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  1. - Top - End - #61
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    Talic's Avatar

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    Default Re: A Role Reversed?

    For Auravision, I cannot locate a source for the ability, and am having difficulty locating the Incarnate class. Please list source, so that I can get an accurate accounting of what it detects, and the like.

    As for the "no auto hit rule", could you point out where it states that? Otherwise it's go off dex to hit and stuff... I figured that as long as you took a full round action, it'd be like a coup de grace, except immune to crit. Hence, the other one.

    If a source can be cited for autohit on objects, I'll be happy to say that the wall was hit by the last attack.

  2. - Top - End - #62
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    Default Re: A Role Reversed?

    It is possible to auto hit non-attended objects with melee attacks if you use a full round action to make the attack.

    Quote Originally Posted by SRD - Smashing an Object
    ... Furthermore, if you take a full-round action to line up a shot, you get an automatic hit with a melee weapon and a +5 bonus on attack rolls with a ranged weapon.
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  3. - Top - End - #63
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    Default Re: A Role Reversed?

    Quote Originally Posted by Talic View Post
    For Auravision, I cannot locate a source for the ability, and am having difficulty locating the Incarnate class. Please list source, so that I can get an accurate accounting of what it detects, and the like.
    It's an Occult Slayer special ability (4th level, IIRC). It works as detect magic as a free action, but only detects the number of auras.

    By the way, the Incarnate class is essentially a true-neutral paladin with elemental powers.
    Last edited by Turcano; 2008-05-25 at 11:59 AM.


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  4. - Top - End - #64
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    Default Re: A Role Reversed?

    Seems to me like we're waiting for Talic to report on what the Auravision shows. Mayhap we could finish this since it's only one combat.
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  5. - Top - End - #65
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    Talic's Avatar

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    Default Re: A Role Reversed?

    In that case, then Auravision detects nothing.

    Reasoning(for spectators/non-participating rules-lawyers):
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    Just as solid objects prevent my Antimagic Field from extending, so does the stone prevent the Detect Magic emanation from penatrating.
    Last edited by Talic; 2008-05-27 at 08:06 AM.

  6. - Top - End - #66
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    Default Re: A Role Reversed?

    Well, if Turcano has nothing further to do, it's Mage's turn to act.
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  7. - Top - End - #67
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    Solo's Avatar

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    Default Re: A Role Reversed?

    I wish Turcano would show up to, say, finish decostructing the wall that I hit.

  8. - Top - End - #68
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    Talic's Avatar

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    Default Re: A Role Reversed?

    Give Turcano a day to post, and then someone else finish his turn for him.

  9. - Top - End - #69
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    Default Re: A Role Reversed?

    I will be watching this with interest. If the mage wins, does that merely confirm that Wizards are in fact, overpowered against non-casters?

  10. - Top - End - #70
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    Default Re: A Role Reversed?

    Quote Originally Posted by Eldariel View Post
    Well, if Turcano has nothing further to do, it's Mage's turn to act.
    Nope; that's it.

    Quote Originally Posted by Frosty View Post
    I will be watching this with interest. If the mage wins, does that merely confirm that Wizards are in fact, overpowered against non-casters?
    Not really. As I said before, arena builds don't really prove much. I'm just doing this for the playtesting.
    Last edited by Turcano; 2008-05-28 at 05:16 PM.


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  11. - Top - End - #71
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    Default Re: A Role Reversed?

    That's a known fact, the question is how overpowered. Now, of course after the outcome, the discussion comes down to the optimality of the playing and the builds on both sides (I know I may have done some grave mistakes already, but I don't know exactly what he's got prepared so I can't be sure), as well as the fact how a Wizard is absolutely gimped in an arena, where they can't utilize their greatest advantage; incredible mobility (well, the ability to be anywhere at any time, probably well out of the range of influence of martial characters).

    But before analysis, let's wait what comes out of this.
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  12. - Top - End - #72
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    Default Re: A Role Reversed?

    Quote Originally Posted by Turcano View Post
    Nope; that's it.
    ..... we're doomed.

  13. - Top - End - #73
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    Default Re: A Role Reversed?

    Quote Originally Posted by Solo View Post
    ..... we're doomed.
    I don't really know what you were expecting me to do.


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  14. - Top - End - #74
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    Default Re: A Role Reversed?

    Quote Originally Posted by Turcano View Post
    I don't really know what you were expecting me to do.
    Something AMAZING!

    Sha-Sha!

    (Charging through the walk with Blink would be good. You could have done that first round)
    Last edited by Solo; 2008-05-28 at 11:21 PM.

