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  1. - Top - End - #271
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    Lochar's Avatar

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    Default Re: Evangelism, Outsiders take over the world.

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    Will: (1d20+7)[25]

    Let's hope I don't get Kjapp's luck with the dice...
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  2. - Top - End - #272
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    Default Re: Evangelism, Outsiders take over the world.

    Waetir

    Waetir ignores the magics that attempt to go through his mind, releasing the spell he'd been holding for the beginning of hostilities.

    Spoiler
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    Held action, Sculpted Stinking Cloud. 4x 10' cubes, one on each of A1-A4.

    Init: (1d20+11)[23]

    On Waetir's turn, cold flamestrike (Su, no SR) on BA1 for (9d6)[31] points of damage. Half cold, half divine.
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  3. - Top - End - #273
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    Default Re: Evangelism, Outsiders take over the world.

    Excalith and Waetir easily brush aside the mental powers.

    Excalith's charge slams into the larger, center Aboleth crushing it into an airborne pulp. It flies out of the water beaching itself behind the line of Skum with a dull wet whump. The mucusy slime covering it splattering the water.

    @Excalith
    Spoiler
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    Please make a Fort save as the slime of the Aboleth begins to burn into your flesh.


    Edit - Ninja'd by Waetir. Will post another.
    Last edited by Greyen; 2008-08-20 at 07:05 AM.
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  4. - Top - End - #274
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    Default Re: Evangelism, Outsiders take over the world.

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    Fort save (1d20+14)[28]

  5. - Top - End - #275
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    Default Re: Evangelism, Outsiders take over the world.

    Waetir's stinking clouds envelop the four Aboleth, swiftly followed by a brilliant colunm of ice that slams into one of them.

    Two of the Aboleth dive under the surface avoiding the gases (greenish on map).

    [Need Zariel, Celeste, and Sophiel]
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  6. - Top - End - #276
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    Default Re: Evangelism, Outsiders take over the world.

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    Will Saves:

    (1d20+19)[23]
    (1d20+19)[32]
    (1d20+19)[22]

    No RP today. Not much to say beyond 'Sophiel tries to resist?'
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  7. - Top - End - #277
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    Default Re: Evangelism, Outsiders take over the world.

    ooc - Celeste had cast Greater Invisibility. Has it worn off? If it has, I'll go ahead and roll 3 will saves

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    (1d20+34)[54]
    (1d20+34)[52]
    (1d20+34)[53]

    Holy hell...rolled a 20, 18, and 19. Funny.
    Last edited by Frosty; 2008-08-20 at 11:54 AM.
    NS2...it's time to evolve again.

  8. - Top - End - #278
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    Default Re: Evangelism, Outsiders take over the world.

    @Celeste & Sophiel
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    Both of you save for no effect
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  9. - Top - End - #279
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    Default Re: Evangelism, Outsiders take over the world.

    Zariel

    As hostilities commenced, Zariel merely sighed, looking bored. As he faded into invisibility, he drawled. Irate fish... how terribly tiresome.

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    Also have permanent mind blank, so I'm going to assume immunity here. Just going to go ahead and activate his Greater Invisibility SLA.

  10. - Top - End - #280
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    Default Re: Evangelism, Outsiders take over the world.

    Celeste Guerrier

    Everybody get out of the way! Incoming blast into the water from me!" Celeste mentally alerts her allies. Her hand cackles with energy as she hurls a ball of electricity into the area where she thinks she can hit the most enemies.

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    Empowered Energy-Subbed (electricity) Fireball SLA. DC27 Reflex for half. Unsure of effects in water. (9d6)[28] x1.5=42
    Last edited by Frosty; 2008-08-20 at 01:54 PM.
    NS2...it's time to evolve again.

  11. - Top - End - #281
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    Default Re: Evangelism, Outsiders take over the world.

    Zariel fades from view as Celeste launches a ball of lightning into the water. It catches the right hand two Aboleth in it bouth which scream in pain.

    [OOC- Need action from Sophiel
    fixed map link http://spreadsheets.google.com/ccc?k...tIezkTUg&hl=en ]
    Spoiler
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    (1d20+3)[4]
    (1d20+3)[20]
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  12. - Top - End - #282
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    Default Re: Evangelism, Outsiders take over the world.

    Sophiel waited until her comrades had made their move, and as the electricity ran its course through the water, she smiled.

    Her wings kicked up a torrent of wind as she flew across the room, dragging her glaive along the surface of the lake and leaving a tall trail of water splashing up into the air.

    Another splash came up from the lake as she hurled herself into the air and ontop of the Aboleth's body, planting her bare feet firmly in its flesh as she spun her glaive around so its blade faced the ground.

