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2008-07-11, 12:29 AM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
refs
SpoilerSo I just realized something. I don't think any of the refs have taken into account that a dire bat is a large creature. I'm pretty sure that hasn't affected movement, and the bat hasn't hit me, so if it charged for that one attack, the bonus doesn't affect anything. The one time I moved past it, I moved under it, so that didn't matter. I don't think it's significantly changed anything, but from this point on, it should be accounted for. I was just realizing that maybe the bat wouldn't be where it is currently because it would have to be squeezing out in the open. If it does squeeze though, it would have to still be in two squares including M or O. Plus, I think it's about to pop anyway.
Also, the map was just because I wanted to make the most of LoS and movement. Also, to make it a little easier on the refs because I had alot going on.
Round 7 Chile's turn
SpoilerMy PlanSpoilerAlright, now I've got the game plan going on. Upon careful round counting, I realized that I probably missed seeing Fannir by one round. I'll wait to see if I spot him, but I bet he's hiding, waiting for his pets to finish me off. Too bad that's not going to happen. So, my plan is to keep moving to prevent the spiders from getting a chance to attack. So long as I'm careful, they can't box me in. Since I'm invisible, they don't get AoO. Otherwise I'd be dead for sure.
Move action: Move to N19. I believe the two spiders and bat will see me, the other spider will not, but I'm sure it can take cues from the two who know where I am.
Standard Action: I'll cast Fist of Stone, while I have the opportunity
Reactive spot and listen during Fannir's turn.
Listen (1d20+2)[12]
Spot (1d20+2)[5]
statsSpoiler
HP 9/9
AC 11 t11 f10
Spells :
Launch Item, LI, LI, LI, LI
ER, EP,FoS, FoS
Effects: Invisible 5/30
Expeditious Retreat 3/20
Fist of Stone 1/10
Location: N19, invisible
edit: DoneLast edited by chilepepper; 2008-07-11 at 12:30 AM.
<--- Avatar made by bayar
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2008-07-19, 07:06 PM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
Checking back in after the down time, it's your turn.
<--- Avatar made by bayar
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2008-07-20, 12:31 AM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
ok need some LOS checks...
actions
Spoiler
stay where i am at, hiding 17 hide check.
Bat goes pop....
spider attacks
hit - (1d20+4)[11]+2 more if charge, +2 more if flank
damage - (1d4)[1]+beckon - (1d6)[5]
Poison DC 12 (1d3)[3] Str
hit - (1d20+4)[21]+2 more if charge, +2 more if flank
damage - (1d4)[4]+beckon - (1d6)[2]
Poison DC 12 (1d3)[3] Str
hit - (1d20+4)[17]+2 more if charge, +2 more if flank
damage - (1d4)[1]+beckon - (1d6)[1]
Poison DC 12 (1d3)[2] Str
stats
Spoiler
Location F3
HP 8
AC 15 T 10 F 15
In Hand:
Turn Attempts 0/6
Spells Prepared
0-Cure Minor x3
1-Summon Monster 1 x3
Creatures
Spoiler
S1-Fiendish Small Monstrous Spider 5/8 rounds 6/6 hp, AC 14 (+1 size, +3 Dex), touch 14, flat-footed 11, Beckon the Frost, and Augment Summoning
S2-Fiendish Small Monstrous Spider 4/8 rounds 6/6 hp, AC 14 (+1 size, +3 Dex), touch 14, flat-footed 11, Beckon the Frost, and Augment Summoning
S3-Fiendish Small Monstrous Spider 3/8 rounds 6/6 hp, AC 14 (+1 size, +3 Dex), touch 14, flat-footed 11, Beckon the Frost, and Augment Summoning
Alright, place the summons.. : )
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2008-07-21, 03:07 PM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
Ref Henry
ChileSpoilerTwo spiders follow you around the side of the building, ending in M19 and N18. A third eventually joins them, in O19. None have time to attack you, though.
FannirSpoilerNo LOS.
Play continues.
