Results 61 to 81 of 81
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2008-06-28, 11:41 PM (ISO 8601)
- Join Date
- Nov 2006
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2008-06-28, 11:46 PM (ISO 8601)
- Join Date
- Oct 2006
- Gender
Re: 4E "That Can't Be Right..." Moments...
Well, what do you expect? If you're that smart, you're either an evil mastermind (in which case you're required by law to wear either simple dark clothes or a lab coat; capes are optional) or the group's "smart guy" (in which case you'll be wearing somewhat unattractive street clothes, and probably glasses). Only the big, dumb losers wear good armor!
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2008-06-29, 02:22 AM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Here and there.
- Gender
Re: 4E "That Can't Be Right..." Moments...
Hmm, did a doubletake on seeing that Shields now benefit your Reflex defense as well as your AC - especially since the way the character sheet is laid out, this is not obvious.
Catatar made for me many years ago ... pretty sure by banjo1985
Werewolf Awards: 'Best Narration: Helgraf'
Rabbit says stuff that makes me blush.
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2008-06-29, 08:09 AM (ISO 8601)
- Join Date
- Dec 2006
Re: 4E "That Can't Be Right..." Moments...
Brilliant. Just brilliant.
You crushed their ribcages. I hope you're happy.
One of the more jarring things concerning player options- why do I have a mental image of some 4e design editor sitting in a chair, stroking a hairless cat and saying, 'look people- all I want here are clerics with frikken lasers.'
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2008-06-29, 08:13 AM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Earth... sort of.
- Gender
Re: 4E "That Can't Be Right..." Moments...
Avatar by K penguin. Sash by Damned1rishman.
MOVIE NIGHTS AND LETS PLAYS LIVESTREAMED
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2008-06-29, 08:47 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- A Little Basket.
- Gender
Re: 4E "That Can't Be Right..." Moments...
I'm still having a "that can't be right" moment about death and dying. I just can't believe that there's only a 5% chance of stabilizing by yourself when at 0 hp.
Seems like such a small chance.
Haven't played 4e yet so not sure how often PC's hit 0 hp.
SpoilerThanks to Kpenguin, Baboon Army and Gurgleflep for the awesome happles avatars!
“We do not stop playing because we grow old, we grow old because we stop playing!” - Benjamin Franklin
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2008-06-29, 09:05 AM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Indiana
- Gender
Re: 4E "That Can't Be Right..." Moments...
Meteor swarm only does 8d6+INT damage. Except wait, that is right.
Last edited by Renegade Paladin; 2008-06-29 at 09:06 AM.
"Courage is the complement of fear. A fearless man cannot be courageous. He is also a fool." -- Robert Heinlein
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2008-06-29, 09:19 AM (ISO 8601)
- Join Date
- Nov 2005
- Location
- Chicago
Re: 4E "That Can't Be Right..." Moments...
Holy crap! I forgot about that table! Haymaker ftw. Man, and now I'm remembering second edition martial arts when playing a ninja was awesome.
Erm...sorry...nothing about 4e here. Just. You know. 2e had some awesome stuff, complicated as crap or not. But while I'm still off-topic: Griffin hugs are about the coolest thing I've heard of recently and will be spread liberally by the new King of Griffins added to my first 4e campaign.
Perhaps my PCs will have a "That can't be right" moment!Last edited by OneFamiliarFace; 2008-06-29 at 09:36 AM.
-Pocket & Trainwhistle Jenkins
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2008-06-29, 11:40 AM (ISO 8601)
- Join Date
- Dec 2005
- Location
- NYC
Re: 4E "That Can't Be Right..." Moments...
Re: Shields giving a bonus to Reflex saves - this is a model of shields protecting a portion of the body from harm. I.e. if a fireball explodes next to you, one can use the shield to block some of the effect.
This is incorrect. Here is what the rules actually say:
Originally Posted by PHB
That's without any bonuses to the Death saving throw that some characters will have.You have your way. I have my way. As for the right way, the correct way, and the only way, it does not exist. - Friedrich Nietzsche
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2008-06-29, 11:51 AM (ISO 8601)
- Join Date
- Jan 2006
- Location
- Oxford, England
- Gender
Re: 4E "That Can't Be Right..." Moments...
Last edited by potatocubed; 2008-06-29 at 11:52 AM.
