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Thread: Beginners IC - Team 2
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2008-04-24, 12:51 PM (ISO 8601)
Re: Beginners IC - Team 2
Bek sees that the door is just that, a door. Nothing special about it -- it is made of stone and isn't particularly small, but otherwise completely normal.
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2008-04-24, 01:19 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Scotland
- Gender
Re: Beginners IC - Team 2
Sara begins to examine the faded painting in more detail.
SpoilerSearch - (1d20+3)[6]Last edited by Hesquidor; 2008-04-24 at 01:26 PM.
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2008-04-24, 01:39 PM (ISO 8601)
Re: Beginners IC - Team 2
The details of the painting have been lost to the ravages of time.
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2008-04-24, 02:22 PM (ISO 8601)
- Join Date
- Apr 2008
Re: Beginners IC - Team 2
As everyone begins to look about, Jamben heads over to the door and stands next to Jrack and Bek. "You're right," replies Jamben when Bek points out the doors. "Personally, I don't feel like resting at the moment. I also don't feel like it would be a good idea to not see what's behind these doors if we do choose to rest here till the storm blows over."
Jamben sees if he can't partially open the door.
SpoilerStrengthCheck - (1d20+2)[13]
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2008-04-25, 06:17 AM (ISO 8601)
Re: Beginners IC - Team 2
The door is locked, and does not budge when you try to push it.
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2008-04-25, 09:06 AM (ISO 8601)
- Join Date
- Oct 2007
- Location
- California (GMT -8)
- Gender
Re: Beginners IC - Team 2
Snappin
Snappin starts to examine the lock, and then he gets out her theives tools.
Spoiler
Open Lock - (1d20+4)[14]
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2008-04-27, 04:57 AM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Scotland
- Gender
Re: Beginners IC - Team 2
Sara sighed as she turned away from the paintings. The tomb must be very old for it to have faded so much. Sara casts a disinterested look over the others as they try to open the door, before she begins to sort out her soggy possessions.
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2008-04-27, 02:40 PM (ISO 8601)
Re: Beginners IC - Team 2
Snappin makes no progress unlocking the door, even as it trembles with each burst of thunder. No one else sees anything of interest in the room -- this is clearly just an entrance to the structure; anything of interest must lie behind the doors.
Well, curiosity may have to be unfulfilled as you just wait out the sto...
BOOM!
A flash of lightning and a blast of thunder happen simultaneously. The force of the sonic boom disorients you for a moment as the doors violently shake and falls crashing to the floor.
As these sounds start to settle down, you hear a strange, high-pitched sound, almost like a scream, and a furious scratching noise.
Roll initiative.
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2008-04-27, 03:57 PM (ISO 8601)
- Join Date
- Oct 2007
- Location
- California (GMT -8)
- Gender
Re: Beginners IC - Team 2
Snappin
HP:7/7
AC:17 Touch 15, Flat-footed 13
Snappin gathers her theives tools and he moves into the center of the room, carefull not to get cornered, keeping an eye on all entrances.
Spoiler
Initiative - (1d20+4)[19]
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2008-04-27, 05:12 PM (ISO 8601)
- Join Date
- Apr 2008
Re: Beginners IC - Team 2
HP: 7/7
AC: 13 Touch:12 Flatfooted: 12
Bek grips his quarterstaff and moves close to Jamben.
Spoilerinitiative - (1d20+1)[6]
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2008-04-27, 07:23 PM (ISO 8601)
- Join Date
- Jan 2008
- Location
- Behind you, BOO!
- Gender
Re: Beginners IC - Team 2
OOC:Not really sure how to do this....
HP:11/11
AC: 14 ,flatfooted 13, touch ?(clarification)
Jrack draws his battleaxe and utters a particularly nast curse his prey screams in it's deaththrows back at the creature.Et ignotas animum dimittit in artes
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2008-04-27, 07:25 PM (ISO 8601)
- Join Date
- Jan 2008
- Location
- Behind you, BOO!
