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  1. - Top - End - #181
    Bugbear in the Playground
     
    Graybacca's Avatar

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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Initiative (1d20+3)[8]


    Once spotting the danger Corran Shouts a warning, Till watch out there's some creatures coming toward you from behind the side of the ship, As he also moves forward to (AB-24) he also drew his blaster pistol and takes a hastily aimed shot at the monkeys on the side of the ship.


    attack (1d20+4)[6]
    damage (3d8)[8]
    Last edited by Graybacca; 2008-07-20 at 09:12 AM.
    here's the link to the mando'a language

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  2. - Top - End - #182
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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Kera

    Shouting to hopefully be heard by everyone, Kera shifts her grip on her final prize of the day and pulls her blaster. "Into the ship! Defend it from inside, not outside!" She keeps moving, taking a shot as soon as she can line one up.

    Spoiler
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    Init: 5 (I entered the wrong mod, it should be +3, not 4)
    Move action to get closer to the ship, pull blaster as part of move.
    Shoot at whatever is closest (to hit, damage): 23, 20
    Oh, heck. Forgot the -2 for the arm. So, that's 21 to hit, not 23.

  3. - Top - End - #183
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    BardGuy

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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Flick
    Whatever you say Captain. Flick pulls out his blaster and moves towards the Mule. He takes a shot into the closest swarm of rat beasts.
    Spoiler
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    Initiative (1d20+1)[5] Attack (1d20+1)[7] Damage (3d8)[16]

  4. - Top - End - #184
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    AssassinGuy

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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Daine

    Daine's revelry of the finds is broken quickly as the situation unfolds before them. He begins to move towards the Mule, drawing he large blaster from his holster and taking aim at one of the larger scavengers on the hull of the ship and firing.


    Spoiler
    Show

    Initiative:1D20+2 = [1]+2 = 3
    Moving to AM-22, staying out of range of S3 and drawing

    Shooting at S3
    Attack:1D20+3 = [14]+3 = 17
    Damage:3D8+2 = [5, 3, 6]+2 = 16
    Last edited by Santanya; 2008-07-22 at 02:52 AM.
    DarkLadyoftheSith: Its not a Santanya post if there's not an edit at the end of it.
    Santanya: Its an addition. I need my fix.

  5. - Top - End - #185
    Ogre in the Playground
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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Round 1

    Finally seeing the swarms, Trill steps back a few steps from the food, content to let them have it. Too late he thinks about closing the hatch as one of the 4 armed monkeys swing into the bay right next to the cargo door controls.

    The other vermin and scavengers move in towards the food when they don't meet any resistance. Then the resistance comes. Corran opens up, firing warning shots around the scavenger on the side of the ship(S2). Flick follows the same tactic. The net effect of their shots it corralling the beasts into the ship, not scaring them away. Kera and Daine reverse that a bit, shooting at and hitting the beasts. Kera takes out one of the monkey creatures on the side of the ship, while Daine blasts one of the vermin swarms, killing several of the little buggers.

    Updated Map

    Initiative :
    Spoiler
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    Vermin1 - 19
    Trill - 17
    Scavenger1 - 14
    Scavenger2 - 14
    Scavenger3 - 10
    Vermin2 - 9
    Corran - 8
    Flick - 5
    Kera - 5
    Daine - 3


    Foes :
    Spoiler
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    Scavengers L2: S(8) D(15) C(11) I(3) W(10) H(1),
    VP : 6, 0, 10 WP : 11, -1, 11 Defense : 15 (+1 size, +2 natural, +2 dex)
    Attacks : Claw +0(1d2-1), Claw +0(1d2-1), Claw +0(1d2-1), Claw +0(1d2-1), Bite +0(1d4-1)

    Vermin Swarm L3 : S(10) D(13) C(7) I(1) W(15) H(2),
    VP : 0, 4 WP : 4, 7 Defense : 15 (+4 natural, +1 dex)
    Attacks : Bite +4(1d6)
    This is my signature, there are others like it, but this one is mine.
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  6. - Top - End - #186
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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Kera

    "Dammit." Kera lines up another shot, going for whatever's closest. "Shoot to kill, not to scare. They're scavengers. Trill, get inside and shut the door to the rest of the ship!"

    Spoiler
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    Shoot! Preferably at a target within 10 meters. Move to make it so if necessary.
    To hit, damage: 11, 12
    PBS included.

  7. - Top - End - #187
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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Roger That Captain. Corran moves forward to (AF-24), so he can get a better shot at one of the creatures that got aboard the ship, Corran aims and fire on the creature (S1).

