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  1. - Top - End - #61
    Dwarf in the Playground
     
    BarbarianGuy

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    Default Re: Legends of Arhade IC

    Ardek

    Ardek looks at the forged pass in his hand. Even as a slave he tried to abide by a code of laws... but now it was different. He had a reward on his head. Any attention that may be on him, or his comrades, was too risky this soon after their escape. "I propose that we use the passes were were provided. It might take too long for us to meet with the Magistrate." He pauses, looking at himself then Grudok, "Not to mention some of us draw more attention than others. If we approach the sentries at the gate, we might be able to slip out of the city undetected."

  2. - Top - End - #62
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    fendrin's Avatar

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    Default Re: Legends of Arhade IC

    Theren

    "I don't think that's wise. With the price on our heads, we would be a tempting target to each of those guards out there. Fifty gold is probably more than a month's pay. We could easily defeat them, but at the cost of attracting a lot of attention."

    He ponders a moment.

    "I say we try to slip over the wall. at worst we end up in the same situation as if we tried to leave via the gate, but I think it's less likely."
    Last edited by fendrin; 2008-09-03 at 09:28 AM. Reason: Night, day, what is difference?

  3. - Top - End - #63
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    DwarfBarbarianGuy

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    Default Re: Legends of Arhade IC

    Tarnus

    Tarnus smiles as he hears the proposal to scale the wall, chuckling quietly to himself as if such a feat would be child's play. That's not to say that it wouldn't be; he had scaled walls for years before even entering the arena. During his career as a gladiator, climbing challenges had become his strongest point.

    "Scaling the wall wouldn't be a problem for me. Besides, I've been looking forward to breaking in this climbing kit. Can't say if the rest of you would make it, though."

  4. - Top - End - #64
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    darkzucchini's Avatar

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    Default Re: Legends of Arhade IC

    Grudok

    Making sure that no one is looking, Grudok tears the WANTED paper from where it is pinned and, crumpling it up into a ball, tosses it into the gutter.

    "I agree with scaling the wall. The fewer people who know where are the better. I'm not about to trust my secrets to these Emperor's filth guardsmen, they'll take our coin then turn us in for the reward. I'll try to find us a good place to scale the wall."

    Grudok searches the depths of his mind, trying to remember where a good location to scale the wall would. Somewhere where they would be unlikely to be noticed and where they could easily watch the roadways for the Emperor's patrols.

    Spoiler
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    Streetwise - (1d20+6)[7]
    Ouch!
    Last edited by darkzucchini; 2008-09-04 at 01:17 PM.
    DMing In the Shadow of Death IC/OOC
    Lorne Keldoryn in Beauty and the Blight of the Black Rose IC/OOC
    Grudok Blackclaw in Legends of Arhade IC/OOC
    Marcellus Ashhad-Verinus in The Age of Wyrms IC/OOC
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  5. - Top - End - #65
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    Silverkiss's Avatar

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    Default Re: Legends of Arhade IC

    Zophiel

    "I don't know, I'm not a very good athlete... But the thought of having to deal with these guards doesn't make me happy either.
    My own homebrewed world/setting: Yay!

  6. - Top - End - #66
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    DwarfBarbarianGuy

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    Default Re: Legends of Arhade IC

    Tarnus

    Tarnus turns to face the wizard, speaking in an overly confident tone, instantaneously taking on a swagger dripping with machismo.

    "You don't need to worry about that. I'm sure I could carry you."

  7. - Top - End - #67
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    TwoBitWriter's Avatar

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    Default Re: Legends of Arhade IC

    Knowing that its risky, but that you have precious time to waste and possibly less risky than trying to deal with the authorities, you decide to sneak out of the city by scaling the city walls.

    You are not too far from North Gate, but getting up to the wall's battlement will prove challenging and will require a great deal of stealth and athletic ability to avoid detection. Failure will likely bring the City Guard upon you, and they will be a bit touger than the goblins you fought yesterday...

    After taking a deep breath, you take to the streets. Luckily, though the streets are lit, you are able to make the best of the many shadows. Soon, North Gate looms up ahead of you.