- Gender
Re: Beginners IC - Team 2
Spoiler(1d20+1)[13]
OOC:Sorry for not including it in my previous postEt ignotas animum dimittit in artes
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2008-04-28, 05:51 AM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Scotland
- Gender
Re: Beginners IC - Team 2
Sara
HP:6/6
AC:12 Touch 12, Flat-footed 10
Sara visibly jumps as the doors crash to the floor. She recovers quickly and fixes a bolt into her crossbow.
Spoiler(1d20+6)[9]
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2008-04-28, 08:42 AM (ISO 8601)
Re: Beginners IC - Team 2
Touch would be 10 + size + DEX + miscellaneous stuff you don't have (deflection, insight, etc.)
Basically, your AC minus armor and shield.
Waiting on "Jamben" at this point.
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2008-04-28, 02:40 PM (ISO 8601)
- Join Date
- Apr 2008
Re: Beginners IC - Team 2
Jamben
HP: 12
AC: 17, Touch 11, Flat-footed 16
Spoiler(1d20+1)[7]
Jamben quickly steps back away from the falling door. The scratching noise makes him tense up and he is glad he had prepared his shield and morningstar when he had entered. Without really thinking about it, Jamben places himself between the open doorway and the others.
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2008-04-29, 07:45 AM (ISO 8601)
Re: Beginners IC - Team 2
As the noise gets closer, you realize it is coming from the north, not the east, and that instead of a single creature, it is a group of rats, panicked by the storm. Normally, rats would flee from contact with larger creatures, but in their panic, they charge straight at you.
(1 square = 5 feet)Spoiler
Initiative Order (Ties broken by higher initiative modifier)
21 R5 - Rat 5
19 W - Snappin
19 R6 - Rat 6
16 R3 - Rat 3
13 R8 - Rat 8
13 J - Jrack
10 R1 - Rat 1
10 R2 - Rat 2
10 R2 - Rat 4
9 S - Sara
7 R7 - Rat 7
7 A - Jamben
6 B - Bek
Map
Last edited by Duke of URL; 2008-04-29 at 07:47 AM.
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2008-04-29, 08:44 AM (ISO 8601)
- Join Date
- Oct 2007
- Location
- California (GMT -8)
- Gender
Re: Beginners IC - Team 2
Oh, rats...
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2008-04-29, 09:06 AM (ISO 8601)
Re: Beginners IC - Team 2
(( At least they're not in the cellar of a tavern. Don't worry, this is just a warm-up. ))
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2008-04-29, 12:51 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Scotland
- Gender
Re: Beginners IC - Team 2
Sara
HP:6/6
AC:12 Touch 12, Flat-footed 10
Sara fires her crossbow at the nearest rat, before quickly reloading.
SpoilerAttack Roll - (1d20+2)[17] Damage - (1d8)[7]Last edited by Hesquidor; 2008-04-29 at 12:54 PM.
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2008-04-29, 07:16 PM (ISO 8601)
- Join Date
- Oct 2007
- Location
- California (GMT -8)
- Gender
Re: Beginners IC - Team 2
Snappin
Spoiler
@^:I don't think you go yet, its rat number five that goes first, I think.
@^^:Rats in the cellar of a Tavern? Reminds me of an adventure in DMing for Dummies.
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2008-04-29, 08:38 PM (ISO 8601)
Re: Beginners IC - Team 2
(( Whoops, forgot to mention -- don't worry about initiative order when posting; post your actions and I'll resolve them the best I can. ))
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2008-04-29, 08:55 PM (ISO 8601)
- Join Date
- Oct 2007
- Location
- California (GMT -8)
- Gender
Re: Beginners IC - Team 2
Snappin
Spoiler
I'll just see what the rat does first, the one before me anyway.
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2008-04-30, 07:48 PM (ISO 8601)
- Join Date
- Apr 2008
Re: Beginners IC - Team 2
Jamben
HP: 12
AC: 17, Touch 11, Flat-footed 16
Jamben quickly moves across the floor and faces the oncoming rats.