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2008-07-22, 05:26 AM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
SpoilerMight as well look for him while I'm avoiding the spiders. I'll move to F10 and ready an action to move if attacked in any way.
statsSpoiler
HP 9/9
AC 11 t11 f10
Spells :
Launch Item, LI, LI, LI, LI
ER, EP,FoS, FoS
Effects: Invisible 6/30
Expeditious Retreat 4/20
Fist of Stone 2/10
Location: F10, invisible
Done.Last edited by chilepepper; 2008-07-22 at 05:26 AM.
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2008-07-22, 09:38 AM (ISO 8601)
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- Jan 2007
Re: Arena Tournament, Round 41: Chile VI vs. Fannir
actions
Spoiler
stay where i am at, hiding 17 hide check.
spider 1 attacks
hit - (1d20+4)[23]+2 more if charge, +2 more if flank
damage - (1d4)[1]+beckon - (1d6)[5]
Poison DC 12 (1d3)[3] Str
spider 2 attacks
roll=hit]1d20+4[/roll]+2 more if charge, +2 more if flank
damage - (1d4)[3]+beckon - (1d6)[3]
Poison DC 12 (1d3)[1] Str
spider 3 attacks
roll=hit]1d20+4[/roll]+2 more if charge, +2 more if flank
damage - (1d4)[1]+beckon - (1d6)[1]
Poison DC 12 (1d3)[1] Str
stats
Spoiler
Location F3
HP 8
AC 15 T 10 F 15
In Hand:
Turn Attempts 0/6
Spells Prepared
0-Cure Minor x3
1-Summon Monster 1 x3
Creatures
Spoiler
S1-Fiendish Small Monstrous Spider 6/8 rounds 6/6 hp, AC 14 (+1 size, +3 Dex), touch 14, flat-footed 11, Beckon the Frost, and Augment Summoning
S2-Fiendish Small Monstrous Spider 5/8 rounds 6/6 hp, AC 14 (+1 size, +3 Dex), touch 14, flat-footed 11, Beckon the Frost, and Augment Summoning
S3-Fiendish Small Monstrous Spider 4/8 rounds 6/6 hp, AC 14 (+1 size, +3 Dex), touch 14, flat-footed 11, Beckon the Frost, and Augment Summoning
Alright, place the summons.. : )
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2008-07-22, 12:03 PM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
Ref Henry
FannirSpoilerNo LOS.
ChileSpoilerNo LOS. The spiders follow you to F11, G11, and G10, but do not attack you.
Refs onlySpoilerDoes Chile need to state that he's making a spot check (and use a move action) in order to have a chance of seeing Fannir, once he can get LOS, or does he get a reactive spot check when LOS is established?
Play continues.
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2008-07-22, 06:27 PM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
SpoilerAlright, I'm going to maximize my move here. I'll move to B4 which'll give me a reactive spot into the hay. Then I'll move to B5, B4, B5, B4, B5, B4, then on to M2. 140' for a double move. That also gives me 4 reactive spots into the hay, since I break LoS each time I back up.
(1d20)[4]
(1d20)[10]
(1d20)[14]
(1d20)[19]
statsSpoiler
HP 9/9
AC 11 t11 f10
Spells :
Launch Item, LI, LI, LI, LI
ER, EP,FoS, FoS
Effects: Invisible 7/30
Expeditious Retreat 5/20
Fist of Stone 3/10
Location: M2, invisible
Done.<--- Avatar made by bayar
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2008-07-23, 10:29 AM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
The reffer
@chile
SpoilerNice rule-fu, but dont think it is actually allowed. It clearly states that you have to use a move action to spot something you previously missed. Going back and forth in the sme place doesnt count as being in a new area.**** Photobucket ; RIP avatars
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2008-07-23, 02:29 PM (ISO 8601)
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- Draper, Utah
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
GM Kyeudo
Bayar is correct. Chile can redo his last turn if he wishes.
A Book of Words: An Expanded Truenamer Fix
Masters of the Industrial Elements: An Exalted Supplement
Arena Trophy Case:
Spoiler
Avatar by Kymme
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2008-07-23, 06:08 PM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
SpoilerAh well, it was worth a try. Alright, forget the shuffle, I'll just make the move directly. So the first spot check sticks.
Now I'm really done.<--- Avatar made by bayar
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2008-07-23, 06:47 PM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
Ref Henry
ChileSpoilerIncidentally, you don't see anything.
