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2008-05-30, 10:53 AM (ISO 8601)
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Re: "But I just wanted to be liked!" Charm Person and ethics
Likewise, charming just makes the subject regard you as friendly. It wouldn't override, say, 15 years of loyalty to the captain of a ship, if you charm his crew for example.
But if you charm a thief into stealing something for you, that's not as bad, since the person is a thief anyway. It's in their nature.
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2008-05-30, 11:01 AM (ISO 8601)
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Re: "But I just wanted to be liked!" Charm Person and ethics
No answer to this?
Anyway here's two more questions:
1. Why is it ok to charm someone with wit and a sexy body but not with a carefully crafted charm spell? Both have the same net effect (charm isn't a date-rape drug).
2. Would it be wrong to give someone greater empathy? This would lead them to like you better. Interestingly, today we force people via mind-altering drugs to have greater empathy.
Similar to the monkey show on discovery?
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2008-05-30, 11:02 AM (ISO 8601)
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2008-05-30, 11:05 AM (ISO 8601)
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Re: "But I just wanted to be liked!" Charm Person and ethics
Yeah. They get friendly attitude either way. For some, they might be enough to sleep with you with others not. Technically you might still be able to bed someone when an opposed charisma roll (flat probability curve ftw) with charm, but that implies some degree of interaction anyways (just like diplomacy). Diplomacy is worse in its own way since it's only another +10-15 to get them to helpful (we won't touch epic usage).
I'm only talking about charm X spells not dominate X. My point is that diplomacy and charm are very similar in terms of outcome and morally equivalent in terms of means (casting a not [evil] spell in D&D is morally neutral just like talking to someone).
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2008-05-30, 11:12 AM (ISO 8601)
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Re: "But I just wanted to be liked!" Charm Person and ethics
It isn't constant by RAW (requires you to decide to roll) and the user is aware of it. He can decide not to use his charming ways.
Dressing up alters their perception indirectly. Putting chemicals in the air is also indirect.
And being charming is a force that alters perceptions.
In D&D they are both involuntary.Last edited by GoC; 2008-05-30 at 11:16 AM.
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2008-05-30, 11:12 AM (ISO 8601)
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Re: "But I just wanted to be liked!" Charm Person and ethics
Last edited by Solo; 2008-05-30 at 11:17 AM.
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2008-05-30, 11:33 AM (ISO 8601)
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Re: "But I just wanted to be liked!" Charm Person and ethics
Both diplomacy and Charm use friendly attitude. Also I said what that entails depends on the person. There are people that'll go with just friendly and others not. What it does mean is that they're friendly and thus wish me well and possibly chat, advise, offer limited help, advocate. My point is that charm and diplomacy are extremely similar in net effect and each is worse in its own way; charm in the opposed test and diplomacy in no-save nature and better than friendly results.
Also,
Originally Posted by HidaTsuzua
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2008-05-30, 12:44 PM (ISO 8601)
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Re: "But I just wanted to be liked!" Charm Person and ethics
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2008-05-30, 12:51 PM (ISO 8601)
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2008-05-30, 01:09 PM (ISO 8601)
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Re: "But I just wanted to be liked!" Charm Person and ethics
What about using illusions to alter someone's perception and make you impossible for them to see? Or to create the perception that you have a huge fierce bodyguard?
I can easily imagine scenarios where the use of illusions could be a Neutral act, despite the fact that illusions definitely "alter an individual's perception," if not their mind.
As for mind-altering, what about magic that hypnotizes a subject, used for purposes of temporary distraction? Is that intrinsically evil?
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Very well. Now, where does that line lie? Presumably, verbal persuasion does not involve using a moral agent as a means to an end because you're trying to persuade them. What about dressing up to look more impressive? Cologne? Pheromones? Space-based mind control lasers?
You've identified a reasonable place to draw the line, but where am I to find that place?
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Well, that depends on whether or not he likes himself, doesn't it? I mean, it isn't a surefire way of convincing the guy to quit pushing drugs. But it might work, and it definitely gets him out of Obi-Wan's hair. So it's good enough for a rush job.
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2008-05-30, 01:17 PM (ISO 8601)
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Re: "But I just wanted to be liked!" Charm Person and ethics
Essentially, what wraith lord seems to think is that direct manipulation, for any kind of benefit other than self defense, is evil. Which makes sense, in fact. Forcing someone to be good doesn't make them good, it just hides things under the carpet.
And of course, the mind trick is useful to get the guy out of the way. But I don't think that's what elliot was talking about. I could be wrong, though.
