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  1. - Top - End - #1
    Ogre in the Playground
     
    Verlaufen's Avatar

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    Feb 2008

    Default The Miran Mercenaries: Join the Mercs!

    OOC: sorry for the delay. I had a whole lot of stuff with my trombone to do, including a concert.

    IC: ...The Next Group. Please Come To the Exit of the Building as Your Name is Called: SHRELL VENIATE, TAZONEK, MAYNARD, LAEK LIZAN, MERRICK SPURNER, DAVID Mokein Sarkoth, direct son of Joleen Miran, was in charge of the new recruits. He seemed to never tke of his armor, and he was sure to polish his blade with blood and tweak his bow every day. According to the Mercenaries, he only uses the equipment of his defeated enemies. SHRELL VENIATE, TAZONEK, MAYNARD, LAEK LIZAN, MERRICK SPURNER, DAVID, Please Come To the Exit of the Building as Your Name is Called Mokein has apparently single handedly defeated Darik Orene, evil ruler of the island of Morinal, supposedly unbeatable.

    OOC: I give points for RP. play your character. ask questions or stay shy. Point out his gashacross his forehead or his weapons of pure destruction. Ask for lessons, make fun of him. Just play your character, do what they would do.

  2. - Top - End - #2
    Banned
     
    Trizap's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    Tazonek got up walked over to the exit casually, up to Mokein "ey, I was called?
    hm, you look a bit grumpy, is something bothering you?"

  3. - Top - End - #3
    Orc in the Playground
     
    The Necroswanso's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    David grumbled.
    As your name is called? Dire bull ****. David thought. He was growing rather impatient.
    The announcement rang out again, and by this time he didn't care anymore if they wanted specific order, he made his way to the exit regardless. As he arrived he was taken surprise by the wound across the gentlman's face.
    "Whoa, did that hurt? I'm David by the way."

    Diplomacy check hoping to hide the sarcasm behind his question: (1d20+12)[23]
    The Necroswanson's Deviantart.
    Freemanatar by Phase, thank you ever so much.

    Remember kids, Vortigaunts say, "The Free Man is not a number."

  4. - Top - End - #4
    Orc in the Playground
     
    serow's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    Laek slowly moves forward. I am Laek. My name. Me. Unarmed, with only a piece of light armour, traveling garments and a backpack on his body, Laek could be mistaken for a wandering salesman. He stops at the exit of the building, waiting for further instructions.

  5. - Top - End - #5
    Halfling in the Playground
     
    Kanti's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    "Woooo!!", Shrell lets slip out in a fit of excitment."They called me, time for action, lots of fun." Excitedly and possible a little bit much so, Shrell runs ahead of everyone, only stopping when he relizes he's ran past the only one that knows where they are going.

  6. - Top - End - #6
    Dwarf in the Playground
     
    NecromancerGuy

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    Mar 2008

    Default Re: The Miran Mercenaries: Join the Mercs!

    Bah! Let's hurry up and get this over with, I have spells to put in me book. Merrick grumbles as he shuffles along behind everyone else.

  7. - Top - End - #7
    Banned
     
    Trizap's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    I cast power word: bump!

  8. - Top - End - #8
    Ogre in the Playground
     
    Verlaufen's Avatar

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    Feb 2008

    Default Re: The Miran Mercenaries: Join the Mercs!

    OOC: Sorry guys. I was in middle of nowhere, pennsylvania for a couple of days.

    IC:I'll answer the questions one by one. Yes, I'm annoyed that I bring "adventurers" into a dungeoun just so I can save them. No, this is not utter bull **** and yes, I can read minds. The wound doesn't hurt, I'm immune to pain. Leak, you look like a commoner, I may need to kill you if you get in my way. Shrell, stop running like an idiot. Merrick, be quiet. We're going into a starting dungeoun. should you pass, you can come to the miran mercenaries. Otherwise, we let you leave. You will follow me now, out the door, to the dungeon. Should you have questions tell me them as you walk. Obviously, Mokein has some troubles.

    OOC: yes, this guy reads minds.

  9. - Top - End - #9
    Banned
     
    Trizap's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    Tazonek thinks This guy really reads minds!? huh must be spellcaster as well........aah! he must have heard that! he clears his mind so its completely blank and white.

