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  1. - Top - End - #1
    Bugbear in the Playground
     
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    Default Arena Tournament, Round 40: Thok Vs Unstoppable Force

    Arena Tournament, Round 40: Thok vs. Unstoppable Force

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    XP Award: 300 XP
    GP Award: 300 GP

    Talic - Thok
    SamtheCleric - Unstoppable Force

    All gladiators please roll initiative
    Have a question about the Arena Tournament? Ask one of our referees!
    Waiting Room | Recruitment thread | Archives
    Avatar: "Cubicle", by Bitzeralisis

  2. - Top - End - #2
    Ogre in the Playground
     
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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    I'd like to buy a potion of Hide from Animals, potion of Shield of Faith (+2), potion of Repair Light Damage and 5 Javelins... 155g total.

    Initiative: [roll]1d20+[/roll]

    (may make more purchases depending on what you buy :) )

  3. - Top - End - #3
    Ogre in the Playground
     
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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    I fail at the dice roller.

    (1d20+1)[16]

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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    Purchases: Potion, Hide from Animals. That's all, unless you buy something else wonky. I've got my idea, we'll see how it works.

    Init: (1d20)[1]

    Edit: No, THAT'S failing at the dice roller, lol.
    Last edited by Talic; 2008-05-27 at 04:40 PM.

  5. - Top - End - #5
    Ogre in the Playground
     
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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    I'll probably get to my first action later this evening or tomorrow morning... need to formulate a strategy against you... cause... frankly... i'm quite intimidated.

  6. - Top - End - #6
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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    Yeah, I needed to think for a moment when I saw 24 AC, vs my buffed AC of 9-13.

  7. - Top - End - #7
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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    The Unstoppable Force - Round 1

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    Start in O-25 with Shield and Potion of SoF in hand. Double Move to U-17. As a swift action activate Stance of Clarity vs Thok


    Your turn.

    Stats:
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    Position: U-17
    HP: 15/15
    AC: 26, T 16, FF 25
    Stance: Stance of Clarity
    Maneuvers: Sudden Leap, Charging Minotaur, <<will save one>>

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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    Hmmm.

    Thok, Round 1:
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    Start in N2. Leaving Boat in marshalling area (not being brought into arena match)
    Swift: Activate Animal Devotion. Form: Hawk's Flight (gain the effects of the Overland Flight Spell For 1 minute.)
    Standard: Cast Stonefist.
    Move: From N2 to N10, skimming through the air right at ground level.


    Done.

    Stats:
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    Location: N10, ground level.
    HP: 11/11
    AC:10
    In Hand: Nothing.
    Status effects: Animal Devotion (Hawk's Flight) 1/10, Stonefist 1/10.

    Spells Memorized:
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    Level 0: Detect Magic(1/1), Ghost Sound(1/1), Mage Hand(3/3)

    Level 1: Fist of stone (1/2), Enlarge Person(2/2).


    Edit: Sheet was not fully updated from previous match. Dragonborn purchase not fully reflected. That's been corrected.
    Last edited by Talic; 2008-05-28 at 07:56 AM.

  9. - Top - End - #9
    Ogre in the Playground
     
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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    TUF - Round 2

    "Verifying distance to target... Negative...

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    Double move to Q-10. Initiate Sudden Leap.

    (1d20)[9] Result = distance

    Land in P11


    Need Line of Sight...

    Stats
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    Position: P11
    HP: 15/15
    AC: 26, T 16, FF 25
    Stance: Stance of Clarity
    Maneuvers: Sudden Leap, Charging Minotaur, Moment of Perfect Mind
    Last edited by SamTheCleric; 2008-05-28 at 08:02 AM.

  10. - Top - End - #10
    Firbolg in the Playground
     
    Kobold

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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    Koto, the tournament ref

    Los is established ! Thok is in N10, Force in P11. It is Thok's turn. Fight !
    **** Photobucket ; RIP avatars

  11. - Top - End - #11
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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    ((holy crap! that wasnt what I expected -at all- ))

  12. - Top - End - #12
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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    Thok, Round 2

    Wow. I thought the move would surprise you, but I was expecting to surprise you on MY turn. Oh well.

    Standard: Cast Enlarge Person. Grow to occupy squares M9-N10.

    Two Pair of wings unfurl, lifting me off of the ground, as I take to the skies!

    Move: Fly to N8-O9, elevation 15. Flying, Current direction of travel: east.

    Swift: Activate Travel Devotion.

    Done.

    Stats:
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    Location: N8-O9, elevation 15, travelling east.
    HP: 11/11
    AC:10
    In Hand: Nothing.
    Status effects: Animal Devotion (Hawk's Flight) 2/10, Stonefist 2/10, Enlarge Person 1/10, Travel Devotion 1/10.

    Spells Memorized:
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    Level 0: Detect Magic(1/1), Ghost Sound(1/1), Mage Hand(3/3)

    Level 1: Fist of stone (1/2), Enlarge Person(1/2).