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2008-05-30, 01:20 PM (ISO 8601)
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Re: "But I just wanted to be liked!" Charm Person and ethics
This crosses over from raw evil and into the realm of justification and intent, which is just as easily responded to with "any manipulatons of free will for solely selfish purposes are evil".
It's weird how ethics discussions are so similar to RAW/RAI discussions...If you're wondering how PC's eat and breathe, and other science facts
Repeat to yourself "It's just a game, I should really just relax!"
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2008-05-30, 01:43 PM (ISO 8601)
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Re: "But I just wanted to be liked!" Charm Person and ethics
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2008-05-30, 02:01 PM (ISO 8601)
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2008-05-30, 02:05 PM (ISO 8601)
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Re: "But I just wanted to be liked!" Charm Person and ethics
These two aren't the same thing. I don't agree with the first, because as others have mentioned, there are circumstances where manipulating someone's mind can have good effects. The second is more specific and probably correct.
Really, I view charm and dominate magic in much the same way I view violence: acceptable under certain circumstances. I don't see either as being inherently good or evil. Rather, I hold that it is impossible to morally define either without knowing the circumstances, the reasons, and the use it was put to.
With that definition, it is possible to say that violence is not always evil, but murder (defined as killing for selfish reasons) is always evil. Charm magic is a little more complicated, given the absence of lasting harm (provided the spell is allowed to wear off) but it could be morally defined in a similar fashion. I don't think I'd go so far as to say that any selfish use of such magic is evil, but I can think of a few uses which would always be evil.Elina d'Lyrandar, Bard 4/Dragonmark Heir 4/Windwright Captain 5/Storm Sentry 2
"Arise, my children. Only the honor of a paladin is unbreakable...... even by death itself." -Soon, OOTS #449
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2008-05-30, 02:12 PM (ISO 8601)
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2008-05-30, 03:14 PM (ISO 8601)
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Re: "But I just wanted to be liked!" Charm Person and ethics
Kungaloosh!
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2008-05-30, 03:25 PM (ISO 8601)
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Re: "But I just wanted to be liked!" Charm Person and ethics
[CENTER]So You Wanna Be A DM? A Potentially Helpful Guide
Truly wonderful avatar made by Cuthalion
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2008-05-30, 04:25 PM (ISO 8601)
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2008-05-30, 04:26 PM (ISO 8601)
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2008-05-30, 04:28 PM (ISO 8601)
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Re: "But I just wanted to be liked!" Charm Person and ethics
Domination of the mind, re-writing memory, coercion, other applications of force against another person. Essentially, something that changes them as a person; the examples of "well what if I put on deoderant" is simply a change to make yourself less foul-smelling. Changing someone's perception of you by way of magically altering their mind is crossing the line.
Does that answer your question?If you're wondering how PC's eat and breathe, and other science facts
Repeat to yourself "It's just a game, I should really just relax!"
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2008-05-30, 04:31 PM (ISO 8601)
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2008-05-30, 04:36 PM (ISO 8601)
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Re: "But I just wanted to be liked!" Charm Person and ethics
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2008-05-30, 04:49 PM (ISO 8601)
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Re: "But I just wanted to be liked!" Charm Person and ethics
All actions are neutral or good depending upon their intent and the resulting circumstances. But unprovoked force for no greater reason than personal benefit = evil.
Simple? I'll just bow out if I'm not making it too clear, I suck at this compared to my more ethically-oriented buddies.If you're wondering how PC's eat and breathe, and other science facts
Repeat to yourself "It's just a game, I should really just relax!"
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2008-05-30, 05:56 PM (ISO 8601)
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Re: "But I just wanted to be liked!" Charm Person and ethics
The ethics of mind-effecting magic are tricky. For starters, the notion that you're violating the target's free will is questionable. I don't know about you, but I have limited control over my own emotions. I don't necessarily consciously choose how I feel about somebody, only how I act on my feelings. If my feelings about a person are the result of a magic spell, well, that doesn't make them any less involuntary.
Of course, similarly, we have limited control at best over when and how we die. So let's say that there's an old hermit living in a shack on top of a hill. What if you kill him in his sleep and take all his stuff? Well, his soul reforms as a petitioner on one of the outer planes without memory of his previous existence. Now, his death was forced on him without his consent, but that was probably going to happen anyway, whether it was done by the natural workings of the unfeeling multiverse or by a sentient being. At least this way it's benefiting somebody, i.e. you. And you made sure he didn't suffer in dying, which he might have otherwise. (Let's assume that you are a trained assassin, skilled in such things.) And he can't regret losing a life that he doesn't even know he had...