    Skill Challenge Instructions:
    Spoiler
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    One of you will be designated the lead person for the Stealth and Athletic rolls, but everyone will have to make a Stealth and Athletic roll, your success or failure will modify the lead roller's rolls and will play a part in you getting out of the city.
    Those are the primary skills involved here. However there are other factors to consider here, regarding the layout of the city, noticing approaching guards, or fast-talking someone if you are noticed, and the like. Therefore, you may also make use of the Bluff, Insight, Perception, and Streetwise skills for your rolls. Go one at a time, in no particular order, with the skill you wish to use. Success or Failure will count toward your success/failure count only if you are rolling for stealth and athletics, and then only if you are the designated person for each (one person can't be designated for both.)
    The secondary skills listed will provide a conditional bonus or penalty to a future Stealth/Athletics check depending on the success of your roll, but do not count toward your ultimate success/failure tally.

    Does everyone get that?

    Edit: For now, stick to Stealth checks until I determine that you have successfully reached the city walls...
    Last edited by TwoBitWriter; 2008-09-05 at 01:19 PM.

  8. - Top - End - #68
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    fendrin's Avatar

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    Theren

    His hunter's senses trained for any signs of guards, Theren begins the ascent.

    Spoiler
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    athletics - (1d20+5)[17]
    stealth - (1d20+8)[27]
    perception - (1d20+10)[20]

    nice...
    Last edited by fendrin; 2008-09-05 at 06:32 PM.

  9. - Top - End - #69
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    BarbarianGuy

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    Default Re: Legends of Arhade IC

    Ardek

    I'm not entirely sure this is the wisest of escape methods...

    Ardek goes over the plan in the walls of his own mind, in each scenario some minor detail gone wrong always places them back in the gladiator stocks. Still, this may be the easiest way for securing a way out of the city. As they're walking, Ardek keeps a keen eye for anyone of suspicion, primarily guards. He practices in his head ways to talk with the guards as a way of distraction.

    What do they call guards? Constable! Strangely adorend men just ran off with my coin! They were cloaked and a bit hard to see... they might have been the escaped gladiators! Say, isn't there a hefty reward on their heads? He thinks for a moment then mutters to himself, "Constable?"

    Spoiler
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    Athletics - (1d20+3)[15]
    Stealth - (1d20)[19]
    Perception - (1d20+3)[17]

  10. - Top - End - #70
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    Default Re: Legends of Arhade IC

    Zophiel

    Zophiel follows the rest of the party, a little worried about their method of escape.

    Spoiler
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    (1d20)[10] - Athletics roll
    (1d20+2)[8] - Stealth roll
    (1d20+2)[11] - Perception roll
    My own homebrewed world/setting: Yay!

  11. - Top - End - #71
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    TwoBitWriter's Avatar

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    Default Re: Legends of Arhade IC

    You manage to find a secluded spot on the North Wall and begin to climb, watching out for guards. Slowly, but surely, you help one another scale the stones. Eventually you make it to the top.

    You notice no patrols nearby, and drop your ropes to the ground outside. The descent is much faster and before you know it, you are outside the city!

    You run away from the gate, going northward up the main road. Eventually you come across a lone Eladrin woman... As you approach her, she speaks to you...

    (Awesomeologist, your turn!)

    Everyone:
    Spoiler
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    You each get 40 xp for successfully completing the skill challenge... barely. But I decided to count your last success before your last failure.
    Last edited by TwoBitWriter; 2008-09-09 at 12:51 PM.

  12. - Top - End - #72
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    Awesomologist's Avatar

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    Default Re: Legends of Arhade IC

    Sanarzia, Eladrin Artificer

    Sanarzia looks up from a small leather bound book as the group, moving quickly from their escape no doubt, come up the road. A glowing square stone which had been in her hand to illuminate the book at night winks out as she slips it into her belt pouch. Closing the book with a snap, Sanarzia smiles quickly at the group and waves at them, signaling she is a friend.

    In a voice that can only be taken as highly educated, she speaks to the group, "Good evening! Lara said you would all be attempting to leave Tik' Terar tonight. I am Sanarzia, a member of Prince Alain's forces," Sanarzia bows to the party before proceeding.

    "I have instructions to take you to the prince in Larova Wood. I'm sure you have many questions that no one has answered so far, so let me apologize in advance for my lack of knowledge as well. Feel free to ask me anything, but know that I only have instructions to escort you to Larova Wood." Sanarzia puts her book away in a side pocket of her backpack, half of which looks like it has been neatly and meticulously pack. The other half seems to be thrown together in haste, an assortment of flasks, glass balls, and pieces of wood and stone etched with runes bulge out of a few pockets. Sanarzia quickly straps these items back into her pack and slings it over her shoulder. "Come, we should not dally too long here by the side of the road."