    (1d20+4)[12]
    (3d8)[10]
    Last edited by Graybacca; 2008-07-22 at 10:13 PM.
    here's the link to the mando'a language

    Character links

  8. - Top - End - #188
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    AssassinGuy

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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Daine takes another shot and does his best to move towards and into the ship.

    Spoiler
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    Attack/Damge: 16/11
    DarkLadyoftheSith: Its not a Santanya post if there's not an edit at the end of it.
    Santanya: Its an addition. I need my fix.

  9. - Top - End - #189
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    BardGuy

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    Flick
    Try to hit them she says. What does she think I was trying to do?
    Flick moves himself to where he can fire on the swarm closest to the captain on an angle where if he misses he won't accidentally hit her. Once gets to the right location he points his blaster and squeezes the trigger. Man do I hate firing these bloody things
    Spoiler
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    move to AK-24
    (1d20+1)[19] Attack
    (3d8)[16] Damage
    according to the map my target is V2
    Last edited by LarsWester; 2008-07-23 at 11:01 AM.

  10. - Top - End - #190
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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Round 2

    The mound of vermin near Flick smell yummy yummy flesh on his bones and swarm towards him, biting and nipping at him. One of the monkey-like scavengers swings past the food table grabbing three handfuls of food and then moving to the far edge of the loading ramp. Trill backs up, shutting the airlock door at the far end of the cargo bay with a resounding thud.

    The other remaining monkey beast bounds past the food grabbing numerous handfuls before taking cover against the far wall. The second mound a vermin follow the lead of the first and swarms up to Flick Nodbucket.

    Corran move towards the ship, firing at the bounding monkey creature, barely missing. Flick, surround by interstellar vermin, starts blasting away and dissolves one mound. Kera, her line of fire blocked by Corran, move to fire at the one in the ship. Still, her shot goes wide, missing the beast. Daine, his path to the ship blocked by vermin and Scavengers, fires gaining a glancing blow on one of the monkey creatures.

    The monkey creature just hit by Daine, bounds over to him slashing and biting. At the same time, the creature Kera shot at rushes over slashing at her and Corran while the Vermin pile near Flick bites and nips at him.

    Updated Map

    Initiative :
    Spoiler
    Show

    Adjusted things so that the players go first(which means the NPC's went 'twice' this round.

    Corran - 8
    Flick - 5
    Kera - 5
    Daine - 3

    Vermin1 - 19
    Trill - 17
    Scavenger1 - 14
    Scavenger2 - 14
    Scavenger3 - 10
    Vermin2 - 9


    Foes :
    Spoiler
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    Scavengers L2: S(8) D(15) C(11) I(3) W(10) H(1),
    VP : 0, 0, 10 WP : 5, -1, 11 Defense : 15 (+1 size, +2 natural, +2 dex)
    Attacks : Claw +0(1d2-1), Claw +0(1d2-1), Claw +0(1d2-1), Claw +0(1d2-1), Bite +0(1d4-1)

    Vermin Swarm L3 : S(10) D(13) C(7) I(1) W(15) H(2),
    VP : 0, 0 WP : 4, -5 Defense : 15 (+4 natural, +1 dex)
    Attacks : Bite +4(1d6)


    Attacks :
    Spoiler
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    Vermin1 attacks Flick, hitting Def 13, dealing 2 VP damage.
    Vermin2 attacks Flick, hitting Def 19, dealing 1 VP damage.
    Vermin1 attacks Flick, hitting Def 9.
    Scavenger 1 attacks Daine, hitting Def 18, dealing 1 VP damage.
    Scavenger 1 attacks Daine, hitting Def 4.
    Scavenger 1 attacks Daine, hitting Def 19, dealing 1 VP damage.
    Scavenger 1 attacks Daine, hitting Def 13.
    Scavenger 1 attacks Daine, hitting Def 12.
    Scavenger 2 attacks Corran, hitting Def 7.
    Scavenger 2 attacks Corran, hitting Def 18, dealing 1 VP damage.
    Scavenger 2 attacks Kera, hitting Def 10.
    Scavenger 2 attacks Kera, hitting Def 19, dealing 1 VP damage.
    Scavenger 2 attacks Kera, hitting Def 6.
    Last edited by lawful_evil; 2008-07-25 at 05:50 PM.
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  11. - Top - End - #191
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    Graybacca's Avatar

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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Corran Not deterred in the least by the creatures attack, returns the favor with two shots of his own.

    (1d20+4)[12]
    (3d8)[18]

    (1d20+4)[9]
    (3d8)[19]
    here's the link to the mando'a language

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  12. - Top - End - #192
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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Kera

    "Dammit! F---ing arm is f---ing messing me up and it's f---ing pissing me off! Stupid f--- had to f---ing break it in the first f---ing place, and now I'm stuck being f---ed up for who the f--- knows how f---ing long and I'm f---ing tired of this f---ed up-"
    She cuts herself off, channeling the energy towards shooting instead of shouting.

    Spoiler
    Show
    She's a little upset. Just a smidge.
    Shoot S3, or whatever's closest.
    To hit, damage: 20, 17
    Last edited by dauphinous; 2008-07-23 at 07:13 PM.

  13. - Top - End - #193
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    BardGuy

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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Flick
    GET THEM OFF ME! They're crawling all over me. Flick starts blasting away at the numerous creatures biting him all over.
    Spoiler
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    (1d20+1)[16] Attack (3d8)[12]

  14. - Top - End - #194
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    AssassinGuy

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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Daine

    Daine winces slightly as the creature scratches at him, leaving large slashes across his skin. He steps back and fires at it attempting to down the aggressive beast.

    Spoiler
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    Attack: 1D20+3 = [9]+3 = 12
    Damage: 3D8+2 = [3, 7, 5]+2 = 17

    These things are making the stun resistance of a DC 18 blaster?
    DarkLadyoftheSith: Its not a Santanya post if there's not an edit at the end of it.
    Santanya: Its an addition. I need my fix.

  15. - Top - End - #195
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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Round 3

    Corran begins clicking off blaster rounds like they are going out of style. Sadly, his shots all miss the agile little creature. With a Flick of the wrist, Flick fires a barrage of blaster energy into the swarm of vermin killing hundreds and dissipating the swarm. Kera fires her blaster at the furry little scavenger right in front of her. Her shot clips the beast sending the smell of burnt fur into the air.

    Daine fires at the bouncy little monkey creature standing before him. His shot is a moment too slow and the creature hops out of the way. It slashes at Daine with its claw as it bounds away with its bounty of stolen food stuffs. The scavenger near Kera and Corran follows a similar hit and run tactic, slashing at Kera before bounding out of sight into the junk piles.

    Attacks :
    Spoiler
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    Round 2
    Vermin1 attacks Flick, hitting Def 13, dealing 2 VP damage.
    Vermin2 attacks Flick, hitting Def 19, dealing 1 VP damage.
    Vermin1 attacks Flick, hitting Def 9.
    Scavenger 1 attacks Daine, hitting Def 18, dealing 1 VP damage.
    Scavenger 1 attacks Daine, hitting Def 4.
    Scavenger 1 attacks Daine, hitting Def 19, dealing 1 VP damage.
    Scavenger 1 attacks Daine, hitting Def 13.
    Scavenger 1 attacks Daine, hitting Def 12.
    Scavenger 2 attacks Corran, hitting Def 7.
    Scavenger 2 attacks Corran, hitting Def 18, dealing 1 VP damage.
    Scavenger 2 attacks Kera, hitting Def 10.
    Scavenger 2 attacks Kera, hitting Def 19, dealing 1 VP damage.
    Scavenger 2 attacks Kera, hitting Def 6.

    Round 3
    Scavenger 3 attacks Kera, hitting Def 18, dealing 2 VP damage
    Scavenger 1 attacks Daine, hitting Def 15, deailing 1 VP damage


    {{ No visible foes. }}
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  16. - Top - End - #196
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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Flick
    Wiping guts and burnt fur off his clothes, Flick turns to Kera. Well that was bit interesting. Should we give chase? Flick then glances down at the numerous scratches he sustained.

  17. - Top - End - #197
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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    In frustration from not hitting a thing he's aimed at he yells after the scavenger, Haar'chak! Get back here you di'kutla kyorla hut'uun so i can fracking shot you!!!, But once its clear that there gone for good Corran turns and heads back to the ship.



    kyorla --- rotten
    Haar'chak! --- Damn it!
    di'kutla --- stupid
    hut'uun --- coward
    here's the link to the mando'a language

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  18. - Top - End - #198
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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Kera

    They disperse and Kera holsters her blaster. She is angry, and it shows, but she glares without any additional shouting. "No, we're not gonna chase them. We're gonna take our goodies and go, because we don't give a crap if they attack someone else later." She heads into the ship. "C'mon, let's get scarce."

  19. - Top - End - #199
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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Flick
    Right! Load up the goods and get into space. Where exactly are we heading Boss? Hey Daine do you need any help with that gear?

  20. - Top - End - #200
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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    The sound of blaster fire fade into the past, Trill's voice comes out of the speaker in the cargo bay, "Captain? You there?"
    This is my signature, there are others like it, but this one is mine.
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  21. - Top - End - #201
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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Kera

    Hitting the button on the wall to speak back to Trill, Kera says, "Yes, and we're leaving. Open up." She tries to keep the recrimination out of her voice and words. Trill was only trying to be nice and had no idea the food would attract things. "Let's keep the meals in the galley from now on," she says, as diplomatically as possible. If no one else does it, she gets the cargo bay door shut before heading up to the bridge to get the ship back into the sky.

    "We're leaving this little backwater hole to find your friend," she tells Flick.

  22. - Top - End - #202
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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Trill opens the hatch and his head hanging down. He then says in a dejected voice, "I thought it might be nice to get a last breath of fresh air before we are shut in for a couple days." With that Trill begins hauling the unmolested food up to the galley while everyone else boards.
    This is my signature, there are others like it, but this one is mine.
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  23. - Top - End - #203
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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Kera

    "It's okay, Trill. It was a nice thought." Kera does not, at this time, bother to stow her gun. She does stop on her way up the stairs to call out, "Nate, we're astrogating shortly. Haul your metal self up to the bridge."

    As everyone already knows they're heading upwards shortly, she doesn't bother to make an announcement about it. Dropping herself into her seat, she starts powering the ship up and lifts off as soon as it is ready to do so. With the full knowledge that the cargo bay is currently full of loose ship parts, she takes it smooth and easy. Hardly any point to wrecking the stuff they just spent hours scavenging.

  24. - Top - End - #204
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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Corran follows Kera up and sits down and man's the comm shields, and sensor board just in case, One in space and on there way to there destination, Corran turns and say, I'm going down to the cargo bay and see what i can fix of the weapons we found so they'll be ready to install when we land, that is if you want them installed then. with that Corran goes to the cargo bay and gets to work, he starts with the Proton Torpedo Launcher first he then moves on to the "Triple Blasters".

    Repair Proton Torpedo Launcher (1d20+10)[22]
    Repair Proton Torpedo Launcher (1d20+10)[28]

    Repair "Triple Blasters" (1d20+10)[19]
    Repair "Triple Blasters" (1d20+10)[17]
    Last edited by Graybacca; 2008-07-27 at 09:48 AM.
    here's the link to the mando'a language

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  25. - Top - End - #205
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    AssassinGuy

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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Daine

    Daine curses slightly, his blaster following the shadow of the creature til he can't see it. He moves quickly to the cargo bay, hitting the close button as the last of them step foot on the end of the ramp up.

    He follows the others into the ship. "Don't you dare take off til we scan the ship," he yells up to Kera. "I don't want to carry who knows what else up with us that the blasted... didn't tell us about," growls as he makes his way to the bridge and drops into the sensors console and begins every scan of every inch of the ship that he can.

    Spoiler
    Show

    Computer Use: 1D20+14 = [11]+14 = 25
    DarkLadyoftheSith: Its not a Santanya post if there's not an edit at the end of it.
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  26. - Top - End - #206
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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Daine messes around with the scanner for a while, but with all the metal debris in the area, he is unable to get a clear reading of outside the ship, much less inside the ship(where the sensors are not aimed).

    Corran begins to inventory the parts on hand and realizes there are no proton torpedoes to go with the launcher. The repairs will also take some specialized parts, some of which you already had on the ship and some of which you now have on hand.

    {{ Does Corran have tools or will he be using Daine's set of tools(which Nate is already using? }}
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  27. - Top - End - #207
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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    ((Corran has a tool kit in his utility belt, dose that count.))


    Corran Takes his tool kit off his utility belt and dose what work he can.
    here's the link to the mando'a language

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  28. - Top - End - #208
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    AssassinGuy

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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Daine

    "Fine, fine,"
    Daine says as he sits back unhappily at the console. "WHY are there no internal sensors?" he asks no one in particular as he nods to Kera to release her from him holding the ship there any longer.
    DarkLadyoftheSith: Its not a Santanya post if there's not an edit at the end of it.
    Santanya: Its an addition. I need my fix.

  29. - Top - End - #209
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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Kera

    "Perfect, she ain't. Ours, she is." Kera smirks as she gets the ship into the air.

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    Whenever it get to be that time, Kera's Astrogation check: 33
    Expecting Nate to be assisting.

  30. - Top - End - #210
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    Default Re: Star Wars D20 - Freelancer(IC) Act 2

    Kera launches the ship gently so as not to disturb the huge pile of junk in the cargo area and cause an avalanche that buries Corran. Once in orbit she summons the ever helpful Nate. He arrives and the duo plot a spectacular course to Duros shaving nearly 3 days from the expected travel time. Still it will be 10 days and 5 hours before the ship drops out of hyperspace.
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