So is killing someone OK so long as there's nobody else who's going to miss him? (That's not a rhetorical question, by the way. I'm sincerely asking what exactly makes killing Evil, in whichever cases you consider it to be Evil.)
"Look, I can't be the only one who appreciates the symmetry of the situation. He had a donkey, and we needed a donkey to pull the cart. Now, we have a donkey, and he doesn't need anything anymore. Everybody wins!"
I would suggest that torture might be considered a negative consequence of your plan.
If your goal is eternal bliss for everyone, it's far better and just more straightforward to simply transport everyone to the Blessed Fields of Elysium and imprison them there. There, the plane of ultimate goodness will force them to be happy whether they want to or not. And if any of them would actually prefer not to be happy, the plane will eventually make them stop wanting not to be happy, the big sillies, and want to be happy instead. If turns them into outsiders, even, so they get all the benefits they would have if you had just killed them, like not needing to eat or sleep.
So over the long term, you maximize happiness and preference satisfaction and minimize coercion. (Elysium's residents are generally respectful of each other's rights. At least moreso than people on the Prime Material Plane.) There may be some short term losses involved, but such is the case with a lot of good plans. Do not be dissuaded simply because a lot of the minimized number of unpleasant things going forward may have to be done by you, personally. There is no room in Goodness for such self-centered concerns.
Of course, in either case, we're definitely looking at an "easier said than done" scenario, but I'm thinking that transporting everyone on one planet to another plane would probably be easier than sorting everyone out by alignment, and coercing people to do Good. (There's also the complicated issue of whether anything agreed to for one's own benefit can even be considered a Good deed.) A sufficiently epic spell could probably do it in one go, even. You might even be able to move the whole planet and not just its inhabitants; I mean, we're talking about sticking it somewhere in an infinite plane; there must be room there somewhere; I'm sure appropriate arrangements could be made. It ought to be easy to find a bunch of solars willing to help with such a noble endeavor.
Then you can move on to the next planet.Last edited by Devils_Advocate; 2008-05-30 at 06:02 PM.
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2008-05-30, 05:59 PM (ISO 8601)
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Re: "But I just wanted to be liked!" Charm Person and ethics
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2008-05-30, 06:05 PM (ISO 8601)
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2008-05-30, 08:21 PM (ISO 8601)
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Re: "But I just wanted to be liked!" Charm Person and ethics
That is... actually a very good point. We do have limited control over our emotions and reactions, though, which charm magic tends to limit even further and dominate magic tends to remove. It doesn't seem good to remove that free will.
Of course, similarly, we have limited control at best over when and how we die. So let's say that there's an old hermit living in a shack on top of a hill. What if you kill him in his sleep and take all his stuff? Well, his soul reforms as a petitioner on one of the outer planes without memory of his previous existence. Now, his death was forced on him without his consent, but that was probably going to happen anyway, whether it was done by the natural workings of the unfeeling multiverse or by a sentient being. At least this way it's benefiting somebody, i.e. you. And you made sure he didn't suffer in dying, which he might have otherwise. (Let's assume that you are a trained assassin, skilled in such things.) And he can't regret losing a life that he doesn't even know he had...
So is killing someone OK so long as there's nobody else who's going to miss him? (That's not a rhetorical question, by the way. I'm sincerely asking what exactly makes killing Evil, in whichever cases you consider it to be Evil.)
"Look, I can't be the only one who appreciates the symmetry of the situation. He had a donkey, and we needed a donkey to pull the cart. Now, we have a donkey, and he doesn't need anything anymore. Everybody wins!"
Similar analogies can be drawn with charm magic. You don't have the right to usurp what limited control people have over their emotions. Charm magic is generally less severe, though, since it is more reversible - there are fewer (or no) lasting consequences.
If your goal is eternal bliss for everyone, it's far better and just more straightforward to simply transport everyone to the Blessed Fields of Elysium and imprison them there. There, the plane of ultimate goodness will force them to be happy whether they want to or not. And if any of them would actually prefer not to be happy, the plane will eventually make them stop wanting not to be happy, the big sillies, and want to be happy instead. If turns them into outsiders, even, so they get all the benefits they would have if you had just killed them, like not needing to eat or sleep.
