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  1. - Top - End - #1
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    Default Arena Tournament, Round 41: Chile VI vs. Fannir

    Arena Tournament, Round 41: Chile VI vs. Fannir

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    XP Award: 300 XP
    GP Award: 300 GP

    Chile VI - Chilepepper
    Fannir - Stupnick

    All gladiators please roll initiative
    Have a question about the Arena Tournament? Ask one of our referees!
    Waiting Room | Recruitment thread | Archives
    Avatar: "Cubicle", by Bitzeralisis

  2. - Top - End - #2
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    checking in and rolling initiative

    (1d20)[18]

    purchases pending.
    Last edited by stupnick; 2008-06-17 at 10:36 AM.
    Never come between a Dwarf and his Ale
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    Arzeal
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  3. - Top - End - #3
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    Init to win it (1d20+1)[8]
    <--- Avatar made by bayar

  4. - Top - End - #4
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    ok purchasing a scroll of summon monster 3, reserve the right to purchase against your purchases

    and taking my first actions

    i will begin in c10 with a scroll in my hand. I will 5ft step back to B9. I will begin casting from the scroll.

    Stats
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    Location B9
    HP 8
    AC 15 T 10 F 15
    In Hand: Scroll Summon Monster 3 caster level check - (1d20+4)[19] vs CL 5
    Turn Attempts 6/6
    Spells Prepared
    0-Cure Minor x3
    1-Summon Monster 1 x3
    Last edited by stupnick; 2008-06-18 at 10:29 AM.
    Never come between a Dwarf and his Ale
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    Arzeal
    Shylain
    Halia
    Krannin


    Arena Characters
    Cyn
    Fannir


    Awesome Runic Dwarf Avatar by Bayar

  5. - Top - End - #5
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    I have some of my purchases ready, but I've got a question awaiting an answer from Kyeudo.

    I'll start with a vial of sleep-smoke, a scroll of invisibility, a tanglefoot bag, and a vial of alchemists fire. Further purchases pending, but if you wanted to buy something in response to those items, go ahead.
    <--- Avatar made by bayar

  6. - Top - End - #6
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    no purchases in regards to that. only 1 question, you do not have speed listed on your character sheet. May i please know what your speed is.
    Never come between a Dwarf and his Ale
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    Arzeal
    Shylain
    Halia
    Krannin


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    Fannir


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  7. - Top - End - #7
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    40', I put it on the sheet now.

    edit: just wanted to update, Kyeudo is researching my question, he knows a match is waiting on his answer, so it shouldn't be long
    Last edited by chilepepper; 2008-06-20 at 12:44 AM.
    <--- Avatar made by bayar

  8. - Top - End - #8
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    Okay, got my answer, sorry for the wait. Finishing purchases, one more sleep-smoke, one flash pellet.

    Starting with the scroll in hand, W10.

    If you are all set, go ahead and finalize your turn and I'll take mine, good luck.

    stats
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    HP 9/9
    AC 11 t11 f10

    Spells :
    Launch Item, LI, LI, LI, LI
    ER, EP, FoS, FoS

    Effects:
    Location: W10
    <--- Avatar made by bayar

  9. - Top - End - #9
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    Please confirm, are you done?
    <--- Avatar made by bayar

  10. - Top - End - #10
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    stupnick's Avatar

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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    yes and no purchases against that
    Never come between a Dwarf and his Ale
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    Arzeal
    Shylain
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  11. - Top - End - #11
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    Alright, I delay to the top of round 2.

    Cast a spell
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    Launch Item

    A small button-like item comes flying at you.
    (1d20-1)[12] corner of b9-c10
    (1d8)[7] if a miss
    Make a DC15 Fort save or be blinded for one round and dazzled the following round

    I'll wait on the result of your save before continuing.
    <--- Avatar made by bayar

  12. - Top - End - #12
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    fortitude save
    (1d20+2)[20]
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    Arzeal
    Shylain
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  13. - Top - End - #13
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    Well that sucks. You're not supposed to make the save.

    I move north up the Z line, breaking LoS.

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    To Z5


    Done
    <--- Avatar made by bayar

  14. - Top - End - #14
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

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    Upon finishing casting of my scroll, i drop the scroll. A Fiendish Dire Bat appears in H8, and "runs" to Z1.

    I will begin casting a spell, Summon Monster 1


    Stats
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    Location B9
    HP 8
    AC 15 T 10 F 15
    In Hand:
    Turn Attempts 6/6
    Spells Prepared
    0-Cure Minor x3
    1-Summon Monster 1 x3

    Creatures
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    Fiendish Dire Bat 1/5 rounds 30/30 hp, AC 20 (-1 size, +6 Dex, +5 natural), touch 15, flat-footed 14



    Getting LOS, your go afterwards
    Last edited by stupnick; 2008-06-22 at 01:09 PM.
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    Arzeal
    Shylain
    Halia
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  15. - Top - End - #15
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    GM Kyeudo

    Fannir
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    I take it that bat is traveling up the Z line, correct? I also assume that since you did not specify an elevation in the that the bat is travelling at ground level.
    What does the bat do if it finds Chile early?