I write a gaming blog. It also hosts my gaming downloads:
Fatescape - FATE-based D&D emulator, for when you want D&D flavour but not D&D complexity.
Exalted Mass Combat Rules - Because the ones in the core book suck.
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2008-06-29, 01:34 PM (ISO 8601)
- Join Date
- Oct 2006
- Gender
Re: 4E "That Can't Be Right..." Moments...
Any sort of rest (by the official definition of the term: ie "short or extended rest") requires at minimum five minutes of time. Thus, you'd in theory have to keep rolling for the next thirty rounds before you'll have sufficiently rested. In practice, of course, you'll either have teammates on hand to revive you or have a TPK on your hands (in which case the monster simply eats you and everything fades to black).
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2008-06-29, 01:40 PM (ISO 8601)
- Join Date
- Apr 2008
Re: 4E "That Can't Be Right..." Moments...
Remember how I was wishing for the peace of oblivion a minute ago?
Yeah. That hasn't exactly changed with more knowledge of the situation. -Security Chief Victor Jones, formerly of the UESC Marathon.
X-Com avatar by BRC. He's good folks.
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2008-06-29, 01:41 PM (ISO 8601)
- Join Date
- Dec 2006
Re: 4E "That Can't Be Right..." Moments...
To me, the implication is that if you drop below 0, fail two saving throw against death, get healed, and are knocked back below 0 during the same fight, then you've still only got one strike left.
Even if you argue that a disabled character starts "resting" as soon as combat stops around them (which seems a bit silly), you haven't actually taken a rest until five minutes have passed.
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2008-06-29, 02:33 PM (ISO 8601)
- Join Date
- Mar 2008
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2008-06-29, 02:39 PM (ISO 8601)
- Join Date
- May 2005
- Location
- Lost within my mind
- Gender
Re: 4E "That Can't Be Right..." Moments...
Oh no, it'll be perfectly right Please, send me a copy when you stat him out!
As for death and dying, I seem to have encountered the same problem last session, and we were wondering when, after combat, does our near-dead party member come back up? Lasting five-minutes and then getting a healing surge seems about right, though in the end, I just used 'Inspiring Word' to give him a brief eulogy at which point he just stood back up.
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2008-06-29, 10:21 PM (ISO 8601)
- Join Date
- May 2006
- Gender
Re: 4E "That Can't Be Right..." Moments...
- Sometimes, the knights are the monsters
- The main problem with the world? So many grownups, not enough adults.
- Talk less; say more.
- George R.R. Martin, Kirkman, and Joss Whedon walked into a bar. There were no survivors.
- Current Project: Fallout 4 "nerd" build (3/7/2/2/9/3/2, PER 9 after boosts)
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2008-06-29, 10:45 PM (ISO 8601)
- Join Date
- May 2004
- Location
- Enterprise, Alabama
- Gender
Re: 4E "That Can't Be Right..." Moments...
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2008-06-29, 10:53 PM (ISO 8601)
- Join Date
- Jun 2008
Re: 4E "That Can't Be Right..." Moments...
Buy javelins, handaxes, or throwing hammers. STR bonus to attacks and damage, and cheaper than a crossbow. You'll need to grab more from the dead kobolds, though.
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2008-06-29, 11:28 PM (ISO 8601)
- Join Date
- May 2004
- Location
- Enterprise, Alabama
- Gender
Re: 4E "That Can't Be Right..." Moments...
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2008-06-30, 12:28 AM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Here and there.
- Gender
Re: 4E "That Can't Be Right..." Moments...
It's not perfect, but look at it this way - Reflex is getting out of the way. A shield is more like mobile cover than armor; so you're combining your Reflex (movement to minimize the impact) with the cover of your shield to minimize your exposure to the effect.
Yeah, I know, you could then counter-argue that armor should do the same thing. I said it wasn't a perfect reasoning. However, while armor is generally custom-cut to fit your body, shields project around the body by the nature of their shape; so you can use them to create a sort of blast reduction area.Catatar made for me many years ago ... pretty sure by banjo1985
Werewolf Awards: 'Best Narration: Helgraf'
Rabbit says stuff that makes me blush.
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2008-06-30, 02:54 AM (ISO 8601)
- Join Date
- Aug 2005
- Location
- The sunny South
- Gender