So over the long term, you maximize happiness and preference satisfaction and minimize coercion. (Elysium's residents are generally respectful of each other's rights. At least moreso than people on the Prime Material Plane.) There may be some short term losses involved, but such is the case with a lot of good plans. Do not be dissuaded simply because a lot of the minimized number of unpleasant things going forward may have to be done by you, personally. There is no room in Goodness for such self-centered concerns.
Besides which, I would worry that the influx of large populations of neutral and evil people would corrupt the plane itself and make it nongood before the entrapment took hold. There are some precedents for a plane's inhabitants affecting its alignment...... I think.Elina d'Lyrandar, Bard 4/Dragonmark Heir 4/Windwright Captain 5/Storm Sentry 2
"Arise, my children. Only the honor of a paladin is unbreakable...... even by death itself." -Soon, OOTS #449
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2008-05-30, 11:42 PM (ISO 8601)
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Re: "But I just wanted to be liked!" Charm Person and ethics
Well, now it's clear enough. However, the real question is where the boundary between 'force' and nonforce lies. Magic to enhance your appearance is apparently kosher, but magic to remove your intended's perception that your appearance is bad not. Why? There ought to be an underlying reason.
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What if you magically render them unable to smell your personal foul odor, but do nothing otherwise? You are in no way endangering or harming them. I'm not saying it isn't wrong then, but why is it wrong if it's wrong?
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I don't think that would work. You might horribly confuse them, and leave them with memories that would haunt them for the rest of their lives, but I suspect you could not completely override visual and tactile information via olfactory channels.
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I'm not sure you know what my line of reasoning is. I'm not saying you'd agree with it if you did, but here goes:
Note that I am not arguing RAW. The people at Wizards of the Coast are not good moral philosophers and I cannot trust their judgement. This is therefore an argument of ethics and moral philosophy. I use the concepts of alignment because they make sense in the game universe, but I do not feel it is either wise or possible to restrict myself to rules as-written in coming up with a coherent philosophy of Good and Evil in D&D.
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I believe that an action is only aligned for Good/Evil if the following conditions are met:
-The action is likely to have significant good/bad results. Actions such as choosing to wear a different color shirt normally don't count, for instance. They have no significant results of any kind.
-The result is a foreseeable consequence of the action. A good person who feeds a starving orphan has not committed an Evil act, even if the orphan grows up to cause all kinds of horrible things to happen. Conversely, warlord Frazznargth the Impious has not committed a Good act if, in the process of rampaging through the countryside, his troops spontaneously decide to detain the messenger an evil cult was relying on for its foul aims. He had no idea the cult was going to be stopped. His decision to rampage through the countryside led to the cult being stopped, yes, but even if he did no evil whatsoever it would still be merely a Neutral act.
-Intent roughly matches consequences. To return to the previous example, Frazznargth the Impious did not intend to stop an evil cult. Even if he could reasonably have known it was going to happen, it doesn't matter if he didn't want it to happen. Similarly, if an evil villain inadvertently provides food to a starving orphan getting fed without that villain's knowledge or consent, the act of feeding an orphan is not Good for that villain; it is Neutral.
You may not agree, but I hope you'll at least agree this makes some sense and is a reasonable viewpoint.
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Some actions could be right in some cases, wrong in others, and neutral in still others, depending on intent and circumstances. For example, lighting a fire is neutral if you're doing it to cook your supper. Lighting a fire is Good if, at great personal risk, you lit the signal fire to summon the Armies of Light to forestall the Great Evil from destroying the world. Lighting a fire is Evil if you are trying to burn down the orphanage for giggles.
I would argue that "using mind-affecting magic" is, in broad, Neutral, just as "lighting a fire" is Neutral. Saying that a person used mind-affecting magic does not give us sufficient information to tell us whether they have done something wrong.
For example, I might use mind-affecting magic as a tranquilizer to remove someone's ability to feel pain from a terrible injury while a powerful magical cure takes effect.
Conversely, I might use it as a ghoulish execution method- if by removing their ability to perceive pain I guarantee that they will unknowingly suffer a lethal injury because they didn't avoid the pain before it became lethal.
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Simply the fact that I used magic that affected my subject's mind does not mean I have done Good or Evil, because it contains no information on intent or circumstances. Both of which are highly relevant. We cannot in good conscience construct an absolute Kantian Rule that mind-affecting magic is always Evil, because quite often it simply isn't a wrong thing to do.
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2008-05-31, 12:14 AM (ISO 8601)
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Re: "But I just wanted to be liked!" Charm Person and ethics
Confusing them will work juuuuuuust fine.