    Sanarzia takes a few steps before wheeling around to the party once again, "Did any of you meet an Eladrin by the name of Berlsian in the slave pits?" A slight sense of urgency gives way in her otherwise calm voice.
    Melkor, Tiefling Warlock Avatar by Nevitan

  13. - Top - End - #73
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    Silverkiss's Avatar

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    Default Re: Legends of Arhade IC

    Zophiel

    Zophiel is surprised to see another of her kind so soon. She returns the compliment of Sanarzia, and proceeds to answering to her question:

    "I did not meet any of our kind in the pits, I'm afraid. However, I may have forgotten. We had to fight so many times in that cursed place and met so many people that it would be hard to remember everyone." After a short pause, Zophiel continues, while starting to walk alongside Sanarzia - "Why do you seek this eladrin ? Is he an acquaintance of yours ? Oh, forgive me if I'm being rude, it has been long since we had someone else to talk to."
    My own homebrewed world/setting: Yay!

  14. - Top - End - #74
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    BarbarianGuy

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    Default Re: Legends of Arhade IC

    Ardek

    Happy that he didn't need to indulge in lying to evade the city guards, Ardek approaches Sanarzia. "I fear that those I travel with are the only companions I've known for many years, at least, the ones who have lived. If there had been another Eladrin in the pits, I'm sure I would have remembered."

    While walking his stomach growls, "Shall we make this walk a brisk one? Apart from fleeing the guards, I don't believe my tongue has ever tasted anything but bland porridge and molded bread."

  15. - Top - End - #75
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    Awesomologist's Avatar

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    Default Re: Legends of Arhade IC

    Sanarzia, Eladrin Artificer

    Hearing no word of Berlsian a brief sigh escapes Sanarzia's lips, "Forgive me for bringing up my own personal trials. Berlsian is my brother. He has been missing for about a year now while in the service of Prince Alain. I did not expect him to be in Tik' Terar, our scouts and spies would have told us..." Sanarzia's words trail off before she continues to speak, this time with a sense of pride, "Of course the emperor would be a fool to allow Berlsian near a sword! But enough of my troubles, I'm sure you all have plenty on your minds already." The tone of Sanarzia's voice, while not dismissive, certainly indicates that she will not speak any more about Berlsian.

    Ardek's grumbling brings a slightly amused smile from Sanarzia, "If we travel quickly we'll reach Pova soon enough. We'll have to keep an eye for Foresters. No doubt they've been alerted to your escape.
    Melkor, Tiefling Warlock Avatar by Nevitan

  16. - Top - End - #76
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    DwarfBarbarianGuy

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    Default Re: Legends of Arhade IC

    Tarnus

    This was just great. Two Eladrin broads? Tarnus wouldn't have allowed himself to have been led by the first, and he wasn't about to submit himself to the one he had just met. On the other hand, there was no better reason to be traveling in a different direction. For now, he'd just grit his teeth and bear it.


    That's not to say, however, that he wouldn't briskly push past the artificer and proceed to walk at a strong, steady pace in front of the rest of the party.

  17. - Top - End - #77
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    fendrin's Avatar

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    Theren

    Theren simply nods in greeting to the artificer, his mind on someone else entirely, whom he cannot help but feel he is abandoning.

  18. - Top - End - #78
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    Default Re: Legends of Arhade IC

    Grudok

    Grudok lurked massively at the back of the party. If there was anyone capable of such a feat it would be him.
    DMing In the Shadow of Death IC/OOC
    Lorne Keldoryn in Beauty and the Blight of the Black Rose IC/OOC
    Grudok Blackclaw in Legends of Arhade IC/OOC
    Marcellus Ashhad-Verinus in The Age of Wyrms IC/OOC
    Dromm 'Lumpy' Loderr

  19. - Top - End - #79
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    TwoBitWriter's Avatar

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    Default Re: Legends of Arhade IC

    You move north, avoiding the main road. You are constantly looking behind you and remaining alert in case you encounter any odd monster or Imperial patrol. but Sanarzia seems to know her way, and you encounter no resistance.
    It isn't long before the dark night lightens and dawn threatens. You begin to grow tired from having little rest for such a long period.

