posted. If is scatters due south, due north, or east (2 squares, since it's from the 2nd range increment), then play will need to be rewinded to post 13, following the attack.

    Source:
    Quote Originally Posted by SRD" scatter for grenade-like weapons
    If you miss the target (whether aiming at a creature or a grid intersection), roll 1d8. This determines the misdirection of the throw, with 1 being straight back at you and 2 through 8 counting clockwise around the grid intersection or target creature. Then, count a number of squares in the indicated direction equal to the range increment of the throw.
    Last edited by Talic; 2008-04-09 at 06:00 AM.

  28. - Top - End - #28
    Bugbear in the Playground
     
    chilepepper's Avatar

    Join Date
    Jan 2008
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    Your math is flawed, I can't miss.

    Still waiting on the 25% chance roll from Krux though.
    Last edited by chilepepper; 2008-04-10 at 12:00 AM.
    <--- Avatar made by bayar

  29. - Top - End - #29
    Orc in the Playground
     
    Tortoise262's Avatar

    Join Date
    Nov 2007
    Location
    Wilmington, DE
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    Oh yeah, sorry... And to clarify, it's a 75% chance to stay in the saddle, not a 25% chance to fall out. (ie, 1-75 = stay in)
    (1d100)[62]

    By the way, can't you miss if you roll a natural 1 no matter what?
    For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!

    Shyguy taken from Yoshi's Island. Sword and shield from LttP. Both are ©Nintendo

  30. - Top - End - #30
    Bugbear in the Playground
     
    chilepepper's Avatar

    Join Date
    Jan 2008
    Gender
    Male

    Default Re: Arena Tournament, Round 35: Krux vs Chile III

    Oops, yep, I forgot that. Alright, a 1 misses.
    (1d20)[2]
    <--- Avatar made by bayar

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •