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  1. - Top - End - #31
    Orc in the Playground
     
    OrcBarbarianGuy

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    Default Re: Defend Thy City B

    ---- Warunoki ----

    Warunoki falls the group through the city trusting the gnome Hoegraj to lead them to the correct house listening to the chat he finally speaks up

    So once we get to the house how are we going to do this are we going to trust that the letters of marque provided to us will protect us and just kick in the front door or are we going to try and be subtle in our approach?
    Latem Yvaeh

  2. - Top - End - #32
    Bugbear in the Playground
     
    Darkantra's Avatar

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    Default Re: Defend Thy City B

    Hyran Stoffer

    "If these manors have been looted then walking up to any thieves and waving our papers in their faces," he mimes the action with a sardonic grin, "Will get us nothing but a blade in the gut while we aren't looking." He walks silently for a second as he ponders the question but then shrugs. "I say we be quiet about it and try to avoid any of the looters, not many would have any use for as much explosives as we're looking for and once we have it then we can threaten to blow the manor up from the inside if anyone tries to stop us."
    Last edited by Darkantra; 2008-04-25 at 03:57 PM.
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  3. - Top - End - #33
    Orc in the Playground
     
    OrcBarbarianGuy

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    Default Re: Defend Thy City B

    ---- Warunoki ----

    Warunoki shrugs I guess subtle will work I was kind of looking forward to cleaning up some of the rabble that is helping our enemies win but I guess getting the goods is more important in the big picture

    After they walk awhile Warunoki speaks up again

    So any ideas on how to get in while being subtle
    Latem Yvaeh

  4. - Top - End - #34
    Bugbear in the Playground
     
    Darkantra's Avatar

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    Default Re: Defend Thy City B

    Hyran Stoffer

    "Well, I say we look for a servant's entrance. They're usually near any storage that bigger mansions have and that's where the explosives will be kept, I'd think."
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  5. - Top - End - #35
    Ogre in the Playground
     
    Enlong's Avatar

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    Default Re: Defend Thy City B

    Aryu


    "That sounds like a good plan," Aryu nods.
    Awesome Avatar by Shattersnap.

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    Many thanks to El Goonish Shive for the banner image.

    Give a player a fish, and he’ll probably try to sell it to an NPC fisherman.

    Teach a player to fish, and next week he’ll show up with the book, “The Complete Adventuring Fisherman”. He’ll start hunting for some monstrous leviathan to catch and enslave, and he’ll be dual-wielding two fishing poles.

  6. - Top - End - #36
    Dwarf in the Playground
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    Default Re: Defend Thy City B

    Hoegraj

    The little gnome responds, "Sounds good to me as well"

  7. - Top - End - #37
    Ogre in the Playground
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    Nov 2007

    Default Re: Defend Thy City B

    Zemdrias

    Zemdrias simply nodded, saying nothing. There was nothing for him to say, anyway. He was out of his element, and he wasn't comfortable in the slightest. Elian, as though sensing his master's troubles, pressed himself lightly against Zemdrias' leg, offering comfort.

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    Just to make sure it's clear, I do have the spells listed on my sheet prepared. Here they are again:
    Light
    Guidance
    Cure Minor Wounds

    Goodberry
    Longstrider
    Quote Originally Posted by SkyBoundFencer
    NOBODY POST I AM HUGGING AN INFERNAL

  8. - Top - End - #38
    Orc in the Playground
     
    OrcBarbarianGuy

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    Default Re: Defend Thy City B

    ---- Warunoki ----

    As Warunoki walks the through the streets following Hoegraj he scans looking for looters and other profiteers. After a while he speaks again So how much farther to the first house?
    Latem Yvaeh

  9. - Top - End - #39
    Ogre in the Playground
     
    SolithKnightGuy

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    Default Re: Defend Thy City B

    You are just about to enter the manor district, near the docks. As you round the last corner however, you see that the street ahead is barricaded with stacks of of wood and crates to about chest high.

  10. - Top - End - #40
    Bugbear in the Playground
     
    Darkantra's Avatar

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    Default Re: Defend Thy City B

    Hyran Stoffer

    "Damn, this isn't good," Hyran backs up to the rear of the group and begins looking at the buildings around them, "I'm not any good with people, so I'm going to try and sneak around the barrier. If any of you want to try reasoning with whoever thought that," he jerks his thumb at the barricade, "was a good idea be my guest. Anyone else here a footpad?"
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  11. - Top - End - #41
    Dwarf in the Playground
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    Default Re: Defend Thy City B

    Hoegraj

    "I suggest we open the crates. Perhaps they contain the very supplies we are looking for! And if not, it will at least get them out of our way. Did anyone bring a crowbar?"

  12. - Top - End - #42
    Orc in the Playground
     
    OrcBarbarianGuy

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    Default Re: Defend Thy City B

    ---- Warunoki ----

    Well if you thinks so I would doubt anyone would be so foolish
    Warunoki rounds the corner and boldly walks down the center of the street towards the barracade. His face looks calm but anyone looking closely can see the muscles in his shoulders have tensed up and his hand keeps staying to caress an axe at his side. His eyes dart from side to side looking for the trouble he knows he just walked into.
    Latem Yvaeh

  13. - Top - End - #43
    Ogre in the Playground
     
    SolithKnightGuy

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    Default Re: Defend Thy City B

    The rest of you watch as Warunoki advances down the street. Just as he is about to reach it four black cloaked figures in purple masks step into the street in front of him. Even from a distace you can see the ends of crossbows being poked through the windows.

    Stop right there! the lead masked figure demands.
    Last edited by The_JJ; 2008-05-02 at 02:13 PM.

  14. - Top - End - #44
    Orc in the Playground
     
    OrcBarbarianGuy

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    Default Re: Defend Thy City B

    ---- Warunoki ----

    Warunoki comes to a stop in the street he looks around at the crossbows and sighs
    Greetings, could you tell me where to find the O'Devard Estate I was told to deliver a message to whom ever is currently in residence?
    Latem Yvaeh

  15. - Top - End - #45
    Bugbear in the Playground
     
    Darkantra's Avatar

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    Default Re: Defend Thy City B

    Hyran Stoffer

    "Hells, what is that man thinking?"

    Hyran slips away as quickly as he can when the masked figures come into view and tries to get closer unnoticed.

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    Hide - (1d20+7)[9]
    Move Silently - (1d20+7)[22]

    Derp.
    Last edited by Darkantra; 2008-05-02 at 11:27 PM.
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  16. - Top - End - #46
    Ogre in the Playground
     
    SolithKnightGuy

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    Default Re: Defend Thy City B

    There is no one in residence. All the nobles've scarpered. Now turn 'round, this area's restricted.

  17. - Top - End - #47
    Orc in the Playground
     
    OrcBarbarianGuy

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    Default Re: Defend Thy City B

    ---- Warunoki ----

    Warunoki stands in the street and looks towards the speaker.
    Now Kind Sir you misunderstand me I did not say I need to speak to the Nobles I said I need to speak to whom ever is currently in residence.

    Warunoki continues to scan the street hoping his comrades are making the most of his distraction
    Latem Yvaeh

  18. - Top - End - #48
    Bugbear in the Playground
     
    Darkantra's Avatar

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    Default Re: Defend Thy City B

    Hyran Stoffer

    Hyran tries to find a way into one of the buildings with the crossbowmen. He looks for any convenient windows, all the while muttering under his breath about how foolish his new team-mates are.
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  19. - Top - End - #49
    Dwarf in the Playground
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    Default Re: Defend Thy City B

    Hoegraj

    Hoegraj, who prefers strategically advantageous situations, does not like the look of crossbows on either side. He heads back the way they came, out of the blockaded street and around the corner, safely out of view of the crossbows.
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    How many crossbows were there?

    Also, can we identify "black cloaked figures in purple masks" with an appropriate Knowledge roll?

  20. - Top - End - #50
    Ogre in the Playground
     
    SolithKnightGuy

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    Default Re: Defend Thy City B

    There isn't anyone in residence. Everybody scarpered, 'cept the looters. And therefore, we have been tasked with sealing this area. Now shoo. See, yer friends've already gone.

    Hyran can see that all of the buildings have an alley way behind them, and that many have back doors or windows.

    At the distance Hoegraj can see at least 4 crossbows.

    Knowledge local checks... GO!