    Ahead you spot an inn. However, it is by the main road to Pova. The land around you is mostly hilly plains, and there is no place to hide in the daylight. At the top of a hill you can begin to make out the Larova Wood ahead, but it is still almost a days journey to the logging village.

  20. - Top - End - #80
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    Awesomologist's Avatar

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    Default Re: Legends of Arhade IC

    Sanarzia

    Seeing the fatigue set in on the faces of her new charges she points out the inn in the distance, "We'll head for the inn now so each of you can rest. I'm sure you are all tired and could use a warm meal. The road here is a bit safe since the imperials rarely come this way. Once everyone is sufficiently rested we'll continue onto the Larova Wood."
    With that she continues to lead the way down to sloping hills towards the inn. Once there she will make whatever arrangements are necessary to accommodate the party.
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  21. - Top - End - #81
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    BarbarianGuy

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    Default Re: Legends of Arhade IC

    Ardek

    Ardek smiles when he hears the news. "I was going to keep my mouth shut. But, since someone else mentioned it, I could use a hot meal, warm bed, and my first taste of wine." He keeps in stride, eager to reach the Inn and fill his belly. However, an aura of caution is still over him and he slides his dagger into his boot, hoping that the evening's events won't call for him to unsheath it.

  22. - Top - End - #82
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    Default Re: Legends of Arhade IC

    You enter the Inn. as you approach you notice that it is a large, three story establishment. A small cobblestone path leads from the main road to the large stables and to the massive oak door that serves as the entrance.
    From inside you hear music, laughter, and the clinking of ale mugs. With eager thoughts you enter.

    There is a flaring fire burning, contrasting nicely with the chilly dawn air outside. Seated in front of the fire is a group of four halflings, each one playing an instrument and entertaining the patrons. There is a hat with a few coins of copper, silver, and even a single gold piece. They supplement their music with occasional feats of acrobatics and dancing.

    The patrons of the inn are a motley bunch, but mostly human. In a corner table you see an armored, and armed, group consisting of a Human, an Elf, a Dwarf, and a Rust-colored Dragonborn. They are chatting amongst themselves and going over a small parchment on the table.

    An attractive serving woman brushes by Tarnus, and smiles coyly at him as she brings a tray of foaming mugs of ale to a table.

    The bartender sees you enter and bellows joyfully. "Welcome to the Golden Harvest Inn! A bit early for arriving, but what will be your pleasure? We have fresh bread, meat, and a variety of wines and ales for your palate. If its accommodations you want, we have several rooms that are currently being cleaned and will available in about an hour."

  23. - Top - End - #83
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    BarbarianGuy

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    Default Re: Legends of Arhade IC

    Ardek

    Ardek pauses as he enters, he looks around the room, pleased to see entertainment that doesn't involve violent screams and inevitable death. He walks to the Halflings, watching them with a smile on his face. He kneels down to make an effort at eye-contact. Both amused and impressed by their skill, he tosses five gold coins into the hat. He looks back to his companions, "It's nice. You know, to not be the main attraction..."

    After watching the Halflings, he approaches the bar. Extending a hand to the bartender, "Ardek's the name! I'll take the largest meal you can muster and a nice glass... no... bottle of wine. Also, I would like one of those fine rooms for later this evening, if that suits you, of course."

    While conversing with the bartender, Ardek takes notice of the other Dragonborn. All those of his race he's ever known have been slaves... and most have honorably died at the other end of his spear. Cautious of the reputation of his kin, he hesitates to approach the table. Occasionally eyeing them in hopes to conjure the courage to approach them.

    Spoiler
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    Perception to eavesdrop - (1d20+2)[12]
    Insight to assess the situation - (1d20+7)[17]
    (OOC: Sorry for such a long post...)

  24. - Top - End - #84
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    Awesomologist's Avatar

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    Sanarzia - Eladrin Artificer

    Sanarzia looks about the common room briefly before approaching the bartender asking for only a small room and some food. Sanarzia turns to address her companions before any of them can wander off too far, "We will only be here enough time to get everyone rested before we move on. I suggest no one go too far or get involved in anything that will draw attention. So get some food and some rest."
    Sanarzia will get a table and is willing to be joined by anyone until the rooms are ready.
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  25. - Top - End - #85
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    DwarfBarbarianGuy

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    Tarnus

    Tarnus grins at Ardek.