    Bending her knees, the celestial jumped up in air a few feet, paused for a moment, and kicked her legs up infront of her as she brought the glaive down towards the beast's spine.

    Spoiler
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    Charging w/ Fly speed to Aboleth 1.

    For all intents and purposes, 10 feet above Aboleth 1.

    Attack: (1d20+14)[20]
    Damage: (2d8+11)[20]

    If Evil, additional Damage: (2d6)[9]

    ...That whole fancy description would sound silly if she missed... maybe the Aboleth grabs the glaive with its tentacle and veers it off course.
    Last edited by Paragon Badger; 2008-08-20 at 10:46 PM.
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  13. - Top - End - #283
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    Default Re: Evangelism, Outsiders take over the world.

    Sophiel slams into one of the remaining Aboleths, it screams in pain the polearm piercing its flesh. Greenish black ichor spills from the wound.

    The rearmost Aboleth turns and dives deep into the water, fleeing the battle.
    [A4 moves 120ft down and away from the battle. You all lose visibility of it after the first 40 ft.]

    With only Celeste visible on the beach 9 of the Skum rush her. Many bite at her, some attempt to grab her. [Celeste and Waetir both get AoO's as some move through threatened squares.]

    Spoiler
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    only 5 get to attack, 3 bites 2 grapples
    #1
    H(1d20+5)[11](16)
    CC(1d20+5)[15](20)
    Dam (2d6+4)[8]

    #2
    H(1d20+5)[19](24)
    CC(1d20+5)[7](12)
    Dam (2d6+4)[12]

    #3
    H(1d20+5)[14](19)
    CC(1d20+5)[17](22)
    Dam (2d6+4)[12]

    Grapple 1
    H - touch(1d20+5)[2](7)
    Grapple - (1d20+5)[2](7)

    Grapple 2
    H - touch(1d20+5)[18](23)
    Grapple - (1d20+5)[12](17)


    The rest of the skum dive back into the water rushing Sophiel and Excalith in an attempt to protect their masters. Jaws snapping like viscious turtles. They cannot approach Sophiel but batter against her aura.

    [AoO's on Skum for both of you.]

    Excalith
    Spoiler
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    Just 4 bites coming
    #1
    H(1d20+5)[2](7)
    CC(1d20+5)[5](10)
    Dam (2d6+4)[11]

    #2
    H(1d20+5)[13](18)
    CC(1d20+5)[16](21)
    Dam (2d6+4)[7]

    #3
    H(1d20+5)[17](22)
    CC(1d20+5)[11](16)
    Dam (2d6+4)[12]

    #4
    H(1d20+5)[1](6)
    CC(1d20+5)[5](10)
    Dam (2d6+4)[9]


    Sophiel - Skum attacks
    Spoiler
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    Edit: forgot your protective aura these cannot approach. Just 4 bites coming
    #1
    H(1d20+5)[19](24)
    CC(1d20+5)[10](15)
    Dam (2d6+4)[14]

    #2
    H(1d20+5)[16](21)
    CC(1d20+5)[9](14)
    Dam (2d6+4)[9]

    #3
    H(1d20+5)[6](11)
    CC(1d20+5)[2](7)
    Dam (2d6+4)[12]

    #4
    H(1d20+5)[3](8)
    CC(1d20+5)[14](19)
    Dam (2d6+4)[12]


    The Aboleth that remains flails its tenacles at Sophiel, the gangrenous green slime burning her skin at the touch.

    Sophiel - Aboleth Attacks
    Spoiler
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    You pushed your arua against him so he can still attack.

    Full attack - Make a Fort save for any that hit
    #1
    H (1d20+12)[19](31)
    CC (1d20+12)[16](28)
    Damage (1d6+8)[11]+Fort save

    #2
    H (1d20+12)[12](24)
    CC (1d20+12)[11](23)
    Damage (1d6+8)[13]+Fort save

    #3
    H (1d20+12)[14](26)
    CC (1d20+12)[8](20)
    Damage (1d6+8)[10]+Fort save

    #4
    H (1d20+12)[11](23)
    CC (1d20+12)[12](24)
    Damage (1d6+8)[10]+Fort save
    Last edited by Greyen; 2008-08-21 at 04:39 AM.
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  14. - Top - End - #284
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    Default Re: Evangelism, Outsiders take over the world.

    [Whoops forgot A2]

    The other Aboleth swims back a ways and casts a spell. A Circle of Sharks fins and the attached dire sharks begin to swim around it protectively.

    ***New Round - Map updated***
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    Default Re: Evangelism, Outsiders take over the world.

    The celestial grabbed ahold of one of the tentacles lashing out to hit her, its putrid venom burning into the flesh of her palm as she swatted away the other tentacles with her glaive.