  15. - Top - End - #75
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    Default Re: A Role Reversed?

    Mage actions:
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    Cast Superior Invisibility.
    Move: inside floor, north 10 feet (5 feet north of J1) then vertically up 50 feet (so Just north of J1, elevation 45 feet.


    Done.

    Spells Used:
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    Off of scroll: Wall of stone x1
    Cast: Antimagic Field, Ghostform, Haste, Superior Invisibility

    Slots Left: 6/9/9/7/8/8/6/7/5/7


    Edit: This isn't to prove that mages are OP. There is a point, however. I'll get into that later. For now, the main point of the exercise is amusement.
    Last edited by Talic; 2008-05-28 at 11:37 PM.

  16. - Top - End - #76
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    Default Re: A Role Reversed?

    (E. goes, then me, then Turcano.)

  17. - Top - End - #77
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    Default Re: A Role Reversed?

    Quote Originally Posted by Solo View Post
    (Charging through the walk with Blink would be good. You could have done that first round)
    I would've done that the first round, but you need line-of-sight to your target to charge.


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  18. - Top - End - #78
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    Talic's Avatar

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    Default Re: A Role Reversed?

    Very valid point. You must have LOS to opponent at the start of an action to charge.

  19. - Top - End - #79
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    Default Re: A Role Reversed?

    Quote Originally Posted by Talic View Post
    Very valid point. You must have LOS to opponent at the start of an action to charge.
    Figuratively. I meant for him to run in with his superior movement and start to threaten your casting.

  20. - Top - End - #80
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    Default Re: A Role Reversed?

    Well, to be honest, I wasn't sure whether there was enough room (I don't think there would be if the wall splits the squares in half). (Also, I was half expecting it to be a trap.)
    Last edited by Turcano; 2008-05-29 at 02:59 AM.


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  21. - Top - End - #81
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    Talic's Avatar

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    Default Re: A Role Reversed?

    Now that's something you could have asked for clarification on. Distance for spell was measured as if the wall was at the outer edges of the squares listed. There was enough space for people to get in. Even if the walls bisected the surrounding squares, however, it would have been possible to get in under squeezing rules.

    Without the attack though, it wouldn't have accomplished anything except reduce the number of buffs currently on the wizard by 1.

    As for the trap? Were it not for blink, yes. That spell confounds a great many sources of damage, however.
    Last edited by Talic; 2008-05-29 at 03:27 AM.

  22. - Top - End - #82
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    Default Re: A Role Reversed?

    Oh well. No use whining over spilled milk.


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  23. - Top - End - #83

    Default Re: A Role Reversed?

    Wow, the mage acted and all the mage slayers are still ok. There is something very fishy here...

  24. - Top - End - #84
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    Talic's Avatar

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    Default Re: A Role Reversed?

    Because the wizard is trying to win in a manner that exposes him to almost no chance of being so much as hurt. That requires a bit of buffing.

  25. - Top - End - #85

    Default Re: A Role Reversed?

    And another myth debunked!

    Even a wizard lv20 can't go 20/7 with an impenetrable buff defense.

  26. - Top - End - #86
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    Talic's Avatar

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    Default Re: A Role Reversed?

    Unless I take incantatrix and cheese. And I didn't want to do cheese.

  27. - Top - End - #87
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    Default Re: A Role Reversed?

    I'll drop my initiative to the same as Turcano, going after him.

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    Alright, we'll be able to break down the wall now. He'll probably have all kinds of protections on, so after the Stone Sphere goes down, we'll have to take them out one by one. I can handle AMF, Rods are needed for Prismatic Spheres et al. Let's all act at once to minimize the time he has to react.
    Last edited by Eldariel; 2008-05-29 at 06:07 PM.
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  28. - Top - End - #88
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    Default Re: A Role Reversed?

    *Whispers*

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    "If there is a prismatic sphere, I'll go straight through it. The major problem is if he's invisible. Solo, you might want to get out your Gem of Seeing."


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  29. - Top - End - #89
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    Default Re: A Role Reversed?

    No problem, I'll just whip it out right now. But one of you has to breech that damn thing first before I can move in.

  30. - Top - End - #90
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    Default Re: A Role Reversed?

    Quote Originally Posted by Solo View Post
    No problem, I'll just whip it out right now. But one of you has to breech that damn thing first before I can move in.
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    If you want me to do it, I'll do it, but that's even more time wasted. So either you'll have to delay your action after me, or I'll just blink in like I should have before and trust my luck.


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