  13. - Top - End - #13
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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    Your elevation is 15 feet.. so you're within melee reach of the light orange squares, yes?

  14. - Top - End - #14
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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    Relative to squares the color of O8 and O9, I am at an altitude allowing me to stand on the ground. Only reason I'm flying still is that I didn't have the move to get all the way up without squeezing, so my back half is hanging over, and I'm flying east.

  15. - Top - End - #15
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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    Ok well, this is gonna end faster than I had hoped, your strength is what... 30 right now? 22 + 6 for fist of stone + 2 for enlarge... sigh.

    I drop the potion in my hand (does a potion break if its dropped? I hope not!)

    I take a move action to move 5 feet to P10 and draw my sword on the move. You may take your AoO as I leave your threatened square (please dont hit me!)

    (1d20+4)[17]
    Damage: (1d8+3)[8]

    Please die.

  16. - Top - End - #16
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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    Let's see... At the time I make an AoO, you're 10 feet out.

    Provided that's true, I'm making a grapple attack. It provokes, so, provided you have a weapon with 10' reach, feel free to take it. Otherwise:

    Melee touch attack: (1d20+9)[27] (+10 str, -1 size)
    Grapple check: (1d20+14)[26] (+10 str, +4 size)

    Damage if successful: (1d3+7)[8] nonlethal

    (fist of stone applies for the slam attack (and damage) granted by fist of stone, as well as grapple checks, but does not say it applies for regular melee damage rolls. Grapple checks deal unarmed strike damage, which is 1d3 + 7 (+6 str, +2 from enlarge), nonlethal.
    Last edited by Talic; 2008-05-28 at 01:25 PM.

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    Ogre in the Playground
     
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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    Opposed Grapple Check:

    (1d20+7)[19] +4 for Strength, +3 for shield ward.

    Fail. So I take your damage (reduced by DR) and it is now your turn.

    Since I didn't get to move... is my sword out or not? I'm fine either way.
    Last edited by SamTheCleric; 2008-05-28 at 01:29 PM.

  18. - Top - End - #18
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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    6 for the previous round, and...

    Grapple check to deal damage: (1d20+14)[20]
    Damage: (1d3+7)[10] Nonlethal

    Done.

    Edit: 8 more for this one, if successful
    Last edited by Talic; 2008-05-28 at 01:34 PM.

  19. - Top - End - #19
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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    Ok 6 damage from the last attack...

    Grapple check to resist your damage... (1d20+7)[23]

    If Im holding my sword, free action to drop it. Attack you with my Slam attack

    (1d20)[5] (+4 normal, -4 for attacking inside a grapple)
    (1d4+7)[10]


    Natural 1 always misses.

    Stats:
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    HP: 9/15
    Last edited by SamTheCleric; 2008-05-28 at 01:35 PM.

  20. - Top - End - #20
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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    Round 4.

    Grapple check to deal damage: (1d20+14)[31]
    Damage: (1d3+7)[9]

    Done

    Stats:
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    Location: O10-P11.
    HP: 11/11
    AC:10
    In Hand: Nothing.
    Status effects: Animal Devotion (Hawk's Flight) 4/10, Stonefist 4/10, Enlarge Person 3/10, Travel Devotion 3/10.

    Spells:
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    Level 0: Detect Magic(1/1), Ghost Sound(1/1), Mage Hand(3/3)

    Level 1: Fist of stone (1/2), Enlarge Person(1/2).

  21. - Top - End - #21
    Ogre in the Playground
     
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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    TUF - Round 5

    I can't beat that grapple check, so I take 7 damage.

    Talk about an epic wrestling match

    Attack with my slam attack
    (1d20)[4]
    (1d4+3)[4]

    EDIT: ARRRGH!!

    Stats
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    HP: 2/15
    Last edited by SamTheCleric; 2008-05-28 at 01:45 PM.

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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    Round 5.

    Grapple check to deal damage: (1d20+14)[19]
    Damage: (1d3+7)[10]

  23. - Top - End - #23
    Ogre in the Playground
     
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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    You're a tough one.

    Grapple to resist damage... (1d20+7)[17]

    If I don't die

    (1d20)[12]
    (1d4+3)[6]

    And that's match. Owwie.

    Good game :)
    Last edited by SamTheCleric; 2008-05-28 at 01:55 PM.

  24. - Top - End - #24
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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    TY, I figured grapple was my only shot, your AC is too good otherwise.

  25. - Top - End - #25
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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    It was a very effective strategy... if I could drink the potion, it brings my AC to 26... which is right where I like it.

    I assume my potion doesn't shatter when I dropped it... so I'm going to carry it on down to the losers bracket.
    Last edited by SamTheCleric; 2008-05-28 at 02:07 PM.

  26. - Top - End - #26
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    Default Re: Arena Tournament, Round 40: Thok Vs Unstoppable Force

    Nope. Falls from less than 10 feet don't deal damage.

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