  16. - Top - End - #16
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    @ref's
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    no i did not specify, sorry.

    I figured he would take to the air as he went there. flying straight to Z1. as in a straight line from the summoned position H8

    he will go to Z1, and next round charge/attack chile.

    now would i control him or would someone else?
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  17. - Top - End - #17
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    GM Kyeudo

    Chile VI
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    You see a giant bat in Z1, 20 ft up.


    Fannir
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    The bat follows your orders to the best of its ability, so you give the orders and it acts on them to the best of its knowledge.

    No LoS for you.

  18. - Top - End - #18
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    perfect... your go.

    @ref's
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    since i do not know if the bat see's him, how will i control the bat next round? or should i have a DM come in and control him?
    Never come between a Dwarf and his Ale
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    Arzeal
    Shylain
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  19. - Top - End - #19
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    ref, Kyeudo
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    Can you summon a monster in mid-air? And if so, did he (I know you can't tell me that)?

    Unless he summoned above the elevation of the houses, the bat can't be where it is (by my figures). SMx has a range of 25+5/2lvls. He's casting from a scroll so 35'. For the bat to make it to Z1 (w/o elevation, no buildings) that's minimum of 100', so it has to be running (not a double move). You have to run in a straight line. That means it has to be at 20' elevation by the time it's path intersects the first house. It has to continue gaining altitude after that or it's not a straight line. So, I'd do the math, but I can't know where it was summoned. Here's how I figure it out (had to do it in a couple matches).

    When you trace it's path from origin to Z1, you get the diagonal of a rectangle. On the long side, it counts as 5' of movement per square, the short side is 5' per 2 squares. Bats have good maneuverability so it cost 5' of movement to climb 5'. However far it's traveled when it gets to a building will give you the ratio to figure it's final elevation. I'll give an example.


    Let's say it was summoned in I9.

    The white rectangle is it's horizontal movement. 85x40. 85+(1/2 * 40)=105'
    The blue is how far it's moved by the time is 20' up. 30'
    Bust out some Algebra 101. (105/30)=(x/20) | x=70
    So the bat would have to travel 70' up total, to 'run' to Z1.

    Now we have a new problem, that's 175' of movement total. Bats fly at 40', so a run is max 160'.

    So for every 175' distance traveled, it gets 105' horizontally viewed.

    (175/105)=(160/x) | x=96
    So 95' viewed horizontally gets it to x2 and puts him 65' up.

    I believe, if the line of horizontal travel misses the center building, the bat can make it to Z1 but I'll still need to know the elevation. Otherwise, I don't think the bat can make it. I'm willing to crunch the numbers, but that means I'd know where the bat was summoned (not a big deal) and where it ends up (that part's the problem).
    <--- Avatar made by bayar

  20. - Top - End - #20
    Ettin in the Playground
     
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    GM Kyeudo

    Chile VI
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    You can summon a creature in mid air as long as it has a fly speed. That's some very Mavianesque mathcrafting.


    Fannir
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    The bat can see him. I believe previous refs have been operating on the idea that you can tell when a summon can see your opponent.

  21. - Top - End - #21
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

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    [1d20+1] vs DC3 caster level check to cast invisibility
    [1d20-2] vs DC5 wisdom check if above failed

    Not done
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  22. - Top - End - #22
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

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    (1d20+1)[17](1d20-3)[4]

    Not done
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  23. - Top - End - #23
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

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    Draw a vial of sleep-smoke.

    stats
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    HP 9/9
    AC 11 t11 f10

    Spells :
    Launch Item, LI, LI, LI, LI
    ER, EP, FoS, FoS

    Effects: Invisible
    Location: Z1


    Done.
    <--- Avatar made by bayar

  24. - Top - End - #24
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    Alright, let's get this party started : )

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    Finish casting my spell, a Fiendish Small Monstrous Spider appears in G8, He all out runs to Z7

    i will begin casting another spell. summon monster 1 : )

    getting LOS, to take bat's action


    Stats
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    Location B9
    HP 8
    AC 15 T 10 F 15
    In Hand:
    Turn Attempts 4/6
    Spells Prepared
    0-Cure Minor x3
    1-Summon Monster 1 x32

    Creatures
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    Fiendish Dire Bat 2/5 rounds 30/30 hp, AC 20 (-1 size, +6 Dex, +5 natural), touch 15, flat-footed 14
    Fiendish Small Monstrous Spider 1/8 rounds 6/6 hp, AC 14 (+1 size, +3 Dex), touch 14, flat-footed 11, Beckon the Frost, and Augment Summoning



    Getting LOS
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    Arzeal
    Shylain
    Halia
    Krannin


    Arena Characters
    Cyn
    Fannir


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  25. - Top - End - #25
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    Initiate Ref ed
    @stupnick
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    You don't see him. Neither do the bat or the spider.