  10. - Top - End - #10
    Orc in the Playground
     
    The Necroswanso's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    David smiles as he can't help but begin to think very dirty thoughts.
    "Well then, let's get this done."
    David's smile cracks into a grin.
    The Necroswanson's Deviantart.
    Freemanatar by Phase, thank you ever so much.

    Remember kids, Vortigaunts say, "The Free Man is not a number."

  11. - Top - End - #11
    Ogre in the Playground
     
    Verlaufen's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    Mokein thinks to himself. "Blank mind, yeah right" Tazonek, I'm not a mage. You see this blade right here? He unsheather his silver longsword, embedded with jewels at the hilt, sparkling at the blade with a dragon finely carved into it, with the letters KNS on it's tail. The only things I have with me are what I have taken by defeating in duels. Kamaro Sein was Derick Orene's right hand man. Orene actually fled, but Kamaro and I proposed a duel. Whoever won could rightfully take whatever was their opponents. Long and short, I won and took his blade and armor, And the blade gives me the ability to read minds and see into the future. Just then he shifts his mind sight to David. I won't be hesitant to kill you. He continues looking around, seeing the good, evil, law, intentions, and determining if they are mentally fit for the occasion. He checks over Laek, not bothering to point out his empty head. Alright, let's go.

  12. - Top - End - #12
    Banned
     
    Trizap's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    Tazonek follows while trying not to think about anything, but his thoughts keep going back to wondering how a shapechangers love life must be like.

  13. - Top - End - #13
    Ogre in the Playground
     
    Verlaufen's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    IC:

    OOC: drop the fact that he reads minds, I have an actual plot to get with. mess with him after you join the guild.

  14. - Top - End - #14
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    Trizap's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    OOC: ok, sorry couldn't resist.

    IC: Tazonek follows Mokein.

  15. - Top - End - #15
    Dwarf in the Playground
     
    NecromancerGuy

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    Default Re: The Miran Mercenaries: Join the Mercs!

    Merrick too follows the mercenary, still grumbling to himself about unneeded hassles, the weather, humans, elves, and a number of other things.

  16. - Top - End - #16
    Orc in the Playground
     
    serow's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    Laek accepts the insults without complaint, and without any change in expression. The words register, but they don't seem to matter much to him. He simply follows the man with the sword who talks a lot. This triggers a faint memory in his mind: he is walking through a dark and very poorly lit cavern, his hands chained, another two more dwarfs similarly restrained walking in front of him. However, that brief scene fades as quickly as it appeared.

  17. - Top - End - #17
    Ogre in the Playground
     
    Verlaufen's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    Watching Laek's sparked thought with slight apparrent interest, he turns to the party, his back turned to a small cottage. Here, we have our test. If you are able to pass, you will be accepted. We have magically hidden the giant dungeon in this cottage as to not peek awareness from villagers. You must follow the mercenaries code in order to pass:

    1. Never lose a fight. This rule loses you some reputation in the guild, but will not kick you out.

    2: Never hit an opponent who is down, this is unhonerable.

    3: never hit an upponent who is not ready.

    4: never steal

    5: only take from your opponent if you have agreed on this beforehand.

    You are on your own. I shall see you when you finish.
    He looks at his ring with a ruby in the middle. движение себя до тех пор пока последний палата He dissapears in a flash of light. you see a tiny ball of light head into the cottage.

    OOC: What do you do?

  18. - Top - End - #18
    Banned
     
    Trizap's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    "ok, lets go in" Tazonek opened the door and stepped inside.

  19. - Top - End - #19
    Dwarf in the Playground
     
    NecromancerGuy

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    Default Re: The Miran Mercenaries: Join the Mercs!

    "Since when did mercenaries care about honor? No matter, let's hurry this up" He then followed Taz into the building.

  20. - Top - End - #20
    Orc in the Playground
     
    The Necroswanso's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    "Honor among cutthroats for hire? This is new."
    David will enter.
    The Necroswanson's Deviantart.
    Freemanatar by Phase, thank you ever so much.

    Remember kids, Vortigaunts say, "The Free Man is not a number."

  21. - Top - End - #21
    Banned
     
    Trizap's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    "yea, when you logically think about it, mercs normally get hired to do most of the things the Miran Mercs code forbid........maybe they are appealing to paladins/common good/whatever......."