  21. - Top - End - #51
    Dwarf in the Playground
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    Default Re: Defend Thy City B

    Hoegraj
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    Knowledge (local): (1d20+4)[9]

  22. - Top - End - #52
    Bugbear in the Playground
     
    Darkantra's Avatar

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    Default Re: Defend Thy City B

    Hyran Stoffer

    Hyran slips back out onto the street and makes his way back to the group cautiosly, trying to remain unseen.

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    Alrighty

    Hide - (1d20+7)[17]
    Move Silently - (1d20+7)[25]
    Knowledge Local - (1d20+7)[24]
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  23. - Top - End - #53
    Orc in the Playground
     
    OrcBarbarianGuy

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    Default Re: Defend Thy City B

    ---- Warunoki ----

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    Knowledge Check Local (1d20)[17] Untrained
    Bluff (1d20)[18]


    Well then let me deliver the message to you. May I approach?
    If the guard allows me to approach I walk with my arms out away from my side lean forward and whisper in his ear The hen is in the foxhouse. After which I turn around and walk back down the street. If he does not motion me to come forward I just turn around and walk back away from the barricade.
    Latem Yvaeh

  24. - Top - End - #54
    Bugbear in the Playground
     
    Darkantra's Avatar

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    Default Re: Defend Thy City B

    Hyran Stoffer

    Once Hyran makes it back to the group he motions them to go around a corner, to be out of view from the masked men.

    "Okay, there's no point in getting ourselves killed going through that barricade, so I say we check out the alleyways behind the buildings I went into. Odds are they won't be barricaded or that they'll be lightly enforced."

    The masks and cloaks were troubling him though, and he wracked his brain to remember anything about them.
    Last edited by Darkantra; 2008-05-08 at 07:03 PM.
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  25. - Top - End - #55
    Ogre in the Playground
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    Default Re: Defend Thy City B

    Zemdrias

    "Agreed. There is no point for senseless slaughter. Does anyone know a way around?" As he spoke, Zemdrias looked around, seeing if he could spot anything unusual. Well, something more unusual than masked men blockading the street.

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    Spot: (1d20+4)[23]
    Quote Originally Posted by SkyBoundFencer
    NOBODY POST I AM HUGGING AN INFERNAL

  26. - Top - End - #56
    Ogre in the Playground
     
    SolithKnightGuy

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    Default Re: Defend Thy City B

    Could've sworn I already did this post...

    Oh gawds no. Look, I already explained. NO ONE'S THERE! Not even whatever mafia you think you're working for. Hey, did you hear me?

    spoiler for those who beat 20 on the Knowledge local
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    The cloaks and masks are the trade marks of the East Docks Thieves Guild, a gang infamous for it's lack of any defining characteristic. It's almost entirely made up of male humans, this is not because of exclusion but rather it loses all pontencial female recruits to Lonna's Ladies, and all other ethnic potencials to "Short Man's Army," "The Black Orcs," and other such gangs.


    spoiler for those who beat 15 on the Knowledge local
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    The cloaks and mask are some kind of gang trademark.
    Last edited by The_JJ; 2008-05-09 at 05:46 PM.

  27. - Top - End - #57
    Bugbear in the Playground
     
    Darkantra's Avatar

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    Default Re: Defend Thy City B

    Hyran Stoffer

    "Let's get into that alley before they get a chance to go looking for us. I know the gang though. Mostly human men, call themselves the East Docks Thieves Guild, not known for their brains this lot. Once we get by them they won't be much of a problem."


    Hyran leads the others to the alley, then enters it ahead of the others to look for any danger.

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    Huzzah again for the ever useful bunch o' thief checks!

    Hide - (1d20+7)[15]
    Move Silently - (1d20+7)[14]
    Listen - (1d20+4)[15]
    Spot - (1d20+4)[17]
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  28. - Top - End - #58
    Orc in the Playground
     
    OrcBarbarianGuy

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    Default Re: Defend Thy City B

    ---- Warunoki ----

    Warunoki turns and walks away after being refused to deliver is message. He walks slowly back up the street making mental notes on the location of the various snipers. When he reaches the intersection he turns and walks back up the street.

    When he feels his isout of sight of the road block and their look outs he turns into a side alley and works his way back to the others.
    Latem Yvaeh

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