Play continues
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2008-07-23, 07:15 PM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
Spoiler
stay where i am at, 17 hide
spider 1 attacks
hit - (1d20+4)[8]+2 more if charge, +2 more if flank
damage - (1d4)[3]+beckon - (1d6)[6]
Poison DC 12 (1d3)[1] Str
spider 2 attacks
hit - (1d20+4)[8]+2 more if charge, +2 more if flank
damage - (1d4)[4]+beckon - (1d6)[4]
Poison DC 12 (1d3)[1] Str
spider 3 attacks
hit - (1d20+4)[18]+2 more if charge, +2 more if flank
damage - (1d4)[3]+beckon - (1d6)[4]
Poison DC 12 (1d3)[3] Str
stats
Spoiler
Location F3
HP 8
AC 15 T 10 F 15
In Hand:
Turn Attempts 0/6
Spells Prepared
0-Cure Minor x3
1-Summon Monster 1 x3
Creatures
Spoiler
S1-Fiendish Small Monstrous Spider 6/8 rounds 6/6 hp, AC 14 (+1 size, +3 Dex), touch 14, flat-footed 11, Beckon the Frost, and Augment Summoning
S2-Fiendish Small Monstrous Spider 5/8 rounds 6/6 hp, AC 14 (+1 size, +3 Dex), touch 14, flat-footed 11, Beckon the Frost, and Augment Summoning
S3-Fiendish Small Monstrous Spider 4/8 rounds 6/6 hp, AC 14 (+1 size, +3 Dex), touch 14, flat-footed 11, Beckon the Frost, and Augment Summoning
Alright, place the summons.. : )
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2008-07-23, 10:08 PM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
Ref Henry
Hold the game for a moment, please.
ChileSpoilerThe spiders followed you, but you've left them far enough behind that they are now out of your LOS.
RefsSpoilerShould Fannir get a reactive spot check to detect the presence of Invisible Chile as he passes by?
Originally Posted by SRDOriginally Posted by SRD
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2008-07-23, 10:38 PM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
refs
SpoilerReally? Aren't I close enough that they know where I am? Why wouldn't they cut between the buildings?<--- Avatar made by bayar
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2008-07-23, 10:58 PM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
Chile
SpoilerThey would not cut between the building, because they have negligible INT and are following their latest order, "attack Chile." So they follow you the best way that they can, as they were not told "go between the buildings to cut him off."
It makes even more sense if you think about it in real-time. You run off northwest and then go around east; the spiders follow you but you're much faster.
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2008-07-23, 11:11 PM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
refs
SpoilerExcept RAW isn't real time, RAW is turn based. On their turn, if they are ordered to "attack me", wouldn't they head directly toward me and try and attack. If they have negligible INT, it seems they'd take the most direct route to get to me.
edit: I checked, I never left their range of tremorsense, so they know where I'm at the entire time, including the end of my turn.Last edited by chilepepper; 2008-07-23 at 11:25 PM.
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2008-07-23, 11:23 PM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
Ref Henry
ChileSpoilerI can live with that interpretation, since you never leave their tremorsense. Unless a higher ref overturns this, they follow you to L2, L3, and M3.
Still on hold for the previous question:
RefsSpoilerShould Fannir get a reactive spot check to detect the presence of Invisible Chile as he passes by?Last edited by Dr Bwaa; 2008-07-23 at 11:25 PM.
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2008-07-23, 11:26 PM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
SpoilerWhat are we on hold for?<--- Avatar made by bayar
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2008-07-23, 11:32 PM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
SpoilerI can't tell you.
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2008-07-24, 12:16 AM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
@LordHentry4000
SpoilerA creature can generally notice the presence of an active invisible creature within 30 feet with a DC 20 Spot check. The observer gains a hunch that “something’s there” but can’t see it or target it accurately with an attack.
A creature can use hearing to find an invisible creature. A character can make a Listen check for this purpose as a free action each round. A Listen check result at least equal to the invisible creature’s Move Silently check result reveals its presence. (A creature with no ranks in Move Silently makes a Move Silently check as a Dexterity check to which an armor check penalty applies.) A successful check lets a character hear an invisible creature “over there somewhere.” It’s practically impossible to pinpoint the location of an invisible creature. A Listen check that beats the DC by 20 pinpoints the invisible creature’s location.