  22. - Top - End - #22
    Halfling in the Playground
     
    Kanti's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    OOC: so sorry for not posting in like forever my comp hasnt been letting me on the site.

    IC: Having remained silent since being told to stop running shrell finally speaks up "Stupid man telling me not to run. Whats the point of being fast if you cant prove it. Whatever, lets get this dungeon over with. It will be good to work with honorable mecenaries for a change."
    Last edited by Kanti; 2008-05-05 at 11:09 PM.

  23. - Top - End - #23
    Orc in the Playground
     
    serow's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    Laek silently marches into the cottage. His nose smells the place, and his fingers twitch a little. But he makes no noise otherwise, for now.

  24. - Top - End - #24
    Ogre in the Playground
     
    Verlaufen's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    Right when you open the door, you realize that this is larger than the outside. walk forward about ten feet, and you find yourself on a twenty foot high ledge overseeing a grand dining hall. the large tables are empty, and the only people there seem to be a peasent sipping tea and a commoner reading a stack of fantasy books. in the back of the room is a Large door with five square indents in it. Near the back on the side walls are two normal doors placed symetrically, and the entire place is stone, smelling of sewage pipe. The peasent notices you and pokes the avid reader on the shoulder. After talking for a bit, they stand up and shout across the room. a crown appears upon the peasents head, and his fists and feat become shrouded in a red mist. Who Enters Our Dungeon? What is Your Business Here? Tatoos faintly glow on the reader.

  25. - Top - End - #25
    Orc in the Playground
     
    The Necroswanso's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    David looks at the two figures a little akwardly. But as they stood up and the tatoos and mist became visible he understood.

    "Business? What makes you think we didn't find this place by accident?"

    Diplomacy: (1d20+12)[15]
    And spellcraft for the mist and tatoos, in that order: (1d20+6)[16]
    (1d20+6)[10]
    The Necroswanson's Deviantart.
    Freemanatar by Phase, thank you ever so much.

    Remember kids, Vortigaunts say, "The Free Man is not a number."

  26. - Top - End - #26
    Banned
     
    Trizap's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    I think it would be best to tell the truth here Tazonek thought to himself
    "well see we are guys that about to become Miran Mercenaries, and we have to go through the dungeon to pass the test. I'm Tazonek, Paladin of Freedom and the rest are um......actually I don't know who the rest are, we just met...."

  27. - Top - End - #27
    Ogre in the Playground
     
    Verlaufen's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    OOC: Necroswanso, your results:
    Spoiler
    Show
    Diplomacy - failed

    Mist, you recognise this as a low level attack power booster usable on weapons.

    Tatoos, You realize that the tatoos have some magical powers.


    IC: People Don't Just Waltz In Here By Accident. If You Truly are The Miran Mercenaries, Get Ready To Fight for Your lives.

    OOC: I will manually roll for initiative:

    Peasent-10
    Reader-15
    Trizap-19
    The Necroswanso-5
    Serow-22
    Kanti-6
    The Boyce-11

    A ladder appears on the ledge going downwards. It is Laek's Turn.

    NOTE: The enemies are 80 feet away laterally, and they are 20 feet below you.
    _________________________________________________

    By the way, has anyone seen TehJu anywhere?
    Last edited by Verlaufen; 2008-05-06 at 07:29 PM.

  28. - Top - End - #28
    Halfling in the Playground
     
    Kanti's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    OOC: a six, thats crap. i hate being at the back of the pack. also is there a map or grid we could use or do just have to envision the distance and height?

  29. - Top - End - #29
    Orc in the Playground
     
    The Necroswanso's Avatar

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    Default Re: The Miran Mercenaries: Join the Mercs!

    It's cool, I gots a 5, which means DM rolled a 3 for me.
    Last edited by The Necroswanso; 2008-05-07 at 04:38 PM.
    The Necroswanson's Deviantart.
    Freemanatar by Phase, thank you ever so much.

    Remember kids, Vortigaunts say, "The Free Man is not a number."

  30. - Top - End - #30
    Ogre in the Playground
     
    Verlaufen's Avatar

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    Feb 2008

    Default Re: The Miran Mercenaries: Join the Mercs!

    Sorry Kanti, but I don't have any online image of the room.

    Trizap, if you wish, you can move now and serow can move after you.

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