    Wrestling free of the beast's grip, The celestial began swung her fearsome glaive about like a bat upon the monstrosity's spine, then dropped it down upon its flesh as she would wield an axe, arching her wings out to maintain her hover over it.

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    I forgot to mention before, because of the aura- Sophiel and anyone nearby is immune to mind-control... Not that it was needed, but still. AND she and anyone nearby has a +4 bonus to saving throws vs. Evil creatures. Yeesh, I can't even remember my own character's abilities. :P

    Assuming they are evil, AC: 27

    Aboleth Attacks: Hit, Miss, Miss (What is CC?)

    Fortitude: (1d20+21)[23]
    Also, Sophie is immune to poison and disease, if this counts as one.

    Full Attack vs. Aboleth beneath her:
    Hit: (1d20+14)[32]
    Damage: (2d8+9)[19]

    Hit: (1d20+9)[21]
    Damage: (2d8+9)[19]

    HP: 57/58. <3 Damage Reduction

    47 if their tentacles are counted as evil-aligned.

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  16. - Top - End - #286
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    Default Re: Evangelism, Outsiders take over the world.

    @Sophiel
    Spoiler
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    Aboleth and Skum are evil.

    CC is Critical Hit Confirm - no crit though.

    The Fort save is for disease...you passed it anyway without your nat immunity.


    The Aboleth howls in pain at the attacks of the celestial, it looks near death as ichor poors from its wounds.
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  17. - Top - End - #287
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    Default Re: Evangelism, Outsiders take over the world.

    Waetir

    Waetir takes advantage of his invisibility to attack the Skum.

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    (1d20+9)[19]
    CC:(1d20+9)[28]
    D: (2d6)[10] + (4d6)[11] SA
    CD: (2d6)[7]



    Waetir then lashes out at the remaining visible Aboleth, or the skum nearby if it dies.

    Spoiler
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    Cold scorching ray:

    Ray 1:(1d20+22)[39]
    CC: (1d20+22)[32]
    Damage: (4d6)[12] cold + (4d6)[7] SA if within 30'
    CD: (4d6)[14]

    Ray 2:(1d20+22)[23]
    CC: (1d20+22)[40]
    Damage: (4d6)[11] cold + (4d6)[10] SA if within 30'
    CD: (4d6)[11]
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  18. - Top - End - #288
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    Default Re: Evangelism, Outsiders take over the world.

    Waetir lashes out at the Skum as it passes nearby him, it freezes and falls over. Twin blue bolts fly from his hands and strike the Aboleth under Sophiel's feet. The rime of frost crackles under her as she feels the death shudder of the great beast.
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  19. - Top - End - #289
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    Default Re: Evangelism, Outsiders take over the world.

    Excalith

    Reaching out with his gigantic fists Excalith attempts to pound into the Skum that so foolhardily approached him, but the little creature manages to evade his huge fists through much luck.

    Like I said before... poison the water. Excalith merely hoots as he hovers above the lake and again pushes his forth his hands, letting streamers of red descend upon the lake beneath him, each stream seeming to flicker and flash as it tore into the flesh of the creatures. After doing this, Excalith glides nonchalently through the air and past the Skum struggling in the lake, not even caring as they swipe at him as he approached another one of their master's.

    Spoiler
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    AOO

    Power attack for 9 (1d20+19)[20]
    Damage (4d6+46)[61]
    Stun (1d4)[1]

    Edit: Eh natural one, heh.


    Once again, vortex of teeth on the lake. He autosuceeds the concentration check for no AOO. It can cover all the non dead combatants in the lake (except him because he is flying above it), and it reaches 20 feet down. The deadspot is basically in the middle between the top Aboleth and the bottom left Aboleth.

    Damage (3d8)[12]

    And then he moves into 15ft range of the bottom left aboleth, not caring that he provokes AOO from the skum as he does so. (10 feet to the left basically)
    Last edited by Incendius; 2008-08-21 at 08:25 AM.

  20. - Top - End - #290
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    Default Re: Evangelism, Outsiders take over the world.

    Crushing one of the Skum Excalith summons a magical school of pirhanna.

    This school of pirhanna makes swift chum of the remaining Skum, their death screams piercing the air. The blood of the Skum staining the water a dark green.
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  21. - Top - End - #291
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    Default Re: Evangelism, Outsiders take over the world.

    ooc - Celeste is flying 40 feet in the air. Are the Skum flying up to try to bite me and grapple her or something? In any case, they all missed because Celeste has a Touch AC of 24 and regular AC of 43.

    Celeste Guerrier

    Laughing as she prepares to launch another ball of lightning, Celeste says,"Those fish demons really screwed up your minds pretty badly eh? No way you'd be this suicidal otherwise. Watch out below!" With that, she lobs the ball of lightning, trying not to hit Waetir.

    Spoiler
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    Empowered Energy-Subbed (electricity) Fireball SLA. DC27 Reflex for half. (9d6)[20] x1.5=35
    Last edited by Frosty; 2008-08-21 at 10:33 AM.
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  22. - Top - End - #292
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    Default Re: Evangelism, Outsiders take over the world.

    [OOC-you gotta remind me if you are flying and such in your combat descritions please.]

    Celeste's lightning ball blasts the last few Skum into twitching corpses.
    The waters are still for a moment. The last Aboleth beyond your sight in the darkness.
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  23. - Top - End - #293
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    Default Re: Evangelism, Outsiders take over the world.

    Waetir

    Waetir growls, the sound bubbling from his throat oddly. "We promised to remove these things, in Lord Trual's name!"

    Inivisible, the elemental draws upon his lord's might and gestures, pillars of icy flames appearing in random spots in the water.

    Spoiler
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    Unless stopped, for the next minute Waetir will start casting his flame strike into the water. Forty feet column, ten foot radius. x10 times means a roughly two hundred foot diameter in the local water of damage, hitting everything in the first forty feet of depth. Starting at the location the Aboleth disappeared.
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  24. - Top - End - #294
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    Default Re: Evangelism, Outsiders take over the world.

    The icy columns of holy power begin pounding into the water. The only thing that starts to surface are a few fish though.
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    Default Re: Evangelism, Outsiders take over the world.

    Celeste Guerrier

    Celeste (who has constant True Seeing, and is flying still), begins lobbing her Fire (electric) balls as deep as she can (up to a distance of 760 ft, which is a depth of 720 feet since she is 40 ft in the air) into the lake. This should fry everything in there.

    "You know, if we could find ways to breathe water, we could all go in there and finish off the fish demons."
    NS2...it's time to evolve again.

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    Default Re: Evangelism, Outsiders take over the world.

    Excalith

    We don't even need to do that for all of us, have you forgotten that many of us can teleport? I can easily hold my breath, and simply come back to the surface with that if I need to do so. Still, we have killed three of them, four if we include the youngling, and scared off the rest. Is this proof enough to the kobolds or do they want more? Excalith growls as he prowls over the water, sweeping back and forth as if waiting for the water to stir.

  27. - Top - End - #297
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    Default Re: Evangelism, Outsiders take over the world.

    Waetir

    "It probably requires extermination of the whole colony of them, otherwise they will only come back again once we move on even slightly."
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    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  28. - Top - End - #298
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    Default Re: Evangelism, Outsiders take over the world.

    Sophiel looked about, breathing out through her nostrils as she boredly scanned the empty lake as her comrades obliterated everything within.

    The celestial arched her wings towards the ceiling of the cavern, diving into the murky depths with a loud splash.

    Beneath the surface, Sophiel was not of her angelic form, but that of a mermaid's. She retained the same appearance, but had a long tail extending from her waist. The angel looked about as her ashen hair floated all around her in the water. She put her glaive underneath her armpit and formed a fist with her wounded hand, divine energies mending the small burn upon her palm.

    Spoiler
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    Dive beneath water and Change Shape into Merfolk.

    Regaining 1 HP with lay-on-hands.

    Spot w/ True Seeing and Low-light vision: (1d20+16)[21]

    Sophie's very inexperienced with the prime material, but if I recall, Devas are known to be somewhat well-versed in the natural world. You can rule that she simply doesn't know what a Merfolk is. I guess I'll not do anything in that case.
    Last edited by Paragon Badger; 2008-08-21 at 10:44 PM.
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  29. - Top - End - #299
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    Default Re: Evangelism, Outsiders take over the world.

    As Sophiel swins about in the dark waters she notices a few things. The first is that the water is warm, almost tropical seas warm.

    The next is that the drop off into the deeper part of the Undersea is very steep. The shelf of the beach only extends forty to fifty feet out before and almost sheer drop.

    There seems to be a glittering light coming from very deep within the Undersea, obviously hundreds of feet deep and almost a mile away.

    Lastly is the fact that the dead Aboleth are wearing an assortment of jewelry, on their tentacles.

    Spoiler
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    8 (3d100)[15][12][93](120)
    10 (3d100)[61][60][38](159)
    12 (2d100)[50][43](93)
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    Nov 2006

    Default Re: Evangelism, Outsiders take over the world.

    Celeste Guerrier

    Celeste thinks to the celestial, "What do you see in there?"
    NS2...it's time to evolve again.

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