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2008-07-24, 04:05 PM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
@lordhenry4000, refs:
SpoilerArnold got reactive spot checks in Predator, so why wont Fannir ?**** Photobucket ; RIP avatars
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2008-07-24, 05:24 PM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
GM Kyeudo
@LordHenry
Spoiler
Yes, he should get the reactive checks. I believe current practice is to have a ref roll them in a spoiler, so just use these:
Spot:(1d20+4)[7]
Listen:(1d20+4)[15]
A Book of Words: An Expanded Truenamer Fix
Masters of the Industrial Elements: An Exalted Supplement
Arena Trophy Case:
Spoiler
Avatar by Kymme
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2008-07-24, 05:58 PM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
Ref Henry
ChileSpoilerThe spiders remain in L2, L3, and M3 unless I revoke this.
FannirSpoilerYou hear something move north, then east (so around your haystack approximately), but then hear nothing again. You don't see anything, though. This happens before your post #73, so you may change your actions for that turn if you like.
Play continues! Still Fannir's turn.
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2008-07-27, 12:52 AM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
actually, no DQ is allowed. i took my turn, and my summons were to be placed. i believe i have completed everything required of me... they just need to tell you where my pets are, and it is your turn....
please don't say it's a dq unless you actually notice it is required.
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2008-07-27, 07:48 AM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
Sorry, it said "Still Fannir's Turn" and was in that status for over two days. That means this match was waiting on you, not on the refs. You didn't respond within two days, that means it's a DQ. I'm glad your still here though, so let's get this match rolling. Are you done with your turn?
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2008-07-27, 12:22 PM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
ive been done since my last post stating that. as long as the summons are placed it is your go.. which i assume that they have been with all the ref activity
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2008-07-27, 03:04 PM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
Ref Henry
Play continues.
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2008-07-27, 05:25 PM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
SpoilerVia L1, move to E8, ready an action to move when three spiders are within 5' of me.
statsSpoiler
HP 9/9
AC 11 t11 f10
Spells :
Launch Item, LI, LI, LI, LI
ER, EP,FoS, FoS
Effects: Invisible 8/30
Expeditious Retreat 6/20
Fist of Stone 4/10
Location: E8, invisible
Done<--- Avatar made by bayar
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2008-07-28, 09:50 AM (ISO 8601)
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Re: Arena Tournament, Round 41: Chile VI vs. Fannir
Spoiler
stay where i am at, 17 hide
spider 1 attacks
hit - (1d20+4)[9]+2 more if charge, +2 more if flank
damage - (1d4)[3]+beckon - (1d6)[3]
Poison DC 12 (1d3)[3] Str
spider 2 attacks
hit - (1d20+4)[23]+2 more if charge, +2 more if flank
damage - (1d4)[2]+beckon - (1d6)[2]
Poison DC 12 (1d3)[2] Str
spider 3 attacks
hit - (1d20+4)[10]+2 more if charge, +2 more if flank
damage - (1d4)[1]+beckon - (1d6)[5]
Poison DC 12 (1d3)[1] Str
stats
Spoiler
Location F3
HP 8
AC 15 T 10 F 15
In Hand:
Turn Attempts 0/6
Spells Prepared
0-Cure Minor x3
1-Summon Monster 1 x3
Creatures
Spoiler
S1-Fiendish Small Monstrous Spider 7/8 rounds 6/6 hp, AC 14 (+1 size, +3 Dex), touch 14, flat-footed 11, Beckon the Frost, and Augment Summoning
S2-Fiendish Small Monstrous Spider 6/8 rounds 6/6 hp, AC 14 (+1 size, +3 Dex), touch 14, flat-footed 11, Beckon the Frost, and Augment Summoning
S3-Fiendish Small Monstrous Spider 5/8 rounds 6/6 hp, AC 14 (+1 size, +3 Dex), touch 14, flat-footed 11, Beckon the Frost, and Augment Summoning
Alright, place the summons.. : )