    @Chile
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    The bat is above your head, as previously discussed. There is also nasty looking spider in Z7.
    Last edited by edroux; 2008-06-26 at 01:21 PM.
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    Headband of Intellect +4 - 16,000
    Amulet of Health +2 - 4000
    Vest of Resistance +2 - 4000
    Ring of Avoidance - 10,000
    Metamagic Rod, Empower, Lesser - 9000
    Ring of Protection +1 - 2000
    Hellcat Gauntlets - 3600
    Potion of Cure Moderate Wounds - 300
    Big Sign that says "Suck It, Bear!" - Priceless


    Arena Characters:

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    Yorick (2-1)
    Zanzabar (2-2)
    Gnom (1-0)

  26. - Top - End - #26
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    ref's

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    bats have blindsense, there for sight is irrelevant, so you are telling me, that from the z line he has ran far enough away w/o the bat seeing him, that he is out of the bat's echolocation?

    not to mention the spider has tremorsense, which means anyone w/in 60ft, once again sight is irrelevant, he knows there location if they are touching the ground... so once again not only has be moved farther than 60ft from that starting location w/o the bat seeing it, but he isn't touching the group if he is w/in the 60ft..???

    Never come between a Dwarf and his Ale
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    Arzeal
    Shylain
    Halia
    Krannin


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    Fannir


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  27. - Top - End - #27
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    @stupnick, refs
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    He's right. I neglected to take those abilities into account.

    With those in mind, the critters are able to see sense Chile. If I understand Kyuedo's statements from further up correctly, that is all Fannir knows, but there may well be other flaws in my assesment of the situation.
    Priceless (courtesy of SamTheCleric)
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    Headband of Intellect +4 - 16,000
    Amulet of Health +2 - 4000
    Vest of Resistance +2 - 4000
    Ring of Avoidance - 10,000
    Metamagic Rod, Empower, Lesser - 9000
    Ring of Protection +1 - 2000
    Hellcat Gauntlets - 3600
    Potion of Cure Moderate Wounds - 300
    Big Sign that says "Suck It, Bear!" - Priceless


    Arena Characters:

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    Yorick (2-1)
    Zanzabar (2-2)
    Gnom (1-0)

  28. - Top - End - #28
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    @refs
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    well how would you like to handle my bat attacking, w/o knowing the situation in combat i can't apply the correct modifiers to the attack.

    in my last match, even if i could not see where my opponent was, my pets could and therefor i knew his location to complete there actions.

    the only reason this matters is for situations such as charging, and flanking and the like. which i believe both would hopefully apply.

    Resolve as you see fit.
    The bat attacks chile, i would like the bat to be on the ground or w/in 2-3 feet on the ground, so chile couldn't go under him.
    concealment (50%) (1d100)[11] 51-100 will hit
    attack (1d20+5)[16] +2 more if flanking, +2 more if charge
    damage (1d8+4)[12]


    once the ref resolves this action, it is your go.
    Last edited by stupnick; 2008-06-26 at 03:46 PM.
    Never come between a Dwarf and his Ale
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    Arzeal
    Shylain
    Halia
    Krannin


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  29. - Top - End - #29
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

    take your turn, i will get an answer when i do, and use it for my next action..

    just so you know what happened. the bat attempted to attack you, but missed due to concealment. not sure what square you are in, but he is next to you..LOL
    Last edited by stupnick; 2008-06-26 at 03:45 PM.
    Never come between a Dwarf and his Ale
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    Arzeal
    Shylain
    Halia
    Krannin


    Arena Characters
    Cyn
    Fannir


    Awesome Runic Dwarf Avatar by Bayar

  30. - Top - End - #30
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    Default Re: Arena Tournament, Round 41: Chile VI vs. Fannir

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    Alright, since not otherwise stated, I'll assume the bat is in Z2. Run to A1. That takes me out of the echolocation and the tremorsense of the spider. Hopefully I'll be able to see Fannir as well. Don't forget I'm invisible, the bat doesn't threaten since I have total concealment and Fannir won't see me.


    stats
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    HP 9/9
    AC 11 t11 f10

    Spells :
    Launch Item, LI, LI, LI, LI
    ER, EP, FoS, FoS

    Effects: Invisible
    Location: A1


    Done
    <--- Avatar made by bayar

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