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  1. - Top - End - #61
    Bugbear in the Playground
     
    stupnick's Avatar

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    Jan 2007

    Default Re: Arena Tournament, Round 38: Buff vs. Chile V

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    well i will actively put myself out of cling, if it is still clining.

    if it is clinging (1d20+3)[12] +1 reflex, +2 rolling on ground. vs 18

    if it does not cling, i will be hiding (1d20+6)[13] and readying an action, MM him if i see him.



    stats
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    Location G6
    HP 16/25
    AC 12 T 12, F 11
    In Hand: Scroll 2, scroll 1
    Buffs:
    Resist Energy Fire 9/100
    Obscurring Mist 8/10




    your go
    Never come between a Dwarf and his Ale
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    Made by Arokh


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    Arzeal
    Shylain
    Halia
    Krannin


    Arena Characters
    Cyn
    Fannir


    Awesome Runic Dwarf Avatar by Bayar

  2. - Top - End - #62
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    chilepepper's Avatar

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    Default Re: Arena Tournament, Round 38: Buff vs. Chile V

    Take 2 points of electricity damage.

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    Rehide (1d20)[11]. Ready an action to move if attacked.


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    HP: 12/15
    AC: 16 t12 f14
    Breath Delays: DB more than 30
    Location: Z4, hiding, action readied
    Effects: Clinging DB breath for 17 more rounds
    Breath of Night: 1 A-M U-Z, 2 A-M U-Z, 3 B-L T-Z, 4 B-L T-Z, 5 DEIJ U-Z, 6 V-Z, 7 WX
    Obscuring Mist: A 9-16, B 9-16, C 10-15, D 10-15, E 12-13


    edit: Done
    Last edited by chilepepper; 2008-06-21 at 04:02 PM.
    <--- Avatar made by bayar

  3. - Top - End - #63
    Bugbear in the Playground
     
    stupnick's Avatar

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    Default Re: Arena Tournament, Round 38: Buff vs. Chile V

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    well i will actively put myself out of cling, if it is still clining.

    if it is clinging (1d20+3)[5] +1 reflex, +2 rolling on ground. vs 18

    if it does not cling, i will be hiding (1d20+6)[18] and readying an action, MM him if i see him.


    stats
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    Location G6
    HP 14/25
    AC 12 T 12, F 11
    In Hand: Scroll 2, scroll 1
    Buffs:
    Resist Energy Fire 10/100
    Obscurring Mist 6/10


    your go
    Never come between a Dwarf and his Ale
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    Made by Arokh


    Character Sheets
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    Arzeal
    Shylain
    Halia
    Krannin


    Arena Characters
    Cyn
    Fannir


    Awesome Runic Dwarf Avatar by Bayar

  4. - Top - End - #64
    Bugbear in the Playground
     
    stupnick's Avatar

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    Default Re: Arena Tournament, Round 38: Buff vs. Chile V

    @ref's
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    Unless anything changes, which we can ask him and see... my savings throws for the next few rounds
    12hp (1d20+3)[12]
    10hp (1d20+3)[6]
    8hp (1d20+3)[10]
    6hp (1d20+3)[15]
    4hp (1d20+3)[16]
    2hp (1d20+3)[21]
    dead

    if i do not roll above an 18 on any of those, i concede.. if i do, i will just keep track of what i do till then.


    i concede, congratz

    that is the cheeziest character ever.. i guess i will make a dragonborn that has quicken, cling, and heighten as his 3 feats.. free action to deal the damage and the enemy is dead, as the saving throw will be well into the 20's....
    Last edited by stupnick; 2008-06-22 at 01:13 AM.
    Never come between a Dwarf and his Ale
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    Made by Arokh


    Character Sheets
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    Arzeal
    Shylain
    Halia
    Krannin


    Arena Characters
    Cyn
    Fannir


    Awesome Runic Dwarf Avatar by Bayar

  5. - Top - End - #65
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    chilepepper's Avatar

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    Default Re: Arena Tournament, Round 38: Buff vs. Chile V

    Don't know how you're going to get the save into the 20s, my 24 Con gives +7 and Ability Focus +1 for 18. It'll be cool if you can do it though, definitely looking forward to seeing that build. The nice thing about DB's breath is it can't be screwed by energy resistance, so long as you know which energy to choose. The weakness is that getting the range adds soooo much delay. If they make the save, or you roll a 1 on initial damage; you're screwed. If you can't hide long enough for the cling to take them out, you're equally screwed. I do thing there's alot of possibility with what you do with class. Ultimately, I think taking DFA is not the best way to go. I'd suggest a spellcaster for versatility.

    Anyway, good game.
    <--- Avatar made by bayar

  6. - Top - End - #66
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    Talic's Avatar

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    Default Re: Arena Tournament, Round 38: Buff vs. Chile V

    Ref Talic

    Chile V is declared the Victor! Take your spoils.

  7. - Top - End - #67
    Bugbear in the Playground
     
    stupnick's Avatar

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    Default Re: Arena Tournament, Round 38: Buff vs. Chile V

    Chile, not sure if you saw, i assume you did, but you take Heighten, as you can increase your Saving throw DC by your con modifier. and each +1 to DC adds 1 round.

    From your example, if you took heighten instead of ability focus, that would give you an extra +6 to DC, for a DC of 24.

    which means at first level even a rogue with 20 dex, only has a +7 reflex, so they still need a 17 + to save. And with the option of being able to spit any energy you want, as long as your opponent doesn't have resists to all, you are sitting happy.

    for feats, i would look at Cling, Heighten, and then either maximize or quicken. The problem with max, is it becomes a full round. so they can run away. Quicken on the otherhand makes it a free action. and you can still do something else to them or full run away.
    Never come between a Dwarf and his Ale
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    Made by Arokh


    Character Sheets
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    Arzeal
    Shylain
    Halia
    Krannin


    Arena Characters
    Cyn
    Fannir


    Awesome Runic Dwarf Avatar by Bayar

  8. - Top - End - #68
    Bugbear in the Playground
     
    chilepepper's Avatar

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    Default Re: Arena Tournament, Round 38: Buff vs. Chile V

    Quote Originally Posted by stupnick View Post
    Chile, not sure if you saw, i assume you did, but you take Heighten, as you can increase your Saving throw DC by your con modifier. and each +1 to DC adds 1 round.

    From your example, if you took heighten instead of ability focus, that would give you an extra +6 to DC, for a DC of 24.

    which means at first level even a rogue with 20 dex, only has a +7 reflex, so they still need a 17 + to save. And with the option of being able to spit any energy you want, as long as your opponent doesn't have resists to all, you are sitting happy.

    for feats, i would look at Cling, Heighten, and then either maximize or quicken. The problem with max, is it becomes a full round. so they can run away. Quicken on the otherhand makes it a free action. and you can still do something else to them or full run away.
    PMing you.
    <--- Avatar made by bayar

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