    "I'd sure like to get involved with that waitress."

    He calls her over, orders a large glass of the house ale and an equally large meal, and tips her twice the cost.

    "There's plenty more where that came from if you keep the beer coming."

  26. - Top - End - #86
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    Theren

    The sheer normality of it all strikes Theren like a hammer strike to the solar plexus. He just stands there by the door for a moment slightly quivering, overwhelmed by the simple freedom of being able to eat what he wanted rather than just whatever slop the guards brought. His first instinct is to order large quantities of food and drink, to revel in this newly regained freedom, but he then visibly takes control of himself again.
    Excess will not help her. Helping her is all that matters. All else must be secondary.

    Calmly, he walks up to the bartender.
    "Some bread and a little meat, please. A glass of wine, as well."

    Taking a seat at a table with a clear view of the armed quartet in the corner, he studies them carefully, trying to determine if they potential allies or potential enemies.

    Spoiler
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    I'm guessing that would be Insight, but I'll throw in a Perception check too. Use what you will.
    Insight - (1d20+3)[9]
    Perception - (1d20+10)[21]

  27. - Top - End - #87
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    Zophiel

    Zophiel is also overwhelmed by a moment, but she quickly gathers her nerves together, relaxing. She joins Sanarzia on her table, and orders a meal while watching over the other party members. I hope they don't do anything stupid.
    My own homebrewed world/setting: Yay!

  28. - Top - End - #88
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    The Halflings smile at Ardek, giving such a generous donation, and they all bow to him and cheer, "thanks to a generous tipper!" which is accompanied by a magical shower of sparks, courtesy of one of the Halflings. Eventually they finish, announcing that they are going to take a break.

    You all receive your food and drink, and it is of excellent quality. This may be tempered by the fact that you have had nothing but moldy bread, thin gruel, and water for what seems like forever, but it is still a pleasure you have not had in a long time.

    Ardek and Theren try to listen in on the group of adventurer's that are huddled in a corner table. You only hear bits and pieces but you get the impression that they are preparing to leave for the day, apparently headed for Surostok, a major trade-city a few days ride west of Tik' Terar. You get the impression that these are experienced adventurers and have been on the road for some time now.

    The Rust-colored Dragonborn takes immediate notice of Ardek when he enters. He excuses himself from his companions and walks over to Ardek, offering a handshake. When he approaches, you notice that he has a long scar running down the right side of his face, across a blinded eye.
    "Hail, and well-met, noble kin! It is good to see one of the Brethern free of chains. My company and I are out of Pova and headed for Surostok. apparently there is good work to be had in the Merchant's City. Where are you and your companions bound?"
    Last edited by TwoBitWriter; 2008-09-23 at 06:57 AM.

  29. - Top - End - #89
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    Awesomologist's Avatar

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    Sanarzia - Eladrin Artificer

    Sanarzia grabs a book and a few polished stones and pieces of wood from her pack while she eats. Occasionally she pauses to inscribe runes with a piece of chalk as if in preparation. She looks up from her work engaging in small talk with Zophiel and any others at her table. Upon seeing the Dragonborns greet each other she looks intensely at the pair, partially out of interest but mostly keen on Ardek's words.
    Melkor, Tiefling Warlock Avatar by Nevitan

  30. - Top - End - #90
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    BarbarianGuy

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    Ardek

    As the Dragonborn extends his hand, Ardek looks up from his meal. Half-excited and half-embarassed due to his mouth shoved full of meat and bread, he quickly swallows, wipes his hand across his pants, then accepts the handshake. "Hail and well met to you as well, my friend! I've never seen another Dragonborn outside captivity, especially one so well-spoken and friendly. Most of our kin that I've ever seen were forced to violence; a negative stereotype of our people. I suppose other races could come to that assessment when such a large portion of our people fight in the pits."

    He stops himself and snickers, "I'm sorry, I'm rambling. I guess I'm excited to speak to another face-to-face. My companions and I have business to be settled. After that, well, I can't honestly say I'm aware of our plans. But there's business in... Surostok, you say? Honest work? I'm afraid I've never seen the Merchant City."

    He glances to Sanarzia. Although confident in his words, he gives her a look to imply he needs help.

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