SpoilerJamben moves toward J-17 in order to put himself in front of the rats. He will either attack the closest rat or help flank and attack a rat.
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2008-04-30, 08:42 PM (ISO 8601)
- Join Date
- Apr 2008
Re: Beginners IC - Team 2
Bek
HP: 7/7
AC: 13 Touch:12 Flatfooted: 12
Bek sees Snappin in the centre and moves to support him.
SpoilerBek moves to K-17 and either strikes any rat that comes in range, or casts Cure Minor Wounds on Snappin or Jamben should they take any damage
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2008-05-01, 01:25 PM (ISO 8601)
- Join Date
- Jan 2008
- Location
- Behind you, BOO!
- Gender
Re: Beginners IC - Team 2
Jrack rips his battleaxe from it's place on his right leg and moves to I-17, attacking any rats in range
OOC: I guess I put my rolls in too..
[spoiler] (1d20+6)[24] damage roll (1d8)[5]Et ignotas animum dimittit in artes
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2008-05-01, 02:06 PM (ISO 8601)
Re: Beginners IC - Team 2
(( Snappa, the rat ahead of you in initiative order heads for the group at the eastern doorway, outside of your threat range. ))
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2008-05-01, 06:03 PM (ISO 8601)
- Join Date
- Oct 2007
- Location
- California (GMT -8)
- Gender
Re: Beginners IC - Team 2
Snappin
HP: 7/7
AC 17 T15 FF13
Snappin heads for the Western door.Last edited by Szilard; 2008-05-01 at 06:04 PM.
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2008-05-02, 06:23 AM (ISO 8601)
Re: Beginners IC - Team 2
Normally, rats would shy away from contact. But these, panicked by the storm, charge toward the group, splitting up as they spot targets. Snappin tries to slip away to the west, but finds two rats on him (or her), each of whom score a nibble. One of the rats gets a bite in on Bek as well, who finds himself, along with Jrack and Jamben, besieged with rats before they can really move at all. Jrack obliterates one of the rats. Sara plunks the first rat to come into her vision with a crossbow bolt. Jamben efficiently dispatches another rat. Bek swings wildly, and misses, almost whacking Jrack in the head in the process.
Spoiler
2 rats dead. Snappin takes 2 hp damage, Bek takes 1 hp damage. (The rats got some good rolls, plus a bonus for charging.)
DM rolls: Jamben 18+3 = 21, (no damage roll, minimum damage [3] sufficient); Bek 4-2 = 2
19 W - Snappin
19 R6 - Rat 6
16 R3 - Rat 3
13 R8 - Rat 8
13 J - Jrack
10 R2 - Rat 2
10 R2 - Rat 4
9 S - Sara
7 R7 - Rat 7
7 A - Jamben
6 B - Bek
Map
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2008-05-02, 09:01 AM (ISO 8601)
- Join Date
- Oct 2007
- Location
- California (GMT -8)
- Gender
Re: Beginners IC - Team 2
Snappin
HP5/7
AC17 T15 FF13
Spoiler
*facepalm* I meant to say eastern... Guess the rogue lost his sense of direction.
Anyway, she slashes at the two rats, doing three attacks total. ((I think.))
Spoiler
1st attack - (1d20-1)[15]
Possible damage - (1d4)[2]
2nd attack - (1d20-1)[15]
Possible damage - (1d4)[3]
3rd attack - (1d20-1)[7]
Possible damage - (1d4)[2]
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2008-05-02, 12:41 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Scotland
- Gender
Re: Beginners IC - Team 2
Sara
HP:6/6
AC:12 Touch 12, Flat-footed 10
Bouyed by her previous sucess, Sara fires at the rat in front of her. Afterwards she reloads.
SpoilerAttack - (1d20+2)[19] Damage - (1d8)[5] Sara attacts the R7 rat